ºÝºÝߣshows by User: WorldofKnight / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: WorldofKnight / Tue, 28 Aug 2018 16:16:14 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: WorldofKnight Winter school 2012 /slideshow/winter-school-2012-111955817/111955817 winterschool2012-180828161614
ºÝºÝߣs form 2012 covering - Getting the right insights at the right time, Research in a vacuum, Going leaner, Going Deeper, Socialising findings, Forensics over proof, Focus on impact, Focus on extremes and finally the experience design framework ]]>

ºÝºÝߣs form 2012 covering - Getting the right insights at the right time, Research in a vacuum, Going leaner, Going Deeper, Socialising findings, Forensics over proof, Focus on impact, Focus on extremes and finally the experience design framework ]]>
Tue, 28 Aug 2018 16:16:14 GMT /slideshow/winter-school-2012-111955817/111955817 WorldofKnight@slideshare.net(WorldofKnight) Winter school 2012 WorldofKnight ºÝºÝߣs form 2012 covering - Getting the right insights at the right time, Research in a vacuum, Going leaner, Going Deeper, Socialising findings, Forensics over proof, Focus on impact, Focus on extremes and finally the experience design framework <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/winterschool2012-180828161614-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> ºÝºÝߣs form 2012 covering - Getting the right insights at the right time, Research in a vacuum, Going leaner, Going Deeper, Socialising findings, Forensics over proof, Focus on impact, Focus on extremes and finally the experience design framework
Winter school 2012 from John Knight
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What Designers Do /slideshow/what-designers-do/111937614 scripting-180828135848
From 2010 and updated 2018 - an overview of design as a function of consumption]]>

From 2010 and updated 2018 - an overview of design as a function of consumption]]>
Tue, 28 Aug 2018 13:58:48 GMT /slideshow/what-designers-do/111937614 WorldofKnight@slideshare.net(WorldofKnight) What Designers Do WorldofKnight From 2010 and updated 2018 - an overview of design as a function of consumption <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/scripting-180828135848-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> From 2010 and updated 2018 - an overview of design as a function of consumption
What Designers Do from John Knight
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UX - Competency Framework - Update with additional data /slideshow/ux-competency-framework-update-with-additional-data/81660518 ucl-uxcompetencyupdate-171106135549
Additional data from original research and workshop added to original on UX Skills and Competency Framework]]>

Additional data from original research and workshop added to original on UX Skills and Competency Framework]]>
Mon, 06 Nov 2017 13:55:49 GMT /slideshow/ux-competency-framework-update-with-additional-data/81660518 WorldofKnight@slideshare.net(WorldofKnight) UX - Competency Framework - Update with additional data WorldofKnight Additional data from original research and workshop added to original on UX Skills and Competency Framework <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ucl-uxcompetencyupdate-171106135549-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Additional data from original research and workshop added to original on UX Skills and Competency Framework
UX - Competency Framework - Update with additional data from John Knight
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Aesthetics of the artificial /slideshow/aesthetics-of-the-artificial/75227428 aestheticsoftheartificial-170420104110
A review of digital arts in the context of critical design]]>

A review of digital arts in the context of critical design]]>
Thu, 20 Apr 2017 10:41:10 GMT /slideshow/aesthetics-of-the-artificial/75227428 WorldofKnight@slideshare.net(WorldofKnight) Aesthetics of the artificial WorldofKnight A review of digital arts in the context of critical design <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/aestheticsoftheartificial-170420104110-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A review of digital arts in the context of critical design
Aesthetics of the artificial from John Knight
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Post ux /slideshow/post-ux/68193502 postux-161104141310
The end of UX and emergence of Design Science]]>

