The document discusses the implementation phase of instructional design, which involves pilot testing a course with learners to identify issues, revising the content based on feedback, preparing instructors and students for the course launch, and ensuring smooth delivery of the final product. Some issues to check for in the pilot test include measuring time on tasks, learner engagement, difficulty levels, understanding of instructions, and achievement of learning objectives. The implementation phase is when the instructional design is put into practice and any necessary adjustments are made before full rollout.
The document discusses the implementation phase of the ADDIE instructional design model. [1] It involves developing an implementation plan, training facilitators and learners, and delivering the final instructional product. [2] Key tasks include revising the content for accuracy, pilot testing the course with learners, and preparing stakeholders like instructors, students, and customer support. [3] Issues identified during the pilot test help improve the course before its official launch.
Robin kear techniques for effective library instructionrobinkear
油
This document provides guidance on effective library instruction techniques for both online and in-person classes. It emphasizes following an instruction cycle of planning, preparation, instruction, and evaluation. Key recommendations include creating lesson plans with learning objectives and active learning exercises, using tutorials/screencasts, research guides, and assessing student learning through activities, assignments, and surveys.
Ten Tips for Creating and Supporting Online and Hybrid CoursesDeborah Turner
油
This document provides 10 tips for designing online and hybrid courses. The tips include enhancing course navigation and structure, providing a thorough course orientation, creating an online community, aligning the course objectives and activities, utilizing engaging content from various tools and media, varying assessments and feedback, saving in-class time for hybrid courses, using tools for 24/7 collaboration and reflection, and taking advantage of student evaluation tools for retention. The tips are meant to help instructors start students off on the path to success and create measurable outcomes through aligned objectives, activities, and assessments in online and hybrid course design.
This document summarizes an educational technology presentation about integrating technology into an English lesson at SMK Taman Seraya. It describes conducting surveys of students, designing a lesson plan on road safety using modal verbs, developing videos and exercises, implementing a mock teaching, and evaluating its effectiveness. The lesson included a road safety video, a presentation on modal verbs, a modal verb worksheet, group work making brochures, and a closing discussion. Student feedback showed they were engaged by the technological elements.
Connect2Tech is working with educators from 5 sites to develop technology-integrated lesson plans aligned to common core standards. The project aims to increase educators' capacity to design lessons using digital tools that encourage critical thinking and address topics like sexism. Educators received training in August and will have coaching visits, with a second training scheduled for October. Lesson plans will be collected during site visits and educators will share stories of lessons on EdModo.
The document discusses several key points about instructional design and materials development:
1) It emphasizes that the design of instruction, not the delivery medium, most impacts student learning and attitudes.
2) New technologies continue to change best practices, and research in this area is ongoing.
3) Instructional materials include content for students to achieve objectives, assessments, and course management information like an instructor's manual.
4) Existing materials should be evaluated for fit with objectives and learners before being adapted or replaced.
Hive NYC Project Learnin Lab: Global Kids presentationvalleraj
油
This document discusses different approaches to professional development for educators. It describes goals and lessons learned from providing PD on tools like Scratch and lesson study. PD programs exposed educators to new technologies and teaching methods while helping them adapt materials for their own classrooms. Observing each other teach allowed reflection on facilitation. Debriefing with experienced educators built confidence in learning new skills. Ongoing support and documenting how educators remix curricula are important for effective professional development.
This document discusses strategies for improving the quality of online courses, including establishing a formal course development process, applying quality standards, providing training and support for instructors, and implementing mentorship programs. Some key points are:
- Institutions should have a defined course development process including an initial consultation, media planning, required instructor training, and a final readiness review.
- Applying a quality standard like Quality Matters can help ensure alignment, engagement, accessibility and overall quality in course design.
- Online mentorship programs where experienced instructors assist new ones can help improve courses while reducing the workload on instructional designers.
