This document provides instructions for drawing the average adult human head using basic facial proportions and a grid system. It describes drawing an oval shape and then overlaying a light grid to help place the facial features, which are generally half way between other distinguishing points. Key steps include sketching the eyes on the center line, nose below, and mouth in between, then refining features like eyebrows, nose shape, mouth details, and adding hair, neck and shoulders. Final tips suggest shading, proportions, and realism to complete the portrait.
Portraits drawn while my kids nap. The document provides guidance on selecting good photographs to work from when drawing portraits, including ensuring the image is in focus, large enough, and has clear facial features and contrast. It also emphasizes observing and drawing what you see in the photograph accurately rather than altering features. Basic anatomical proportions and measurements for portraits are described to help artists get proportions correct, including dividing the head and face into sections and using eye placement to guide other facial features. Rendering details like eyes, nose, mouth, and facial contours with value and shadow rather than outlines is emphasized for realistic portraits.
- When drawing a portrait, the width of the head is two-thirds of its height when viewed straight on and seven-eighths of the height when viewed in profile.
- The face can be divided into four equal sections with features falling along these lines, such as the eyes in the middle section.
- Details like eye shape, placement of features, and use of values to render light and shadow are important for accurate portrayal.
This document provides instructions for drawing a 3/4 view portrait in 10 steps: 1) Choose the angled position of the face, 2) Draw the basic facial outline, 3) Draw curved center lines for the nose and eyes, 4) Place the eyes using measurements from the center lines, 5) Draw the eyebrows and nose arch, 6) Draw lines to determine mouth width and shape, 7) Draw the ear using measurements from the eyebrows and nose, 8) Draw the neck, 9) Add detail lines for features, and 10) Observe common shadow areas. It emphasizes the importance of careful observation over rules when drawing portraits.
This interactive presentation was developed to help art students learn and apply the basics of portraiture. Users are guided step-by-step through the entire process of drawing a human portrait. Afterward, students are asked to submit a drawing for review. Students will apply this new knowledge to drawing portraits of subjects such as Great Americans, Great Artists, Gods of Mythology, etc.
The art of drawing cartoon face is often about exaggeration. Do Practice of drawing different face shapes and fitting the features into the shape you created. Here are 7 Steps To Draw a Cartoon Face For Beginners
This document provides a step-by-step tutorial for drawing the human face, beginning with an egg shape and adding features like eyes, nose, mouth, ears and hair. It instructs to first draw vertical and horizontal center lines on the egg shape and place features in relation to these guide lines. Key steps include drawing almond shaped eyes spaced an eye-width apart, placing the nose an eye-length below the center, and using dotted guide lines to correctly place the mouth. The document emphasizes careful observation of proportions and unique details for an accurate likeness.
Gmail final fashion - how to draw a fashion figureKorts & Knight
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The document is a 10 step tutorial for drawing a fashion figure. It begins with establishing a center line and marking proportional sections for the figure. It then guides the reader through placing basic shapes for the head, spine, shoulders, hips, hands, arms, legs and feet to form a stick figure framework. Additional steps flesh out the figure with ovals, define facial features, and add clothing and hair. The final steps involve rendering the figure with ink and color, and cleaning it up digitally in Photoshop. The detailed, systematic approach breaks the process into clear steps to help readers learn to draw fashion figures.
This document provides guidelines for planning proportions when drawing portraits. It recommends starting with an oval shape and dividing lines to indicate placement of key facial features like eyes, nose, mouth, and hairline. Symmetrical features should be ensured by drawing a center line from top to bottom of the head. Proper proportions are important for creating a realistic likeness in portraits. The homework assignment asks students to create a portrait of someone using rules of proportion and shading to show contrasts between light and dark areas. Grading criteria focus on full use of page, accurate proportions, likeness, character recognition, and use of tones and textures.
The document provides instructions for creating a self-portrait by first tracing an outline of one's face in a mirror and then adding symbols that represent interests and activities. Students are advised to carefully study details like eye shapes and shadows when drawing and to focus on capturing accurate proportions rather than realistic rendering. The finished portrait can be colored using pastels or pencils to represent oneself through visual symbols in addition to facial features.
