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Week 7
What are Content Exploration Tools use for? Review knowledge Apply knowledge Explore new knowledge
Various Types Reference Drill-and-Practice Tutorials Educational Games Simulations Open-Ended Tools Integrated Learning Systems
Reference Purpose:  Providing information for students. Format: Text, images, animation. Examples: Encyclopedia Atlases Grammar tools Dictionaries Teaching Books.net
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Indiana Earthquake and Seismic Activity http://earthquake.usgs.gov/regional/states/index.php?regionID=14
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Drill-and-Practice Purpose: Reinforce concepts. Supplemental practice and feedback. Format: Presents items for students to answer. Flash-card. Quiz questions and feedback. Examples: Multiplication table Math drill games  (click on units overview) Typing programs Flash-card
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Tutorials Purpose: Typically, new material. Instruction with practice and review.  Entire instructional sequence. Format: Content is presented, then evaluate whether content is learned (includes drill-and-practice). Linear or hypermedia.  Examples:  Rosetta Stone ¨C Foreign Language Procedure Health Education Congress for Kids
http://antoine.frostburg.edu/cgi-bin/senese/tutorials/sigfig/index.cgi
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Educational Games Purpose: Present and review content. Format: Content is packaged in a sequence of game rules. Examples:  Civilization Pick-It Quest Atlantis Reader Rabbit Where in the World is Carmen Sandiego? Oregon Trail
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Simulations/Microworlds Purpose: Present models or situation to apply concepts. Users see impact of actions. Format: Open-ended environments, discovery learning, learner controls. Laboratory, urban, microworlds, simulation builders. Models physical phenomena and hypothetical situations. Examples:  Flight Simulators Frog Dissection Molecules in Motion
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Open-Ended Tools Purpose: Provide opportunities to interact with content. Tools to help students solve problems. Format: Tool can be manipulated to accommodate various content areas. Examples:  GPS Geometer Sketchpad Google Earth Google Sketchup
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Integrated Learning Systems Purpose: Documents student progress on specific learning objectives. Academic and administrative purposes. Format: Presents content, provides tests, and documents student progress by recording these results. Examples:  Compass Learning - Odyssey Perspective - Pearson
PASS KEY http://passkeylearning.com/passkey_demo/passkey.html Click on picture and then ¡°PASS KEY LESSONS¡±
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SuccessMaker http://www.pearsonschool.com/index.cfm?locator=PSZ4Z4&pageitemid=1&PMDbProgramId=55601&PMDbSiteId=2781&PMDbSolutionId=6724&PMDbSubSolutionId=6731&PMDbCategoryId=805&level=4&CFID=14397711&CFTOKEN=59630094
Lecture Worksheet #1 What tool do you believe works best for your content area?  Explain.
Reference Drill-and-Practice Tutorials Educational Games Simulations Open Ended Learning Integrated Learning Systems
What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
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What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
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What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
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What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
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What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
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Using technology to make students relate or understand the Odyssey
G: Goal What is the standard or learning goal of the lesson? Language Arts 9.3.7 Recognize and understand the significance of various literary devices, including figurative language, imagery, allegory (the use of fictional figures and actions to express truths about human experiences), and symbolism (the use of a symbol to represent an idea or theme), and explain their appeal. Example: Analyze and compare figurative language in  The Odyssey. GHW.1.1 Use maps, timelines and/or other graphic representations to identify and describe the location, distribution and main events in the development of culture hearths* in Asia, Mesoamerica and North Africa. WH.2.6 Analyze the major events of the wars between the Persians and the Greeks,  reasons why the Persians failed to conquer the Greeks, and consequences of the wars for Greek civilization. What is the problem that specifically needs to be addressed? After reading the Odyssey, students will be able to explain the travels of Odysseus by retelling the story in their own words using historically accurate evidence.
R: Requirements What do your students need in a resource or tool? Grouping Individual or groups Home, classroom, computer lab Time One hour in computer lab Home Classroom Resources (environment) Computer lab 20 student computers Classroom 1 Teacher computer Projector Map Media (students) Images Text
A: Availability What resources can you access that  might  address the problem?  A Story of Epic Proportions: What makes a Poem an Epic? Overview of Homer, Odyssey, and Illiad Images and Text Synthesis  - Timline Wikipedia¡¯s Geography of the Odyssey Google Earth ¨C Odyssey United Streaming ¨C Odyssey The Odyssey Game WebQuest ¨C Odyssey ¨C create theme park O Brother Where Art Thou?
Lecture Worksheet #7 Decide: Which of the tool you identified should be used? How should these tools be used? (Provide a brief description of the activity) Explain decision: How does the tool you chose address¡­ Effectiveness? Efficiency? Enhancement? Objective?
D: Decide Which of the tools you identified should be used? How should these tools be used? (Provide a brief description of the activity)
E: Explain Decision How does the tool you chose address¡­ Efficiency Effectiveness Enhancement Objective