- Ongoing training, best practices sharing, and observation of course delivery can further support
This document outlines a faculty development plan for collaborative learning at IHC for the 2013/14 academic year. It discusses establishing a baseline for best teaching practices using active learning strategies and ongoing instructor evaluations. Resources for faculty development include an online workbook, technology support, and training in instructional design. Faculty are expected to submit professional development plans outlining their courses, teaching methods, use of technology, and goals for the year.
The document discusses the ASSURE model, an instructional guide for designing lessons that integrate technology to meet learner needs. The ASSURE acronym stands for Analyze learners, State standards and objectives, Select strategies/media/materials, Utilize technology/media/materials, Require learner participation, and Evaluate and revise. The model provides a framework for analyzing learners, setting objectives, selecting appropriate materials, using the materials in instruction, engaging learners, and evaluating/revising the lesson. The document recommends using the ASSURE model to effectively incorporate technology into lessons.
This document provides guidance on planning an online course in 5 steps:
1. Understand the audience's needs such as objectives, participants, and outcomes.
2. Use a backward design approach to start with the outcomes and work backwards.
3. Apply a pedagogical model like the 5Es to guide learning design with activities to engage, explore, explain, evaluate and elaborate on concepts.
4. Create a course structure with objectives, topics, assessments and resources.
5. Adopt appropriate delivery formats ranging from self-paced to educator-led to peer activities using videos, readings, assessments and discussions.
Faculty development team annual plan 2013 2014toddkaneCSUGC
油
The Faculty Development Team annual update summarizes their accomplishments in 2013-2014, including onboarding over 250 new faculty, developing new training courses, conducting performance reviews, and planning new initiatives for 2014 like rolling out a peer/annual review process and developing new training courses.
This document outlines a project to train university instructors on using online communication tools in their courses. The project goals are to bridge the gap between instructors' current technology skills and what is needed to teach effectively online. It will improve student-student and student-instructor interaction through tools like voice emails, discussion boards, assignment feedback, and video conferencing. The project will use the ADDIE model of analysis, design, development, implementation and evaluation. It provides instructional objectives, a project plan and timeline, and describes each phase such as analyzing needs, designing lessons, developing materials, and evaluating the training.
The January Required Faculty Training document outlines the agenda and key topics for a faculty development meeting at CSU. The agenda includes welcoming remarks, a discussion of classroom observation processes and forms, a new classroom engagement review, an overview of the new Faculty Center for Teaching and Learning online resource, and a review of action items. Faculty are expected to meet new requirements for holding Collaborate sessions in their courses and completing training assessments through the Faculty Center.
This document provides an overview of features in the Blackboard learning management system (LMS). It discusses tools for collaboration, content exploration, and assessment. It also outlines mobile compatibility that allows students to access course content from their mobile devices. While Blackboard has robust features to support online and hybrid learning, the interface could benefit from improvements to make navigation more intuitive. The document also provides instructions for integrating social media like Twitter feeds into Blackboard courses.
Rapid eLearning development helps Instructional designers and SMEs to complete the course design without having to depend on software programmers. Here is the presentation on "Rapid eLearning Development".
Module 6: Designing Instructional Material and Visual ArtsCardet1
油
This document provides examples of good and poor instructional materials for participants in a training course on designing and delivering successful training programs. Participants will work in groups to evaluate printed materials and note their good and bad design aspects. They will then briefly discuss each material while the instructor presents them using a projector.
This document provides an introduction to the NAF curriculum. It outlines the objectives of understanding how to locate curriculum resources, utilize lesson planning documents, comprehend how culminating projects are embedded in courses, and understand how thematic curriculum serves as a basis for integration. It then discusses what college and career ready means and where the NAF curriculum can be found. It explains the structure of NAF courses and lessons, including components like standards alignment, careers lessons, certifications, culminating projects, and advisory boards. It also discusses enrichment activities, cross-curricular integration examples, and principles of conceptual integration through themes. Finally, it addresses preparing students for SCAS components and taking action steps after the session.
