This talk was given as part of a panel discussion ¡°Designing within a healthcare system: challenges and strategies¡± at HxRefactored 2016 on April 5, 2016
This document discusses aesthetic preferences in design from multiple perspectives. It examines aesthetics at the perceptual level, looking at principles of unity and variety. It also analyzes aesthetics at the cognitive level, exploring how people prefer designs that balance typicality with novelty. Finally, it considers aesthetics at the social level, noting people value designs that combine connectedness and uniqueness. The document draws on research from psychology and evolution theory to understand why humans have certain aesthetic preferences and what functions those preferences may have served evolutionarily.
The document summarizes the author's experience as an anthropologist intern at a consultancy firm called Southern Growth Studio. As part of a practicum, the author conducted research through 250 interviews and observations at 9 fitness events to understand participant motivations and how to increase fundraising for a client, Children's Hospital. Key findings included 24 personas, 24 journey maps, and 1 ethnography. The author reflects on how their methodology aligned with anthropological theories like cultural models and thick description, and how future research could provide deeper insights by situating behaviors in cultural contexts.
This document discusses the process of co-designing products and services across cultural boundaries. It describes co-design as having phases of discovery, understanding, creating, and implementing solutions through collaboration with end users. Various methods are presented for each phase, such as focus groups, prototyping, and testing concepts in pilot programs. Cultural factors that must be considered in co-design are also outlined. The document argues that co-design is an iterative process that requires flexibility and input from local communities at all stages.
Presented at the Idean UX Summit Austin, May 2014. My colleagues and I are integrating approaches for creating with social complexity, and this talk provides an overview of our work in progress.
It outlines the nature of social complexity, and surveys three approaches appropriate for the challenge: Positive Deviance, Theory U & Social Labs, and the work of Dave Snowden and Cognitive Edge.
Consider this a case of "showing my mess." Future installments will reflect more synthesis, tell more stories, and better describe the emerging practice of managing emergence.
Building Creative, Collaborative CulturesAdam Connor
?
Organizations can struggle to make use of its employee's talent and creativity. The culture of an organization acts as a lens through which we can examine whether an organization is set up support or hinder innovation, creativity, and collaboration.
Appreciative Inquiry, an organizational development method, is the study and exploration of what gives life to human systems when they function at their best.
This document discusses building an organizational culture that nurtures innovation and creativity. It emphasizes the importance of trust and play in achieving the right balance with structured design thinking processes. Innovation culture differs from execution culture and requires a mindset shift toward traits like an entrepreneurial mindset, psychological safety, and diversity within a community. Edgar Schein's model of organizational culture is presented, defining culture as shared basic assumptions learned by a group in solving problems. Manifestations and outcomes of culture are influenced by underlying values, assumptions, norms, and rules. The document encourages participants to reflect on inspiring experiences and envision what they would like to see in their design factory in the future.
This document discusses several learning theories and how teachers apply them in the classroom, including behavioral, cognitive, constructivist, and social cognitive theories. Behavioral theory views learning as a process of forming associations between stimuli and responses. Cognitive theory sees learning as a process of receiving, processing, and storing information. Constructivism describes learning as constructing knowledge from experiences. Social cognitive theory emphasizes learning through observing and modeling behaviors of others. The document provides examples of how teachers implement techniques from these theories in their lessons and classrooms.
This document discusses using Appreciative Inquiry (AI) in classroom settings. AI focuses on identifying what is working well and envisioning how to replicate successes, rather than focusing on problems. The document outlines key concepts of AI, such as valuing strengths and envisioning positive futures. It provides examples of AI-focused questions that could be asked in classroom settings instead of conventional problem-focused questions. The goal of using AI in education is to create a positive learning environment that brings out the best in students.
This document summarizes an organizational culture workshop that discusses how organizational culture is formed and impacts organizations. It defines organizational culture and outlines Edgar Schein's three levels of culture - surface manifestations, espoused values, and basic assumptions. The workshop also discusses assessing and measuring culture using surveys, focus groups, and interviews. Finally, it presents examples of levers that can be used to change organizational culture, such as developing leadership, improving communication, and encouraging innovation.
