Overview of extreme programming in easy format for all who need this. I had created this power point 2003 file for my college presentation. I think everybody like this presentation file.
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Extreme Programming (XP) is an agile software development methodology that focuses on customer satisfaction, rapid and frequent delivery of working software, simplicity, communication, and feedback. It consists of 12 core practices including planning game, small releases, simple design, refactoring, testing, pair programming, collective ownership, and continuous integration. XP values principles like communication, simplicity, feedback, courage, and quality work and aims to adapt to changing requirements, encourage teamwork, and facilitate collaboration between customers and developers.
This document provides an overview of Extreme Programming (XP), a software development methodology. It discusses key XP practices like user stories, acceptance tests, release planning, refactoring, and pair programming. XP aims to improve communication, keep designs simple, provide frequent feedback through testing, and encourage courage in decision making. It emphasizes delivering working software frequently in short iterations to ensure customer needs are met.
The document provides an overview of Extreme Programming (XP), an agile software development process. It discusses the origins and principles of XP, including customer satisfaction, responding to changing requirements, teamwork, communication, simplicity, feedback, respect, and courage. The document outlines the major phases of XP - planning, designing, coding, testing, and listening. It compares XP to the Spiral Model and Scrum frameworks, noting the shorter iteration times of XP.
Software Engineering
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This document provides information about an SMU MBA Spring 2014 assignment. It includes 6 questions related to software engineering topics like types of software applications, limitations of the waterfall model, data flow modeling, software reengineering processes, black-box testing, and using a software-driven approach to global problem solving. Students are instructed to send their semester and specialization details to a provided email or call a phone number to receive fully solved assignments.
optimizing code in compilers using parallel genetic algorithm Fatemeh Karimi
油
The document discusses optimizing code using a parallel genetic algorithm approach. It begins with introductions to compiler optimization, optimization levels in GNU GCC, and the challenges of phase ordering. It then describes the methodology which uses a master-slave model to evaluate populations of optimization flag combinations in parallel. Experimental results show the parallel genetic algorithm approach improves performance over random optimization or no optimization. In conclusion, this approach is well-suited to the compiler optimization problem and showed increased performance with more processor cores.
This document provides information about obtaining fully solved assignments for the SMU MBA Spring 2014 semester. It lists contact information for an email address and phone number to send requests, including semester and specialization. It then provides sample assignment questions and answers for the MCA (revised Fall 2012) semester 5 course on Advanced Software Engineering. The questions cover topics like product lifecycles, agile software principles, eXtreme Programming practices like test-driven development and tracking/coaching, XP prerequisites, and DSDM principles. Students can contact the provided email or phone number to receive solved assignments.
Extreme Programming (XP) is an agile software development framework that focuses on rapid software development and frequent delivery of working software. It utilizes practices like pair programming, test-driven development, continuous integration, collective code ownership and small, frequent releases. The core values of XP include communication, simplicity, feedback and courage. An XP team consists of programmers, a customer representative, a coach and utilizes roles, practices and values to develop high quality software through collaboration and rapid, adaptive responses to changing requirements.
The document describes the Extreme Programming (XP) model, an agile software development methodology created by Kent Beck. It discusses the key assumptions and practices of XP, including short iterative development cycles, frequent integration and testing, pair programming, and prioritizing customer feedback. The advantages are reducing costs and risks through simplicity, spreading work across the team. Disadvantages include potential lack of upfront design and measurement of quality assurance.
The document discusses concepts in agile development and extreme programming (XP), focusing on pair programming, test-driven development (TDD), and continuous integration (CI). It defines pair programming as two developers working together on a single task, switching roles frequently between driver and navigator. Benefits include better design, knowledge sharing, and code quality. TDD involves writing tests before code to drive design and ensure code quality. CI aims to integrate code changes frequently to catch errors early.
Extreme Programming (XP) is an agile software development methodology formulated in 1999. It embraces change and values simplicity, communication, feedback, and courage. XP practices include whole team involvement, short planning iterations, customer acceptance tests, small regular releases, test-driven pair programming, continuous integration and refactoring. The goal is sustainable development of high quality, evolving code through frequent feedback and collective code ownership. Critics argue XP is too programmer-focused and unrealistic for large projects.
