The document discusses improving numeracy education by focusing on real-world word problems rather than abstract mathematics. It argues for using minimal language and maximum visuals in numeracy problems. Examples are provided of transforming contextual word problems into more visual, numeracy-focused problems by removing extraneous details and language. The goal is for students to demonstrate their quantitative skills through practical, functional use of mathematics.
The document discusses numeracy and mathematical literacy. It explores how people think about and cope with quantitative aspects of the world. The goals of mathematics education are introduced as developing an abstract system of tools like algebra and arithmetic skills to allow people to autonomously deal with quantitative issues. Different terms for numeracy and mathematical literacy in various languages are also presented.
Gc 2007 11 02 Palembang Masters Program Melek MatematikaKees Hoogland
油
The document discusses why mathematics is taught to children aged 6-15, and defines numeracy, mathematical literacy, and related concepts. It aims to introduce children to abstract mathematical systems and tools to help them cope with quantitative aspects of life. Mathematical literacy focuses on interpreting, reasoning about, and having a critical attitude towards quantitative situations rather than just learning techniques. It should reflect cultural and workplace contexts. Examples are given of projects integrating ethnomathematics and issues relevant to communities.
This document discusses incorporating two realistic mathematics education (RME) models - "Line times line equals parabola" and "Length times width equals area" - into a learning trajectory for teaching quadratic functions. It presents an agenda that includes an overview of RME, describing the learning trajectory, and showing student work. Several principles of RME are explained, such as using contextual problems and having students construct their own understanding. The document demonstrates how the two models can be used from informal to pre-formal to formal levels of understanding quadratic functions and converting between representations. Student discussions and examples of parabolas in real life are also presented.
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
油
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether theyre using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating and in many cases, surprising.
This 際際滷Share explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology and how attitudes change with age, location and seniority level. If youre marketing a tech brand or planning to use VR and wearables to reach a professional audience then these are insights you wont want to miss.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Heres what AI learnings your business should keep in mind for 2017.
Statistics is an important area of mathematics taught from Grades 7 to 10. It involves collecting and organizing data, calculating measures of central tendency and variability, understanding probability, and drawing conclusions. Teachers use experiential learning approaches where students collect their own real-world data and reflect on what it shows. Cooperative activities develop skills like surveying classmates or communities. Discovery-based methods engage students in exploring statistical concepts through hands-on experiments and interviews. The goal is for deep, active learning as students make sense of their own experiences with statistics.
1. The document discusses curriculum documents and frameworks related to teaching counting concepts and addition/subtraction in early years education.
2. It provides examples of strategies, activities, and resources to help children develop understanding of counting, cardinality, addition, and subtraction.
3. The frameworks emphasize developing rich learning experiences using concrete experiences, language, visuals, and symbols to build number sense in young children.
This document discusses using ICT (information and communication technology) to help students acquire, practice, and assess algebraic expertise. It describes a design research project that involved evaluating digital math tools, conducting think-aloud sessions with students, developing prototype activities, and testing those activities with 350 students across 11 schools. The goal was to help students develop symbol sense and algebraic thinking skills through formative feedback in a digital environment. Data was collected and analyzed to understand how tools and activities impacted students' scores, attitudes, and behaviors.
The document discusses using a multi-modal think board approach to teaching mathematics. It describes the six mathematical modes of thinking - number, word, diagram, symbol, real thing, and story. Examples are provided of how to differentiate mathematics instruction for students using open-ended questions within these six modes. The goal is to engage students in thinking and working mathematically in a variety of ways.
The lesson plan summarizes adding integers using color counters and real-world examples. It outlines the objectives, content, learning resources, procedures and activities for the lesson. The teacher will review integers, demonstrate adding integers using color counters, and discuss real-life applications. Students will participate in group activities practicing adding integers, including representing expressions with color counters and developing examples and slogans about adding polynomials. Connections will be made across subjects such as science, technology, economics and health protocols.
