The document announces an event called "Send Out Cards in Ireland @ Photo Fest 09" that will take place in Dublin and features four people: Susan Kennedy, Jonathan Bell, David Wells, and Brian O'Reilly.
This document outlines the stages for completing a Scratch project. It includes 6 stages: 1) deciding on an idea, 2) planning, 3) development, 4) testing, 5) evaluating, and 6) feedback. Some examples of past student projects include a virtual aquarium, house made of shapes, and car maze game. The goals are to understand programming is done in stages, and to analyze, design, create, test, and evaluate a Scratch project.
This document discusses ideas for experimental photography projects related to self-discovery. It presents four ideas: 1) Using abandoned buildings to represent memories and history through mixed media and effects. 2) Combining scanography and mixed media portraits to depict hidden emotions behind masks. 3) Using light writing, reflection, and out of focus techniques to show how cities and objects change over time. 4) Creating a still life composition of vintage travel objects and using photomontage to represent the layered experience of rediscovery. Various techniques like light writing, mixed media, and scanography are proposed to bring these concepts to life visually.
18 ideas for visual content on social mediaCatherine Pham
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18 ideas for visual content on social media.
You can also see this presentation on Prezi: http://prezi.com/6s0jz-lfgvzo/18-ideas-for-engaging-visual-content-to-post-on-social-media/
This document provides project ideas and guidance for creating projects in Scratch. It includes ideas for interactive stories, games, art projects and more. Each project idea includes steps and relevant blocks to use. It also has sections highlighting blocks for specific types of projects like stories, games, arts projects and more. The goal is to provide inspiration and guidance for creating a variety of projects in Scratch.
En manual til et kreativt borgerm淡de som b奪de er iderigt og handlingsorienteret. Rudme er en lille landsby p奪 midtfyn, hvor modellen for borgerm淡derne blev udviklet igennem flere 奪r. Siden blev den f淡rt ud i flere lokalsamfund i regi af Ryslinge Innovationsh淡jskole og siden 2015 bruges den af Landsbyh淡jskolen som grundmodel til at facilitering af borgerm淡der der skaber handlekraftige f脱llesskaber.
Pr脱sentation fra mit specialeforsvar p奪 Oplevelses淡konomi, september 2011. B淡r i virkeligheden opleves i Prezi, hvor den er lavet: http://prezi.com/user/jonassindal/
Foredrag om iv脱rks脱tteri og kommunikation p奪 Viborg H淡jskole. B淡r i virkeligheden opleves i Prezi, hvor den er lavet: http://prezi.com/user/jonassindal/
En manual til et kreativt borgerm淡de som b奪de er iderigt og handlingsorienteret. Rudme er en lille landsby p奪 midtfyn, hvor modellen for borgerm淡derne blev udviklet igennem flere 奪r. Siden blev den f淡rt ud i flere lokalsamfund i regi af Ryslinge Innovationsh淡jskole og siden 2015 bruges den af Landsbyh淡jskolen som grundmodel til at facilitering af borgerm淡der der skaber handlekraftige f脱llesskaber.
Pr脱sentation fra mit specialeforsvar p奪 Oplevelses淡konomi, september 2011. B淡r i virkeligheden opleves i Prezi, hvor den er lavet: http://prezi.com/user/jonassindal/
Foredrag om iv脱rks脱tteri og kommunikation p奪 Viborg H淡jskole. B淡r i virkeligheden opleves i Prezi, hvor den er lavet: http://prezi.com/user/jonassindal/
An exam in Design processes and scenarios from spring 2009. The case was built on the design of a toy which was to function as a mascott for Danish energy island Samsoe.
48-timers eksamen i Kulturelle StrategierJonas Sindal
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In december I did an analysis on a wellness retreat at Danish island L脱s淡, called L脱s淡 Kur. It was a 48-hour test, and this slideshow was accompanied by a speech of 10 minutes. It went well.
School magazine for department of Anthropology at Universty of Aarhus, where I have been training myself using Indesign. This is the Spring '07 issue. It's a pity, the frontpage is severely bruised by some of the 際際滷share system. You can find the original frontpage in my 際際滷share profile - it looks a lot nicer.
School magazine for department of Anthropology at Universty of Aarhus, where I have been training myself using Indesign. This is the Fall '06 issue. Some of the graphics didn't survive through 際際滷share's system, sorry for that.
The department of Anthropology at University of Aarhus hired me to make a series of folders and a poster for their new supplement courses. They wanted a 'younger' approach to their advertising, hence asking me, a student, to do the work. Needless to say, I loved it :o) ...sorry to say, again the graphics on the inner sleeve suffered from the transfer through 際際滷share.
The document discusses the stigma associated with leprosy, highlighting its negative impact on individuals and public health programs, such as psychological distress and delayed treatment. It proposes interventions to reduce stigma through qualitative research, improved assessment tools, and understanding the varying dimensions of stigma. Additionally, it outlines research suggestions to further explore the nature and impact of stigma, including cognitive factors, cultural differences, and the coping mechanisms of affected individuals.