10 Lessons from the Design of the ThirstyPocket iPhone App for Viral Mobile Neighborhood e-Commerce:
1. Develop an Experience Strategy
2. Understand Virality
3. Optimize Most Where it Matters
4. Use Vision Storyboards
5. Understand your Platform
6. See Platform Limitations as Opportunities
7. Authentic Minimalist Design
8. Service is the Product
9. Create Loosely Coupled Systems
10. Experience Partners & Wranglers
Christof Zogg, Developer and Platform Evangelism Director bei Microsoft Switzerland 端ber eine inspirierende Reise von m旦glichen Unternehmensstrategien zur Steigerung der Produktivit辰t und des Mitarbeiter- und Kunden-Engagements durch Unternehmens-Apps.
Smartphones are popular due to their convenience in allowing people to surf the internet, process documents, and access many functions anywhere. However, smartphones can negatively impact social behaviors as people tend to use their phones instead of chatting face-to-face at gatherings. Psychologically, smartphone overuse can lead to addiction, anxiety when the battery is low or signal is poor, and less time to relax due to the many available functions. In conclusion, while smartphones provide convenience, they can negatively impact social lives, and it depends on how intelligently people use their smartphones to limit these effects.
This document provides information and instructions for students on using Ubclicks clicker devices at the University at Buffalo. It discusses where to purchase clickers, how to register them on the UBlearns system, how to change channels and troubleshoot issues. It also provides a brief tutorial on answering polling questions during class and examples of sample multiple choice questions asked via clicker.
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The NCWBA is an organization of women's bar associations, for women's bar associations, representing approximately 35,000 women lawyers. On July 31, 2009, the NCWBA held its 2009 Leadership Summit in Chicago. Amanda Ellis attended on behalf of the Texas Women Lawyers. Amanda tweeted from the summit and the following slide show contains Amanda's 51 tweets.
Presentation given at the Sept. 18th/19th, 2008 Climate Change and the Physical Environment Seminar, College of Architecture, University of Nebraska, Lincoln. Title: Keeping "Green" Buildings From Turning "Brown"
Jeff SanGeorge and BrianHitney's presentation on iPhone, iPad and Window Mobile 7 App development and marketing. This was presented on 10-01-10 at Converge South.
This document provides information and advice about developing a mobile app idea. It discusses understanding different types of apps, the components involved in app development, and the steps needed to take an idea from concept to launch. These include creating requirement documents, designing wireframes and graphics, developing the app, testing, submitting to app stores, and promoting the finished app. It also offers app development and related services from PhoenixGMN and provides contact information for their offices.
This presentation on the opportunity in mobile applications was an executive briefing prepared for a client in the October of 2010. The content focuses on Apple devices and ecosystem, as requested by the client, and includes a discussion of web apps vs. native apps.
Intel codefest Paris: SmartNotify and the Xdkgmenvielle
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SmartNotify uses the Intel XDK to build its mobile app. At the Code Fest in Paris we presented why we started using the tool, What we like, and more importantly what does not work to help developers get onboarded faster.
10 Design Commandments for Mobile App DevelopersJigyasa Makkar
油
Top ten design blindspots for Mobile app developers. Mostly based on my first experiences with Mobile design, as a developer.
Original deck presented at XConf 2011, ThoughtWorks, Pune.
Images used in the keynote are for illustrative purposes only.
The document discusses considerations for developing a mobile application versus a mobile web site. It notes that mobile apps can access native device features but have a higher development and maintenance cost. Mobile websites have a lower cost but cannot access certain device capabilities and may have a less rich user experience. The document also examines different types of mobile apps and strategies for marketing an app within app marketplaces.
Your boss has an iPhone, so of course he wants an app. But does an app really make business sense? Or is a responsive design website enough?
And with hundreds of thousands of apps out there, what will make people choose and use yours? What makes a good mobile user interface? And how can you make sure your company actually delivers one?
Responsive design might make sense if you've got a content driven website. But how should your web team work together when every web page they are making needs to work at any width and resolution? And can you get the content under control to make pages that really make sense on small screens and big ones?
iPhone App Dev Overview - Mobile Dev Camp Vietnam 1huyzing
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An overview from A to Z of what it takes to develop applications for the iPhone or iPod Touch, from a Vietnam perspective: setting up, designing, coding, testing, releasing.
Windows Phone 7 requires a minimum hardware specification including a touch screen, ARM processor, RAM, storage, sensors, and camera. The software is integrated with Microsoft and third party services and aims to attract developers by providing development tools like Silverlight and XNA within Visual Studio 2010. Microsoft also plans to include targeted advertising on Windows Phone 7 to serve relevant ads to users.