The lesson plan aims to teach sixth grade students how to multiply decimals. Students will model multiplying decimals on their whiteboards and complete 50% of their worksheet by the end of class. The teacher will review place value and multiplying decimals through examples on the whiteboard. Students will then practice multiplying decimals using visual models and graph paper. Their understanding will be evaluated through a worksheet and exit ticket.
3D printing offers educational benefits and connects to science and math standards. It allows students to design projects, develop engineering skills, and take pride in creating something themselves. For schools just starting 3D printing programs, documents recommend choosing reliable but affordable printers and having students focus on design rather than just downloading files. Teachers should provide age-appropriate projects that incorporate both 3D printing and core design skills.
308. Don't FAL out; Techno IN!
This session will share several formative assessment lessons, activities and strategies that we have used within our classes as well as technology resources we have found very useful. Handouts are available online. You will feel like a kid leaving a candy shop!
Presenter(s): Jo Harris, Olivia Valk, Cody Powell
Location: Biltmore
Maxim Nitsche, dem Gewinner des 2. pitchfreunde-Events in Berlin. Die Mathe-App Math42 der Cogeon GmbH wurde am 11. November 13 vom Publikum des zweiten Cup der guten Freunde mit 22 von 58 Stimmen zum Sieger.
The document discusses mathematics topics for grade 5/6 students, including addition and subtraction with 4 or more digits, place value with numbers over 1 million, and real-life problem solving activities involving estimation. It also mentions teaching multiplication using multiplicative thinking rather than repeated addition, and covers addition/subtraction of fractions and decimals. Place value, efficient mental math strategies, and mathematical modeling are important concepts addressed.
The document discusses mathematics topics for grade 5/6 students, including addition and subtraction with 4 or more digits, place value with numbers over 1 million, and real-life problem solving activities involving estimation. It also mentions teaching multiplication using multiplicative thinking rather than additive strategies, and covers addition/subtraction of fractions and decimals. Place value, efficient mental math strategies, and mathematical modeling are important concepts addressed.
Digital Technology - Where is the learning?
Keynote presentation at the SCSSA Conference" Information and Communications Technology in the Classroom: Making a Difference to Pupil Learning Thursday 13 November 2014
The John McIntyre Conference Centre, Edinburgh
The document provides lecture notes on microeconomics principles. It introduces some key concepts in microeconomics including households as both consumers and producers, opportunity cost, and marginal analysis. As an example, it analyzes the relationship between average income and average consumption, noting that consumption increases at 57 cents for every $1 increase in income based on the slope of the line, and that consumption would still be $13,539 even if income fell to zero. The notes aim to help students understand economic problems and decisions using concepts like opportunity cost and marginalism.
This document contains information about various math teaching strategies and techniques for helping students transfer math concept knowledge and link concepts. It discusses five techniques that aid in transferring knowledge: problem-based learning, interactive math tools, using manipulatives, explaining problems in writing, and making connections. It also provides examples of effective math teaching strategies like questioning, encouragement, modelling, clarity and expectations. Finally, it addresses topics like basic math operations, fractions, word problems and telling time.
A Better Way to Design & Build Immersive E Learningnarchambeau
油
The document discusses principles for designing effective immersive e-learning experiences. It outlines 6 key design principles: focusing on applied knowledge over facts, hooking learners with engaging introductions, making content relevant to learners' contexts, providing exercises where learners make meaningful choices, introducing an element of risk, and using intrinsic feedback. It also discusses prototyping content through successive iterations to get the right level of instructional interactivity.
This document provides the schedule and materials for Day 17 of a Construction Foundation Course. The day consists of four hours and covers green construction, math, and safety topics. In the first two hours, students will learn about green construction and sustainability through a song, vocabulary, and scenario. They will then review whole numbers, fractions, and basic math operations through word problems. The second two hours focus on safety training involving personal protective equipment.
