El documento anuncia un campamento que se llevará a cabo los días 8 y 9 de noviembre de 2008, en el que los asistentes podrán construir, compartir, jugar, reír y disfrutar de una reunión.
This short document shares thoughts from a caring friend and encourages readers to feel inspired, touched, or motivated by what was shared. It provides a link to further share what was passed on and asks if readers care enough to also share these thoughts with others.
El documento anuncia un campamento que se llevará a cabo los días 8 y 9 de noviembre de 2008, en el que los asistentes podrán construir, compartir, jugar, reír y disfrutar de una reunión.
This short document shares thoughts from a caring friend and encourages readers to feel inspired, touched, or motivated by what was shared. It provides a link to further share what was passed on and asks if readers care enough to also share these thoughts with others.
The document describes several traditional games and activities played in different months. January's game is skittles, where players throw stones at stacked objects to knock them over and score points. February's game is a sack race where players run while their legs are in sacks. March's game is Gate Keeper, where two players form a gate and other players try to pass through without getting trapped.
Model Driven Hypermedia Development MethodCarlos Solís
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The document presents MDHDM (Model Driven Hypermedia Development Method), which applies model-driven engineering concepts to automate and formalize the process of generating navigational hypermedia models from conceptual and process models. MDHDM defines two types of links in the navigational model - structural links derived from conceptual models and process links derived from business process models. Process activities are mapped to navigational elements using predefined mappings. The presentation model defines common elements and templates to generate implementations from the navigational model. The goal is to fully support a model-driven approach to hypermedia development.
The document provides an overview of Flex components and frameworks. It discusses that Flex is an open source framework for building rich internet applications that run across browsers and operating systems. It allows for creating reusable UI components in MXML or ActionScript and integrating with other technologies like Java via BlazeDS. The document also provides examples of using MXML and ActionScript to define and extend components.
ALV grids can be customized and run in the background by creating a layout. Events from the ALV control can be handled by creating an object to receive events and linking it to handler methods. Controls are not included in the tab order by default, so the set_focus method may need to be called. Enqueue/dequeue function modules are automatically created when a lock object is created in SE11 and can be used in programs.