This document outlines a lesson plan for teaching 6th grade English language arts concepts using the ADDIE instructional design model. The lesson focuses on identifying subjects and predicates in sentences. It will be conducted as a blended learning lesson using an online blog and PowerPoint presentation. Students will work independently on computers to learn about sentence structure, complete an exercise identifying subjects and predicates, and submit their work via email to be assessed. The lesson plan walks through each step of the ADDIE model - analyze, design, develop, implement, and evaluate - providing details about standards, objectives, content, assessment, and evaluating the effectiveness of the lesson.
- Begood is an innovative learning tool that enables users to practice skills acquired during training through practical application exercises on a daily basis.
- It provides action tip sheets summarizing techniques, allows users to document practical application sessions, and facilitates group discussions to share experiences and best practices.
- The tool also allows trainers and managers to monitor skill development, adapt training programs based on needs, and evaluate the impact on key performance indicators.
This document provides an overview of eCoaching at George Mason University. It defines eCoaching as using technology to support non-evaluative coaching for teacher candidates. The eCoaching process involves initial and reflection conferences, pre-coaching observations, setting goals, and providing feedback through multiple loops using technologies like video conferencing and Bluetooth headsets. Research shows eCoaching increases opportunities for professional learning by allowing more observations and dialogue than traditional coaching. Participants report eCoaching provides a more authentic representation of teaching skills and positive feedback.
The document discusses three instructional design models:
1. The ADDIE model is a six step process for instructional design that focuses on the relationship between context, content, learning, and instruction.
2. Dale's Cone of Experience shows that learner retention increases the more actively students are involved in the learning process through hands-on activities rather than passive learning.
3. Gagne's instructional theory has three elements - a taxonomy of learning outcomes, conditions needed to achieve those outcomes, and nine events of instruction. The model focuses on analyzing the learner's needs during design.
Module 2, video 1 step 1 getting started as an e-coachCEHDDCOP
油
This document discusses step 1 of the eCoaching process which involves building rapport during the initial conference. It identifies assessing the teacher candidate's teaching experience, perspective on teaching and students, confidence in planning and instruction, and questions or concerns as important areas to cover. The document also recommends evaluating the candidate's prerequisite skills and knowledge of developmentally appropriate learning objectives. It provides guidance on selecting video conferencing software based on the school's preferred platform, network connection quality, and who will initiate the call.
This document outlines the instructional design process for a new training course following the ADDIE model of Analyze, Design, Develop, Implement, and Evaluate. It includes sections for needs analysis, content items, design, development, implementation, and evaluation. Key information gathered includes the target audience, proposed budget, learning objectives, content outline, assessment questions, and plans for measuring the impact of the training.
The document discusses evaluation of instructional programs, outlining Kirkpatrick's four-level model of evaluation that assesses reaction, learning, behavior, and results. It provides details on each level, including example evaluation questions and methods to measure outcomes. The goal is to help instructors systematically evaluate their programs to improve learning and impact through assessment at each stage of the model.
How to embed a youtube video in a presentationNelly Kamel
油
This document provides instructions for embedding a YouTube video into a PowerPoint presentation. It is a 5-step process: 1) Find the video on YouTube and copy its embed code; 2) Paste the code into PowerPoint when inserting a video from the web; 3) Edit and format the video as needed. Embedding a YouTube video allows presenting a video without increasing file size, making file sharing easier compared to embedding the actual video file.
This document discusses strategies for improving the quality of online courses, including establishing a formal course development process, applying quality standards, providing training and support for instructors, and implementing mentorship programs. Some key points are:
- Institutions should have a defined course development process including an initial consultation, media planning, required instructor training, and a final readiness review.
- Applying a quality standard like Quality Matters can help ensure alignment, engagement, accessibility and overall quality in course design.
