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Turning the Performing Arts into an Interactive Global Event




Presented to Crowdfunder, May 15, 2012                         http://VirtualArts.tv
Business Overview

  ≒Re-inventing the performing arts for a wired twenty-
    first century audience so that it is Global, Interactive
    and Live

  Thereby

  ≒Introducing new revenue streams to the $14 Billion
    performing arts industry


   In comparison, Americans spend ~$20 billion on sports admissions & ~$10 billion on movie box-office tickets.
   Source: Bureau of Economic Analysis, U.S. Department of Commerce




Presented to StartUpOneStop, May 15, 2012                                                      http://VirtualArts.tv pg 2
Opportunity: Performing Arts Market

   14 Billion Dollar Industry in Crisis
                                                                       ≒ Audiences are in decline
                                                                       ≒ Employment lowest since 1990
                                                                       ≒ Administrators struggling to raise
                                                                          funds
                                                                       ≒ Industry grappling with how to:
                                                                                   ≒ Cultivate new audiences
                                                                                   ≒ Create new revenues
                                                                                   ≒ Create more arts jobs
                                                                                   ≒ Incorporate new technologies

   Source: 1982, 1992, 2002 and 2008 Surveys of Public Participation in the Arts




 Presented to Crowdfunder, May 15, 2012                                                            http://VirtualArts.tv pg 3
Insights: Related Media Markets
                             Online Video	
 
                              ≒ Ad-spending expected to
                                 increase to 7 Billion by
                                 2014 (eMarketer)



Live-Streaming                                                                              Social Media
                                          Digital Performing Arts
≒ Viewership grew 650%                                                                     ≒ Reaches	
 nearly	
 80%	
 of	
 
   in 2010 (Comscore)"                   ≒ More Americans view or listen                      ac&ve	
 U.S.	
 Internet	
 users	
 
                                            to broadcasts & recordings of arts
   ≒ 1.4 billion+ minutes on               events than attend live (NEA) *                 ≒ Frequent arts
      major publishers (Justin.tv,       ≒ ~40% used the Internet to view,                    attendees are most
      USTREAM, Livestream, LiveVideo &      listen to, download, or post                       likely to be influenced
      Stickam)                              artworks or performances (NEA)                     by social media (LaPlaca
                                                                                              Cohen)
≒ Expected to double                    * live theater is sole exception as it is rarely
   revenues in 2012                        available in broadcast or recorded form"




                             Online Culture
                              ≒ 78% of U.S. adults and 95% of U.S teenagers use the
                                 internet (PewInternet 2012)

   Presented to Crowdfunder, May 15, 2012                                                      http://VirtualArts.tv pg 4
Conclusion: The audience isnt
    in decline, its online
      VirtualArtsTV                       р First producers of interactive,
                                             live-streamed video plays
                                          р A new model of online
                                             entertainment
                                          р Multi-camera productions of
                                             live-streamed performing arts
                                             tailored specifically to a social,
                                             online video experience
                                               equal parts -
                                               р traditional performing arts
                                               р online video
                                               р social media
                                               р live-streaming event



 Presented to Crowdfunder, May 15, 2012                     http://VirtualArts.tv pg 5
Proof of Concept
 First Live-Streamed Interactive Video Play
                     Better Left Unsaid TV January 2011


Click play to be taken to highlights from
       Better Left Unsaid TV (1:38)         ≒3 performances  50,000
                                              unique live viewers

                                            ≒No marketing budget

                                            ≒Global, interactive
                                              audience

                                            ≒Viewers chose to pay
                                              more than they pay for a
                                              month of Hulu


Presented to Crowdfunder, May 15, 2012                      http://VirtualArts.tv pg 6
VATV Competitive Advantage
≒   A passion for the performing arts & digital media that has lead us to
     bootstrap innovations on live-streaming platforms since inception

≒   Repeatedly produced successful firsts on the live-streaming
     platforms

≒   Track record of bringing "impossible" projects to fruition

               Team Expertise                Creative Product




Presented to Crowdfunder, May 15, 2012                    http://VirtualArts.tv pg 7
Management Team
Kathryn Jones  CEO                                David B. Cohen  Chief
≒ Innovator on the live-streaming platforms          Marketing and Sales Officer
   since their inception in 2007
                                                   ≒ 20 Years in Advertising Industry
≒ Produced first ever live-streamed web series,
   webathon and interactive video-play.            ≒ Former Communications Planning Director at
                                                      OMD working on the Lowes, ING & Wachovia
≒ Former VP business development for online          accounts
   video start-up (brands include Panasonic and
   Dice.Com)                                       ≒ Former Partner, Group Planning Director at
                                                      Mindshare on American Express & Bristol
≒ Worked in online video since the industrys        Myers Squibb accounts
   beginnings
                                                   ≒ Consultant for AlphaSights, Digital Trends, the
≒ Professional actor for 20 years                    Neighbor Agency, Mindshare USA, Good Crush
                                                      & Random Dorm (Dogpatch Labs/ Polaris
≒ Theatrical producer since 1998                     Venture Partners) & Zenith Optimedia
≒ New media consultant                            ≒ B. A. Montclair State University
≒ Speaks about online video and social media at
   meet-ups and conferences throughout the         ≒ Digital Media Marketing Professional
                                                      Certificate, New York University
   United States
≒ B.S. Northwestern University