This document provides an analysis of a passage about eating fruits and vegetables. The analysis notes that the passage discusses the health benefits of eating fruits and vegetables, including preventing heart disease and diabetes. It also notes that the person writing does not eat as many fruits and vegetables as recommended and generally does not like vegetables, with a few exceptions. The summary captures the key points about the health benefits discussed in the passage and the individual's own eating habits.
The document discusses strategies for effectively leading an organization. It identifies the key stakeholders that impact success, including university officials, members, officers, external groups, and oneself. Some strategies discussed are transparency, open communication, understanding each stakeholder's role and perspective, accepting accountability, and continual self-reflection and growth. The goal is to engage stakeholders, understand their motivations and priorities, and apply cooperative strategies to address issues and create change.
A crash course designed to introduce students to the design thinking process, presented during innovation week at the American University of Ras Al Khaimah.
This document outlines key concepts and approaches for research including:
1. It defines important research terms like ontology, epistemology, methodology, and methods which describe the nature of knowledge and how research is conducted.
2. It provides examples of different research philosophies like positivism, interpretivism, and critical approaches that influence how research questions are asked and truth is perceived.
3. It discusses the stages of research from formulating questions, collecting and analyzing data, and emphasizes that research is both a thinking process and hands-on work.
The roles of the nurse are varied and include coordinator, communicator, teacher, counselor, manager, leader, team player, motivator, delegator, critical thinker, innovator, researcher, and advocate. As a coordinator, the nurse plans and coordinates patient care. As a teacher, the nurse educates patients to develop self-care abilities. In the manager role, the nurse plans, organizes, directs, controls, and delegates tasks. As a leader, the nurse has a vision to energize others and encourages them to achieve goals. The nurse fulfills these diverse roles by understanding each role and continually improving skills.
Melanie Wendland from M4ID presenting about design aspects and user experience in healthcare.
Public Health Booster was organized on 22.10.2015 in collaboration with Vantaa city and Laurea University of applied sciences. The workshop brought students, healthcare professionals and startups together to come up with solutions for healthcare challenges.
Ai Workshop ºÝºÝߣs Used By John Loty In 2008.John Loty
?
These slides together with a workbook were used in a 2 day Introductory Workshop on Appreciative Inquiry and how AI is being used for change management and organisational development.
HXR 2016: Designing Within a Hospital System: Challenges and StrategiesHxRefactored
?
Designers embedded within a large healthcare system have a unique opportunity to work directly with patients, doctors, nurses, and other staff to create significant impact in how healthcare is provided. However, along with this exceptional access come big challenges: complicated bureaucratic power structures, change-adverse organizational cultures, and industry-specific technology constraints. How do designers ¡ª often working alone or in small teams ¡ª position themselves in order to make a difference in this complex environment?
This session will convene a group of seasoned in-house UX and service designers from diverse healthcare institutions to share stories and examples of their work as they talk about the specific challenges they face and discuss strategies for working more effectively.
The document discusses why diversity is important for organizations and what barriers can get in the way of diversity. It argues that diversity leads to better problem solving, innovation, and competitive advantage. However, stereotypes, biases, and a lack of inclusion can prevent organizations from benefiting from diversity. The document provides strategies for overcoming these barriers, such as challenging assumptions, pursuing understanding over judgment, and creating an inclusive culture.
Leadership for Collaboration and Community ServiceKevin dela Cruz
?
This document provides an overview of a leadership training seminar for community service. The seminar aims to teach participants about the basics of leadership, different leadership styles, and project management. It includes sessions on ownership, leadership journey timelines, leadership essence versus style, and systems thinking. Participants will engage in a World Cafe activity involving small group conversations, and workshops on identifying challenges, stakeholders, and strategic planning. The seminar aims to impart knowledge around co-ownership, co-creation, and resource mobilization for community projects.
Tuga IT 2017 - Strengthen Culture to drive Business agilityNuno Rafael Gomes
?
This document provides an introduction to organizational culture and how strengthening culture can drive business agility. It discusses various models of organizational culture, including those by Schneider, Schein, Shook, and Sahota. The presentation then examines how to assess organizational culture using a survey based on Schneider's model. Different approaches are proposed for strengthening business agility based on the existing organizational culture, such as improving collaboration and cultivation cultures or shifting control and competence cultures towards adjacent cultures. The role of agile mindsets, practices like Scrum and Lean Thinking in shaping culture are also explored.