More Related Content

Week 7 Content Exploration

  • 2. What are Content Exploration Tools use for? Review knowledge Apply knowledge Explore new knowledge
  • 3. Various Types Reference Drill-and-Practice Tutorials Educational Games Simulations Open-Ended Tools Integrated Learning Systems
  • 4. Reference Purpose: Providing information for students. Format: Text, images, animation. Examples: Encyclopedia Atlases Grammar tools Dictionaries Teaching Books.net
  • 5. ?
  • 6. ?
  • 7. ?
  • 8. Indiana Earthquake and Seismic Activity http://earthquake.usgs.gov/regional/states/index.php?regionID=14
  • 9. ?
  • 10. ?
  • 11. Drill-and-Practice Purpose: Reinforce concepts. Supplemental practice and feedback. Format: Presents items for students to answer. Flash-card. Quiz questions and feedback. Examples: Multiplication table Math drill games (click on units overview) Typing programs Flash-card
  • 12. ?
  • 13. ?
  • 14. ?
  • 15. Tutorials Purpose: Typically, new material. Instruction with practice and review. Entire instructional sequence. Format: Content is presented, then evaluate whether content is learned (includes drill-and-practice). Linear or hypermedia. Examples: Rosetta Stone ¨C Foreign Language Procedure Health Education Congress for Kids
  • 17. ?
  • 18. ?
  • 19. ?
  • 20. ?
  • 21. Educational Games Purpose: Present and review content. Format: Content is packaged in a sequence of game rules. Examples: Civilization Pick-It Quest Atlantis Reader Rabbit Where in the World is Carmen Sandiego? Oregon Trail
  • 22. ?
  • 23. ?
  • 24. ?
  • 25. ?
  • 26. ?
  • 27. ?
  • 28. ?
  • 29. Simulations/Microworlds Purpose: Present models or situation to apply concepts. Users see impact of actions. Format: Open-ended environments, discovery learning, learner controls. Laboratory, urban, microworlds, simulation builders. Models physical phenomena and hypothetical situations. Examples: Flight Simulators Frog Dissection Molecules in Motion
  • 30. ?
  • 31. ?
  • 32. Open-Ended Tools Purpose: Provide opportunities to interact with content. Tools to help students solve problems. Format: Tool can be manipulated to accommodate various content areas. Examples: GPS Geometer Sketchpad Google Earth Google Sketchup
  • 33. ?
  • 34. ?
  • 35. Integrated Learning Systems Purpose: Documents student progress on specific learning objectives. Academic and administrative purposes. Format: Presents content, provides tests, and documents student progress by recording these results. Examples: Compass Learning - Odyssey Perspective - Pearson
  • 36. PASS KEY http://passkeylearning.com/passkey_demo/passkey.html Click on picture and then ¡°PASS KEY LESSONS¡±
  • 37. ?
  • 39. Lecture Worksheet #1 What tool do you believe works best for your content area? Explain.
  • 40. Reference Drill-and-Practice Tutorials Educational Games Simulations Open Ended Learning Integrated Learning Systems
  • 41. What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
  • 42. ?
  • 43. What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
  • 44. ?
  • 45. What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
  • 46. ?
  • 47. What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
  • 48. ?
  • 49. ?
  • 50. What would you call me and why? Reference Tutorials Drill-and-Practice Educational Games Simulations Open Ended Learning Tools Integrated Learning Systems
  • 51. ?
  • 52. Using technology to make students relate or understand the Odyssey
  • 53. G: Goal What is the standard or learning goal of the lesson? Language Arts 9.3.7 Recognize and understand the significance of various literary devices, including figurative language, imagery, allegory (the use of fictional figures and actions to express truths about human experiences), and symbolism (the use of a symbol to represent an idea or theme), and explain their appeal. Example: Analyze and compare figurative language in The Odyssey. GHW.1.1 Use maps, timelines and/or other graphic representations to identify and describe the location, distribution and main events in the development of culture hearths* in Asia, Mesoamerica and North Africa. WH.2.6 Analyze the major events of the wars between the Persians and the Greeks, reasons why the Persians failed to conquer the Greeks, and consequences of the wars for Greek civilization. What is the problem that specifically needs to be addressed? After reading the Odyssey, students will be able to explain the travels of Odysseus by retelling the story in their own words using historically accurate evidence.
  • 54. R: Requirements What do your students need in a resource or tool? Grouping Individual or groups Home, classroom, computer lab Time One hour in computer lab Home Classroom Resources (environment) Computer lab 20 student computers Classroom 1 Teacher computer Projector Map Media (students) Images Text
  • 55. A: Availability What resources can you access that might address the problem? A Story of Epic Proportions: What makes a Poem an Epic? Overview of Homer, Odyssey, and Illiad Images and Text Synthesis - Timline Wikipedia¡¯s Geography of the Odyssey Google Earth ¨C Odyssey United Streaming ¨C Odyssey The Odyssey Game WebQuest ¨C Odyssey ¨C create theme park O Brother Where Art Thou?
  • 56. Lecture Worksheet #7 Decide: Which of the tool you identified should be used? How should these tools be used? (Provide a brief description of the activity) Explain decision: How does the tool you chose address¡­ Effectiveness? Efficiency? Enhancement? Objective?
  • 57. D: Decide Which of the tools you identified should be used? How should these tools be used? (Provide a brief description of the activity)
  • 58. E: Explain Decision How does the tool you chose address¡­ Efficiency Effectiveness Enhancement Objective

Editor's Notes

  • #2: Visualize Students using the visualization tool were able to generate better mental images of chemicals that aided their understanding.