2. ANIMATION
THE TECHNIQUES OF
PHOTOGRAPHING SUCCESSIVE
DRAWINGS OR POSITIONS OF PUPPETS
OR MODELS TO CREATE AN ILLUSION
OF MOVEMENT WHEN THE MOVIES IS
SHOWN AS A SEQUENCE.
3. TWO TYPES OF ANIMATION
1. TRADITIONAL ANIMATION
2. COMPUTER-GENERATED ANIMATION
4. TRADITIONAL ANIMATION
AN ANIMATION TECHNIQUE WHERE
EACH FRAME IS DRAWN BY HAND.
THIS IS ALSO CALLED CLASSICAL
ANIMATION OR CEL ANIMATION.
THISS TYPE OF ANIMATION USES
SPECIALIZED MATERIALS AND
EQUIPMENT FOR ASRTISTS AND
ANIMATORS.
7. LIGHTBOX
THE ESSENTIAL FEATURES OF
THIS EQUIPMENT IS TO HAVE
THE LIGHT SHINE THROUGH
DIFFERENT LAYERS OF PAPER
FOR TRACING THE IN-
BETWEENS.
10. PEG BAR
IT IS WHERE PAPER IS
ATTACHED TO THE DEVICE SO
THAT THE PAPER WILL NOT
MOVE AS THE ANIMATOR IS
DOING THE ARTWORK.
13. PAPER AND CEL
THERE IS NO SPECIFIC PAPER ON
WHICH ANIMATION SHOULD BE
DRAWN AS LONG AS IT IS BIG
ENOUGH TO FLIP.
THE PAPER SHOULD BE
TRANSLUCENT ENOUGH FOR YOU
TO SEE THE ESSENTIALS OF THE
NEXT DRAWING THROUGH THE
TOP SHEET.
15. PAPER AND CEL PUNCH
EACH ANIMATION IS
REGISTERED BY PALCING EACH
SHEET OR CEL CONSECUTIVELY
ON STANDARDIZE
REGISTRATION PEGS SO IT
DOES NOT MOVE IN RELATION
TO OTHER SHEETS.
18. GRATICULE OR 12 FIELD
CHART
IT IS A GRID SYSTEM USED TO
ACCURATELY CREATE A FIELD
GUIDES IN THE LAYOUT.
THESE GUIDES ARE WHAT THE
CAMERA WILL SEE IN THE
SCENE.
20. BAR SHEETS AND DOPE
SHEETS
IT IS A TRADITIONAL
ANIMATION TOOL THAT
ENABLES AN ANIMATOR TO
ORGANIZE HIS/HER THINKING
AND GIVE INSTRUCTIONS TO
THE CAMERAMAN ON THE
SHOTS NEEDED.
22. PRODUCTION FOLDER
IT IS AN ESSENTIAL FOR
LARGE-SCALE STUDIO
PRODUCTIONS THAT THE
DOPE SHEET INSTRUCTIONS
FOR EACH SCENE BE KEPT
SEPARATE FROM EACH OTHER.
24. DRAWING KIT
THERE ARE DIFFERENT KINDS
OF PENCIL THAT YOU MAY USE
IN THE DRAWING STAGE OF
THE ANIMATION PROCESS.
26. NON- PHOTO BLUE PENCILS
ARE GREAT FOR INITIAL
SKETCHES. THE RIGHT SHADE
OF PALE BLUE TEND TO NOT
SHOW UP ON COPIES WHEN
TRANSFERRED FROM PAPER TO
CLEAR CELS.
28. DRAWING PENCILS
MECHANICAL PENCILS MAY BE
USED BUT FOR ANIMATION
WORK, A REGUALR WOODEN
PENCIL IS BEST. 2B IS USUALLY
THE BEST HARDNESS AND ARE
GOOD FOR MAKING DARK
LINES.
30. PAINT, BRUSH, PASTELS, AND
WATERCOLORS
USED MOSTLY FOR THE
BACKGROUND AND THE FINAL
STAGE OF THE PROCESS.
32. ART GUM ERASER
THESE ERASERS ARE FAR
SUPERIOR TO STANDARD
ERASERS BECAUSE THEY RUB
OUT LEAD CLEANLY WITHOUT
SMUDGING AWAY ACTUAL
PAPER SURFACE.
34. DIGITAL CAMERA AND VIDEO
CAMERA
IT IS ESSENTIAL TO TEST THE
FULL ANIMATION TO CHECKS
ITS MOVEMENT.