CS Education for All. A new wave of opportunityPeter Donaldson
油
This document discusses the importance of teaching computer science (CS) to all students and outlines challenges and opportunities for expanding CS education. It argues that while teaching CS to everyone may have been difficult in the past, new understandings of computational thinking show it is possible if taught through meaningful concepts rather than just programming. The document presents Scotland's new CS curriculum framework organized around computational processes, technologies, and designing solutions. It acknowledges a lack of CS teachers as a major barrier and provides information on becoming a teacher, including the training process, opportunities for promotion, and ways to get involved if not pursuing formal teaching.
This document provides information about the goals and expectations for a statistics class. The class goals include working with univariate and bivariate data sets, statistical plots, sampling methods, and creating statistics reports. Students will use Microsoft Excel and graphing calculators to assist with calculations and graphing. One lab will have students choose a statistic to research, create a data table in Excel, graph the data, and draw a conclusion. Student expectations are to come to class prepared, complete homework, and participate in class. The grade breakdown includes homework, quizzes, tests, projects, and class participation. Contact information for the teacher is provided.
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Statistics is an important area of mathematics taught from Grades 7 to 10. It involves collecting and organizing data, calculating measures of central tendency and variability, understanding probability, and drawing conclusions. Teachers use experiential learning approaches where students collect their own real-world data and reflect on what it shows. Cooperative activities develop skills like surveying classmates or communities. Discovery-based methods engage students in exploring statistical concepts through hands-on experiments and interviews. The goal is for deep, active learning as students make sense of their own experiences with statistics.
1. The document discusses curriculum documents and frameworks related to teaching counting concepts and addition/subtraction in early years education.
2. It provides examples of strategies, activities, and resources to help children develop understanding of counting, cardinality, addition, and subtraction.
3. The frameworks emphasize developing rich learning experiences using concrete experiences, language, visuals, and symbols to build number sense in young children.
This document discusses using ICT (information and communication technology) to help students acquire, practice, and assess algebraic expertise. It describes a design research project that involved evaluating digital math tools, conducting think-aloud sessions with students, developing prototype activities, and testing those activities with 350 students across 11 schools. The goal was to help students develop symbol sense and algebraic thinking skills through formative feedback in a digital environment. Data was collected and analyzed to understand how tools and activities impacted students' scores, attitudes, and behaviors.
The document discusses using a multi-modal think board approach to teaching mathematics. It describes the six mathematical modes of thinking - number, word, diagram, symbol, real thing, and story. Examples are provided of how to differentiate mathematics instruction for students using open-ended questions within these six modes. The goal is to engage students in thinking and working mathematically in a variety of ways.
The lesson plan summarizes adding integers using color counters and real-world examples. It outlines the objectives, content, learning resources, procedures and activities for the lesson. The teacher will review integers, demonstrate adding integers using color counters, and discuss real-life applications. Students will participate in group activities practicing adding integers, including representing expressions with color counters and developing examples and slogans about adding polynomials. Connections will be made across subjects such as science, technology, economics and health protocols.
The lesson plan aims to teach sixth grade students how to multiply decimals. Students will model multiplying decimals on their whiteboards and complete 50% of their worksheet by the end of class. The teacher will review place value and multiplying decimals through examples on the whiteboard. Students will then practice multiplying decimals using visual models and graph paper. Their understanding will be evaluated through a worksheet and exit ticket.
3D printing offers educational benefits and connects to science and math standards. It allows students to design projects, develop engineering skills, and take pride in creating something themselves. For schools just starting 3D printing programs, documents recommend choosing reliable but affordable printers and having students focus on design rather than just downloading files. Teachers should provide age-appropriate projects that incorporate both 3D printing and core design skills.
308. Don't FAL out; Techno IN!
This session will share several formative assessment lessons, activities and strategies that we have used within our classes as well as technology resources we have found very useful. Handouts are available online. You will feel like a kid leaving a candy shop!
Presenter(s): Jo Harris, Olivia Valk, Cody Powell
Location: Biltmore
Maxim Nitsche, dem Gewinner des 2. pitchfreunde-Events in Berlin. Die Mathe-App Math42 der Cogeon GmbH wurde am 11. November 13 vom Publikum des zweiten Cup der guten Freunde mit 22 von 58 Stimmen zum Sieger.