The document discusses developing applications for mobile devices using the Mxim framework, which allows applications to be built once using standard web development tools and languages like PHP, then deployed across multiple devices through a content server without needing to be rebuilt for each device. Key aspects of Mxim include using the Mxml markup language and following a standard web development lifecycle of analysis, design, development, and deployment.
Mobile Application Development Service,California,FloridaUSA IT Company
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You're here on the grounds that you have an amazing application idea, you've made the first step, so well done. We need to get notification from you. We can help you plan and create your application guaranteeing its both excellent and instinctive. Mobile app development is an expert subject, so by conversing with us, you know you're conversing with the masters. We offers services For Mobile and Web Application Development and Multimedia Across all Major Platforms including Android, iPhone, BlackBerry, as well as Windows Mobile, Unity Games, Search Engine Optimization , Pay Per Click Campaign, Digital Marketing, Link Building, and other online Marketing Strategies Are Our Focus.
Mobile Applications Development, Mobile Game DevelopmentUSA IT Company
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We build Top applications & Games for mobile & web platforms.We Are One of The Best iPhone & Android Applications Development Company.We Also Deal With e-commerce website,2D-3D Animations,search engine optimisation
Mobile Application Development Service,California,FloridaUSA IT Company
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Mobile app development is an expert subject, so by conversing with us, you know you're conversing with the masters. We offers services For Mobile and Web Application Development and Multimedia Across all Major Platforms including Android, iPhone, BlackBerry, as well as Windows Mobile, Unity Games, Search Engine Optimization , Pay Per Click Campaign, Digital Marketing, Link Building, and other online Marketing Strategies Are Our Focus.
Appsplash'16 session(1) "Introduction to mobile application"Hany Halim
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The document discusses steps for making a mobile app, differences between mobile apps and mobile websites, and tools for app development. It outlines 9 steps to making an app: 1) finding an idea, 2) researching, 3) planning, 4) designing user interface and user experience, 5) developing, 6) testing, 7) submitting to app stores, 8) marketing, and 9) updating. It also mentions Appcelerator as a cross-platform tool that can convert code to native and has good documentation and community support. Contact information is provided for two individuals.
Hi,
More than 7 years of experience in the Lighting Industry within Multi-national corporations. Worked in a wide range
of areas especially Museum, Retail & Hospitality, Office & Industrial, Road & Tunnel, Area & Sports, Monuments,
Fa巽ade, Exterior (Landscape), Public and Entertainment Segment. Successfully demonstrated projects in
organizations like PHILIPS with the varying size and $15M combined value. After all market knowledge, I want to share my profession to help you as person to bring a world in a better place with sharing information you all. Hope you will find it well.
Thx.
Deniz
Microsoft Windows is a family of graphical operating systems made by Microsoft. It includes Windows Phone, an operating system for smartphones. Windows Phone includes features like Cortana, a virtual assistant, and Live Tiles for displaying updates. However, developers are reluctant to create apps for Windows Phone due to the small user base and limited revenue opportunities compared to Android and iOS. This document discusses Windows Phone and reasons why more apps have not been developed for the platform.
1) The global mobile phone market reached 1.21 billion units in sales last year. 2) Mobile UX design requires an understanding of hardware capabilities, human factors, and different mobile platforms. 3) A successful mobile app must be optimized for the mobile experience by considering use cases, touch interactions, and how people will use the app on the go.
1) Global mobile phone sales reached nearly 1.21 billion units in 2010 according to Gartner.
2) Over 54.7 million mobile phone units were shipped in the first quarter of 2010 alone, up 56.7% from the previous year.
3) Creating a great mobile experience requires optimizing for the unique hardware capabilities, form factors, input methods, and use cases of mobile devices compared to traditional computers.
Nature Inspired Innovation : Designing The Future Using Lessons From The Pastjejchudley
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In an era dominated by technological revolution, design thinking's impact on economic and cultural success is undeniable.
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By exploring questions about innovation speed, efficiency, and societal impacts through this lens, attendees will gain insights into enhancing UX design, fostering creative problem-solving, and developing impactful, innovative solutions.
From this presentation you will learn:
- How a better understanding of natural biological systems will help to improve their design practice
- The importance of considering the context of how and where your designs will be used
- How to think about your work in different ways that will enable them to take different approaches to problem solving
- How to adopt systems thinking approaches to help you design more impactful, innovative and effective design solutions.
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Mobile Application Development Service,California,FloridaUSA IT Company
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You're here on the grounds that you have an amazing application idea, you've made the first step, so well done. We need to get notification from you. We can help you plan and create your application guaranteeing its both excellent and instinctive. Mobile app development is an expert subject, so by conversing with us, you know you're conversing with the masters. We offers services For Mobile and Web Application Development and Multimedia Across all Major Platforms including Android, iPhone, BlackBerry, as well as Windows Mobile, Unity Games, Search Engine Optimization , Pay Per Click Campaign, Digital Marketing, Link Building, and other online Marketing Strategies Are Our Focus.