Extreme Programming (XP) is an agile software development methodology designed for small to medium teams developing software in changing environments. It focuses on close communication between developers and customers, simplicity, feedback, and courage. Key practices include planning game, small releases, pair programming, continuous testing, refactoring, and collective ownership. XP pushes established software principles like communication, simplicity, and feedback to extreme levels. It was one of the earliest agile methodologies to challenge the traditional waterfall model.
The Meaning of Process
2.2 Software Process Models
2.3 Tools and Techniques for Process Modeling
2.4 Practical Process Modeling
2.5 Information System Example
2.6 What this Chapter Means for You
Jun 08 - PMWT Featured Paper -Tarabykin - XP PAPER - FINALAlex Tarra
油
This document discusses the principles and practices of Extreme Programming (XP), an agile software development methodology. It describes XP's emphasis on communication, rapid feedback cycles, incremental changes, and automated testing. The document outlines specific XP practices related to planning, designing, testing, and coding software. It also addresses criticisms of XP and compares it to traditional waterfall development methods. Overall, the document provides an overview of XP and argues that its lightweight approach can enable better results for rapid development projects compared to lack of methodology or strict waterfall practices.
The document provides an overview of the Rational Unified Process (RUP) and Extreme Programming (XP). RUP is a configurable software development process that uses iterative development, UML modeling, and documentation of artifacts. It consists of four main phases - inception, elaboration, construction, and transition. XP is an agile methodology based on values of communication, simplicity, feedback, and courage, and practices like planning games, test-driven development, pair programming, and frequent integration.
The grading rubric for a C++ programming assignment totals 100 points and evaluates submissions based on specifications (60 points), readability (10 points), reusability (5 points), documentation (10 points), delivery/timeliness (up to 15 points off for late submissions), and efficiency (15 points). The specifications criteria focuses on the program working correctly and meeting all requirements, while efficiency considers optimized code without sacrificing readability or error handling.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The core values of XP are communication, simplicity, feedback, and courage. Some key XP practices include pair programming, test-driven development, planning games, daily standups, continuous integration, and on-site customers. XP aims to improve software quality and responsiveness through these values and iterative practices.
The document provides an overview of eXtreme Programming (XP), an agile software development framework. It discusses the core values, principles and practices of XP, which include simple design, frequent iteration and reflection, communication, courage and respect. The primary XP practices are described as sitting together, having an informative workspace, pair programming, working in small iterations called stories, and continuous integration testing. The goal of XP is to improve software quality, reduce costs and defects through a collaborative team approach.
This document provides an introduction and overview of eXtreme Programming (XP), an agile software development methodology. It discusses what XP is, its history and origins, core values and principles, practices, and components like the whole XP team. Key aspects of XP covered include pair programming, short development cycles, test-first development, simple design, frequent integration and feedback. The document aims to explain the philosophy and mechanics of the XP methodology.
Extreme Programming (XP) is an agile software development methodology that values adaptability over predictability. It prescribes day-to-day practices meant to embody values like communication, simplicity, feedback, and courage. XP aims to create software that is more responsive to changing customer needs through practices like pair programming, test-driven development, and frequent small releases. The XP life cycle involves short iterative planning, designing, coding, testing, and listening phases to incorporate frequent customer feedback.
The document discusses extreme programming (XP), an agile software development methodology created in the 1990s. It provides an introduction to agile methodologies and XP, describes the XP workflow and values, and discusses key XP practices such as pair programming, test-driven development, and continuous integration. The document also covers advantages and disadvantages of XP and provides an example of how XP could be applied to a programming project.
1. The document discusses various agile development processes including Extreme Programming (XP), Scrum, Adaptive Software Development (ASD), and Dynamic Systems Development Method (DSDM).
2. It provides an overview of the key principles and activities in each process, such as planning, design, coding, and testing in XP, and speculation, collaboration, and learning phases in ASD.
3. Scrum uses an iterative process with sprints and daily stand-up meetings to frequently deliver working software increments for customer feedback, while DSDM employs feasibility and business studies prior to iterative functional modeling, design, and implementation cycles.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The core practices of XP include: short iterative release cycles, frequent planning games, simple design, pair programming, unit testing, collective code ownership, continuous integration, on-site customers, and 40-hour work weeks. By following these practices, XP aims to deliver working software frequently in a way that is adaptable to changing requirements.
The document discusses software maintenance. It defines software maintenance as modifying software after delivery to correct faults, improve performance, or adapt to environmental changes. Maintenance activities include error correction, enhancing capabilities, deleting obsolete functions, and optimization. Lehman's Law states that software maintenance is evolutionary development and past maintenance informs future decisions. The challenges of software maintenance include technical issues like testing and limited understanding, as well as management issues like cost estimation and priorities.