The document discusses mathematics topics for grade 5/6 students, including addition and subtraction with 4 or more digits, place value with numbers over 1 million, and real-life problem solving activities involving estimation. It also mentions teaching multiplication using multiplicative thinking rather than repeated addition, and covers addition/subtraction of fractions and decimals. Place value, efficient mental math strategies, and mathematical modeling are important concepts addressed.
The document discusses mathematics topics for grade 5/6 students, including addition and subtraction with 4 or more digits, place value with numbers over 1 million, and real-life problem solving activities involving estimation. It also mentions teaching multiplication using multiplicative thinking rather than additive strategies, and covers addition/subtraction of fractions and decimals. Place value, efficient mental math strategies, and mathematical modeling are important concepts addressed.
Digital Technology - Where is the learning?
Keynote presentation at the SCSSA Conference" Information and Communications Technology in the Classroom: Making a Difference to Pupil Learning Thursday 13 November 2014
The John McIntyre Conference Centre, Edinburgh
The document provides lecture notes on microeconomics principles. It introduces some key concepts in microeconomics including households as both consumers and producers, opportunity cost, and marginal analysis. As an example, it analyzes the relationship between average income and average consumption, noting that consumption increases at 57 cents for every $1 increase in income based on the slope of the line, and that consumption would still be $13,539 even if income fell to zero. The notes aim to help students understand economic problems and decisions using concepts like opportunity cost and marginalism.
This document contains information about various math teaching strategies and techniques for helping students transfer math concept knowledge and link concepts. It discusses five techniques that aid in transferring knowledge: problem-based learning, interactive math tools, using manipulatives, explaining problems in writing, and making connections. It also provides examples of effective math teaching strategies like questioning, encouragement, modelling, clarity and expectations. Finally, it addresses topics like basic math operations, fractions, word problems and telling time.
A Better Way to Design & Build Immersive E Learningnarchambeau
油
The document discusses principles for designing effective immersive e-learning experiences. It outlines 6 key design principles: focusing on applied knowledge over facts, hooking learners with engaging introductions, making content relevant to learners' contexts, providing exercises where learners make meaningful choices, introducing an element of risk, and using intrinsic feedback. It also discusses prototyping content through successive iterations to get the right level of instructional interactivity.
This document provides the schedule and materials for Day 17 of a Construction Foundation Course. The day consists of four hours and covers green construction, math, and safety topics. In the first two hours, students will learn about green construction and sustainability through a song, vocabulary, and scenario. They will then review whole numbers, fractions, and basic math operations through word problems. The second two hours focus on safety training involving personal protective equipment.
CS Education for All. A new wave of opportunityPeter Donaldson
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This document discusses the importance of teaching computer science (CS) to all students and outlines challenges and opportunities for expanding CS education. It argues that while teaching CS to everyone may have been difficult in the past, new understandings of computational thinking show it is possible if taught through meaningful concepts rather than just programming. The document presents Scotland's new CS curriculum framework organized around computational processes, technologies, and designing solutions. It acknowledges a lack of CS teachers as a major barrier and provides information on becoming a teacher, including the training process, opportunities for promotion, and ways to get involved if not pursuing formal teaching.
This document provides information about the goals and expectations for a statistics class. The class goals include working with univariate and bivariate data sets, statistical plots, sampling methods, and creating statistics reports. Students will use Microsoft Excel and graphing calculators to assist with calculations and graphing. One lab will have students choose a statistic to research, create a data table in Excel, graph the data, and draw a conclusion. Student expectations are to come to class prepared, complete homework, and participate in class. The grade breakdown includes homework, quizzes, tests, projects, and class participation. Contact information for the teacher is provided.