Joey Brenneman - CVO                               Erin Bigelow  VP Broadcast
≒ Former artistic director of the award winning       Design and Technology
   STAR Theater/ The NiteStar Program
                                                   ≒ 11 years working in live television production
≒ Award winning director of both theater and
                                                   ≒ 4 years at ABCNews with the Director of
   video
                                                      "Good Morning America
≒ 20 Years professional stage and commercial      ≒ Former TD/Director of CN8-The Comcast
   actor
                                                      Network -, Backstage with Barry Nolan,, Out
≒ Theatrical producers since 1996                    of Bounds

≒ Writer and director of Better Left Unsaid the   ≒ TD/Director and Production Coordinator of the
   first live-streamed video-play.                    local NBC affiliate in Flagstaff, Arizona

≒ BFA, New York University                        ≒ B.A. Electronic MediaProduction, Northern
                                                      Arizona State University
Next Steps
1. Further establish VATV as go-to
    destination for streaming of live-
    performance


2. Create a proprietary live-streaming
   platform uniquely tailored to
   streaming performing arts


3. Enable performing arts companies
   and schools from around the world to   VATVs next live-streamed video play is
   harness the global reach of the        Abstract Nude, by Gwydion Suilebhan
   nascent live-streamed performing
   arts industry




Presented to Crowdfunder, May 15, 2012                  http://VirtualArts.tv pg 9
Business Model
           Four immediate sources of    Year 1    Year	
 5	
 
                   revenue:            Income Income
                                        $(MM)	
  $(MM)	
 
       Sponsorships
                                         $0.30        $7.40


       Work-for-Hire                     $0.30        $1.70


       Ticket Sales                      $0.02        $0.80



       Consulting                        $0.08        $0.20


In descending order of volume
Competitive Analysis
≒ There are 5 classes of direct & indirect competition
≒ Companies included in our analysis include GoSeeDo, NewPlayTV,
   The Camden Fringe Festival, Hamlet Live, TheMet:Live in HD, San
   Francisco Opera, Joes Pub and Broadway Near You




Presented to Crowdfunder, May 15, 2012              http://VirtualArts.tv pg 11
Financing Overview
Key elements:
   ≒ Plan to move to ticket sales after Year 2
   ≒ Increase to 5 projects in Year 3 & up to 10 by Year 5
   ≒ Added staff would include CFO (or other) & CTO (or other)




Presented to Crowdfunder, May 15, 2012          http://VirtualArts.tv pg 13
Thank You!