What is Agile Methodology?
AGILE methodology is a practice that promotes continuous iteration of development and testing throughout the software development lifecycle of the project. Both development and testing activities are concurrent unlike the Waterfall model
Periodic Table of Agile Principles and PracticesJ辿r担me Kehrli
油
Recently I fell by chance on the Periodic Table of the Elements... Long time no see... Remembering my physics lessons in University, I always loved that table. I remembered spending hours understanding the layout and admiring the beauty of its natural simplicity.
So I had the idea of trying the same layout, not the same approach since both are not comparable, really only the same layout for Agile Principles and Practices.
The result is in this presentation: The Periodic Table of Agile Principles and Practices:
The document describes the Extreme Programming (XP) model, an agile software development methodology created by Kent Beck. It discusses the key assumptions and practices of XP, including short iterative development cycles, frequent integration and testing, pair programming, and prioritizing customer feedback. The advantages are reducing costs and risks through simplicity, spreading work across the team. Disadvantages include potential lack of upfront design and measurement of quality assurance.
The document discusses concepts in agile development and extreme programming (XP), focusing on pair programming, test-driven development (TDD), and continuous integration (CI). It defines pair programming as two developers working together on a single task, switching roles frequently between driver and navigator. Benefits include better design, knowledge sharing, and code quality. TDD involves writing tests before code to drive design and ensure code quality. CI aims to integrate code changes frequently to catch errors early.
Extreme Programming (XP) is an agile software development methodology formulated in 1999. It embraces change and values simplicity, communication, feedback, and courage. XP practices include whole team involvement, short planning iterations, customer acceptance tests, small regular releases, test-driven pair programming, continuous integration and refactoring. The goal is sustainable development of high quality, evolving code through frequent feedback and collective code ownership. Critics argue XP is too programmer-focused and unrealistic for large projects.
Extreme Programming (XP) is an agile software development methodology designed for small to medium teams developing software in changing environments. It focuses on close communication between developers and customers, simplicity, feedback, and courage. Key practices include planning game, small releases, pair programming, continuous testing, refactoring, and collective ownership. XP pushes established software principles like communication, simplicity, and feedback to extreme levels. It was one of the earliest agile methodologies to challenge the traditional waterfall model.
The Meaning of Process
2.2 Software Process Models
2.3 Tools and Techniques for Process Modeling
2.4 Practical Process Modeling
2.5 Information System Example
2.6 What this Chapter Means for You
Jun 08 - PMWT Featured Paper -Tarabykin - XP PAPER - FINALAlex Tarra
油
This document discusses the principles and practices of Extreme Programming (XP), an agile software development methodology. It describes XP's emphasis on communication, rapid feedback cycles, incremental changes, and automated testing. The document outlines specific XP practices related to planning, designing, testing, and coding software. It also addresses criticisms of XP and compares it to traditional waterfall development methods. Overall, the document provides an overview of XP and argues that its lightweight approach can enable better results for rapid development projects compared to lack of methodology or strict waterfall practices.
The document provides an overview of the Rational Unified Process (RUP) and Extreme Programming (XP). RUP is a configurable software development process that uses iterative development, UML modeling, and documentation of artifacts. It consists of four main phases - inception, elaboration, construction, and transition. XP is an agile methodology based on values of communication, simplicity, feedback, and courage, and practices like planning games, test-driven development, pair programming, and frequent integration.
The grading rubric for a C++ programming assignment totals 100 points and evaluates submissions based on specifications (60 points), readability (10 points), reusability (5 points), documentation (10 points), delivery/timeliness (up to 15 points off for late submissions), and efficiency (15 points). The specifications criteria focuses on the program working correctly and meeting all requirements, while efficiency considers optimized code without sacrificing readability or error handling.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The core values of XP are communication, simplicity, feedback, and courage. Some key XP practices include pair programming, test-driven development, planning games, daily standups, continuous integration, and on-site customers. XP aims to improve software quality and responsiveness through these values and iterative practices.
The document provides an overview of eXtreme Programming (XP), an agile software development framework. It discusses the core values, principles and practices of XP, which include simple design, frequent iteration and reflection, communication, courage and respect. The primary XP practices are described as sitting together, having an informative workspace, pair programming, working in small iterations called stories, and continuous integration testing. The goal of XP is to improve software quality, reduce costs and defects through a collaborative team approach.