6. Research base: - my own research - existing literature 息 Kees Hoogland [email_address]
7. Numeracy and Mathematical literacy () one thing everyone more or less has come to agree on is that mathematical literacy cannot be defined in terms of mathematical knowledge. Mathematical literacy is in fact mainly about the functional aspect of mathematical knowledge. It is about individual competencies to use mathematical knowledge in a practical, functional way; mathematical literacy in order to . or mathematical literacy for () (Jablonka, 2003)
8. School Mathematics versus Numeracy Avoid the typical school mathematics in adult mathematics / numeracy education. (FitzSimons, 2002) (and many others) Design pre-vocational education, where you treat the students as adults. With real life assignments and real life responsibilities. (Koops, 2000)
9. Complexity and depth Find the complexity not in abstraction of the mathematics used, but in the richness of the situations. (Lynn Arthur Steen e.a., 1995) Do not hide the toolkit mathematics in a blur of thematic assignments or thematic approaches. (Hoogland, 2009, ALM)
10. Results from earlier research Real life assignments Observations, pictures Stimulated recall Analyzing the videos 息 Kees Hoogland [email_address]
11. Analyses of the videos Matching numbers with the sizes of the product of parts of the products. Interpreting numbers a symbol for a kind of screw, drill or other things. Using the numbers as a measure instruction Using the numbers to make a list of needed parts, counting Hardly any operations with numbers showed up. In cases where addition had to be made, they all use a calculator or even Excel in a very natural way. Matching complex plans and schemes with the real product Hardly any mathematical language to express their numerical or spatial competences. Use of gestures to support the expressions of numerical competences. 息 Kees Hoogland [email_address]
12. Conclusions Students have competences in a large number of areas that we can categorize as numerical or spatial competences and if-then reasoning. Students can reason well if they are working in the situation or if they literally have the product in hand. Gestures and physical visualizations are important components in the students numeracy repertoire. 息 Kees Hoogland [email_address]
16. Goals of Mathematics Education Introduction to a deductive and abstract system System of tools, applications, models Coping autonomously and adequately with the quantitative side of the world around us.
20. Question 4. Traffic jam Between Breukelen and Abcoude in the direction of Abcoude, there is a traffic jam of 5 km. The road has three lanes in each direction. 19. Estimate the number of cars in the traffic jam. Write down how you arrive at your answer. Source: CEVO (1997), VMBO examen [Dutch Final Examination, grade 10]
22. I work in a butchers shop from Monday to Thursday. One of my jobs is to check the temperature of the fridge twice a day. At the right hand side you see a thermometer. What is the temperature? A +15属 C B -15属 C C + 15属 F D - 15属 F
27. Criteria Numeracy problems It is N umeracy when you have . I maginable questions C onnected with the real world, with a M inimum of language and a maximum use of R eal I mages . 息 Kees Hoogland [email_address]
28. From contextual problems to numeracy problems in 4 or 5 steps 息 Kees Hoogland [email_address]
29. I work in a butchers shop from Monday to Thursday. One of my jobs is to check the temperature of the fridge twice a day. At the right hand side you see a thermometer. What is the temperature? A +15属 C B -15属 C C + 15属 F D - 15属 F
30. I work in a butchers shop from Monday to Thursday. One of my jobs is to check the temperature of the fridge twice a day. At the right hand side you see a thermometer. What is the temperature? A B C D
40. Source: PISA Samples 2004 16 years after the ice disappears. What is the diameter?
41. Global warming The ice melts 12 years later Lichen starts to grow. D = 7 * SQRT ( t ) D is diameter in mm T is age of Lichen in years In the picture D = 20 centimeter How old is the lichen? How long ago the ice melted? D
42. How many chicken are there in the shed? No one knows, probably more than 6
43. How many chicken are there in the picture? Is more coirrect, but who wants to know?
45. Examples from a numeracy toolkit for weak (young) adult learners. See the demo on www.gecijferd.nl
46. Interested ? To obtain the files from the hand outs , please send an e-mail to [email_address] Or visit the websites www.gecijferdheid.nl or www.gecijferd.nl