Classroom Styles as Discerning and Constructivismijtsrd
?
Constructivism improves thinking skills, statement and social talents, encourages unusual methods of appraisal, helps student's removal skills to the real realm and promotes intrinsic inspiration to learn. Discerning and Constructivism are the big notions in education. Their inferences for how educators teach, and study to teach are immense. Rather than getting ?€?knowledge' from professionals in training periods, teachers and executives will have to team up with peers, academics, and their own scholars to make intellect of discerning and constructivism. Merely then we can convert our nation, via education, into an attentive, critical, scientific area, imbued with the desire for truth and for total social prosperity. If we want a futurity that is much more solicitous, vastly more compliant, greatly more concerned, and a lot more amorous, then we have to devise it. The prospect is in our schools, schoolrooms and humanity today. Ameer Bee Mirza Abdul Aziz Baig "Classroom Styles as Discerning and Constructivism" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-5 | Issue-6 , October 2021, URL: https://www.ijtsrd.com/papers/ijtsrd47538.pdf Paper URL : https://www.ijtsrd.com/humanities-and-the-arts/education/47538/classroom-styles-as-discerning-and-constructivism/ameer-bee-mirza-abdul-aziz-baig
This document presents a socio-scientific theory of compassionate, collaborative person-centred practice. It argues that practice exists at the intersection of three interdependent domains: representation (what we "ought" to do based on science/guidelines), sense-making (what is "fitting" based on context/wisdom), and improvisation (what we "can" do through action/experience). It calls for health professional education to value both the scientific and social aspects of practice equally and to develop a "thick" understanding of practice that integrates different ways of knowing.
The Business Administration Presentation provides a comprehensive exploration of the core concepts, functions, and importance of business administration in modern organizations. It highlights the key principles of managing business operations, strategic decision-making, and organizational leadership, offering a clear understanding of how businesses operate and thrive in competitive markets.
This document discusses building an organizational culture that nurtures innovation and creativity. It emphasizes the importance of trust and play in achieving the right balance with structured design thinking processes. Innovation culture differs from execution culture and requires a mindset shift toward traits like an entrepreneurial mindset, psychological safety, and diversity within a community. Edgar Schein's model of organizational culture is presented, defining culture as shared basic assumptions learned by a group in solving problems. Manifestations and outcomes of culture are influenced by underlying values, assumptions, norms, and rules. The document encourages participants to reflect on inspiring experiences and envision what they would like to see in their design factory in the future.
This document discusses several learning theories and how teachers apply them in the classroom, including behavioral, cognitive, constructivist, and social cognitive theories. Behavioral theory views learning as a process of forming associations between stimuli and responses. Cognitive theory sees learning as a process of receiving, processing, and storing information. Constructivism describes learning as constructing knowledge from experiences. Social cognitive theory emphasizes learning through observing and modeling behaviors of others. The document provides examples of how teachers implement techniques from these theories in their lessons and classrooms.
This document discusses using Appreciative Inquiry (AI) in classroom settings. AI focuses on identifying what is working well and envisioning how to replicate successes, rather than focusing on problems. The document outlines key concepts of AI, such as valuing strengths and envisioning positive futures. It provides examples of AI-focused questions that could be asked in classroom settings instead of conventional problem-focused questions. The goal of using AI in education is to create a positive learning environment that brings out the best in students.
This document summarizes an organizational culture workshop that discusses how organizational culture is formed and impacts organizations. It defines organizational culture and outlines Edgar Schein's three levels of culture - surface manifestations, espoused values, and basic assumptions. The workshop also discusses assessing and measuring culture using surveys, focus groups, and interviews. Finally, it presents examples of levers that can be used to change organizational culture, such as developing leadership, improving communication, and encouraging innovation.
This document provides an analysis of a passage about eating fruits and vegetables. The analysis notes that the passage discusses the health benefits of eating fruits and vegetables, including preventing heart disease and diabetes. It also notes that the person writing does not eat as many fruits and vegetables as recommended and generally does not like vegetables, with a few exceptions. The summary captures the key points about the health benefits discussed in the passage and the individual's own eating habits.
