Etech09:Japanese Tech Culture - Demystifying the Japanese weird toys and tools-Fumi Yamazaki
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The document summarizes Japanese weird toys and tools as well as emerging technologies like augmented reality. It discusses traditional karakuri dolls from the 17th century that inspired modern robots. It also covers virtual characters like Hatsune Miku that gained popularity through music and fan-created videos. The document highlights NicoNicoDouga, a video sharing website where users uploaded creative 3D videos using Miku Miku Dance software. It concludes with the history and examples of augmented reality technology developed in Japan.
1. Cyworld started in 1999 as a virtual community for Korean students and grew rapidly.
2. In 2003, it was acquired by SK Telecom which helped expand its user base and connect to mobile services.
3. After the acquisition, Cyworld focused on expanding revenue streams like paid virtual items, mobile services, and advertising.
We Are Social's comprehensive new Digital in 2016 report presents internet, social media, and mobile usage statistics and trends from all over the world. It contains more than 500 infographics, including global data snapshots, regional overviews, and in-depth profiles of the digital landscapes in 30 of the world's key economies. For a more insightful analysis of the numbers contained in this report, please visit http://bit.ly/DSM2016ES.
A study for emotion search, inference, technology, service based on context a...JM code group
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A brief overview
Technology
CASE STUDY
Service
Interdisciplinary study and research
Q&A
1. Cyworld started in 1999 as a virtual community for Korean students and grew rapidly.
2. In 2003, it was acquired by SK Telecom which helped expand its user base and connect to mobile services.
3. After the acquisition, Cyworld focused on expanding revenue streams like paid virtual items, mobile services, and advertising.
We Are Social's comprehensive new Digital in 2016 report presents internet, social media, and mobile usage statistics and trends from all over the world. It contains more than 500 infographics, including global data snapshots, regional overviews, and in-depth profiles of the digital landscapes in 30 of the world's key economies. For a more insightful analysis of the numbers contained in this report, please visit http://bit.ly/DSM2016ES.
A study for emotion search, inference, technology, service based on context a...JM code group
?
???? ??? ?? ?? ? ?? ??? ???? ?? ??[A study for emotion search, inference, technology, service based on context awareness] 2009. 11. 06. 16:10-16:40(15-20? ??, 10-15? ????)
???? : ?????? ? ??? ???
?? ?? : ???????? ???????
A brief overview
Technology
CASE STUDY
Service
Interdisciplinary study and research
Q&A