The document summarizes the development of the NewMediaLab at the Allard Pierson Museum through international collaboration. It describes the four steps taken to establish the lab: 1) Testing installations from partner projects, 2) Moving experiments out of the lab and testing with visitors, 3) Having developers work onsite to prototype new projects using museum collections, and 4) Partnering with new organizations to prototype technologies for exhibitions. It also discusses challenges faced in developing the lab and results achieved in better understanding relationships between technology, exhibitions, and museum objects through ongoing experimentation.
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The NewMediaLab of the Allard Pierson Museum
1. NewMediaLab
How international collaboration
facilitated digital experimentation
Merel van der Vaart
Digital Museum Expo 2014
V-MusT.net ? meSch ? Allard Pierson Museum
@MerelVaart
2. Introduction
Merel van der Vaart
PhD Candidate - meSch (2013-2017)
Amsterdam School for Heritage and Memory Studies
Allard Pierson Museum
University of Amsterdam
Mediating the Museum:
The impact of on-gallery technology
on visitors' engagement with museum objects.
4. Introduction
There is a lot we don¡¯t know¡
about the use of technology in the museum.
5. Introduction
The Allard Pierson Museum has integrated three labs into its core offer
for research and experimentation at the heart of the museum,
feeding into the museum¡¯s dynamic collections presentation.
Heritage Lab
Archeolab (ArcheoHotspot)
NewMediaLab ¨C made possible by v-MusT.net
7. Developing the NewMediaLab: Step 1
We were given installations to test as part of the project we were part of.
Etruscanning
(2012-2013)
8. Developing the NewMediaLab: Step 2
We moved out of the physical lab & talked to our visitors.
Museum Night
(2013)
9. Developing the NewMediaLab: Step 2
We moved out of the physical lab & tested beta versions on-gallery.
Eternal Egypt Experience
(2013-2014)
10. Developing the NewMediaLab: Step 2
Eternal Egypt Experience
(2013-2014)
We moved out of the physical lab & tested beta versions on-gallery.
11. Developing the NewMediaLab: Step 3
Developers worked in the museum, surrounded by our collections.
meSch Loupe prototype
(2014)
12. Developing the NewMediaLab: Step 4
We have requests & work with new partners when prototyping for our exhibitions.
Domus prototype
(2013-2014)
13. Developing the NewMediaLab: Step 4
We have requests & work with new partners who want to use us as a test case.
Tomb Reader app
(2014)
14. Challenges
The NewMediaLab is not longer a space, but not quite a department.
We have no in-house development.
Matching our research with exhibition development planning.
Aligning needs and expectations of various partners.
Finding suitable evaluation methods.
In-house advocacy.
15. Results
Understanding relationship between our exhibitions & technology.
Understanding relationship between our objects & technology.
Ongoing experimentation with object recognition software.
Ongoing experimentation with sensor-based software.
Sharing findings at conferences and a magazine.
16. Future challenges & plans
Long-term sustainability.
Better integration.
Larger network of ¡®friends¡¯ (especially within UvA & HvA).
More long-term focussed research.
17. Thank you.
Merel van der Vaart
Digital Museum Expo 2014
V-MusT.net ? meSch ? Allard Pierson Museum
m.j.vandervaart@uva.nl ? @MerelVaart
The meSch project (2013-2017) receives funding from the European Community¡¯s
Seventh Framework Programme ¡®ICT for access to cultural resources¡¯ (ICT Call 9: FP7-
ICT-2011-9) under the Grant Agreement 600851. v-MusT.net (2011-2015) is a EU
FP7-funded Network of Excellence (Grant Agreement 270404)