Personal Information
Organization / Workplace
San Francisco Bay Area United States
Occupation
Senior Staff Software Engineer at Google
Industry
Technology / Software / Internet
Website
About
Manager/lead of the Android Graphics team at Google. The team is responsible for the lower layers of the graphics stack including Vulkan, OpenGL ES, SurfaceFlinger and Hardware Composer.
Prior to this, I was the tech lead/manager for the Android UI toolkit team. I wrote the OpenGL rendering pipeline used to hardware accelerate all Android applications. I've worked on Android since before its first public release and I have done many other things that are still in your phones and SDKs.
Contact Details
Tags
android
tablet
honeycomb
30
hardware
opengl
2d
canvas
acceleration
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