The document provides 12 steps to draw a horse head:
1. Sketch an oblong shape and facial guideline.
2. Draw the forelock hair between the ears.
3. Sketch the eye bump, muzzle, mouth and nose.
4. Draw the lower mouth, chin, jaw, and erect ears.
5. Add detail to the face like eyes, snout lining, and nostrils.
6. Sketch the neck crest and front neck with jugular groove and mane.
7. Review the basic sketch.
8. Consider light sources and add shading to brows and nostrils.
9. Detail the eye with shading to make it shiny.
The document provides instructions for drawing facial features including the eye, nose, lips, and ears by breaking them down into basic geometric shapes and adding value and texture. It also provides guidance on setting up and configuring a pen tablet for use in digital art programs like Photoshop, including adjusting pen pressure sensitivity and tracing images.
The document provides instructions for tracing an image in Photoshop using a pen tablet. It describes two methods: 1) using the pen tool to trace paths and then stroking the path, and 2) lowering the opacity of the background image and using the paintbrush tool to trace over it while viewing the reference photo. Additional tips include turning the photo grayscale before tracing to simplify it, duplicating and inverting the layer for contrast, and applying a Gaussian blur to aid the tracing process. The document demonstrates how to utilize pen pressure sensitivity and paths in Photoshop when tracing an image digitally with a pen tablet.
This document provides guidance on drawing facial features for a portrait. It advises starting with simple contours to guide the drawing of the face and using value rather than outlines to describe it. For eyes seen in profile, it notes that the shape looks like a triangle from the side. It also recommends rendering noses with light and shadow, beginning with light lines and then defining the shadow, including the shadow under the nose. Initial shapes, composition, and guidelines are covered as well as volumes, shading, rendering and finishing the portrait.
Year 9 art portraiture and the alter ego scheme of workRWFortismere
?
This document provides instructions for a self-portrait art project using the technique of grids. Students will take a portrait photo, then use a grid system to copy their photo in detail using different patterns and tones to represent values. They will also explore the idea of alter egos through mask-making using discarded materials to reveal a hidden part of their personality.
Rembrandt van Rijn created over 90 self-portraits from the 1620s until his death in 1669, effectively creating an autobiographical record of himself through art. Over the years, his self-portraits became a means of self-reflection and inner dialogue as an old, lonely man. The document then provides examples of portraits from various eras and artists such as Chuck Close, Lucian Freud, and Frida Kahlo. It concludes with tips for drawing portraits, such as dividing the face into sections and placing features accordingly.
This document provides a 10-step guide to drawing a face using basic proportional measurements. It instructs the reader to start with a circle, divide it horizontally and vertically according to specific ratios to mark features like the chin, eyes, and nose. These steps are meant to help establish the correct relative sizes and positions of facial features to create a proportional drawing of a face. The reader is then assigned homework to draw their own face using these proportional rules while observing themselves in a mirror.
This document provides instructions for two journal page assignments focused on drawing facial proportions and expressions.
For the first page, students are directed to draw a proportional face using guidelines for the head shape, dividing the face into thirds, and placing features like the nose, eyes, mouth, ears, and chin.
The second page instructs students to first draw their face in proportion, then choose a facial expression to convey from a chart and use color and black outlines to enhance the expression, such as using red tones for an angry expression. Students should complete the page with a background.
This document describes a process for detecting human emotion from images. It involves segmenting the skin and detecting the face, eyes and lips. It extracts these features using techniques like bezier curve fitting. The curves are compared to a database of curves labeled with different emotions. The emotion of the image is determined by finding the closest matching curves in the database. The document also discusses techniques for face, eye and lip detection used prior to feature extraction and emotion analysis.
This document provides instructions for drawing a simple anime/manga character profile in 3 steps:
1) Create guidelines by drawing a circle for the head and crosshairs for facial features.
2) Draw the eyes within the crosshair areas and add other details like the jawline.
3) Finalize the character by adding hair and coloring in the features, clothing, and hair with layered shades to make it appear more realistic and alive.
The document provides instructions on how to draw a proportional human head in 9 steps by using key facial features and ratios. It begins by describing standard proportional measurements for the head and features. It then outlines each step to draw an egg-shaped head, divide it in halves, and place the eyes, nose, mouth, eyebrows and ears in proper positions based on those ratios. Finally, it provides examples of different facial expressions like joy, anger, peace, fear and worry to demonstrate how expressions are reflected in the shape and positioning of the features.
The document discusses drafting as a universal language used in industry. It defines the alphabet of lines which classifies different line types used in technical drawings according to thickness and whether they are drawn thin or thick. These line types include visible, hidden, center, dimension, and cutting plane lines. The document also covers the hierarchy of lines, which determines which lines are drawn when different line types overlap in a drawing based on precedence. Understanding line types and hierarchy is important for properly constructing drawings in welding and other technical fields.
