This document provides instructions for creating a basic maze game using GameMaker without any programming. It outlines how to set up the room, create sprites and objects for the player character, goal, walls, diamonds, door, and monsters. It then explains how to program the player character to move and interact with these objects, such as collecting diamonds for points, restarting when colliding with monsters, and opening the door when all diamonds are collected. The instructions state that once these basics are complete, the game can be exported and further expanded with additional features like sound effects and music.