The document discusses empowerment technologies and multimedia content. It defines multimedia as using different types of media like text, images, video and audio to trigger multiple senses. Some examples of multimedia content include videos on YouTube, audio recordings, online games, surveys, educational courseware, podcasts and vodcasts. The document also outlines several fields where multimedia is used, including education to improve learning, entertainment through movies and games, business for marketing, medicine for training and research, mathematics and science to explain complex topics, and government to deliver information.