Serious Games Interactive
162
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Personal Information
Organization / Workplace
Copenhagen Area, Capital Region, Denmark Denmark
Industry
Technology / Software / Internet
Website
About
Uniquely positioned award-winning professional who harness the potential of game mechanis and game techology for learning, communication and training. Core competences include a unique understanding of user interaction, educational game design, technical realities and commercial sense.
Has for +15 years worked with a strong international focus developing several projects setting new standards for serious games resulting in measurable results and long-term relationships.
Clients include Maersk, Lego, Siemens Wind Power, British American Tobacco, Adam Opel AG, Danish National Museum and Oxford University Press.
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serious games
edutainment
game-based learning
games
learning games
education
learning
gamification
elearning
games-for-change
marketing
facebook
advertainment
online educa
survey
teachers
learning gamification
statistics
game-based-learning
apps
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