The document discusses strategies for effectively leading an organization. It identifies the key stakeholders that impact success, including university officials, members, officers, external groups, and oneself. Some strategies discussed are transparency, open communication, understanding each stakeholder's role and perspective, accepting accountability, and continual self-reflection and growth. The goal is to engage stakeholders, understand their motivations and priorities, and apply cooperative strategies to address issues and create change.
A crash course designed to introduce students to the design thinking process, presented during innovation week at the American University of Ras Al Khaimah.
This document outlines key concepts and approaches for research including:
1. It defines important research terms like ontology, epistemology, methodology, and methods which describe the nature of knowledge and how research is conducted.
2. It provides examples of different research philosophies like positivism, interpretivism, and critical approaches that influence how research questions are asked and truth is perceived.
3. It discusses the stages of research from formulating questions, collecting and analyzing data, and emphasizes that research is both a thinking process and hands-on work.
The roles of the nurse are varied and include coordinator, communicator, teacher, counselor, manager, leader, team player, motivator, delegator, critical thinker, innovator, researcher, and advocate. As a coordinator, the nurse plans and coordinates patient care. As a teacher, the nurse educates patients to develop self-care abilities. In the manager role, the nurse plans, organizes, directs, controls, and delegates tasks. As a leader, the nurse has a vision to energize others and encourages them to achieve goals. The nurse fulfills these diverse roles by understanding each role and continually improving skills.
Melanie Wendland from M4ID presenting about design aspects and user experience in healthcare.
Public Health Booster was organized on 22.10.2015 in collaboration with Vantaa city and Laurea University of applied sciences. The workshop brought students, healthcare professionals and startups together to come up with solutions for healthcare challenges.
Ai Workshop ºÝºÝߣs Used By John Loty In 2008.John Loty
?
These slides together with a workbook were used in a 2 day Introductory Workshop on Appreciative Inquiry and how AI is being used for change management and organisational development.
HXR 2016: Designing Within a Hospital System: Challenges and StrategiesHxRefactored
?
Designers embedded within a large healthcare system have a unique opportunity to work directly with patients, doctors, nurses, and other staff to create significant impact in how healthcare is provided. However, along with this exceptional access come big challenges: complicated bureaucratic power structures, change-adverse organizational cultures, and industry-specific technology constraints. How do designers ¡ª often working alone or in small teams ¡ª position themselves in order to make a difference in this complex environment?
This session will convene a group of seasoned in-house UX and service designers from diverse healthcare institutions to share stories and examples of their work as they talk about the specific challenges they face and discuss strategies for working more effectively.
The document discusses why diversity is important for organizations and what barriers can get in the way of diversity. It argues that diversity leads to better problem solving, innovation, and competitive advantage. However, stereotypes, biases, and a lack of inclusion can prevent organizations from benefiting from diversity. The document provides strategies for overcoming these barriers, such as challenging assumptions, pursuing understanding over judgment, and creating an inclusive culture.
Leadership for Collaboration and Community ServiceKevin dela Cruz
?
This document provides an overview of a leadership training seminar for community service. The seminar aims to teach participants about the basics of leadership, different leadership styles, and project management. It includes sessions on ownership, leadership journey timelines, leadership essence versus style, and systems thinking. Participants will engage in a World Cafe activity involving small group conversations, and workshops on identifying challenges, stakeholders, and strategic planning. The seminar aims to impart knowledge around co-ownership, co-creation, and resource mobilization for community projects.
Tuga IT 2017 - Strengthen Culture to drive Business agilityNuno Rafael Gomes
?
This document provides an introduction to organizational culture and how strengthening culture can drive business agility. It discusses various models of organizational culture, including those by Schneider, Schein, Shook, and Sahota. The presentation then examines how to assess organizational culture using a survey based on Schneider's model. Different approaches are proposed for strengthening business agility based on the existing organizational culture, such as improving collaboration and cultivation cultures or shifting control and competence cultures towards adjacent cultures. The role of agile mindsets, practices like Scrum and Lean Thinking in shaping culture are also explored.
Classroom Styles as Discerning and Constructivismijtsrd
?