More Related Content

VirtualArtsTV

  • 1. Turning the Performing Arts into an Interactive Global Event Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv
  • 2. Business Overview ≒Re-inventing the performing arts for a wired twenty- first century audience so that it is Global, Interactive and Live Thereby ≒Introducing new revenue streams to the $14 Billion performing arts industry In comparison, Americans spend ~$20 billion on sports admissions & ~$10 billion on movie box-office tickets. Source: Bureau of Economic Analysis, U.S. Department of Commerce Presented to StartUpOneStop, May 15, 2012 http://VirtualArts.tv pg 2
  • 3. Opportunity: Performing Arts Market 14 Billion Dollar Industry in Crisis ≒ Audiences are in decline ≒ Employment lowest since 1990 ≒ Administrators struggling to raise funds ≒ Industry grappling with how to: ≒ Cultivate new audiences ≒ Create new revenues ≒ Create more arts jobs ≒ Incorporate new technologies Source: 1982, 1992, 2002 and 2008 Surveys of Public Participation in the Arts Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 3
  • 4. Insights: Related Media Markets Online Video ≒ Ad-spending expected to increase to 7 Billion by 2014 (eMarketer) Live-Streaming Social Media Digital Performing Arts ≒ Viewership grew 650% ≒ Reaches nearly 80% of in 2010 (Comscore)" ≒ More Americans view or listen ac&ve U.S. Internet users to broadcasts & recordings of arts ≒ 1.4 billion+ minutes on events than attend live (NEA) * ≒ Frequent arts major publishers (Justin.tv, ≒ ~40% used the Internet to view, attendees are most USTREAM, Livestream, LiveVideo & listen to, download, or post likely to be influenced Stickam) artworks or performances (NEA) by social media (LaPlaca Cohen) ≒ Expected to double * live theater is sole exception as it is rarely revenues in 2012 available in broadcast or recorded form" Online Culture ≒ 78% of U.S. adults and 95% of U.S teenagers use the internet (PewInternet 2012) Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 4
  • 5. Conclusion: The audience isnt in decline, its online VirtualArtsTV р First producers of interactive, live-streamed video plays р A new model of online entertainment р Multi-camera productions of live-streamed performing arts tailored specifically to a social, online video experience equal parts - р traditional performing arts р online video р social media р live-streaming event Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 5
  • 6. Proof of Concept First Live-Streamed Interactive Video Play Better Left Unsaid TV January 2011 Click play to be taken to highlights from Better Left Unsaid TV (1:38) ≒3 performances 50,000 unique live viewers ≒No marketing budget ≒Global, interactive audience ≒Viewers chose to pay more than they pay for a month of Hulu Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 6
  • 7. VATV Competitive Advantage ≒ A passion for the performing arts & digital media that has lead us to bootstrap innovations on live-streaming platforms since inception ≒ Repeatedly produced successful firsts on the live-streaming platforms ≒ Track record of bringing "impossible" projects to fruition Team Expertise Creative Product Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 7
  • 8. Management Team Kathryn Jones CEO David B. Cohen Chief ≒ Innovator on the live-streaming platforms Marketing and Sales Officer since their inception in 2007 ≒ 20 Years in Advertising Industry ≒ Produced first ever live-streamed web series, webathon and interactive video-play. ≒ Former Communications Planning Director at OMD working on the Lowes, ING & Wachovia ≒ Former VP business development for online accounts video start-up (brands include Panasonic and Dice.Com) ≒ Former Partner, Group Planning Director at Mindshare on American Express & Bristol ≒ Worked in online video since the industrys Myers Squibb accounts beginnings ≒ Consultant for AlphaSights, Digital Trends, the ≒ Professional actor for 20 years Neighbor Agency, Mindshare USA, Good Crush & Random Dorm (Dogpatch Labs/ Polaris ≒ Theatrical producer since 1998 Venture Partners) & Zenith Optimedia ≒ New media consultant ≒ B. A. Montclair State University ≒ Speaks about online video and social media at meet-ups and conferences throughout the ≒ Digital Media Marketing Professional Certificate, New York University United States ≒ B.S. Northwestern University Joey Brenneman - CVO Erin Bigelow VP Broadcast ≒ Former artistic director of the award winning Design and Technology STAR Theater/ The NiteStar Program ≒ 11 years working in live television production ≒ Award winning director of both theater and ≒ 4 years at ABCNews with the Director of video "Good Morning America ≒ 20 Years professional stage and commercial ≒ Former TD/Director of CN8-The Comcast actor Network -, Backstage with Barry Nolan,, Out ≒ Theatrical producers since 1996 of Bounds ≒ Writer and director of Better Left Unsaid the ≒ TD/Director and Production Coordinator of the first live-streamed video-play. local NBC affiliate in Flagstaff, Arizona ≒ BFA, New York University ≒ B.A. Electronic MediaProduction, Northern Arizona State University
  • 9. Next Steps 1. Further establish VATV as go-to destination for streaming of live- performance 2. Create a proprietary live-streaming platform uniquely tailored to streaming performing arts 3. Enable performing arts companies and schools from around the world to VATVs next live-streamed video play is harness the global reach of the Abstract Nude, by Gwydion Suilebhan nascent live-streamed performing arts industry Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 9
  • 10. Business Model Four immediate sources of Year 1 Year 5 revenue: Income Income $(MM) $(MM) Sponsorships $0.30 $7.40 Work-for-Hire $0.30 $1.70 Ticket Sales $0.02 $0.80 Consulting $0.08 $0.20 In descending order of volume
  • 11. Competitive Analysis ≒ There are 5 classes of direct & indirect competition ≒ Companies included in our analysis include GoSeeDo, NewPlayTV, The Camden Fringe Festival, Hamlet Live, TheMet:Live in HD, San Francisco Opera, Joes Pub and Broadway Near You Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 11
  • 12. Financing Overview Key elements: ≒ Plan to move to ticket sales after Year 2 ≒ Increase to 5 projects in Year 3 & up to 10 by Year 5 ≒ Added staff would include CFO (or other) & CTO (or other) Presented to Crowdfunder, May 15, 2012 http://VirtualArts.tv pg 13