The end of UX and emergence of Design Science]]>
Fri, 04 Nov 2016 14:13:10 GMT /slideshow/post-ux/68193502 WorldofKnight@slideshare.net(WorldofKnight) Post ux WorldofKnight The end of UX and emergence of Design Science <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/postux-161104141310-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The end of UX and emergence of Design Science
Post ux from John Knight
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The Design Science Manifesto /slideshow/the-design-science-manifesto/60291690 designscience1-160331160649
Design (especially in highly technical sectors) is at a crossroads, with traditional boundaries breaking and new fields opening, our profession needs to address: The democratisation of design The growth of design automation The merging of related disciplines In essence: WE NEED BETTER DESIGN Design Automation https://medium.com/@worldofknight/the-design-science-manifesto-2-design-automation-522493d5f151#.fc9asvdoh Design Democratisation https://medium.com/@worldofknight/ux-is-dead-long-live-design-ergonomics-c6bdd1fe6abe#.kbsmj8zfk ]]>

Design (especially in highly technical sectors) is at a crossroads, with traditional boundaries breaking and new fields opening, our profession needs to address: The democratisation of design The growth of design automation The merging of related disciplines In essence: WE NEED BETTER DESIGN Design Automation https://medium.com/@worldofknight/the-design-science-manifesto-2-design-automation-522493d5f151#.fc9asvdoh Design Democratisation https://medium.com/@worldofknight/ux-is-dead-long-live-design-ergonomics-c6bdd1fe6abe#.kbsmj8zfk ]]>
Thu, 31 Mar 2016 16:06:49 GMT /slideshow/the-design-science-manifesto/60291690 WorldofKnight@slideshare.net(WorldofKnight) The Design Science Manifesto WorldofKnight Design (especially in highly technical sectors) is at a crossroads, with traditional boundaries breaking and new fields opening, our profession needs to address: The democratisation of design The growth of design automation The merging of related disciplines In essence: WE NEED BETTER DESIGN Design Automation https://medium.com/@worldofknight/the-design-science-manifesto-2-design-automation-522493d5f151#.fc9asvdoh Design Democratisation https://medium.com/@worldofknight/ux-is-dead-long-live-design-ergonomics-c6bdd1fe6abe#.kbsmj8zfk <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/designscience1-160331160649-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Design (especially in highly technical sectors) is at a crossroads, with traditional boundaries breaking and new fields opening, our profession needs to address: The democratisation of design The growth of design automation The merging of related disciplines In essence: WE NEED BETTER DESIGN Design Automation https://medium.com/@worldofknight/the-design-science-manifesto-2-design-automation-522493d5f151#.fc9asvdoh Design Democratisation https://medium.com/@worldofknight/ux-is-dead-long-live-design-ergonomics-c6bdd1fe6abe#.kbsmj8zfk
The Design Science Manifesto from John Knight
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10 Digital Trends that will define 2016 by @ServiceDesign_ /slideshow/service-design-trends-for-2016-from-servicedesign/56551102 sdt-151230124714
Key insights for the next year in digital from a service design perspective. 1 - Workforce automation 2 - Cash Cannibalization 3 - Micro Customer Co-creation 4 - Mind the service gap 5 - Enterprise is where the action is 6 - Security appeal 7 - Vanilla adoption 8 - UX Commoditisation 9 - Service Design 10 - True insight]]>

Key insights for the next year in digital from a service design perspective. 1 - Workforce automation 2 - Cash Cannibalization 3 - Micro Customer Co-creation 4 - Mind the service gap 5 - Enterprise is where the action is 6 - Security appeal 7 - Vanilla adoption 8 - UX Commoditisation 9 - Service Design 10 - True insight]]>
Wed, 30 Dec 2015 12:47:14 GMT /slideshow/service-design-trends-for-2016-from-servicedesign/56551102 WorldofKnight@slideshare.net(WorldofKnight) 10 Digital Trends that will define 2016 by @ServiceDesign_ WorldofKnight Key insights for the next year in digital from a service design perspective. 1 - Workforce automation 2 - Cash Cannibalization 3 - Micro Customer Co-creation 4 - Mind the service gap 5 - Enterprise is where the action is 6 - Security appeal 7 - Vanilla adoption 8 - UX Commoditisation 9 - Service Design 10 - True insight <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/sdt-151230124714-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Key insights for the next year in digital from a service design perspective. 1 - Workforce automation 2 - Cash Cannibalization 3 - Micro Customer Co-creation 4 - Mind the service gap 5 - Enterprise is where the action is 6 - Security appeal 7 - Vanilla adoption 8 - UX Commoditisation 9 - Service Design 10 - True insight
10 Digital Trends that will define 2016 by @ServiceDesign_ from John Knight
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2 Hour Start-up Innovation Workshop /slideshow/2-hour-creativity-workshop-for-innovation-in-startups/54744334 strategyworkshop-151104173525-lva1-app6892
ºÝºÝߣs for running a two hour group ideation workshop to help generate new ideas, build creativity in teams, plug into the startup culture and accelerate innovation using design thinking techniques.]]>

