ºÝºÝߣshows by User: JamesKelway / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: JamesKelway / Fri, 25 Feb 2011 03:51:24 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: JamesKelway Creating value with UXBASIS - Copenhagen Business School /slideshow/uxbasis-cbs-public/7054832 uxbasiscbspublic-110225035142-phpapp01
Presentation given to Information Management students at Copenhagen Business School. Detailing recent events about the changing digital landscape]]>

Presentation given to Information Management students at Copenhagen Business School. Detailing recent events about the changing digital landscape]]>
Fri, 25 Feb 2011 03:51:24 GMT /slideshow/uxbasis-cbs-public/7054832 JamesKelway@slideshare.net(JamesKelway) Creating value with UXBASIS - Copenhagen Business School JamesKelway Presentation given to Information Management students at Copenhagen Business School. Detailing recent events about the changing digital landscape <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/uxbasiscbspublic-110225035142-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presentation given to Information Management students at Copenhagen Business School. Detailing recent events about the changing digital landscape
Creating value with UXBASIS - Copenhagen Business School from James Kelway
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Copenhagen ITU 2010 UXBASIS and concept development /slideshow/copenhagen-itu-2010-uxbasis-and-concept-development/6049447 uxbasisitupublic-101206082805-phpapp01
In December 2010 Copenhagen's IT University requested a talk about UXBASIS and how the process could fit within concept development of digital products. This presentation formed the basis of the talk. Some slides have been removed to maintain client confidentiality.]]>

In December 2010 Copenhagen's IT University requested a talk about UXBASIS and how the process could fit within concept development of digital products. This presentation formed the basis of the talk. Some slides have been removed to maintain client confidentiality.]]>
Mon, 06 Dec 2010 08:28:00 GMT /slideshow/copenhagen-itu-2010-uxbasis-and-concept-development/6049447 JamesKelway@slideshare.net(JamesKelway) Copenhagen ITU 2010 UXBASIS and concept development JamesKelway In December 2010 Copenhagen's IT University requested a talk about UXBASIS and how the process could fit within concept development of digital products. This presentation formed the basis of the talk. Some slides have been removed to maintain client confidentiality. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/uxbasisitupublic-101206082805-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> In December 2010 Copenhagen&#39;s IT University requested a talk about UXBASIS and how the process could fit within concept development of digital products. This presentation formed the basis of the talk. Some slides have been removed to maintain client confidentiality.
Copenhagen ITU 2010 UXBASIS and concept development from James Kelway
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UXBASIS – Getting UX integrated /slideshow/uxbasis-getting-ux-integrated/4516741 uxbasisusercentreddeliveryfocussedpub-100616081153-phpapp02
UX BASIS is a process and a set of tools to help your organization engage with your users through the online products that you develop. By building an experience around the user, it will enable you to answer their needs whilst ensuring the needs of your business are also fulfilled. Evidence based design creates a greater value for your business and also encourages collaboration between your teams and results in knowledge sharing between individuals. This talk was given at a meeting of web project managers (organised by J.Boye) in May 2010. ]]>

UX BASIS is a process and a set of tools to help your organization engage with your users through the online products that you develop. By building an experience around the user, it will enable you to answer their needs whilst ensuring the needs of your business are also fulfilled. Evidence based design creates a greater value for your business and also encourages collaboration between your teams and results in knowledge sharing between individuals. This talk was given at a meeting of web project managers (organised by J.Boye) in May 2010. ]]>
Wed, 16 Jun 2010 08:11:39 GMT /slideshow/uxbasis-getting-ux-integrated/4516741 JamesKelway@slideshare.net(JamesKelway) UXBASIS – Getting UX integrated JamesKelway UX BASIS is a process and a set of tools to help your organization engage with your users through the online products that you develop. By building an experience around the user, it will enable you to answer their needs whilst ensuring the needs of your business are also fulfilled. Evidence based design creates a greater value for your business and also encourages collaboration between your teams and results in knowledge sharing between individuals. This talk was given at a meeting of web project managers (organised by J.Boye) in May 2010. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/uxbasisusercentreddeliveryfocussedpub-100616081153-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> UX BASIS is a process and a set of tools to help your organization engage with your users through the online products that you develop. By building an experience around the user, it will enable you to answer their needs whilst ensuring the needs of your business are also fulfilled. Evidence based design creates a greater value for your business and also encourages collaboration between your teams and results in knowledge sharing between individuals. This talk was given at a meeting of web project managers (organised by J.Boye) in May 2010.
UXBASIS – Getting UX integrated from James Kelway
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Social Media in marketing and communications /slideshow/social-media-in-marketing-and-communications/1918591 cusersjkdesktopsocialmediapresentationdipresentationslideshare-090828033527-phpapp02
A talk (with audio - allow for stream time!) for the Danish Industry's network for marketing and communications leaders about social media and the impact on their business.]]>

