The document discusses cross-curricular dimensions in curriculum design and planning. It emphasizes that dimensions should not be viewed in isolation but rather as interdependent. Schools can use dimensions to design compelling learning experiences focused on an identified priority, such as community participation. An example is provided of a challenge asking students to choose a sport, identify accessibility issues for spectators, and propose new technological solutions to improve the spectator experience, linking several curriculum subjects and dimensions like community participation, technology, and creativity.