狠狠撸

狠狠撸Share a Scribd company logo
It takes twoto tango, but it takes threeto design a meaningful game.BookpresentationCasper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Get your stuff!And go back in time!
August 2005
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Igor MayerTU DelftJos MaccabianiGeoDelft / Deltares
Assignment:Develop a game to train leveepatrollers
Casper about 8 years oldCasper (expected) about 35 years old
LEVEL 0Standing on the shoulders of GiantsA history pop up screen
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
19101984
Triadic Game Design by Casper Harteveld
Games with a purposePersuasivegamesSerious gamesAdvergamesPracticewareMeaningfulgamesEpistemicgamesSimsEdutainmentEdugamingGaming simulationsImmersivelearning environmentsSimulators
System.out.println(“bettergame technology”)What is a game?Computer scientistPhilosopherAndmoreExperimenterSociologistWhat do you feel whenplaying?What do games meanfor society?
LEVEL 1Gathering informationManyperspectives
Andmore
Andmore
BehaviorismCognitivismConstructionismHumanismSocio-constructivismConstructivismSocio-culturalism
Jean PiagetJohn DeweyIvan PavlovAlbert BanduraEdward ThorndikeAndmoreDavid KolbB.F. SkinnerLev VygotskyNoamChomsky
We want a focus on communication!Failure X needstobeincluded!Client AClient CClient ERivers, rivers, rivers!!!Limited responsibilitiesClient BClient DWe speak of X and Y.
Casper, itworkslikethis.Casper, itworkslikethis. Casper, itworkslikethis. Casper, itworkslikethis.
It needstobefun, like Super Mario!We needsheep!Yeahyeahyeah…I need a gun no matter what!How aboutsomemusic?We needthis feature from game X.
LEVEL 2Creating the gameDealingwithdilemmas
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
Triadic Game Design by Casper Harteveld
UsabilitytensionI am more user friendly.Yes, but I am EVERYWHERE.Yes yes, but I am EVERYWHERE.VS.Winner!I requireless parallel processing.And I amnotsocluttered.
UncertaintytensionIn realityyoualsodon’tknow.Hmm, yes, anduncertainycreatesexcitement!But you have to have clear goals!Winner!
Scope tensionWell…notsureabout transfer.Critical!Notinteresting!
Triadic Game Design by Casper Harteveld
October 2006Delft
LEVEL 3Understanding whathappened – part IThree worlds
Triadic Game Design by Casper Harteveld
World nr. 1: Reality
Triadic Game Design by Casper Harteveld
World nr. 2: Meaning
BehaviorismCognitivismConstructionismHumanismConstructivismSocio-constructivismSocio-culturalism
World nr. 3: Play
Triadic Game Design by Casper Harteveld
LEVEL 4Understanding whathappened – part IIBalancing
Triadic Game Design by Casper Harteveld
UsabilityUncertaintyScope
Triadic Game Design by Casper Harteveld
LEVEL 5Understanding whathappened – part IIIConcurrent design
Complex system
Triadic Game Design by Casper Harteveld
Procedural approachDuke and*Geurts, 2004
End levelIt takes twoto tango, but it takes threeto design a meaningful game.
1. Three worlds3. ConcurrentDesign2. Balancing
THANK YOU!Rens van den Bergh, Arne Bezuijen, RuiGuimaraes, MichelineHounjet, AlmarJoling, Jos Maccabiani, Raymond van der Meij, Arjan Peters, Monique Sanders, MatthijsSchaap, Sander Smit, Tom Thé, Marco Tolman, Bas Wenneker, Maarten Wesselius, and Maarten van Zomeren.
Game Over?!http://triadicgamedesign.com

More Related Content

Triadic Game Design by Casper Harteveld

Editor's Notes

  1. In the painting, Brueghel depicts over 200 children engaged in over 80 play activities. Not all of these play activities are games in the strict sense. Of these activities, over 20 children's games are individually illustrated and discussed on this Website. Many of these games are still played today. Brueghel painted these games in 1560.
  2. In the painting, Brueghel depicts over 200 children engaged in over 80 play activities. Not all of these play activities are games in the strict sense. Of these activities, over 20 children's games are individually illustrated and discussed on this Website. Many of these games are still played today. Brueghel painted these games in 1560.
  3. In the painting, Brueghel depicts over 200 children engaged in over 80 play activities. Not all of these play activities are games in the strict sense. Of these activities, over 20 children's games are individually illustrated and discussed on this Website. Many of these games are still played today. Brueghel painted these games in 1560.
  4. C++
  5. Al doendekwamik al snel tot het inzichtdatvoor het ontwerpen van eenspeleenbalansgezochtmoetwordentussendrieverschillendewerelden. Ditmaakt het ontwerpen erg lastig.
  6. Borroeman rings
  7. Al doendekwamik al snel tot het inzichtdatvoor het ontwerpen van eenspeleenbalansgezochtmoetwordentussendrieverschillendewerelden. Ditmaakt het ontwerpen erg lastig.
  8. Quake en Counterstrike
  9. Al doendekwamik al snel tot het inzichtdatvoor het ontwerpen van eenspeleenbalansgezochtmoetwordentussendrieverschillendewerelden. Ditmaakt het ontwerpen erg lastig.