- Online mentorship programs where experienced instructors assist new ones can help improve courses while reducing the workload on instructional designers.
- Ongoing training, best practices sharing, and observation of course delivery can further support
This document outlines a faculty development plan for collaborative learning at IHC for the 2013/14 academic year. It discusses establishing a baseline for best teaching practices using active learning strategies and ongoing instructor evaluations. Resources for faculty development include an online workbook, technology support, and training in instructional design. Faculty are expected to submit professional development plans outlining their courses, teaching methods, use of technology, and goals for the year.
The document discusses the ASSURE model, an instructional guide for designing lessons that integrate technology to meet learner needs. The ASSURE acronym stands for Analyze learners, State standards and objectives, Select strategies/media/materials, Utilize technology/media/materials, Require learner participation, and Evaluate and revise. The model provides a framework for analyzing learners, setting objectives, selecting appropriate materials, using the materials in instruction, engaging learners, and evaluating/revising the lesson. The document recommends using the ASSURE model to effectively incorporate technology into lessons.
This document provides guidance on planning an online course in 5 steps:
1. Understand the audience's needs such as objectives, participants, and outcomes.
2. Use a backward design approach to start with the outcomes and work backwards.
3. Apply a pedagogical model like the 5Es to guide learning design with activities to engage, explore, explain, evaluate and elaborate on concepts.
4. Create a course structure with objectives, topics, assessments and resources.
5. Adopt appropriate delivery formats ranging from self-paced to educator-led to peer activities using videos, readings, assessments and discussions.
Faculty development team annual plan 2013 2014toddkaneCSUGC
油
The Faculty Development Team annual update summarizes their accomplishments in 2013-2014, including onboarding over 250 new faculty, developing new training courses, conducting performance reviews, and planning new initiatives for 2014 like rolling out a peer/annual review process and developing new training courses.
This document outlines a project to train university instructors on using online communication tools in their courses. The project goals are to bridge the gap between instructors' current technology skills and what is needed to teach effectively online. It will improve student-student and student-instructor interaction through tools like voice emails, discussion boards, assignment feedback, and video conferencing. The project will use the ADDIE model of analysis, design, development, implementation and evaluation. It provides instructional objectives, a project plan and timeline, and describes each phase such as analyzing needs, designing lessons, developing materials, and evaluating the training.
The January Required Faculty Training document outlines the agenda and key topics for a faculty development meeting at CSU. The agenda includes welcoming remarks, a discussion of classroom observation processes and forms, a new classroom engagement review, an overview of the new Faculty Center for Teaching and Learning online resource, and a review of action items. Faculty are expected to meet new requirements for holding Collaborate sessions in their courses and completing training assessments through the Faculty Center.
This document provides an overview of features in the Blackboard learning management system (LMS). It discusses tools for collaboration, content exploration, and assessment. It also outlines mobile compatibility that allows students to access course content from their mobile devices. While Blackboard has robust features to support online and hybrid learning, the interface could benefit from improvements to make navigation more intuitive. The document also provides instructions for integrating social media like Twitter feeds into Blackboard courses.
Rapid eLearning development helps Instructional designers and SMEs to complete the course design without having to depend on software programmers. Here is the presentation on "Rapid eLearning Development".
Module 6: Designing Instructional Material and Visual ArtsCardet1
油
This document provides examples of good and poor instructional materials for participants in a training course on designing and delivering successful training programs. Participants will work in groups to evaluate printed materials and note their good and bad design aspects. They will then briefly discuss each material while the instructor presents them using a projector.
This document provides an introduction to the NAF curriculum. It outlines the objectives of understanding how to locate curriculum resources, utilize lesson planning documents, comprehend how culminating projects are embedded in courses, and understand how thematic curriculum serves as a basis for integration. It then discusses what college and career ready means and where the NAF curriculum can be found. It explains the structure of NAF courses and lessons, including components like standards alignment, careers lessons, certifications, culminating projects, and advisory boards. It also discusses enrichment activities, cross-curricular integration examples, and principles of conceptual integration through themes. Finally, it addresses preparing students for SCAS components and taking action steps after the session.