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- How to think about your work in different ways that will enable them to take different approaches to problem solving
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123. 1. Develop an Experience Strategy2. Understand Virality3. Optimize Most Where it Matters4. Use Vision Storyboards5. Understand your Platform6. See Platform Limitations as Opportunities7. Authentic Minimalist Design8. Service is the Product9. Create Loosely Coupled Systems10. Experience Partners & Wranglers
124. ThirstyPocket Labs as a Servicephil@ThirstyPocket.comtom@ThirstyPocket.comjava_etc@yahoo.comThanks!
#5: in other words: social capitalism entrepreneurs the ThirstyPocket team
#6: We were always fascinated with the concept of a neighborhood market
#7: The neighborhood market is the soul of the community.
#8: Where the action and conversation frequently happens all of the magic of humanity coming together!
#9: So we wondered, what would happen if we combine theneighborhood market the latest mobile technology of iPhone and out of this, the ThristyPocket application was born
#10: And in the process, we created what we call Viral Mobile Neighborhood e-Commerce. Sounds like a mouthful, but what does local mobile e-commerce really mean?
#11: Now when you think of e-commerce, you usually think of big name brands like Amazon, Wal-Mart, eBay, and probably a smattering of other conglomerates
#12: But were talking literally about taking all of the power of buying and selling via electronic digital means and putting in hands of the peopleBy combining it with the latest in the mobile technology
#14: What is Virality? A fair question. The whole concept of virality got a bad rap lately, but actually
#15: its central concept to whole web 2.0 evolution
#16: As applied specifically to neighborhood e-commerce, virality means that if you have a seller that is selling multiple items, every individual who buys an item and experiences the process, can also him or herself become a seller, selling multiple items which in turn attracts more buyers, who list additional items, thereby increasing the size of the network. Exponentially. Thats Virality.
#17: The critical component of the virality model is actually this transformation of a Buyer into a Seller. To accomplish this, the system must be easy enough to use to be conducive to upping the level of the individuals participation to the next critical level
#18: naturally and peacefully. To accomplish this, we needed to understand the needs of our audience and the challenges of selling on-line, then redesign the entire process from the ground up,
#19: and make it very easy to sell all kinds of stuff in your local community. Now you may say, whats the big deal with selling, anyway? Arent there sites do allow you do that? Absolutely. But why do you think we decided to concentrate on making selling easier?
#21: Well, we did some digging and this is the first insight we had. Selling is actually really hard.
#22: Lets say you want to sell this car on autotrader.com.
#27: Then you get this little popup that invites you to engage in a little friendly conversation to grease the wheels of commerce that are stuck in the tar of complicated UIbefore you can be helped along with the selling process. You have to dismiss this layer before you can actually get to
#28: the real step one of the selling flow! Step 1 consists of exactly 4 parts:
#29: 12 drop downs and 3 text boxes that describe the type of your car
#39: then log back into the website, which by then probably timed-out By this point, you maybe wondering, gosh, this is car listing business is going to take me several hours! maybe I aughtta save myself the heartburn
#40: and just drive it down the street to this guy and get rid of my car right there!
#41: Yes, selling is hard. But it does not have to be. From the start, we at ThirstyPockethad a vision of making selling easy. Making it local. And most importantly, making it Mobile.
#42: Why is mobile important? Lets take another use case.
#44: Lets say you are headed to a concert. Something really cool maybe even Green Day!
#46: You get an IM. Sorry, Jen cant make it to the concert, can you sell her ticket? n/p!
#47: Fill out 1 line description, how people can get in touch with you, and hit post it
#48: And thats it! Youre done. That was our vision when designing the ThirstyPocket system. Selling your Car, tickets, its just that easy. And BTW, GPS knows where you are, so the iPhone fills the localization info automatically. Any questions?
#49: Remember this crucial step of transformation of a Buyer into a Seller? By redesigning the flow to take full advantage of the technological capabilities, we have managed to change the game and bridge the gap between the buyer and the seller.
#50: Since weve implemented the vision, we of course had to make a few adjustments, but overall, we stayed true to original visions simplicity and elegance.
#56: BTW, this is what we call a Vision Storyboard. This vision helped keep us on track through changes and adjustments and keeps you from adding yet another fabulous feature to the set. If you are designing something novel and game-changing, I highly recommend getting your vision out on paper in this kinds of a comic format to help guide your design process.
#59: BTW, this is what we call a Vision Storyboard. This vision helped keep us on track through changes and adjustments and keeps you from adding yet another fabulous feature to the set. If you are designing something novel and game-changing, I highly recommend getting your vision out on paper in this kinds of a comic format to help guide your design process.