This document provides an introduction and overview of eXtreme Programming (XP), an agile software development methodology. It discusses what XP is, its history and origins, core values and principles, practices, and components like the whole XP team. Key aspects of XP covered include pair programming, short development cycles, test-first development, simple design, frequent integration and feedback. The document aims to explain the philosophy and mechanics of the XP methodology.
Extreme Programming (XP) is an agile software development methodology that values adaptability over predictability. It prescribes day-to-day practices meant to embody values like communication, simplicity, feedback, and courage. XP aims to create software that is more responsive to changing customer needs through practices like pair programming, test-driven development, and frequent small releases. The XP life cycle involves short iterative planning, designing, coding, testing, and listening phases to incorporate frequent customer feedback.
The document discusses extreme programming (XP), an agile software development methodology created in the 1990s. It provides an introduction to agile methodologies and XP, describes the XP workflow and values, and discusses key XP practices such as pair programming, test-driven development, and continuous integration. The document also covers advantages and disadvantages of XP and provides an example of how XP could be applied to a programming project.
1. The document discusses various agile development processes including Extreme Programming (XP), Scrum, Adaptive Software Development (ASD), and Dynamic Systems Development Method (DSDM).
2. It provides an overview of the key principles and activities in each process, such as planning, design, coding, and testing in XP, and speculation, collaboration, and learning phases in ASD.
3. Scrum uses an iterative process with sprints and daily stand-up meetings to frequently deliver working software increments for customer feedback, while DSDM employs feasibility and business studies prior to iterative functional modeling, design, and implementation cycles.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The core practices of XP include: short iterative release cycles, frequent planning games, simple design, pair programming, unit testing, collective code ownership, continuous integration, on-site customers, and 40-hour work weeks. By following these practices, XP aims to deliver working software frequently in a way that is adaptable to changing requirements.
The document discusses software maintenance. It defines software maintenance as modifying software after delivery to correct faults, improve performance, or adapt to environmental changes. Maintenance activities include error correction, enhancing capabilities, deleting obsolete functions, and optimization. Lehman's Law states that software maintenance is evolutionary development and past maintenance informs future decisions. The challenges of software maintenance include technical issues like testing and limited understanding, as well as management issues like cost estimation and priorities.
What is Agile Methodology?
AGILE methodology is a practice that promotes continuous iteration of development and testing throughout the software development lifecycle of the project. Both development and testing activities are concurrent unlike the Waterfall model
Periodic Table of Agile Principles and PracticesJ辿r担me Kehrli
油
Recently I fell by chance on the Periodic Table of the Elements... Long time no see... Remembering my physics lessons in University, I always loved that table. I remembered spending hours understanding the layout and admiring the beauty of its natural simplicity.
So I had the idea of trying the same layout, not the same approach since both are not comparable, really only the same layout for Agile Principles and Practices.
The result is in this presentation: The Periodic Table of Agile Principles and Practices:
Agile is an iterative approach to project management and software development that helps teams deliver value to their customers faster and with fewer headaches. Instead of betting everything on a "big bang" launch, an agile team delivers work in small, but consumable, increments.
The document provides an overview of Extreme Programming (XP), the most widely used agile development process originally proposed by Kent Beck. It discusses the key practices of XP including planning with user stories, small iterative releases, simple design practices like CRC cards, test-driven development, pair programming, continuous integration, and collective code ownership. The document notes that XP works well for projects with dynamically changing requirements, risky projects, or small development groups of up to 100 people.
This document provides an overview of agile software development using Extreme Programming (XP). It discusses the key activities in XP: planning, design, coding, and testing. In the planning activity, user stories are written and prioritized by the customer. Design focuses on implementing user stories through class-responsibility-collaborator cards and spike solutions. Coding is done in pairs and integrated daily. Testing involves unit tests written for each user story before coding as well as acceptance tests specified by the customer. The goal of XP is to deliver high quality working software frequently through these iterative activities.
Extreme Programming (XP) is an agile software development framework that focuses on customer satisfaction, rapid and flexible response to change, simplicity, communication, and feedback. The core practices of XP include the planning game, simple design, metaphor, continuous testing, pair programming, collective code ownership, and continuous integration. Tests are written and automated before code is written to ensure customer requirements are met. Customers are involved throughout development providing feedback and acceptance tests. Frequent small releases are made, often multiple times per day, to get working software into customers' hands quickly.
