The document summarizes Card Based Production Planning & Control (PPC) System. It describes the system's components including a loop of cards between the shop floor and planning office and card display boards. It explains how the system works through phases like order entry, process planning, job release and execution. The system aims to provide realistic delivery times for customers by monitoring current workload and throughput. It also demonstrates the system with a sample of jobs and order entry. The document outlines the system's fundamentals including work breakdown structure, routing operations, shop design and training. It describes what the card system does and does not do in production planning and control.
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WIP Flow: A Card system for Production Planning and Control
2. Problem Statement
Q: How can we quote realistic delivery times
for Customer Order?
Ans:
A system to keep stock and estimate
current workload and shop through-put
A system to sequence product
transformation
A system to monitor and control product
transformation
5. Workload Control (WLC) Concept
Based on creating predictable and short
through-put times for each critical work
station
predictable throughput times are important
for a good timing of order releases, for
quoting realistic delivery times, and for good
timing of capacity adjustments.
6. SYSTEM COMPONENTS
1. Loop of Cards between the Shop Floor and
the Planning Office
2. Card Display Boards
3. Order Guiding Form
4. Support Staff
7. How it Works (Phases)
Order Entry Phase
Process Planning Phase
Job Release Phase
Job Execution Phase (Shop Floor)
Monitoring and Control
9. Demo (Today: Jan-01)
Jobs Simulation:
Mickey Sculpture
Oryx Sculpture
Tweety Bird Cage
AWR Farmhouse Pot Type 4
KZ Doha Airplane Turbine
Uniflora Pot Type 1
VM Accessories Risers
LMG Feature Wall Cutouts
Frit Panels
11. Fundamentals (Axioms)
Pillar 1: WBS
Customer orders (products) can be broken down into sub-components
that can be routed independently, and produced as a set of basic
operations
Pillar 2: Routing/Operations Sequence
Each subcomponent can be designed as a sequence of simple,
repetitive operations
Pillar 3: Shop Design/Structure
The shop floor is designed to integrate human labor and machine
Shop is divided into work centers i.e. where and when an operation
must be performed
Shop operations are categorized by work centers
Job dispatching rules/Job processing rules are established
Pillar 4: Training
Training in skills and teamwork
13. Pillar 2: Routing/Operations
Sequence
Cutting Room Carving Modeling (Application of Clay)
Modeling (Detailing of Clay) Metal Fabrication (Steel Framework)
Mold Making GRP (Casting) GRP (Tooling/Stamping)
Metal Fabrication (Base Plate) Surface preparation Renderring
JOB ROUTING
Each Job Route = 1 Job Card 1 Job Stage
Each Job Card = Complete List of Operation at a Job Stage
14. Pillar 2: Routing/Operations
Sequence ID WORK CENTRE
1 Cutting Room
2 Carving
3 Modeling
4 Modeling
8 GRP (Tooling)
9 Metal Fabrication
10 Surface Prep.
11 Artistry
Apply Top Coat paint on sculpture and base plate
12 Paint Finishing
6
7 GRP (casting)
Apply Epoxy Primer to base Plate
Paint base plate
Attach metal baseplate to feet of sculpture, as in drawing
Wash out excess wax, carry out light sanding of smooth areas,
apply primer
make rendering of the sculpture as per reference image
provided and approved pantone colors
Mold Making5
Metal
Fabrication
Fabricate Metal Framing for Sculpture
Fabricate metal baseplate for sculpture
Demarcate the model with forex cards according to the
number of parts of the mold required
Make rubber mold with hard backing of each part of the
After curing is completed, release the mold by removing the
model, then degrease the mold by washing with soap and
pressurised water
Cast the product in 2 layer GRP + Metel Frame (Armature)
After curing is complete, release product from mold
Trim out excess material on the product along the line of
DETAILS OF OPERATIONS
Cut EPS model of product to scale of 1:1
Assemble and carve out shape of product, by hand
Mold clay on the EPS model
Imprint body details of sculpture onto the clay molded on the
EPS model
Apply wax over the entire surface area of the model
15. Pillar 3: Shop Design/Structure
WORK
CENTER
FOREMAN
TEAM
LEADER 1
TEAM
MEMBER 1
TEAM
MEMBER 2
TEAM
MEMBER 3
TEAM
MEMBER 4
TEAM
LEADER 2
TEAM
MEMBER 1
TEAM
MEMBER 2
TEAM
MEMBER 3
TEAM
MEMBER 4
Team Structure (unit of organization)
Operations Categories (basis of categorization)
17. Resource Requirement
Process Planning Phase
Process Planner
Job Release Phase
Release Planner
Shop Floor
WIP-Inventory Controller
Monitoring and Control Phase
Planning Data Officer (Data Control and
Analysis)
***most importantly: PLANNING ROOM
18. What the Card System Does
Reduces uncertainty in the control decision
by using feedback loops that update the
current situation on the shop floor in real
time
Coordinate the flow of products through the
system
Coordinate the flow of products in
accordance with the availability of
transforming resources
Reduce waiting waste i.e. free up capacity
19. What the card System Does Not
Do
Does not ensure quality- ensuring quality is the job of Total Quality
Mgt. (TQM) or Six Sigma
Does not improve efficiency of material transformation
process- this is the job of design and engineering
Does not improve efficiency of an operation itself- this is the job
of motion studies, improved job design, or improved product design
Does not make unreliable machines reliable- this is the job of
Total Productive Maintenance (TPM)
Does not reduce transportation waste
Does not solve the problem of multiple points of control
Does not solve the problem of Jaldi Jaldi
Does not solve the problem of cashflow/material approval
20. Scaling Up
Integration of QC Function
Integration of Sales/Marketing Function
Integration of Materials Inventory/Store
Automation