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DESARROLLO DE VIDEO JUEGOS
2D CON SPRITEKIT Y SWIFT
NS CODERS
WHAT
WE’LL
DO
INGREDIENTS
‣ GAME ENGINE
‣ SCENES
‣ SPRITES
‣ PARTICLES
‣ PHYSICS
‣ INPUT
‣ FX
A GAME ENGINE
IS
A rendering engine ("renderer")
for 2D or 3D graphics,
A physics engine or collision
detection
May support sound, scripting,
animation, artificial intelligence,
networking, streaming, memory
management, video, etc.
SPRITE KIT
IN THIS CASE
THE MAIN SCENE
COORDINATE SYSTEM UIKIT
COORDINATE SYSTEM SPRITE KIT
PARTICLES
SPRITES
¿SODA?
Video juegos con SpriteKit y Swift
COLLISION
DETECTION
MOVEMENT
CAPTURE
FX
MUSIC TO THE SOUL
GAME OVER
¡GRACIAS!
@VICTOR_HUGO

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