Understanding the face shape is the first step in body evaluation. This eventually results in providing the right recommendation on the best hairstyles (including beard for men), make-up and accessories.
This document provides step-by-step instructions for drawing Black Widow:
1) Draw a circle for the head and facial guidelines.
2) Form the shape of her face and draw hair framing her face.
3) Draw her eyes in a serious expression, lashes, eyebrows, nose, and lips.
4) Draw her long red wavy hair in an arched shape.
This document provides instructions for creating a figure drawing using a straight-line block-in technique. It describes a multi-step process:
1. Construct an "envelope" around the figure using long straight lines to establish proportions.
2. Add interior straight "web lines" that cut across the figure.
3. Establish midpoints by measuring halfway points on the model and marking them on the paper.
4. Draw the "terminator line" between light and shadow areas.
5. Gradually refine the contour lines without using curves, to accurately depict the figure within the initial straight-line framework.
Regularly checking proportions and being willing to "go back to the beginning"
This document provides information on different hairstyles based on face shape. It discusses how to determine face shape and then provides recommendations and examples of hairstyles that work best for each shape, including oval, long, square, round, and heart shaped faces. Specific styles mentioned include bobs, layers, side swept bangs, and long hair with layers. The document emphasizes finding styles that frame the face, add fullness or width, and draw attention to best features for each shape.
This presentation provides instructions for drawing a head in 14 steps. It begins with drawing an oval with a vertical line, then breaking the oval into thirds with horizontal lines. Key steps include drawing the eyebrows, nose using a triangle and circle, ears between eyebrow and nose lines, and lips along the bottom third line. Common mistakes like unbalanced eyes and eyelashes are highlighted.
This document provides guidelines for planning proportions when drawing portraits. It recommends starting with an oval shape and dividing lines to indicate placement of key facial features like eyes, nose, mouth, and hairline. Symmetrical features should be ensured by drawing a center line from top to bottom of the head. Proper proportions are important for creating a realistic likeness in portraits. The homework assignment asks students to create a portrait of someone using rules of proportion and shading to show contrasts between light and dark areas. Grading criteria focus on full use of page, accurate proportions, likeness, character recognition, and use of tones and textures.
The document provides instructions for creating a self-portrait by first tracing an outline of one's face in a mirror and then adding symbols that represent interests and activities. Students are advised to carefully study details like eye shapes and shadows when drawing and to focus on capturing accurate proportions rather than realistic rendering. The finished portrait can be colored using pastels or pencils to represent oneself through visual symbols in addition to facial features.
The document provides 12 steps to draw a horse head:
1. Sketch an oblong shape and facial guideline.
2. Draw the forelock hair between the ears.
3. Sketch the eye bump, muzzle, mouth and nose.
4. Draw the lower mouth, chin, jaw, and erect ears.
5. Add detail to the face like eyes, snout lining, and nostrils.
6. Sketch the neck crest and front neck with jugular groove and mane.
7. Review the basic sketch.
8. Consider light sources and add shading to brows and nostrils.
9. Detail the eye with shading to make it shiny.
The document provides instructions for drawing facial features including the eye, nose, lips, and ears by breaking them down into basic geometric shapes and adding value and texture. It also provides guidance on setting up and configuring a pen tablet for use in digital art programs like Photoshop, including adjusting pen pressure sensitivity and tracing images.
The document provides instructions for tracing an image in Photoshop using a pen tablet. It describes two methods: 1) using the pen tool to trace paths and then stroking the path, and 2) lowering the opacity of the background image and using the paintbrush tool to trace over it while viewing the reference photo. Additional tips include turning the photo grayscale before tracing to simplify it, duplicating and inverting the layer for contrast, and applying a Gaussian blur to aid the tracing process. The document demonstrates how to utilize pen pressure sensitivity and paths in Photoshop when tracing an image digitally with a pen tablet.
This document provides guidance on drawing facial features for a portrait. It advises starting with simple contours to guide the drawing of the face and using value rather than outlines to describe it. For eyes seen in profile, it notes that the shape looks like a triangle from the side. It also recommends rendering noses with light and shadow, beginning with light lines and then defining the shadow, including the shadow under the nose. Initial shapes, composition, and guidelines are covered as well as volumes, shading, rendering and finishing the portrait.
