2. Volcanic??
Brands are the experiences people encounter with every interaction.
Volcanic carefully and consciously creates experiences that delight
customers, create share-worthy moments and drive value.
We uncover insights about the customer, brand, and business that
help us set the front and back stage for creating, building and
testing breakthrough experiences.
Why?
What?
How?
3. Volcanics core offerings:
96% of unhappy customers
never tell companies about
their poor experiences
71% of business
leaders believe that
customer experience
is the next corporate
battleground
86% of consumers
would pay more for
a better customer
experience
Insights
Strategy
Design
ExperienceExperience
Experience
8. 3Prepare
______(name of idea) provides _____(does the following)
for/to ______(target user/market/audience). We deliver
______(service) with/through ______(attributes) that
leads to/results in ______(benefits/ultimate outcome).
A good example is ______(short success Story).
Elevator Pitch Mad Lib
9. 3Prepare
______(name of idea) provides _____(does the following)
for/to ______(target user/market/audience). We deliver
______(service) with/through ______(attributes) that
leads to/results in ______(benefits/ultimate outcome).
A good example is ______(short success Story).
ex: Glimpse facilitates personal goal achievement to anyone
seeking a fresh perspective. We deliver transformative, P2P
experiences through matchmaking and guidance that result in an
expansion of knowledge, self-awareness, and personal growth.
Elevator Pitch Mad Lib
12. Hold my beer!
5
(aka Intro to pre-mortems)
Premortem:
To improve your chances of success by imagining your failure,
then working backwards to determine the factors that lead to it.
14. Hold my beer!
5
(aka Intro to pre-mortems)
Often in projects, the learning is all at the wrong end.
Usually after things have already gone horribly wrong or
off-track, members of the team gather in a postmortem to
sagely reflect on what bad assumptions and courses of
action added up to disaster. What makes this doubly
unfortunate is that those same team members, somewhere
in their collective experience, may have seen it coming.
A pre-mortem is a way to open a space in a project at its
inception to directly address its risks. Unlike a more
formal risk analysis, the pre-mortem asks team members to
directly tap into their experience and intuition at a time
when it is needed most, and is potentially the most useful.
Gamestorming
21. 1.The Thief - Avoids paying for the service availed
ex: Shoplifting, stolen credit cards, sneaking into movies
2.The Cheat - Lives up to their name
ex: Fake insurance Claims, wardrobing, 100% guarantee abuses
3.The Belligerent - Angrily abuses service personnel
ex: Angry drunk people, customer service calls, air rage
4.The Rule Breaker - Ignores rules of social behavior
No Shirts, no shoes, no service, reckless skiers, roller coasters
5.The Vandal - Deliberately damages property
Graffiti, cigarette burns, broken property
6.The Family Feuder - Fights w/ other customers or their own party
Food fights, relationship issues, violent drunk patrons
7.The Deadbeat - Fails to pay bills on time
Delayed payments, Ill pay tomorrow
7 Types of Jay-customers: