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TRAVELBUDDY
Marketing Plan for an Android
App
Executive Plan
Have you ever wanted to meet like minded
people and experience entirely new cultures
with them?
If youve ever wanted to meet new people
while travelling, weve made it a whole lot
easier for you to do so.
Introducing to you, TravelBuddy- a whole new app
that is solely interested in bringing the worlds
adventurous and curious youth together.
Overview
 TravelBuddy aims to connect the new
generation of like- minded travellers with one
another to seek similar experiences and form
bonds that will last a lifetime.
How Does the App Work?
TravelBuddy provides travellers with a social
place to connect and discuss travel plans and
itineraries, as well as meet complete strangers
who might be having the same itinerary as
them. The app acts as a social network and a
dating site at the same time.
 People can discuss upcoming plans on the
TravelBuddy newsrooms.
 People can upload their hobbies, interests
and travel plans to their profile, and if the
app finds other people that are similar, the
users will be matched.
Goal
 To reach 500,000 downloads in a year.
 To earn a net revenue of $1,000,000
(targeting atleast 100,000 users go for a one
month subscription of $9.99).
SITUATIONAL ANALYSIS
Overview of company and target
consumers
Strategic Assets
 In-app purchases to make the app
freemium.
 In-app advertisements, to help generate
even more revenue.
Market Overview
 Social media apps are the buzz in the world
today, with different apps catering to
different needs such as Instagram for
photos, Snapchat for daily storytelling and
Twitter for short yet informative updates.
Strength Weakness
Opportunity Threat
SWOT
ANALYSIS
Strength
 One of its kind Android App.
 Has a lot of room to expand.
Weakness
 App has many layers, each highly
dependent on the success of the other.
 Dependant highly on users reception to the
interface.
Opportunities
 Travel industry is always growing and
expanding.
 There is a rise in the number of solo
travellers and these travellers might want to
form groups.
Threats
 TINDER already has a similar concept in the
existing market, although it is based mostly
around nearby dating.
 Social media giants like Facebook might see
the untapped potential in the online
travelling community.
Target Market
 Age Group: 18-45.
 Economic Status: Well-off individuals who
can afford to spend money when they
travel. However not those individuals who
demand their travel is luxurious.
 Niche crowd of young college students,
freshly employed young adults or even
mid-life people looking for adventure.
 Collaborators: Backpacking hostels as well
as adventure tour companies.
Strategy
 To target nomadic or small groups of
travellers by providing them with a medium
to connect to similar people to enhance
their travel experiences.
Value Proposition
 Customer Value: Background checks on
registered users to ensure safety and security.
Blogs and additional information from
experienced travellers to enhance experiences
for first timers.
 Collaborators: Increased influx of tourists
based on recommendations and deals.
 Company Value: Positive workplace with
freedom of creativity and casual work
atmosphere.
Tactics
Product
Free version:
-Access to TravelBuddy Newsroom and
Chatroom.
-Access to blogs and links according to
itinerary details.
-However, not registered user cannot post
or comment.
Paid Version:
-Ability to post and comment.
-Ability to match with approved travellers
who have matching itineraries anywhere in
the world.
-Access to promotional offers from
partnering hostels.
Price
 App to be priced at $9.99 a month.
 6 month membership to cost $49.99.
 Yearly membership to cost $99.99.
Incentives
 To Consumers: Deals and discounts on
hostel bookings and adventure tour
packages.
 To Collaborators: Free adverstising space as
well as increased traffic.
 To Employees: Reward and Recognition.
Distribution
 GOOGLE PLAY
 AMAZON APP STORE
Schedule
 Market Research: 2 months
 Developing Price and Product Strategy: 2
months
 Crafting Market Positioning: 1 month
 Design Integrated Marketing Channel: 2
months
 Launch in 3 months of idea inception.
THANK YOU
Disclaimer
This presentation was made by Aditya Gupta
Raut of Amity University Kolkata, under the
guidance of Prof. Sameer Mathur for a
marketing internship.