Year 9 art portraiture and the alter ego scheme of workRWFortismere
?
This document provides instructions for a self-portrait art project using the technique of grids. Students will take a portrait photo, then use a grid system to copy their photo in detail using different patterns and tones to represent values. They will also explore the idea of alter egos through mask-making using discarded materials to reveal a hidden part of their personality.
Rembrandt van Rijn created over 90 self-portraits from the 1620s until his death in 1669, effectively creating an autobiographical record of himself through art. Over the years, his self-portraits became a means of self-reflection and inner dialogue as an old, lonely man. The document then provides examples of portraits from various eras and artists such as Chuck Close, Lucian Freud, and Frida Kahlo. It concludes with tips for drawing portraits, such as dividing the face into sections and placing features accordingly.
This document provides a 10-step guide to drawing a face using basic proportional measurements. It instructs the reader to start with a circle, divide it horizontally and vertically according to specific ratios to mark features like the chin, eyes, and nose. These steps are meant to help establish the correct relative sizes and positions of facial features to create a proportional drawing of a face. The reader is then assigned homework to draw their own face using these proportional rules while observing themselves in a mirror.
This document provides instructions for two journal page assignments focused on drawing facial proportions and expressions.
For the first page, students are directed to draw a proportional face using guidelines for the head shape, dividing the face into thirds, and placing features like the nose, eyes, mouth, ears, and chin.
The second page instructs students to first draw their face in proportion, then choose a facial expression to convey from a chart and use color and black outlines to enhance the expression, such as using red tones for an angry expression. Students should complete the page with a background.
This document describes a process for detecting human emotion from images. It involves segmenting the skin and detecting the face, eyes and lips. It extracts these features using techniques like bezier curve fitting. The curves are compared to a database of curves labeled with different emotions. The emotion of the image is determined by finding the closest matching curves in the database. The document also discusses techniques for face, eye and lip detection used prior to feature extraction and emotion analysis.
This document provides instructions for drawing a simple anime/manga character profile in 3 steps:
1) Create guidelines by drawing a circle for the head and crosshairs for facial features.
2) Draw the eyes within the crosshair areas and add other details like the jawline.
3) Finalize the character by adding hair and coloring in the features, clothing, and hair with layered shades to make it appear more realistic and alive.
The document provides instructions on how to draw a proportional human head in 9 steps by using key facial features and ratios. It begins by describing standard proportional measurements for the head and features. It then outlines each step to draw an egg-shaped head, divide it in halves, and place the eyes, nose, mouth, eyebrows and ears in proper positions based on those ratios. Finally, it provides examples of different facial expressions like joy, anger, peace, fear and worry to demonstrate how expressions are reflected in the shape and positioning of the features.
The document discusses drafting as a universal language used in industry. It defines the alphabet of lines which classifies different line types used in technical drawings according to thickness and whether they are drawn thin or thick. These line types include visible, hidden, center, dimension, and cutting plane lines. The document also covers the hierarchy of lines, which determines which lines are drawn when different line types overlap in a drawing based on precedence. Understanding line types and hierarchy is important for properly constructing drawings in welding and other technical fields.
Understanding the face shape is the first step in body evaluation. This eventually results in providing the right recommendation on the best hairstyles (including beard for men), make-up and accessories.
This document provides step-by-step instructions for drawing Black Widow:
1) Draw a circle for the head and facial guidelines.
2) Form the shape of her face and draw hair framing her face.
3) Draw her eyes in a serious expression, lashes, eyebrows, nose, and lips.
4) Draw her long red wavy hair in an arched shape.
This document provides instructions for creating a figure drawing using a straight-line block-in technique. It describes a multi-step process:
1. Construct an "envelope" around the figure using long straight lines to establish proportions.
2. Add interior straight "web lines" that cut across the figure.
3. Establish midpoints by measuring halfway points on the model and marking them on the paper.
4. Draw the "terminator line" between light and shadow areas.
5. Gradually refine the contour lines without using curves, to accurately depict the figure within the initial straight-line framework.
Regularly checking proportions and being willing to "go back to the beginning"
This document provides information on different hairstyles based on face shape. It discusses how to determine face shape and then provides recommendations and examples of hairstyles that work best for each shape, including oval, long, square, round, and heart shaped faces. Specific styles mentioned include bobs, layers, side swept bangs, and long hair with layers. The document emphasizes finding styles that frame the face, add fullness or width, and draw attention to best features for each shape.
