The document discusses controversies that arise from niche games involving mature subject matter like sex, suicide, and divinity. It explores how these controversies can spur spiritual innovation by expanding narratives to imagine the past, present and future. The concept of a "meganiche ecology" is introduced, referring to how niche game spaces evolve through iteration while balancing hope and action within globalized networks.
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1. WARNING: THE FOLLOWING CONTENT CONTAINS MATURE SUBJECT MATTER AND MAY OFFEND SOME AUDIENCES. VIEWER DISCRETION IS ADVISED.
2. WARNING: THE FOLLOWING CONTENT CONTAINS MATURE SUBJECT MATTER AND MAY OFFEND SOME AUDIENCES. VIEWER DISCRETION IS ADVISED.
74. 911 SURVIVOR, JEFF COLE, MIKE CALOUD, JOHN BRENNON ANTI-BUSH GAME, STARVING EYES KABOOM, THE SUICIDE BOMBING GAME, FABULOUS999@yahoo.ca NENE SUICIDE GIRL, TOM FULP BORDER PATROL, TOM METZGER SUPER COLUMBINE MASSACRE RPG, DANNY LEDONNE EYEWITNESS, HONG KONG POLYTECHNIC STUDENT PROJECT GLOBAL CONFLICTS: PALESTINE, SERIOUS GAMES PAX WARRIOR, 223 YYZee STUDIOS DARFUR IS DYING, CAZAUX JACKSON KEATING RUIZ SANTIAGO STEIN TREUNG YORK McDONALDS, IM PLAYIN IT, MOLLEINDUSTRIA SUBSERVIENT CHICKEN, BURGER KING SEXTRIS QUEER POWER, MOLLEINDUSTRIA LEFT BEHIND: ETERNAL FORCES, LEFT BEHIND GAMES SECOND LIFE, LINDEN LABS DASHWOOD DUNGEON, MS. CHERI HORTON SHANGHAI GALLERY, ANNIE SPENCER, FAUSTINE FAUBERT, CFC MEDIA LAB