Extreme Programming (XP) as A Popular Agile methodology.Ali Shaikh
油
This document provides an overview of Extreme Programming (XP), a popular agile software development methodology. It discusses the core principles and practices of XP, including rapid feedback, simplicity, incremental changes, embracing change, quality work, pair programming, collective code ownership, continuous integration, testing, refactoring, coding standards, and more. The document also outlines the values that XP is based on such as simplicity, communication, feedback, respect, and courage. It concludes that XP brings the development team together to create quality software that can adapt to changing requirements.
This document discusses agile software development and extreme programming (XP). It describes XP as taking an extreme approach to iterative development with new versions built several times per day and increments delivered every two weeks. The key principles of XP are discussed, including incremental development, customer involvement, maintaining simplicity through refactoring, and supporting change through regular releases. Extreme programming practices like test-first development, pair programming, and continuous integration are explained. Requirements are expressed as user stories and scenarios and the customer prioritizes stories for each release. Refactoring involves continuous code improvements to keep the code simple and make future changes easier.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The key practices of XP include planning game, small releases, simple design, testing, pair programming, collective ownership, continuous integration, on-site customer, and coding standards. XP aims to improve quality and responsiveness through practices like test-driven development, frequent integration, and refactoring.
Extreme Programming (XP) is an agile software development framework that aims to improve quality and developer satisfaction. It utilizes frequent small releases, customer collaboration, simple designs, testing automation, pair programming, and other practices. The core values of XP include communication, simplicity, feedback, courage, and respect. Some key practices are planning games, small releases, testing, refactoring, pair programming, on-site customers, and continuous integration. XP focuses on rapid feedback and continuous improvement through its values and lightweight practices.
Software Engineering (An Agile View of Process)ShudipPal
油
1) Agile processes emphasize self-organizing teams, communication, embracing change, and rapid delivery of working software. Several agile process models were created to address these principles, including Extreme Programming (XP), Adaptive Software Development (ASD), Dynamic Systems Development Method (DSDM), Scrum, and Crystal.
2) The Manifesto for Agile Software Development values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, contracts, and plans.
3) Successful agile processes deliver working software frequently, emphasize collaboration between customers and developers, and can adapt to changing requirements through incremental development.
The document discusses agile software development and extreme programming (XP). It defines agility as effective response to change through communication, flexible planning, and incremental delivery. XP emphasizes rapid delivery, customer collaboration, unit testing, pair programming, and refactoring code. The debate around XP includes whether its informal requirements and lack of formal design can accommodate complex systems with changing needs. Other agile processes mentioned include Scrum, DSDM, Crystal, and Agile Modeling.
The document provides an overview of several agile software development methodologies:
1) Extreme Programming (XP) emphasizes iterative development, pair programming, simple design, and frequent delivery of working software.
2) Adaptive Software Development (ASD) focuses on collaboration, self-organizing teams, and learning throughout the process using time-boxed iterations.
3) Scrum uses short development cycles called sprints to iteratively develop prioritized requirements from a backlog in a collaborative environment with daily stand-up meetings.
The document discusses common fears developers have with projects, such as producing the wrong product or being late. It summarizes the Manifesto for Agile Software Development and its key values. An agile process is described as being driven by customer requirements, recognizing plans will change, and delivering working software frequently. Principles of agility include satisfying customers through early delivery, welcoming changing requirements, and having business and developers work closely. Extreme Programming is discussed as the most widely used agile process.
Leveraging AI to Streamline Operations for Nonprofits [05.20.2025].pdfTechSoup
油
Explore how AI tools can enhance operational efficiency for nonprofits. Learn practical strategies for automating repetitive tasks, optimizing resource allocation, and driving organizational impact. Gain actionable insights into implementing AI solutions tailored to nonprofit needs.
How to create Record rules in odoo 18 - Odoo 際際滷sCeline George
油
Record rules allow us to restrict which records are displayed to users. Creating record rules in Odoo 18 is essential for managing data access and ensuring that users can only see or interact with records they are authorized to access.
This comprehensive Electronics Engineering Assignment Help Guide is designed to support students in mastering core concepts such as analog and digital electronics, embedded systems, signal processing, microcontrollers, and circuit design.