This presentation provides instructions for drawing a head in 14 steps. It begins with drawing an oval with a vertical line, then breaking the oval into thirds with horizontal lines. Key steps include drawing the eyebrows, nose using a triangle and circle, ears between eyebrow and nose lines, and lips along the bottom third line. Common mistakes like unbalanced eyes and eyelashes are highlighted.
This document provides an introduction to illustration. It defines illustration as a drawing, painting, or printed work of art that explains and visually represents a written text or idea. The document outlines the core competencies and employment opportunities of the Illustration NCII qualification, such as comic book artist, book/magazine illustrator, and cartoonist. It also compares the roles of an illustrator and designer and explains how the Illustration NCII course can help students take their drawing skills to the next level.
Bagong Silang High School BSHS-hymn-Lyrics.pptxJohnreyRadoc
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The document is the lyrics to the hymn of Bagong Silang High School in Caloocan. The hymn pledges the students' love, honor, knowledge and loyalty to their beloved alma mater. It expresses pride in being from the Greenvales area of Caloocan and cheers for Bagong Silang High School through time.
Animation-Character-Development and stagesJohnreyRadoc
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Character development in animation is the process of creating characters for animated films and movies. There are three main stages of character development: writing, distinguishing features, and drawing. A common mistake early animators make is designing characters in a complicated way. It is important for animators to understand the character they are developing and know how to do a basic clean-up drawing.
Animation introduction and Materials use in AnimationJohnreyRadoc
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Animation can be created through traditional or computer-generated methods. Traditional animation involves drawing figures by hand on transparent celluloid sheets to be photographed and exhibited frame by frame. Computer animation can produce highly detailed 3D animations or simpler 2D animations for stylistic or performance reasons. Anime refers specifically to animation produced in Japan, though the term is sometimes used more broadly. Traditional animation relies on physical tools like lightboxes, paper, cels, punches, and exposure sheets to organize the animation process, while computer animation uses digital tools like cameras, tablets, and software.
Clean-up is an essential part of the animation process where rough animation drawings are refined into final drawings. In traditional animation, rough animations are first drawn loosely and then cleaned up by animators or clean-up artists. Clean-up artists follow the animator's intentions, staying true to performance while drawing final lines and completing additional drawings to finish shots, which usually takes twice as long as rough animation. Now, clean-up can also be done digitally.
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11. Draw a Head/Face
from the Front
Step 1 - Draw a Circle and a Cross
Draw a circle with two
intersecting lines that connect
directly in the center. The circle
represents the top portion of the
head. Use the intersecting lines
to determine the locations of the
facial features.
12. Draw a Head/Face
from the Front
Step 2 - Draw a Square within the
Circle
Next, draw a square in which each
corner touches the circle. This square
will eventually represent the edges of
the face. The top line will eventually
become the bottom hairline. The
bottom line will become the nose line,
while the center line will become the
brow line.
13. Draw a Head/Face
from the Front
Step 3 - Draw the Chin
Now, measure the distance from the
center line to the bottom line. You can
use your pencil to do this. From the
bottom line of the square, use this
measurement to mark the location of
the bottom of the chin. Then, draw the
edges of the chin from each side of
the square so that they connect at
your marked location.
14. Draw a Head/Face
from the Front
Step 4 - Locate the Eyes
Now we have the basic structure of the
shape of the face in place. We'll next locate
the eyes. We can use the height of the head
to help us determine the location of the eyes
on the face. The eyes are generally found on
a line in the center of the head. The brow line
is represented by the center line that we
drew in step one. So, we know that the eyes
should be found just below this line, in the
center of the head. We can draw a line here
for the "eye line"
15. Draw a Head/Face
from the Front
Step 5 - Draw the Eyes
Now that we know where our eyes are
located on the face, we can draw them.
There is another measurement to keep in
mind. We also should consider the width of
the eyes. The width of the head, from ear
to ear, generally measures the same length
of five "eyes". This means that if we want to
draw the eyes with accurate proportions,
then we need to draw them so that they
match this approximate measurement.
16. Draw a Head/Face
from the Front
Step 6 - Locate and Draw the Nose
Moving down the face, we will next draw
the nose. The bottom of the nose can be
found on the bottom line of the square
that we drew in step two. The width of the
nose varies from person to person but is
generally as wide as the inside corners of
the eyes. It may be helpful to draw two
light lines down from the inside corners
of the eyes to help you find the width of
the nose.
