際際滷

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Tiny Busters'
Animation Workflow
HU畛NH NG H畉I
OGDC 2014
About Tiny Busters
Evolution System
Spine
Attaching images to bones, then animating the bones
Animation Workflow
 Artists design and painting
assets
 Export and organize assets
 Build the character in Spine
 Animating character
 Export Atlas, Json files
 Tech job
Painting
Export and Organize Assets
How ?
In Spine
Export for Engine
Implement
DONE !
How far can we go .
How far can we go .
End
THANK YOU

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OGDC 2014: Animation workflow with Spine in Tiny Busters