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Justin Segler
T: 214.674.7200 E: justin@djsegler.com
Education The University of Texas at Austin 2014-
Bachelor of Science in Computer Science
Minors in Human Computer Interaction and Information Security
3D Modeling Portfolio: www.djsegler.com/justin
GPA: 3.58
Expected Graduation: 2018
Skills  Proficient in Java, HTML5, CSS, Javascript, 3D modelling
 Exposure to C#, C, Python, Bash Scripting
 Experience with Linux, Mac OSX, Oculus Rift, Leap Motion, Photoshop, Blender 3D, Unity, Unreal
Work Experience Credera Internship 2015
 Interned as an IT consultant and web developer to help create and re-
platform a website for the major clothing retailer Buckle which serves
millions of customers each day (www.buckle.com)
 In charge of coding up the home, catalog, and product pages as well
as their respective front end elements
 Led development on the wish-list service which enables customers to
tag items they like and add them to a list maintained by browser
cookies
Research at The TACC Visualization Lab (Texas Advanced Computing Center) 2015-
 Developer for the Oculus Rift, enhancing the virtual reality experience
by creating realistic environments and 3D models using Unity / Blender
3D and Javascript, C#, and Python scripting
 Experience with both visually and technically intensive projects, from
developing user front ends for various applications to creating a Python
program that mines the top friends interacting with your Facebook
profile
Projects  Immersive Journalism (TACC)
- In correlation with the School of Journalism, we are developing an extension to Unity that enables
journalists to create 360 panoramic scenes for virtual reality story-telling to be distributed and used
by companies such as the Washington Post, NBC, and The Daily Texan
- Akin to how Wordpress allows journalists to write and edit text articles, the Immersive Journalism
project allows journalists to create and edit 360 panoramic scenes without having to manage the
complexities of Unity, black-boxing these complexities behind an organized user interface
- Leads development on front end application and is working to develop a seamless
dependencies installation process for the application for when it is released using Node and web
development languages
 Jive (personal)
- Working on an iOS application that expands upon the Spotify framework to allow a group of
friends to together create a playlist which can be seen and edited from multiple devices
simultaneously rather than being constrained to a single device
- Made to be used on road trips and house parties, the Jive application allows multiple users to
add songs to a hosts playlist and to vote out existing songs on the playlist from multiple phones,
ultimately creating an easier way for groups to listen to the music they want together
 What Jane Saw (TACC)
- Lead Unity developer on the What Jane Saw project which aims to recreate a British museum
from the early 19th century described by Jane Austen in virtual reality for the Oculus Rift and Leap
Motion sensor
- Currently heading up the process of modeling various historically accurate avatars in Blender and
DAZ 3D to be imported into the scene which will eventually track and interact with the user in the
virtual space
Coursework  Big Data Programming (CS 378) - current
 Cryptography (CS 346) - current
 Operating Systems (CS 439) - completed
 Data Structures (CS 314) - completed

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Justin Segler Resume

  • 1. Justin Segler T: 214.674.7200 E: justin@djsegler.com Education The University of Texas at Austin 2014- Bachelor of Science in Computer Science Minors in Human Computer Interaction and Information Security 3D Modeling Portfolio: www.djsegler.com/justin GPA: 3.58 Expected Graduation: 2018 Skills Proficient in Java, HTML5, CSS, Javascript, 3D modelling Exposure to C#, C, Python, Bash Scripting Experience with Linux, Mac OSX, Oculus Rift, Leap Motion, Photoshop, Blender 3D, Unity, Unreal Work Experience Credera Internship 2015 Interned as an IT consultant and web developer to help create and re- platform a website for the major clothing retailer Buckle which serves millions of customers each day (www.buckle.com) In charge of coding up the home, catalog, and product pages as well as their respective front end elements Led development on the wish-list service which enables customers to tag items they like and add them to a list maintained by browser cookies Research at The TACC Visualization Lab (Texas Advanced Computing Center) 2015- Developer for the Oculus Rift, enhancing the virtual reality experience by creating realistic environments and 3D models using Unity / Blender 3D and Javascript, C#, and Python scripting Experience with both visually and technically intensive projects, from developing user front ends for various applications to creating a Python program that mines the top friends interacting with your Facebook profile Projects Immersive Journalism (TACC) - In correlation with the School of Journalism, we are developing an extension to Unity that enables journalists to create 360 panoramic scenes for virtual reality story-telling to be distributed and used by companies such as the Washington Post, NBC, and The Daily Texan - Akin to how Wordpress allows journalists to write and edit text articles, the Immersive Journalism project allows journalists to create and edit 360 panoramic scenes without having to manage the complexities of Unity, black-boxing these complexities behind an organized user interface - Leads development on front end application and is working to develop a seamless dependencies installation process for the application for when it is released using Node and web development languages Jive (personal) - Working on an iOS application that expands upon the Spotify framework to allow a group of friends to together create a playlist which can be seen and edited from multiple devices simultaneously rather than being constrained to a single device - Made to be used on road trips and house parties, the Jive application allows multiple users to add songs to a hosts playlist and to vote out existing songs on the playlist from multiple phones, ultimately creating an easier way for groups to listen to the music they want together What Jane Saw (TACC) - Lead Unity developer on the What Jane Saw project which aims to recreate a British museum from the early 19th century described by Jane Austen in virtual reality for the Oculus Rift and Leap Motion sensor - Currently heading up the process of modeling various historically accurate avatars in Blender and DAZ 3D to be imported into the scene which will eventually track and interact with the user in the virtual space Coursework Big Data Programming (CS 378) - current Cryptography (CS 346) - current Operating Systems (CS 439) - completed Data Structures (CS 314) - completed