A talk (with audio - allow for stream time!) for the Danish Industry's network for marketing and communications leaders about social media and the impact on their business.]]>
Fri, 28 Aug 2009 03:35:17 GMT /slideshow/social-media-in-marketing-and-communications/1918591 JamesKelway@slideshare.net(JamesKelway) Social Media in marketing and communications JamesKelway A talk (with audio - allow for stream time!) for the Danish Industry's network for marketing and communications leaders about social media and the impact on their business. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/cusersjkdesktopsocialmediapresentationdipresentationslideshare-090828033527-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A talk (with audio - allow for stream time!) for the Danish Industry&#39;s network for marketing and communications leaders about social media and the impact on their business.
Social Media in marketing and communications from James Kelway
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Usability is dead... /slideshow/usability-is-dead-1602708/1602708 sigchifinalslideshare-090618064115-phpapp01
UX is not just about building huge coherent web architectures. We have become digital nomads - building tents, rather than building houses, in environments that suit our needs. People no longer inhabit worlds built by designers, but in worlds built by themselves. Increasingly it is about building applications and understanding how applications interact with each other and their embedded environment. It is about forging relevant links with technologies that are appropriate. Relevance has surpassed usability as the most important factor of web strategy and web design. Context defines how usable your experience needs to be, and we are steadily moving from interface design to concept design...IA and UX has for many years looked at the web in a traditional one way communications paradigm, where it is all about conveying a message to the end user. But the Internet is NOT the new newspaper, the new radio or the new television. The web is actually not a medium at all, if anything it is a paradigm of interaction. It is something completely different which as a discipline we need to demonstrate with an open approach to our design work, that is documented, shared and refined. Those involved in the field must realize that usability is becoming more bound by context and relevance to individual needs, it cannot be merely prescriptive.]]>

UX is not just about building huge coherent web architectures. We have become digital nomads - building tents, rather than building houses, in environments that suit our needs. People no longer inhabit worlds built by designers, but in worlds built by themselves. Increasingly it is about building applications and understanding how applications interact with each other and their embedded environment. It is about forging relevant links with technologies that are appropriate. Relevance has surpassed usability as the most important factor of web strategy and web design. Context defines how usable your experience needs to be, and we are steadily moving from interface design to concept design...IA and UX has for many years looked at the web in a traditional one way communications paradigm, where it is all about conveying a message to the end user. But the Internet is NOT the new newspaper, the new radio or the new television. The web is actually not a medium at all, if anything it is a paradigm of interaction. It is something completely different which as a discipline we need to demonstrate with an open approach to our design work, that is documented, shared and refined. Those involved in the field must realize that usability is becoming more bound by context and relevance to individual needs, it cannot be merely prescriptive.]]>
Thu, 18 Jun 2009 06:41:09 GMT /slideshow/usability-is-dead-1602708/1602708 JamesKelway@slideshare.net(JamesKelway) Usability is dead... JamesKelway UX is not just about building huge coherent web architectures. We have become digital nomads - building tents, rather than building houses, in environments that suit our needs. People no longer inhabit worlds built by designers, but in worlds built by themselves. Increasingly it is about building applications and understanding how applications interact with each other and their embedded environment. It is about forging relevant links with technologies that are appropriate. Relevance has surpassed usability as the most important factor of web strategy and web design. Context defines how usable your experience needs to be, and we are steadily moving from interface design to concept design...IA and UX has for many years looked at the web in a traditional one way communications paradigm, where it is all about conveying a message to the end user. But the Internet is NOT the new newspaper, the new radio or the new television. The web is actually not a medium at all, if anything it is a paradigm of interaction. It is something completely different which as a discipline we need to demonstrate with an open approach to our design work, that is documented, shared and refined. Those involved in the field must realize that usability is becoming more bound by context and relevance to individual needs, it cannot be merely prescriptive. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/sigchifinalslideshare-090618064115-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> UX is not just about building huge coherent web architectures. We have become digital nomads - building tents, rather than building houses, in environments that suit our needs. People no longer inhabit worlds built by designers, but in worlds built by themselves. Increasingly it is about building applications and understanding how applications interact with each other and their embedded environment. It is about forging relevant links with technologies that are appropriate. Relevance has surpassed usability as the most important factor of web strategy and web design. Context defines how usable your experience needs to be, and we are steadily moving from interface design to concept design...IA and UX has for many years looked at the web in a traditional one way communications paradigm, where it is all about conveying a message to the end user. But the Internet is NOT the new newspaper, the new radio or the new television. The web is actually not a medium at all, if anything it is a paradigm of interaction. It is something completely different which as a discipline we need to demonstrate with an open approach to our design work, that is documented, shared and refined. Those involved in the field must realize that usability is becoming more bound by context and relevance to individual needs, it cannot be merely prescriptive.
Usability is dead... from James Kelway
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