I work with game developers to get the best out of NVIDIAs GPUs.
Public Presentations:
? 'D3D11 Performance Reloaded' at the Advanced Visual Effects Day GDC 2013
? 'New GPU Features of NVIDIA¡¯s Maxwell Architecture' GeForce Day GDC 2015
Publications:
? 'Blockwise Linear Binary Grids for Fast Ray Casting Operations' - to appear in GPU Pro 6
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