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THE PLOT LINE!

         EVERY BOOK
         EVERY MOVIE
ALMOST EVERY EVENT CAN FOLLOW
        THE PLOT LINE!
PLOT
 EVERYTHING THAT HAPPENS IN THE STORY
THECLASSIC PLOT LINE
EXPOSITION
 THE BEGINNING OF THE STORY
  ESTABLISHES SETTING
  TONE
   MOOD
  ATMOSPHERE
  INTRODUCES CHARACTERS


            DARK WORDS, OBJECTS, OR FILM = INSECURE & SCARY
            LIGHT WORDS, OBJECTS, OR FILM = SECURE & HAPPY
CONFLICT
 WHAT GOES WRONG! THIS IS THE ISSUE OR THE
  PROBLEM THAT DRIVES THE PLOT.
 TWO MAIN PEOPLE INVOLVED IN THE CONFLICT
   PROTAGONIST = GOOD GUY BUT NOT ALWAYS
    GOOD
   ANTAGONIST = BAD GUY BUT NOT ALWAYS BAD
CLASSIC CONFLICTS
 INTERNAL  MAN VS SELF

 EXTERNAL  MAN VS MAN

 NATURAL  MAN VS NATURE

 SOCIETAL  MAN VS SOCIETY

 TECHNOLOGICAL  MAN VS MACHINE
RISING ACTION
 THE PLOT THICKENS! THINGS HEAT UP
 THE CONFLICT INTENSIFIES.
 GETS MORE COMPLEX.
 SUB-CONFLICTS OCCUR.
CLIMAX!
 THE POINT IN THE STORY WHERE THINGS ARE
  AS GOOD OR AS BAD AS THEY CAN GET!

   EDGE OF YOUR SEAT MOMENT
   PEAK MOMENT
   PIVOTAL MOMENT
FALLING ACTION
 THINGS START TO WIND DOWN
 THINGS FALL INTO PLACE
 ISSUES BECOME CLEAR AND MORE CALM
RESOLUTION
THE ENDING!

         EVERYTHING IS ALL GOOD
                    OR
          EVERYTHING IS ALL BAD
                   BUT
   EVERYTHING IS OVER FOR THIS CONFLICT!

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THE PLOT LINE STUDY GUIDE

  • 1. THE PLOT LINE! EVERY BOOK EVERY MOVIE ALMOST EVERY EVENT CAN FOLLOW THE PLOT LINE!
  • 2. PLOT EVERYTHING THAT HAPPENS IN THE STORY
  • 4. EXPOSITION THE BEGINNING OF THE STORY ESTABLISHES SETTING TONE MOOD ATMOSPHERE INTRODUCES CHARACTERS DARK WORDS, OBJECTS, OR FILM = INSECURE & SCARY LIGHT WORDS, OBJECTS, OR FILM = SECURE & HAPPY
  • 5. CONFLICT WHAT GOES WRONG! THIS IS THE ISSUE OR THE PROBLEM THAT DRIVES THE PLOT. TWO MAIN PEOPLE INVOLVED IN THE CONFLICT PROTAGONIST = GOOD GUY BUT NOT ALWAYS GOOD ANTAGONIST = BAD GUY BUT NOT ALWAYS BAD
  • 6. CLASSIC CONFLICTS INTERNAL MAN VS SELF EXTERNAL MAN VS MAN NATURAL MAN VS NATURE SOCIETAL MAN VS SOCIETY TECHNOLOGICAL MAN VS MACHINE
  • 7. RISING ACTION THE PLOT THICKENS! THINGS HEAT UP THE CONFLICT INTENSIFIES. GETS MORE COMPLEX. SUB-CONFLICTS OCCUR.
  • 8. CLIMAX! THE POINT IN THE STORY WHERE THINGS ARE AS GOOD OR AS BAD AS THEY CAN GET! EDGE OF YOUR SEAT MOMENT PEAK MOMENT PIVOTAL MOMENT
  • 9. FALLING ACTION THINGS START TO WIND DOWN THINGS FALL INTO PLACE ISSUES BECOME CLEAR AND MORE CALM
  • 10. RESOLUTION THE ENDING! EVERYTHING IS ALL GOOD OR EVERYTHING IS ALL BAD BUT EVERYTHING IS OVER FOR THIS CONFLICT!