More Related Content

Travelbuddy

  • 2. Executive Plan Have you ever wanted to meet like minded people and experience entirely new cultures with them?
  • 3. If youve ever wanted to meet new people while travelling, weve made it a whole lot easier for you to do so.
  • 4. Introducing to you, TravelBuddy- a whole new app that is solely interested in bringing the worlds adventurous and curious youth together.
  • 5. Overview TravelBuddy aims to connect the new generation of like- minded travellers with one another to seek similar experiences and form bonds that will last a lifetime.
  • 6. How Does the App Work? TravelBuddy provides travellers with a social place to connect and discuss travel plans and itineraries, as well as meet complete strangers who might be having the same itinerary as them. The app acts as a social network and a dating site at the same time.
  • 7. People can discuss upcoming plans on the TravelBuddy newsrooms. People can upload their hobbies, interests and travel plans to their profile, and if the app finds other people that are similar, the users will be matched.
  • 8. Goal To reach 500,000 downloads in a year. To earn a net revenue of $1,000,000 (targeting atleast 100,000 users go for a one month subscription of $9.99).
  • 9. SITUATIONAL ANALYSIS Overview of company and target consumers
  • 10. Strategic Assets In-app purchases to make the app freemium. In-app advertisements, to help generate even more revenue.
  • 11. Market Overview Social media apps are the buzz in the world today, with different apps catering to different needs such as Instagram for photos, Snapchat for daily storytelling and Twitter for short yet informative updates.
  • 13. Strength One of its kind Android App. Has a lot of room to expand.
  • 14. Weakness App has many layers, each highly dependent on the success of the other. Dependant highly on users reception to the interface.
  • 15. Opportunities Travel industry is always growing and expanding. There is a rise in the number of solo travellers and these travellers might want to form groups.
  • 16. Threats TINDER already has a similar concept in the existing market, although it is based mostly around nearby dating. Social media giants like Facebook might see the untapped potential in the online travelling community.
  • 17. Target Market Age Group: 18-45. Economic Status: Well-off individuals who can afford to spend money when they travel. However not those individuals who demand their travel is luxurious. Niche crowd of young college students, freshly employed young adults or even mid-life people looking for adventure.
  • 18. Collaborators: Backpacking hostels as well as adventure tour companies.
  • 19. Strategy To target nomadic or small groups of travellers by providing them with a medium to connect to similar people to enhance their travel experiences.
  • 20. Value Proposition Customer Value: Background checks on registered users to ensure safety and security. Blogs and additional information from experienced travellers to enhance experiences for first timers. Collaborators: Increased influx of tourists based on recommendations and deals. Company Value: Positive workplace with freedom of creativity and casual work atmosphere.
  • 22. Product Free version: -Access to TravelBuddy Newsroom and Chatroom. -Access to blogs and links according to itinerary details. -However, not registered user cannot post or comment.
  • 23. Paid Version: -Ability to post and comment. -Ability to match with approved travellers who have matching itineraries anywhere in the world. -Access to promotional offers from partnering hostels.
  • 24. Price App to be priced at $9.99 a month. 6 month membership to cost $49.99. Yearly membership to cost $99.99.
  • 25. Incentives To Consumers: Deals and discounts on hostel bookings and adventure tour packages. To Collaborators: Free adverstising space as well as increased traffic. To Employees: Reward and Recognition.
  • 26. Distribution GOOGLE PLAY AMAZON APP STORE
  • 27. Schedule Market Research: 2 months Developing Price and Product Strategy: 2 months Crafting Market Positioning: 1 month Design Integrated Marketing Channel: 2 months Launch in 3 months of idea inception.
  • 29. Disclaimer This presentation was made by Aditya Gupta Raut of Amity University Kolkata, under the guidance of Prof. Sameer Mathur for a marketing internship.