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Basic principles involved in the traditional systems of medicine, Chapter 7,...ARUN KUMAR
油
Basic principles involved in the traditional systems of medicine include:
Ayurveda, Siddha, Unani, and Homeopathy
Method of preparation of Ayurvedic formulations like:
Arista, Asava, Gutika, Taila, Churna, Lehya and Bhasma
As of May 21, 2025, the Southwestern outbreak has 872 cases, including confirmed and pending cases across Texas, New Mexico, Oklahoma, and Kansas. Experts warn this is likely a severe undercount. The situation remains fluid, though we are starting to see a significant reduction in new cases in Texas. Experts project the outbreak could last up to a year.
CURRENT CASE COUNT: 872 (As of 5/21/2025)
- Texas: 725 (+5) (62% of cases are in Gaines County)
- New Mexico: 74 (92.4% of cases are from Lea County)
- Oklahoma: 17
- Kansas: 56 (+2) (38.89% of the cases are from Gray County)
HOSPITALIZATIONS: 101
- Texas: 92 - This accounts for 13% of all cases in the State.
- New Mexico: 7 This accounts for 9.47% of all cases in New Mexico.
- Kansas: 2 - This accounts for 3.7% of all cases in Kansas.
DEATHS: 3
- Texas: 2 This is 0.28% of all cases
- New Mexico: 1 This is 1.35% of all cases
US NATIONAL CASE COUNT: 1,050 (confirmed and suspected)
INTERNATIONAL SPREAD (As of 5/20/2025)
Mexico: 1,649 - 4 fatalities (1 fatality in Sonora)
- Chihuahua, Mexico: 1,537 cases, 3 fatalities, 5 hospitalizations
Canada: 2,272 (+330) (Includes Ontarios outbreak, which began November 2024)
- Ontario, Canada 1,622 (+182), 101 (+18) hospitalizations
- Alberta, Canada 505(+97)
APM Event hosted by the South Wales and West of England Network on 20 May 2025
Speaker: Professor Nira Chamberlain OBE
At the heart of Project Management lies its people. Project success is driven by effective decision-making drawing on the diverse strengths of the whole team. Ensuring project management continues to work on improving its levels of diversity and inclusion is key to ensuring that it reflects wider society, bringing in new talent from all backgrounds to develop a stronger profession with a broad range of voices. APM Salary and Market Trends Survey 2023 Chapter 3.
In this talk, held on 20 May 2025, Professor Nira Chamberlain showed the insight gained from treating Equality, Diversity & Inclusion as a pure scientific problem and its relevance to project management.
What is Diversity? What is Inclusion? What is Equality? What are the differences between these three terms? Do we measure Equality, Diversity & Inclusion (EDI) the same or should we measure them differently? What impact and relevance will this on the project management community? 油
In 2021, an All-Party Parliamentary Group (APPG) investigating Diversity in STEM concluded that the way we measure EDI does not reflect the lived experience of underrepresented groups. In 2024 the APPG started a formal investigation into the issue. This may impact the way APM and other organisations measure EDI moving forward.
https://www.apm.org.uk/news/project-management-teams-the-science-of-equality-diversity-and-inclusion/
際際滷s from a Doctoral Virtual Information Session presented by staff and faculty of Capitol Technology University. Covers program details, admissions, tuition, financial aid and other information needed to consider earning a doctorate from Capitol. Presented May 18, 2025.
Automated Actions (Automation) in the Odoo 18Celine George
油
In this slide, well discuss the automated actions in the Odoo 18. Automated actions in Odoo 18 enable users to set predefined actions triggered automatically by specified conditions or events.
Dastur_ul_Amal under Jahangir Key Features.pptxomorfaruqkazi
油
Dastur_ul_Amal under Jahangir Key Features
The Dastur-ul-Amal (or Dasturul Amal) of Emperor Jahangir is a key administrative document from the Mughal period, particularly relevant during Jahangirs reign (16051627). The term "Dastur-ul-Amal" broadly translates to "manual of procedures" or "regulations for administration", and in Jahangirs context, it refers to his set of governance principles, administrative norms, and regulations for court officials and provincial administration.
How to Manage Allow Ship Later for Sold Product in odoo Point of SaleCeline George
油
The "Allow Ship Later for Sold Product" feature in Odoo Point of Sale (POS) allows businesses to sell products without requiring immediate delivery. This option gives customers the flexibility to purchase an item and have it shipped at a later date.