Constructivism improves thinking skills, statement and social talents, encourages unusual methods of appraisal, helps student's removal skills to the real realm and promotes intrinsic inspiration to learn. Discerning and Constructivism are the big notions in education. Their inferences for how educators teach, and study to teach are immense. Rather than getting ?€?knowledge' from professionals in training periods, teachers and executives will have to team up with peers, academics, and their own scholars to make intellect of discerning and constructivism. Merely then we can convert our nation, via education, into an attentive, critical, scientific area, imbued with the desire for truth and for total social prosperity. If we want a futurity that is much more solicitous, vastly more compliant, greatly more concerned, and a lot more amorous, then we have to devise it. The prospect is in our schools, schoolrooms and humanity today. Ameer Bee Mirza Abdul Aziz Baig "Classroom Styles as Discerning and Constructivism" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-5 | Issue-6 , October 2021, URL: https://www.ijtsrd.com/papers/ijtsrd47538.pdf Paper URL : https://www.ijtsrd.com/humanities-and-the-arts/education/47538/classroom-styles-as-discerning-and-constructivism/ameer-bee-mirza-abdul-aziz-baig
This document presents a socio-scientific theory of compassionate, collaborative person-centred practice. It argues that practice exists at the intersection of three interdependent domains: representation (what we "ought" to do based on science/guidelines), sense-making (what is "fitting" based on context/wisdom), and improvisation (what we "can" do through action/experience). It calls for health professional education to value both the scientific and social aspects of practice equally and to develop a "thick" understanding of practice that integrates different ways of knowing.
The Business Administration Presentation provides a comprehensive exploration of the core concepts, functions, and importance of business administration in modern organizations. It highlights the key principles of managing business operations, strategic decision-making, and organizational leadership, offering a clear understanding of how businesses operate and thrive in competitive markets.
Transform your space into a sanctuary with SPL Interiors ¨C where comfort meet...SPL Interiors
?
A bedroom is more than just a place to sleep; it's where you find comfort and a sense of peace. It's the room that feels like a hug after a busy day. The bed, soft and inviting, is where you can sink into relaxation, with pillows that cradle your head and blankets that make you feel cozy and safe. It's a place where you can let go of the world and just be.
You might have a dresser or a closet, a place to tuck away clothes and personal items, but it¡¯s also where you keep the little things that make you feel at home¡ªlike a favorite book on the nightstand or a candle that smells like calm. Soft lighting adds warmth, and windows let in just enough natural light during the day to keep things bright but not too harsh.
Decor adds that personal touch¡ªwhether it¡¯s a plant in the corner, art on the walls, or a rug that feels nice underfoot. It¡¯s where you can get away from everything, to recharge or reflect, and to make the space feel completely yours. A bedroom is the ultimate safe haven, designed for comfort, rest, and a sense of belonging.
70's are Back Agency by ºÝºÝߣsadfdgo.pptxkhaledsameh950
?
The Business Administration Presentation provides a comprehensive exploration of the core concepts, functions, and importance of business administration in modern organizations. It highlights the key principles of managing business operations, strategic decision-making, and organizational leadership, offering a clear understanding of how businesses operate and thrive in competitive markets.
L¨´dica didactica (Report finale residenza Diego Alatorre Go_Innovation a Casa...Casa Netural
?
Go_Innovation is a special residency for social innovator held by Netural Coop in Gorizia, European Capital of Culture 2025.
L¨²dica did¨¢ctica / Play to Connect is a provocation to think outside the box, a methodology to board uncomfortable topics in a respectful and joyful manner and an excuse to discuss unconventional solutions to contemporary challenges, where play is seen as an attitude and game design as a metaphor of creativity by which to imagine, experiment and learn about our surroundings.
Casa Netural residency in Gorizia offered Diego an opportunity to test the ideas that he has been developing over the past years and to enrich them by looking at them from a different and complementary perspective. In other words to put theory into practice.
Along the 4 weeks that he lived in Gorizia he realized how mature and innovative his own understanding of the ludic phenomenon, as most people he connected with, found the value of his research, but what was amazing for him is how much his project was fed back from completely different and complementary perspectives.
Along these days he crafter four game ideas, with different levels of complexity and currently in different stages of development. These are described in the final report.
