This document discusses color theory and user interface design. It provides descriptions of different colors including red, orange, yellow, green, blue, purple, black, white and gray. It then compares the key features of iOS and Android home screens, notifications, multitouch, and multitasking. The document also covers topics like usability factors, the importance of usability, why usability is hard to achieve, different types of prototypes for user interfaces, and references related to user interface design.
6. RED COLORWARM COLORRASING BLOOD PRESUREFIREWARFAREDEVILCUPIDGOOD LOCKVIOLENCERESPIRATION RATEANGERIMPORTANTDANGERThe dark shades of red in this design give a powerful and elegant feel to the site
12. BLACK COLORSTRONGEST NATURAL COLORPOWERELEGANCEFORMALITYMOURNINGSENCE OF MODERNDEATHEVILThe black here, mixed with dark grays and lime green, and an overall grungy theme, adds to the edginess of the design
20. BEST OF THE CLASSICSTrial and ErrorWorks for small systemsSystematic approach
21. USABILITYSome systems are easy to useOthers are a nightmareFor exampleThe difference between old and new text processors
22. USER INTERFACEThe part of the system that you seeHuman-computer interactionThe interaction takes place through the UIUser interfaces vs. technical interfaces
23. DESIGN OF UIIn principle, it is easy to make a UIMany systems have adequate functionality, but they may not be easy to useThe interaction takes place through the UIIf we insist that the system shall also be easy to use, the design process becomes so hard
24. WHAT IS USABILITY ?Programmers give different definitionsThe users experience
26. Does it make his work easy?Functionality and easy of use form usabilityThe essential
27. USABILITY FACTORSFit for use (or functionality)Ease of learningTask efficiencyEase of rememberingSubjective satisfactionUnderstandability
28. IMPORTANCE OF USABILITYWho is responsible for usability?It was the users departmentThis is slowly changingWhy is usability more important now than earlier?
29. WHY USABILITY IS HARD?Classical approachTask analysis Early prototypeUsability test
31. THE BEST PROTOTYPESUsability testing (finding the usability problems)Changing the designDefining what to programDiscussing solutions with users
32. REFRENCESUser Interface DesignSorenLauesen - 2005Jeff Johnson - 2010Designing with theMind in MindUser Interface DesignWikipediaThe art of colorJohannes Itten - 1974Color Theory for DesignerSmashing MagazineA primer of visual literacyDonis a. Dondis - 1973Eng.manp@gmail.com