2. 2
IntrodctionIntrodction
In order to illustration agile process in a bit more
detail, Ill provide you with an overview of
Extreme Programming.
XP motto: embrace change means to accept
the change
XP values
XP process
Pair programming
Industrial XP
3. 3
Embrace changeEmbrace change
In traditional software life cycle models, the cost of
changing a program rises exponentially over time
A key assumption of XP is that the cost of changing a
program can be hold mostly constant over time
XP is a lightweight (agile) process:
Embrace change:
1. Design and redesign, code and test frequently, keep the
customer involved.
2. Deliver software to the customer in short time.
3. Eliminate defects early, thus reducing costs.
4. 4
XP ValuesXP Values
C - Communication
S - Simplicity
F - Feedback
C - Courage
R - Respect
XPvaluesXPvalues
5. XP ValuesXP Values continuecontinue
Communication:
Communication between software engineer and other stack
holders.
Collaboration between customer and developer.
Feedback:
It is derived from three sources:
1. Software it self
2. Customer
3. Other Team-members
5
XPvaluesXPvalues
6. 6
XP ValuesXP Values continuecontinue
Simplicity:
XP should be very simple.
XP Restricts developers to design only for immediate needs
rather than consider feature needs.
Courage:
XP practice demands for courage.
A better word is Discipline.
Agile XP must have discipline to design for todays
generation.
XPvaluesXPvalues
7. 7
XP ValuesXP Values continuecontinue
Respect:
Agile team includes or indicates respect among it members,
between other stack holders and team members, and
indirectly for the software itself.
XPvaluesXPvalues
8. 8
XP ProcessXP Process continuecontinue
P - Planning
D - Design
C - Code
T - Test
XPProcessXPProcess
10. XP ProcessXP Process continuecontinue
Planning:
It begins with listening a requirement gathering activity that
enables technical member of XP team.
Listening leads to the creation of a set of series that
describe required output.
Design:
XP design follows the KISS principles.
KISS means Keep油It油Simple,油Stupid!
A simple design is always performed over a more complex
representation.
10
XPProcessXPProcess
11. 11
XP ProcessXP Process continuecontinue
Coding:
After Planning & Design this process is occurs.
Here member of team will generate the code for the system as
per requirement of the customer.
Testing:
Here the code which was created in above step is being tested
by the another member of the agile team.
If there is any problem in the coding that person will solve the
problem.
XPProcessXPProcess
12. 12
Pair programmingPair programming
Two programmers work
together at one machine
Driver enters code, while
navigator checks it
Periodically switch roles
XPPracticesXPPractices
Research results:
Pair programming increases productivity.
Higher quality code (15% fewer defects) in about half the time (58%).
Williams, L., Kessler, R., Cunningham, W., & Jeffries, R. Strengthening
the case for pair programming.
Requires proximity in lab or work environment.
13. IXP:IXP: IIndustrial endustrial eXXtremetreme
PProgrammingrogramming
IXP incorporates six new practices that are designed to
help ensure that an XP Project works successfully in a
large organization.
1. Readiness Assessment
2. Project Community
3. Project Chartering
4. Test-driven Management
5. Retrospectives
6. Continuous Learning 13
IXP
14. IXPIXP continuecontinue
1.Readiness Assessment:
An appropriate development environment exist to support
IXP.
The team will be populated by the proper set of
stakeholders.
The organization has a distinct quality program and support
continuous improvement.
The organizational culture will support the new value of agile
team.
The border project community will be populated
appropriately.
14
IXP
15. IXPIXP continuecontinue
2. Project Community:
Classic XP suggests that the right people be used to
populate the agile team to ensure success.
When XP is to be applied for significant project in a large
organization, the concept of the team should be clear in the
community.
The community contains legal staff, quality auditors, and
many more.
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16. 3. Project Chartering:
The IXP team determine the future goals and objective of
the project.
They also examines the context of project to determine how
it extends or replace the existing systems or process.
4. Test-driven Management:
Test-driven management establishes a series of measurable
destinations and then defines the mechanisms for
determining whether or not these destinations have been
reached.
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IXPIXP continuecontinue
IXP
17. IXPIXP continuecontinue
5. Retrospectives:
An IXP team conducts a specialized technical review after a
software increment is delivered.
The intent of retrospective is to improve the IXP process.
6. Continuous Learning:
Learning is the vital part of continuous process
improvement, members of the XP team are encouraged to
learn the new methods and techniques that can lead to a
higher quality product.
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