17. Draw a Head/Face
from the Front
Step 7 - Locate and Draw the Mouth
We find the mouth slightly higher than half-
way between the bottom of the nose and
the chin. Of course, this measurement
varies from person to person. We can draw
a line to mark the positioning of the mouth.
We can use the eyes to help us determine
the width of the mouth. The corners of the
mouth generally align with the inside edges
of the pupils. It may be helpful to draw light
lines from the pupils to the "mouth line".
18. Draw a Head/Face
from the Front
Step 8 - Draw the Ears
Next, we will draw the ears. Here again, we
can use the locations of the features of the
face to help us determine the location of
the ears. The top of the ears will generally
align with the brow line, while the bottom
of the ears aligns with the nose line. Keep
in mind that the ears come out of the head
and extend upward slightly. This means
that the ears will extend outward from the
head, near the eye line.
19. Draw a Head/Face
from the Front
Step 9 - Draw the Hairline
Now we will draw the hairline. If you are
drawing someone that has long hair that
overlaps the forehead, the hairline may
not be visible, but it's still important to
know where it's located. The hairline is
found on the top edge of the square that
we drew in step two. Hairlines vary
greatly from person to person. In this
example, we will draw a widow's peak
pattern.
20. Draw a Head/Face
from the Front
Step 10 - Draw the Hair
Now that we have the hairline in
place, we can draw the hair. Shorter
hair extends only slightly off the top
of the head, while longer or bushier
hair may extend quite a bit. In both
cases, however, the hair extends out
from the head and should not be
drawn directly on the head.
21. Draw a Head/Face
from the Front
Step 11 - Add the Neck
Now we need to add a neck to our
floating head. The tendency of most
beginning artists is to make the neck
too narrow. The neck extends down
from the bottom of the ears. Female
necks are slightly slenderer, while the
necks of males are broader. To draw the
neck, we will simply extend two lines
down from the bottom of the ears.
22. Draw Head/Face from
the Side (Profile)
Step 1 Draw a Circle, a
Square, and Intersecting
Lines
23. Draw Head/Face from
the Side (Profile)
Step 2 Draw a Line from the
Top of the Head to the Chin
24. Draw Head/Face from
the Side (Profile)
Step 3 - Add a Line from the
Bottom of the Chin to the
Center of the Square
39. Digital
Illustration
Digital illustration involves the use of digital
tools to generate art directly from the
artist’s hand, through an interface that
translates that movement into a digital
display. Many of these tools involve using a
stylus to draw on a digital canvas.
Modern styles take advantage of different
computer 2d and 3d software to achieve the
graphical result
41. Freehand
Digital
illustrations
these are software illustrations made to
mimic the traditional technique by using
graphic tablets and pen/stylus or a touch
screen surface like the mobile phone. This
illustration relies on the type of software
that you are using because of its available
brushes for the illustrator to use.
43. Vector graphics
these are software illustrations made to mimic the traditional technique by
using graphic tablets and pen/stylus or a touch screen surface like the mobile
phone. This illustration relies on the type of software that you are using
because of its available brushes for the illustrator to use.
46. Concept art
– includes illustrations for games and animations. The artist is
asked to create several concepts of a theme and present it before the client to
choose.
48. Children book illustrations
– these illustrations are light and colorful to get the attention of the age group
it is intended to. Designs are cute and friendly and directly conveys the idea of
the book for children to understand the content.
50. Comics/graphic novels
– this illustration style should be fluid and shows movement from one panel to
another. It is a combination of images and text to tell stories in a static form.
54. Advertising
like the purpose of publication style, advertisement illustration is meant to
attract attention to compete with a photographic advertisement.
56. Directions: Write the letter of the correct
match on the space provided before each
number
Activity:
a. an illustration which is the same as the watercolor but has thicker and darker
pigment.
b. an illustration technique that combines cut papers and pictures
c. includes illustration for games and animation
d. illustrations that does not loosen its quality when scaled up
e. an illustration with matte finish, used for quick portraits
_____________1. CONCEPT ART
_____________2.VECTOR GRAPHICS
_____________3. COLLAGE
_____________4. GOUACHE
_____________5. CHARCOAL
57. Directions: Write the letter of the correct
match on the space provided before each
number
Drawing:
Drawing. Divide your sketch pad in half, create two compositions using your comfortable medium of
illustration and a new illustration style you want to explore.