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Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
Using type script on a big open source project
http://www.TypeScriptlang.org/ 
http://www.TypeScriptlang.org/Playground 
http://TypeScript.codeplex.com/ 
http://TypeScript.codeplex.com/documentation

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Using type script on a big open source project

Editor's Notes

  1. Avant / apres sur BABYLON.Color3
  2. lengthSquared dans Collider et demo dans vs avec la version TS
  3. http://www.typescriptlang.org/ http://www.typescriptlang.org/Playground/#tut=ex1
  4. Combo F12 sur une function Intellisense Debugger Code map dans IE pour debugger Properties windows sur le projet
  5. Demo inheritance avec baseDispose sur stdMaterial.js Gestion du this dans les callbacks (onPointerMove sur arcRotateCamera) Properties in instancedMesh (visibility)
  6. http://typescript.codeplex.com/wikipage?title=Roadmap&referringTitle=Home
  7. Start porting Math.js