This document outlines a lesson plan for teaching 6th grade English language arts concepts using the ADDIE instructional design model. The lesson focuses on identifying subjects and predicates in sentences. It will be conducted as a blended learning lesson using an online blog and PowerPoint presentation. Students will work independently on computers to learn about sentence structure, complete an exercise identifying subjects and predicates, and submit their work via email to be assessed. The lesson plan walks through each step of the ADDIE model - analyze, design, develop, implement, and evaluate - providing details about standards, objectives, content, assessment, and evaluating the effectiveness of the lesson.
- Begood is an innovative learning tool that enables users to practice skills acquired during training through practical application exercises on a daily basis.
- It provides action tip sheets summarizing techniques, allows users to document practical application sessions, and facilitates group discussions to share experiences and best practices.
- The tool also allows trainers and managers to monitor skill development, adapt training programs based on needs, and evaluate the impact on key performance indicators.
This document provides an overview of eCoaching at George Mason University. It defines eCoaching as using technology to support non-evaluative coaching for teacher candidates. The eCoaching process involves initial and reflection conferences, pre-coaching observations, setting goals, and providing feedback through multiple loops using technologies like video conferencing and Bluetooth headsets. Research shows eCoaching increases opportunities for professional learning by allowing more observations and dialogue than traditional coaching. Participants report eCoaching provides a more authentic representation of teaching skills and positive feedback.
The document discusses three instructional design models:
1. The ADDIE model is a six step process for instructional design that focuses on the relationship between context, content, learning, and instruction.
2. Dale's Cone of Experience shows that learner retention increases the more actively students are involved in the learning process through hands-on activities rather than passive learning.
3. Gagne's instructional theory has three elements - a taxonomy of learning outcomes, conditions needed to achieve those outcomes, and nine events of instruction. The model focuses on analyzing the learner's needs during design.
Module 2, video 1 step 1 getting started as an e-coachCEHDDCOP
油
This document discusses step 1 of the eCoaching process which involves building rapport during the initial conference. It identifies assessing the teacher candidate's teaching experience, perspective on teaching and students, confidence in planning and instruction, and questions or concerns as important areas to cover. The document also recommends evaluating the candidate's prerequisite skills and knowledge of developmentally appropriate learning objectives. It provides guidance on selecting video conferencing software based on the school's preferred platform, network connection quality, and who will initiate the call.
This document outlines the instructional design process for a new training course following the ADDIE model of Analyze, Design, Develop, Implement, and Evaluate. It includes sections for needs analysis, content items, design, development, implementation, and evaluation. Key information gathered includes the target audience, proposed budget, learning objectives, content outline, assessment questions, and plans for measuring the impact of the training.
The document discusses evaluation of instructional programs, outlining Kirkpatrick's four-level model of evaluation that assesses reaction, learning, behavior, and results. It provides details on each level, including example evaluation questions and methods to measure outcomes. The goal is to help instructors systematically evaluate their programs to improve learning and impact through assessment at each stage of the model.
How to embed a youtube video in a presentationNelly Kamel
油
This document provides instructions for embedding a YouTube video into a PowerPoint presentation. It is a 5-step process: 1) Find the video on YouTube and copy its embed code; 2) Paste the code into PowerPoint when inserting a video from the web; 3) Edit and format the video as needed. Embedding a YouTube video allows presenting a video without increasing file size, making file sharing easier compared to embedding the actual video file.
The document discusses the analysis phase of instructional design, which involves understanding learners, contexts, tasks and needs to design effective instruction. It describes analyzing learners' skills, knowledge and motivation, as well as the teaching environment and tools. The analysis phase aims to understand the current and desired states to identify gaps and inform the design of learning activities, content and assessments.