ºÝºÝߣs for running a two hour group ideation workshop to help generate new ideas, build creativity in teams, plug into the startup culture and accelerate innovation using design thinking techniques.]]>
Wed, 04 Nov 2015 17:35:24 GMT /slideshow/2-hour-creativity-workshop-for-innovation-in-startups/54744334 WorldofKnight@slideshare.net(WorldofKnight) 2 Hour Start-up Innovation Workshop WorldofKnight ºÝºÝߣs for running a two hour group ideation workshop to help generate new ideas, build creativity in teams, plug into the startup culture and accelerate innovation using design thinking techniques. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/strategyworkshop-151104173525-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> ºÝºÝߣs for running a two hour group ideation workshop to help generate new ideas, build creativity in teams, plug into the startup culture and accelerate innovation using design thinking techniques.
2 Hour Start-up Innovation Workshop from John Knight
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HOW TO GENERATE 50 CONCEPTS IN 1 HOUR by DESIGN THINKING /slideshow/how-to-generate-50-concepts-in-1-hour-by-design-thinking/53427076 ideationgames-151001152757-lva1-app6892
Tried and tested design methods to generate innovative breakthrough concepts in digital, service and product marketing, design and optimisation.]]>

Tried and tested design methods to generate innovative breakthrough concepts in digital, service and product marketing, design and optimisation.]]>
Thu, 01 Oct 2015 15:27:57 GMT /slideshow/how-to-generate-50-concepts-in-1-hour-by-design-thinking/53427076 WorldofKnight@slideshare.net(WorldofKnight) HOW TO GENERATE 50 CONCEPTS IN 1 HOUR by DESIGN THINKING WorldofKnight Tried and tested design methods to generate innovative breakthrough concepts in digital, service and product marketing, design and optimisation. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ideationgames-151001152757-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Tried and tested design methods to generate innovative breakthrough concepts in digital, service and product marketing, design and optimisation.
HOW TO GENERATE 50 CONCEPTS IN 1 HOUR by DESIGN THINKING from John Knight
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7 #designgames The Innovation Games: methods to help teams develop breakthrough concepts /slideshow/radical-innovation-33889361/33889361 radicalinnovation-140424042237-phpapp01
Tried and tested methods,based on structured ideation techniques to generate new product and service concepts (RADICALS*) through gaming in small multidisciplinary teams. * Realistic A Design Ideas that Can Lead to innovative Solutions © John Knight, 2014]]>

Tried and tested methods,based on structured ideation techniques to generate new product and service concepts (RADICALS*) through gaming in small multidisciplinary teams. * Realistic A Design Ideas that Can Lead to innovative Solutions © John Knight, 2014]]>
Thu, 24 Apr 2014 04:22:37 GMT /slideshow/radical-innovation-33889361/33889361 WorldofKnight@slideshare.net(WorldofKnight) 7 #designgames The Innovation Games: methods to help teams develop breakthrough concepts WorldofKnight Tried and tested methods,based on structured ideation techniques to generate new product and service concepts (RADICALS*) through gaming in small multidisciplinary teams. * Realistic A Design Ideas that Can Lead to innovative Solutions © John Knight, 2014 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/radicalinnovation-140424042237-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Tried and tested methods,based on structured ideation techniques to generate new product and service concepts (RADICALS*) through gaming in small multidisciplinary teams. * Realistic A Design Ideas that Can Lead to innovative Solutions © John Knight, 2014
7 #designgames The Innovation Games: methods to help teams develop breakthrough concepts from John Knight
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Agile UX Practitioners Survey /slideshow/agile-ux-study/32997690 agileuxstudy-140401124725-phpapp01
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Tue, 01 Apr 2014 12:47:25 GMT /slideshow/agile-ux-study/32997690 WorldofKnight@slideshare.net(WorldofKnight) Agile UX Practitioners Survey WorldofKnight <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/agileuxstudy-140401124725-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Agile UX Practitioners Survey from John Knight
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Design Thinking - Creativity, Manifesting and Ethics /WorldofKnight/design-thinkingsummary designthinkingsummary-140401075759-phpapp02
Presentation covering three aspects of my research - Ethical Design, Agile-creativity and Boundary Objects]]>

