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Using Story-Based Training,
Games and Simulations for Safety
           Training




                              .ppt-6290-4/03-際際滷 1
Agenda


   Designing story-based simulations
       Bechtel Safety Simulator
   Designing game-based simulations
       Office Safety Challenge
   Blending story and game elements
       Driving Safety Challenge




                                        .ppt-6290-4/03-際際滷 2
Design Features
Learner is part of the story




                               .ppt-6290-4/03-際際滷 3
Design Features
Recognizable Characters




                          .ppt-6290-4/03-際際滷 4
Design Features
Realistic Behavior, Real-life Scenarios




                                     .ppt-6290-4/03-際際滷 5
Design Features
Customized Summary Feedback




                              .ppt-6290-4/03-際際滷 6
Technology Challenges


   Must work on the Bechtel infrastructure
     Web-based
     Worksover 56K modem connection
     Reaches remote construction sites

   Easy-to-Use
     No installation needed by learner
     Uses standard hardware and software




                                            .ppt-6290-4/03-際際滷 7
Results:
   Significant Knowledge Gain


Learner       Pre-test   Post-test Improvement
Completions   Score      Score

513           5.42       8.86     61%




                                             .ppt-6290-4/03-際際滷 8
Office Safety Game


Create Learning game that:
 Is intuitive and easy to learn
 Is interactive and engaging
 Increases awareness on safety issues
 Encourages replay




                                     .ppt-6290-4/03-際際滷 9
http://www.cyberiandesign.com/bechtel_build/index.html




                                                         .ppt-6290-4/03-際際滷 10
Ergonomic Scorecard




                      .ppt-6290-4/03-際際滷 11
The Office Safety Game




                         .ppt-6290-4/03-際際滷 12
ESH 172 Results:
   High Learner Evaluations

Evaluation Questions Agree        Strongly   Agree
                                  Agree
                                             Total
Course Objectives      57%        39%        96 %
were met
Applicable to my       68%        26%        94%
needs
Valuable Use of my     63%        28%        91%
Time
Course length was      63%        21%        84%
sufficient
Recommend course       58%        35%        93%
              836 Learners (as of Jan 5)            .ppt-6290-4/03-際際滷 13
Driving Safety Challenge
   Creative Approach




Uses Voyage metaphor
Created Mike, an everyman character
Story told through Mikes internal monologue




                                               .ppt-6290-4/03-際際滷 14
Driving Safety Challenge Demo
      Interaction question




                             .ppt-6290-4/03-際際滷 15
Driving Safety Challenge Demo
 Interaction feedback on highway




                                   .ppt-6290-4/03-際際滷 16
.ppt-6290-4/03-際際滷 17
Tips


   Everything Must Serve Your Goal
   Understand which program parts are
       Must -haves
       Good-to-have
       Nice-to-have
    Be prepared to drop the Nice-to-haves
   Avoid Feature or Design Creep
   The Opposite of Good is Better
   Always Carry an Extra Suitcase

                                            .ppt-6290-4/03-際際滷 18
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Using Story-Based Games and Simulations for Safety Training

  • 1. Using Story-Based Training, Games and Simulations for Safety Training .ppt-6290-4/03-際際滷 1
  • 2. Agenda Designing story-based simulations Bechtel Safety Simulator Designing game-based simulations Office Safety Challenge Blending story and game elements Driving Safety Challenge .ppt-6290-4/03-際際滷 2
  • 3. Design Features Learner is part of the story .ppt-6290-4/03-際際滷 3
  • 4. Design Features Recognizable Characters .ppt-6290-4/03-際際滷 4
  • 5. Design Features Realistic Behavior, Real-life Scenarios .ppt-6290-4/03-際際滷 5
  • 6. Design Features Customized Summary Feedback .ppt-6290-4/03-際際滷 6
  • 7. Technology Challenges Must work on the Bechtel infrastructure Web-based Worksover 56K modem connection Reaches remote construction sites Easy-to-Use No installation needed by learner Uses standard hardware and software .ppt-6290-4/03-際際滷 7
  • 8. Results: Significant Knowledge Gain Learner Pre-test Post-test Improvement Completions Score Score 513 5.42 8.86 61% .ppt-6290-4/03-際際滷 8
  • 9. Office Safety Game Create Learning game that: Is intuitive and easy to learn Is interactive and engaging Increases awareness on safety issues Encourages replay .ppt-6290-4/03-際際滷 9
  • 11. Ergonomic Scorecard .ppt-6290-4/03-際際滷 11
  • 12. The Office Safety Game .ppt-6290-4/03-際際滷 12
  • 13. ESH 172 Results: High Learner Evaluations Evaluation Questions Agree Strongly Agree Agree Total Course Objectives 57% 39% 96 % were met Applicable to my 68% 26% 94% needs Valuable Use of my 63% 28% 91% Time Course length was 63% 21% 84% sufficient Recommend course 58% 35% 93% 836 Learners (as of Jan 5) .ppt-6290-4/03-際際滷 13
  • 14. Driving Safety Challenge Creative Approach Uses Voyage metaphor Created Mike, an everyman character Story told through Mikes internal monologue .ppt-6290-4/03-際際滷 14
  • 15. Driving Safety Challenge Demo Interaction question .ppt-6290-4/03-際際滷 15
  • 16. Driving Safety Challenge Demo Interaction feedback on highway .ppt-6290-4/03-際際滷 16
  • 18. Tips Everything Must Serve Your Goal Understand which program parts are Must -haves Good-to-have Nice-to-have Be prepared to drop the Nice-to-haves Avoid Feature or Design Creep The Opposite of Good is Better Always Carry an Extra Suitcase .ppt-6290-4/03-際際滷 18

Editor's Notes

  • #4: Main Characters are recognizable and represent learning points Overly earnest safety professional Harried supervisor under pressure to meet deadlines Craft worker with dismissive attitude toward safety Humor derives from characters and situations Characters speak directly to learner Learner has a defined role
  • #5: Main Characters are recognizable and represent learning points Overly earnest safety professional Harried supervisor under pressure to meet deadlines Craft worker with dismissive attitude toward safety The Learner is part of the story Humor derives from characters and situations
  • #10: Behavior based training work of Scott Geller
  • #12: Ergonomic section enables learners to get a kinesthetic sense of to
  • #13: Office Safety Game uses familiar action game play patterns Creative use of animation and sound effects
  • #15: Uses the familiar journey metaphor Uses professional character voice talent
  • #17: Creative use of animation and sound effects