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Here comes the
Future...
Our lives have changed
significantly over the
recent past. Our future, as
we had assumed a few
years ago, is approaching...
and at a much faster pace.
We can almost touch it.

Infact, in a way, it¡¯s already
here.
Well... atleast most of it is...
The rest is also not too far-
fetched anymore.
The times are changing.
We are entering into a
world that is highly
dynamic, but still
celebrates individuality ;
A world that rewards
novelty ;
A world that loves fun and
excitement ;
A world that encourages
connectivity, with friends
and strangers alike ;
A world that likes to share
and promotes extensive
collaborations ;
A world that embraces the
lazy, with products which
reduce cognitive load for
everyone ;
A world that is full of
opportunities which were
unimaginable just a few
years ago ;
9725 AD
                                                                      2525 AD
                                                   4000 BC
                                         40000BC             A world that is just right to
                                     C
                            400000 B                         take a leap into the future
                       BC
             4000000
         d                                                   that¡¯s been waiting next
Estimate
                                                             door.
And the way it is taking
shape, we can make a
definite statement that the
Future seems to be ¡®all
about experiences¡¯.
Everything is converging
towards richer, purer
experiences.
The digital media was
never explored as much, as
it is today. Things have
never been so dynamic
before.
By experiences, I don¡¯t
mean just the moving
images under a touch
sensitive glass, but also
Tactile, Tangible
experiences. It¡¯s a world
where the sight is just not
good enough. It wishes for
more. It demands the feel
as well,... the realistic feel.
This is a world that has
taken the term ¡®virtual
experiences¡¯ too literally.
And that¡¯s what makes it so
much fun. Isn¡¯t it ?
A lot of credit for this goes
to the extra-ordinary
endeavours &
breakthroughs in design
and technology in the
recent past.
Read more here.
The penetration of
technology into our lives is
phenominal.

And the good news is, that
it is just the beginning.
There must be rules for
                                                         survival that must be set at
                                                         this stage for us, who are a
                                                         part of this transition. We
                                                         must be aware of the
                                                         current flow, in order to
                                                         think ahead of it. What
                                                         follows below are the basic
                                                         rules that help you
                                                         understand the prevalent
                                                         trends and some
                                                         suggestions on how to get
¡°There aren¡¯t any icons to click. It¡¯s a chalk board.¡±   past them.
Love @ first site
The introduction to the
product itself should be
captivating enough. Use
appealing visual treatment.
Weave a story around the
product usage.
Innovate
Let¡¯s do the New. The
trends are waiting to be
broken...the sooner, the
better. Being unpredictable
is the only way forward.
Renovate [and do it often]
Provide a fresh experience
well before the users get
accustomed to the current
one.
Gamify
Engage your users. No
matter what you¡¯re
offering in your product,
make the users feel as if
they were missing it for a
while, and get them
hooked on to it.
Add incentives to tasks.
Instead of creating users
for your products, create
loyal participants. Build a
product eco-system that
adapts & grows with
people who use it.
Leverage
The wheel has been
invented. Find one which
fits your design, or else
design around one.
Collaborate with other
products and exploit their
potential. Combine them in
creative proportions to
create a wholesome
experience never seen
before.
Play without rules
                Someone said once, that
                rules are for fools. Forget
        aldez   all the rules that have ever
- Fiel V
                been set (even the ones in
                this article). Break them,
                twist them, tweak them,
                smash them. Dare to learn
                the hard way.
Allow Access Anywhere
Get your content ready to
go anywhere, because it¡¯s
going to go Everywhere.
The mediums are being
explored. The boundaries
of sizes are being redefined
everyday. The high tech
smart devices are no more
limited to the geeks. It is an
opportunity in the guise of
a challenge.
And more important
than anything...
Have fun ;)
Good ideas come from a
happy soul. Find as many
reasons you can to see
your work as play.

Check out this link.
Thanks !!!

P.S. : Keep waiting for my next post
on ¡®Gamification¡¯.

More Related Content

Here Comes The Future

  • 2. Our lives have changed significantly over the recent past. Our future, as we had assumed a few years ago, is approaching... and at a much faster pace. We can almost touch it. Infact, in a way, it¡¯s already here.
  • 3. Well... atleast most of it is... The rest is also not too far- fetched anymore.
  • 4. The times are changing. We are entering into a world that is highly dynamic, but still celebrates individuality ;
  • 5. A world that rewards novelty ;
  • 6. A world that loves fun and excitement ;
  • 7. A world that encourages connectivity, with friends and strangers alike ;
  • 8. A world that likes to share and promotes extensive collaborations ;
  • 9. A world that embraces the lazy, with products which reduce cognitive load for everyone ;
  • 10. A world that is full of opportunities which were unimaginable just a few years ago ;
  • 11. 9725 AD 2525 AD 4000 BC 40000BC A world that is just right to C 400000 B take a leap into the future BC 4000000 d that¡¯s been waiting next Estimate door.
  • 12. And the way it is taking shape, we can make a definite statement that the Future seems to be ¡®all about experiences¡¯. Everything is converging towards richer, purer experiences. The digital media was never explored as much, as it is today. Things have never been so dynamic before.
  • 13. By experiences, I don¡¯t mean just the moving images under a touch sensitive glass, but also Tactile, Tangible experiences. It¡¯s a world where the sight is just not good enough. It wishes for more. It demands the feel as well,... the realistic feel. This is a world that has taken the term ¡®virtual experiences¡¯ too literally. And that¡¯s what makes it so much fun. Isn¡¯t it ?
  • 14. A lot of credit for this goes to the extra-ordinary endeavours & breakthroughs in design and technology in the recent past. Read more here.
  • 15. The penetration of technology into our lives is phenominal. And the good news is, that it is just the beginning.
  • 16. There must be rules for survival that must be set at this stage for us, who are a part of this transition. We must be aware of the current flow, in order to think ahead of it. What follows below are the basic rules that help you understand the prevalent trends and some suggestions on how to get ¡°There aren¡¯t any icons to click. It¡¯s a chalk board.¡± past them.
  • 17. Love @ first site The introduction to the product itself should be captivating enough. Use appealing visual treatment. Weave a story around the product usage.
  • 18. Innovate Let¡¯s do the New. The trends are waiting to be broken...the sooner, the better. Being unpredictable is the only way forward.
  • 19. Renovate [and do it often] Provide a fresh experience well before the users get accustomed to the current one.
  • 20. Gamify Engage your users. No matter what you¡¯re offering in your product, make the users feel as if they were missing it for a while, and get them hooked on to it. Add incentives to tasks. Instead of creating users for your products, create loyal participants. Build a product eco-system that adapts & grows with people who use it.
  • 21. Leverage The wheel has been invented. Find one which fits your design, or else design around one. Collaborate with other products and exploit their potential. Combine them in creative proportions to create a wholesome experience never seen before.
  • 22. Play without rules Someone said once, that rules are for fools. Forget aldez all the rules that have ever - Fiel V been set (even the ones in this article). Break them, twist them, tweak them, smash them. Dare to learn the hard way.
  • 23. Allow Access Anywhere Get your content ready to go anywhere, because it¡¯s going to go Everywhere. The mediums are being explored. The boundaries of sizes are being redefined everyday. The high tech smart devices are no more limited to the geeks. It is an opportunity in the guise of a challenge.
  • 24. And more important than anything...
  • 25. Have fun ;) Good ideas come from a happy soul. Find as many reasons you can to see your work as play. Check out this link.
  • 26. Thanks !!! P.S. : Keep waiting for my next post on ¡®Gamification¡¯.