Presentation covering three aspects of my research - Ethical Design, Agile-creativity and Boundary Objects]]>
Tue, 01 Apr 2014 07:57:59 GMT /WorldofKnight/design-thinkingsummary WorldofKnight@slideshare.net(WorldofKnight) Design Thinking - Creativity, Manifesting and Ethics WorldofKnight Presentation covering three aspects of my research - Ethical Design, Agile-creativity and Boundary Objects <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/designthinkingsummary-140401075759-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presentation covering three aspects of my research - Ethical Design, Agile-creativity and Boundary Objects
Design Thinking - Creativity, Manifesting and Ethics from John Knight
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#DesignGames - The Shaping Game: a method to help teams scope work and fix the vision. /slideshow/design-talkingpoints/12818044 designtalkingpoints-120506095038-phpapp02
Tried and tested methods, to shape and scope design solutions through gaming in small multidisciplinary teams. © John Knight, 2012 ]]>

Tried and tested methods, to shape and scope design solutions through gaming in small multidisciplinary teams. © John Knight, 2012 ]]>
Sun, 06 May 2012 09:50:36 GMT /slideshow/design-talkingpoints/12818044 WorldofKnight@slideshare.net(WorldofKnight) #DesignGames - The Shaping Game: a method to help teams scope work and fix the vision. WorldofKnight Tried and tested methods, to shape and scope design solutions through gaming in small multidisciplinary teams. © John Knight, 2012 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/designtalkingpoints-120506095038-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Tried and tested methods, to shape and scope design solutions through gaming in small multidisciplinary teams. © John Knight, 2012
#DesignGames - The Shaping Game: a method to help teams scope work and fix the vision. from John Knight
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Mapd knight /slideshow/mapd-knight-8975144/8975144 mapd-knight-110823065820-phpapp01
Research report from my MAPD course at Birmingham Institute of Art and Design. Do not reproduce without the permission of the author.]]>

Research report from my MAPD course at Birmingham Institute of Art and Design. Do not reproduce without the permission of the author.]]>
Tue, 23 Aug 2011 06:58:19 GMT /slideshow/mapd-knight-8975144/8975144 WorldofKnight@slideshare.net(WorldofKnight) Mapd knight WorldofKnight Research report from my MAPD course at Birmingham Institute of Art and Design. Do not reproduce without the permission of the author. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mapd-knight-110823065820-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Research report from my MAPD course at Birmingham Institute of Art and Design. Do not reproduce without the permission of the author.
Mapd knight from John Knight
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Top 10 Usability Myths /slideshow/top-10-usability-myths/8692974 eupa-2-110726082258-phpapp01
Based on an extensive literature review, just when usability was emerging as a business critical function, this presentation summarises research on common misconceptions of usability from 2002.]]>

Based on an extensive literature review, just when usability was emerging as a business critical function, this presentation summarises research on common misconceptions of usability from 2002.]]>
Tue, 26 Jul 2011 08:22:56 GMT /slideshow/top-10-usability-myths/8692974 WorldofKnight@slideshare.net(WorldofKnight) Top 10 Usability Myths WorldofKnight Based on an extensive literature review, just when usability was emerging as a business critical function, this presentation summarises research on common misconceptions of usability from 2002. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/eupa-2-110726082258-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Based on an extensive literature review, just when usability was emerging as a business critical function, this presentation summarises research on common misconceptions of usability from 2002.
Top 10 Usability Myths from John Knight
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Ethical design - communication, empathy & speculation /slideshow/ethical-design-communication-empathy-speculation/8692537 knightethicomp-1-110726072716-phpapp01
Overview of my work on ethical design showing how products and services script or score experiences but that in use improvisation can lead to unanticipated use cases. First presented at the Ethicomp conference in 2005 and then expanded as a journal article in ICES.]]>