\\
Industrial Designer by CIDI UNAM and Master in Science of Design for Interaction by TU Delft, Diego ALatorre is currently doing a PhD in Contemporary Studies at the Center for Interdisciplinary Studies of Coimbra University.
His research explores the role of games in education: from a multimodal literacy perspective, he explores the creative process of writers, scientists, designers, artists, teachers and reflective players to learn how to critically read the world and creatively write.
Go_Innovation is a project designed and coordinated by Netural Coop Impresa Sociale within the framework of ¡°A THOUSAND YEARS OF HISTORY AT THE CENTER OF EUROPE: CASTLE BORGO CROCEVIA OF PEOPLES AND CULTURES,¡± funded by PNRR - Next Generation EU, for the PNRR pilot project M1C3 Measure 2 Investment 2.1 line A - CUP F88F220000007
Jalen Hurts Love Hurts Hoodie Jalen Hurts Love Hurts HoodieTeeFusion
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Are you a dedicated Philadelphia Eagles fan or a passionate supporter of Jalen Hurts? If so, the Jalen Hurts "Love Hurts" Hoodie is a must-have for your collection! This exclusive hoodie, originally worn by the Eagles' star quarterback, quickly sold out at major retailers. But don¡¯t worry¡ªwe¡¯ve got you covered!
https://www.behance.net/search/projects/Jalen%20Hurts%20Love%20Hurts%20Hoodie
1. DESIGN IS CULTURE
Panel Discussion: ¡°Designing within a healthcare system:
challenges and strategies¡±
HxRefactored Conference
April 5, 2016
Jeremy Beaudry
Experience Design Strategist
@jeremybeaudry
2. SOME MIGHT SAY
our healthcare systems are complex
¡°Your
?New
?Health
?Care
?System¡±,
?U.S.
?Joint
?Economic
?Commi=ee,
?Republican
?Sta?
?
3. DESIGN ?
?HEALTHCARE
a whole lotta wicked problems (job security!)
Kaiser
?Permanente
?InnovaFon
?Consultancy
?
4. OOPS, I ACCIDENTALLY
BROKE YOUR STRATEGY
what designers do bumps up against
organizational strategy and culture
so let¡¯s be intentional (er, strategic)
about our impact in that space
14. Expressed by
Using non-verbal modelling media
Visual thinking and visualization
Visual
Seeing constraints as opportunities
Brainstorming, thinking outside of the box
Divergent thinking
Design Values
Generative, solutions-focused,
optimistic
Action-oriented and experimental Learn by doing
Making, prototyping
Iteration
Enacting
Empathic
Re?ective
Integrative thinking
Collaborative
Talking to and listening to people
Understanding the experiences of people
Self awareness, evaluation, learning
Systems thinking
Synthesis and sensemaking
Employing abductive reasoning
Informed Intuition
Interdisciplinary
Co-creative
Inclusive and participatory
15. Expressed by
Seeing constraints as opportunities
Brainstorming, thinking outside of the box
Divergent thinking
Design Values
Generative, solutions-focused,
optimistic
Action-oriented and experimental Learn by doing
Making, prototyping
Iteration
Enacting
Empathic
Re?ective
Integrative thinking Systems thinking
Talking to and listening to people
Understanding the experiences of people
Self awareness, evaluation, learning
Synthesis and sensemaking
Employing abductive reasoning
Informed Intuition
Collaborative Interdisciplinary
Co-creative
Inclusive and participatory
Using non-verbal modelling media
Visual thinking and visualization
Visual
20. DESIGN CHANGES CULTURE
ARTEFACTSVALUES
UNDERLYING
ASSUMPTIONS
co-creation with
stakeholders
listening to end users
divergent thinking
visualization and
visual thinking
informed intuition
rapid prototyping
inclusivity and
participation
learning by doing
and failing faster
generative research
interdisciplinarity
connecting dots
making the invisible visible
21. DESIGN IS CULTURE
Panel Discussion: ¡°Designing within a healthcare system:
challenges and strategies¡±
HxRefactored Conference
April 5, 2016
Jeremy Beaudry
Experience Design Strategist
@jeremybeaudry
Thanks!