Most human interactions are driven by the need for communication. As technology has advanced, interactions can now occur over distance through the internet to fulfill human requirements for healthcare, entertainment, and learning regardless of physical location. Early examples of technology enabling human-human interaction included arcade games like Pac-Man and Space Invaders, while more recent examples shown were the technologies presented in Minority Report and the first iPhone launch.
This document discusses the design of a self-checkout machine interface. It presents final design concepts for a self-checkout machine, including physical interface elements. The document concludes by thanking the audience for listening to the presentation on the self-checkout machine design.
This document discusses the design of a self-checkout machine interface. It presents final design concepts for a self-checkout machine, including physical interface elements. The document concludes by thanking the audience for listening to the presentation on the self-checkout machine design.