Overview of my work on ethical design showing how products and services script or score experiences but that in use improvisation can lead to unanticipated use cases. First presented at the Ethicomp conference in 2005 and then expanded as a journal article in ICES.]]>
Tue, 26 Jul 2011 07:27:12 GMT /slideshow/ethical-design-communication-empathy-speculation/8692537 WorldofKnight@slideshare.net(WorldofKnight) Ethical design - communication, empathy & speculation WorldofKnight Overview of my work on ethical design showing how products and services script or score experiences but that in use improvisation can lead to unanticipated use cases. First presented at the Ethicomp conference in 2005 and then expanded as a journal article in ICES. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/knightethicomp-1-110726072716-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Overview of my work on ethical design showing how products and services script or score experiences but that in use improvisation can lead to unanticipated use cases. First presented at the Ethicomp conference in 2005 and then expanded as a journal article in ICES.
Ethical design - communication, empathy & speculation from John Knight
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What makes an Ikea Product tick? /slideshow/ma-product-design-ikea-product-analysis/8329358 mapd-johnknight-110616111736-phpapp02
This is a presentation of my MA Product Design project for the Product Analysis module at Birmingham Institute of Art and Design. Any copiers note - This work was marked as fail.]]>

This is a presentation of my MA Product Design project for the Product Analysis module at Birmingham Institute of Art and Design. Any copiers note - This work was marked as fail.]]>
Thu, 16 Jun 2011 11:17:33 GMT /slideshow/ma-product-design-ikea-product-analysis/8329358 WorldofKnight@slideshare.net(WorldofKnight) What makes an Ikea Product tick? WorldofKnight This is a presentation of my MA Product Design project for the Product Analysis module at Birmingham Institute of Art and Design. Any copiers note - This work was marked as fail. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mapd-johnknight-110616111736-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is a presentation of my MA Product Design project for the Product Analysis module at Birmingham Institute of Art and Design. Any copiers note - This work was marked as fail.
What makes an Ikea Product tick? from John Knight
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Standards - Love 8878 /WorldofKnight/standards-love-8878 standards2-110526092752-phpapp01
A short presentation for Head London on standards and introduction to BS 8878 - the new Accessibility Standard.]]>

A short presentation for Head London on standards and introduction to BS 8878 - the new Accessibility Standard.]]>
Thu, 26 May 2011 09:27:47 GMT /WorldofKnight/standards-love-8878 WorldofKnight@slideshare.net(WorldofKnight) Standards - Love 8878 WorldofKnight A short presentation for Head London on standards and introduction to BS 8878 - the new Accessibility Standard. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/standards2-110526092752-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A short presentation for Head London on standards and introduction to BS 8878 - the new Accessibility Standard.
Standards - Love 8878 from John Knight
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https://cdn.slidesharecdn.com/profile-photo-WorldofKnight-48x48.jpg?cb=1709633616 Entirely personal views on #DesignScience #Ergonomie #NewWaveUX Making sketchy futurstic stuff with paper, pencils, humans and binary since 1964 PhD @aaltoARTS www.john-knight.com https://cdn.slidesharecdn.com/ss_thumbnails/winterschool2012-180828161614-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/winter-school-2012-111955817/111955817 Winter school 2012 https://cdn.slidesharecdn.com/ss_thumbnails/scripting-180828135848-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/what-designers-do/111937614 What Designers Do https://cdn.slidesharecdn.com/ss_thumbnails/ucl-uxcompetencyupdate-171106135549-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/ux-competency-framework-update-with-additional-data/81660518 UX - Competency Framew...