CapX: Co-existing Design Capturing Device is about establishment an interface for coexistence of hardware and software. Through Director lingo a 3D virtual stage is established. External files are actively transmitted into the 3D virtual stage. Action script is connected with electronic hardware device Teleo Board to transmit computer-imaged interface and interactive virtual signals into the physical device and change the state of the physical space.
2. ^ Architecture = Space, Movement, Event ̄
by Bernard Tschumi
Co-existing Design
3. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Motivation
C Objective
C Methodology
C Theory Framework
° Surrounding space
° Interactive behaviors
° Design activities
Co-existing Design
4. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Co-existing Design
5. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Co-existing Design
6. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Engelbart, D: 1962, Augumenting Human Itellect, in, The Augment Papers.
Sutherland, I: 1965, The Ultimate Display, in, IFIP, pp: 506-508.
Co-existing Design
7. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Bolt, RA: 1980, "Put-that-there": voice and gesture at the graphics interface., in, SIGGRAPH, United States, pp: 262 - 270.
Co-existing Design
8. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Shaw, J: 1991, "The Legible City."
Co-existing Design
9. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Co-existing
° Information digitalize
° Human computer interface interactive
° Virtual design studio
Co-existing Design
10. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Dynamic design
°Experience Montage describes the characteristics of
spatial experiences switching between virtual and physical
space through the theory of Montage.
° The action of Montage in the architectural terminology
is combination and construction.
° Finding the phenomenon of the 3D interactive
behaviors in the virtual space.
Co-existing Design
11. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Co-Existing element
C Digitalize influence
C Co-Existing Design Environment
Jung, T, et al.: 2001, Space Pen. Annotation and sketching on 3D models on the Internet, in, CAAD Futures, Eindhoven, pp: 257-270.
Gross, MD and Kemp, AJ: 2001, Gesture Modelling. Using Video to Capture Freehand Modeling Commands, in, CAAD Futures, Eindhoven, pp: 33-46.
Co-existing Design
12. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Virtual Space Representation
C Virtual / Physical Co-Existing
C Interactive Virtual / Physical Control device
Chang, T-W and Lai, I-C: 2003, Navigation in 3D Information Landscape- A 3D Museum for Civic Buildings, in, CAADRIA, Thailand, pp: 641-650.
Ishida, T: 2000, Digital City Kyoto:Social Information Infrastructure for Everyday Life, in, Communications of the ACM,
Co-existing Design
13. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Virtual Space Representation
C Virtual / Physical Co-Existing
C Interactive Virtual / Physical Control device
Active world ? 1997-2005 Activeworlds Inc. http://www.activeworlds.com/
Co-existing Design
14. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Virtual Space Representation
C Virtual / Physical Co-Existing
C Interactive Virtual / Physical Control device
Piekarski, W: 2004. Interactive 3D Modelling in Outdoor Augmented Reality Worlds, University of South Australia.
Co-existing Design
15. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Virtual Space Representation
C Virtual / Physical Co-Existing
C Interactive Virtual / Physical Control device
Chen, T-H and Chang, T-W: 2005, Towards an Instant Collaboration Environment: Designing Ambient Interfaces for Social Awareness and Collaboration, in,
CAADRIA, India, pp: 447-458.
Co-existing Design
16. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Virtual Space Representation
C Virtual / Physical Co-Existing
C Interactive Virtual / Physical Control device
CyberGlove. http://www.immersion.com
Gross, MD and Kemp, AJ: 2001, Gesture Modelling. Using Video to Capture Freehand Modeling Commands, in, CAAD Futures, Eindhoven, pp: 33-46.
More, G, et al.: 2002, Understanding Spatial Information with Integrated 3D Visual and Aural Design Applications., in, ACADIA, California, pp: 333-338.
Co-existing Design
17. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Capturing Behaviors
Haptic
Visual
Sound
Pick
Grasp
Shutter
Recorder
Co-existing Design
18. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
19. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
20. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
?The interactive activities are between physical
object and physical space.
Co-existing Design
21. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
?The interactive activities are between physical
object and virtual space.
Co-existing Design
22. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
?The interactive activities are between virtual object
and physical space.
Co-existing Design
23. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Chen, T-H ,et all, 2003 Space door,
interactive media class.
?The interactive activities are between virtual object
and virtual space.
Co-existing Design
24. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
25. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
26. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
27. Introduction Background Relate work Theory Implementation Evaluation Conclusion
Co-existing Design
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
28. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
29. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
30. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Capturing Behaviors
C Virtual/Physical integrate status
C CapX user Behaviors
Co-existing Design
31. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
32. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
33. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
34. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
35. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
36. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
37. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
3D Virtual Space platform
Interactive Input Device
Output Device
Co-existing Design
38. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
39. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
40. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
41. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
42. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
43. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
Co-existing Design
44. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
° Sliding navigation
° Capturing space
° 3D atlas
° composition
Co-existing Design
45. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
° Sliding navigation
° Capturing space
° 3D atlas
° composition
Co-existing Design
46. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
° Sliding navigation
° Capturing space
° 3D atlas
° composition
Co-existing Design
47. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Techniques evaluation
C CapX Framework
C CapX Operation
C CapX User interface
° Sliding navigation
° Capturing space
° 3D atlas
° composition
Co-existing Design
49. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Evaluation rules
C Design Case test
C CapX Evaluation
Co-existing Design
50. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Evaluation rules
C Design Case test
C CapX Evaluation
Co-existing Design
51. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Evaluation rules
C Design Case test
C CapX Evaluation
Co-existing Design
52. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Evaluationrules
C Design Case test
C CapX Evaluation
Co-existing Design
53. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Significance
C limitation
C Future work
° Form follow space experience
° Online model sharing
° Co- existing data structure
Co-existing Design
54. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Significance
C limitation
C Future work
° Hardly Boolean virtual model.
° Signal confusing between SmartNav and P5 data glove.
° User get tired easily.
° Delay of loading external 3D file.
° Detail of model element.
° Problem of W3D file online transformation.
Co-existing Design
55. Introduction Background Relate work Theory Implementation Evaluation Conclusion
C Significance
C limitation
C Future work
° Physical status can be change by virtual signals.
° Automatic evolve the space form.
° Network space using the co-existing design
Co-existing Design