The document introduces Version 2 of the National Standards for Quality Online Courses. It acknowledges experts who helped update the standards and provides context on the growth of online learning. The standards are designed to provide guidance for states, districts, and online programs in developing high-quality online course content, instruction, technology use, assessment, and management. Blended learning is also discussed as a growing model that combines online and in-person learning.
The document outlines a 5-step literacy strategy called chunking that breaks down challenging texts into smaller, more manageable parts for students. It involves having students break the text into chunks like paragraphs or sections, record key information from each chunk, use decoding strategies to understand unfamiliar words, and then rewrite the chunks in their own words. The goal is for students to end up with a paraphrased version of the original text to demonstrate their comprehension.
This document outlines standards and criteria for developing effective e-learning content and courses. It discusses 15 key areas for course design including authority, content, multimedia, navigation, links, consistency, accessibility, orientation, interactivity, accuracy, safety, currency and costs. Specific criteria are provided for each area to ensure courses are well-designed, organized and meet quality guidelines. The document serves as a comprehensive rubric for instructional designers to develop e-learning content that is engaging, accessible and pedagogically sound.
The document discusses strategies for chunking content in eLearning, including breaking information into bite-sized pieces to aid comprehension. It defines chunking and explains why it is important for online learning. A four-step process for chunking is outlined: starting with large modules and dividing them into smaller lessons and topics, chunking at the screen level, and checking for working memory overload. The document also discusses what a storyboard is, why it is important, and how to create one using a template to specify elements of each screen.
The document discusses developing instructional materials for students. It notes that teachers must focus on developing materials that offer advice to students on judging and justifying prepared instructional packages. Key components of instructional packages include instructional materials, assessments, and course management information. The document also discusses selecting appropriate delivery systems and media based on factors like instructional strategy, objectives, learners, and location. Formative evaluation of instructional materials and student learning is emphasized throughout the development process.
This presentation was created for the 2015 Ohio QM Consortium Members' Meeting. It describes how QM's Standard 3 aligns with the use of ePortfolios for assessment and measurement. Note that the pictures are hyperlinked to the examples.
This document discusses developing instructional materials. It explains that instructional materials allow students to learn on their own without an instructor. The designer's role varies depending on whether they are also the instructor. When developing materials, factors like existing materials, production constraints, and instructor facilitation impact media selection. Well-developed instructional packages include materials, assessments, and course information. Designers use tools and undergo rapid prototyping to create draft materials.
This document discusses strategies for improving the quality of online courses, including establishing a formal course development process, applying quality standards, promoting best practices, and providing instructor training and support. Key aspects of the process involve an initial consultation, media planning, required instructor training, and a final readiness review. Mentors and training help ensure new online courses meet quality guidelines before they are offered to students.
In this presentation, we will use ADDIE as a guide to discuss the life-cycle of an e-learning project, with special focus on the tasks involved in each phase.
Project based leaning a toolkit for teachersSTEPHEN ANDREW
油
Project Based Learning presents several challenges for implementation in schools. It requires more time and resources compared to traditional teaching methods. It can also be difficult to assess student learning in open-ended projects. Student groups may also struggle with collaboration, time management, and dividing work evenly. Finally, some teachers may lack training in facilitating open-inquiry student projects.
The document discusses developing effective instructional materials. It explains that instructional materials should be tailored based on the objectives, students, and purpose of instruction. The designer's role includes assessing needs, determining goals and objectives, analyzing student knowledge, selecting teaching strategies, and conducting evaluations. Effective instructional packages contain instructional materials, assessments, and course management information. Formative evaluation is important to analyze student learning and teacher effectiveness when developing materials. The document emphasizes that students should be active participants in the learning process and work collaboratively using various sources.
The document discusses several topics related to integrating technology into classroom instruction including cooperative learning, the role of computers depending on how many are available, the KWL/KWHL instructional planning tool, and the ASSURE model for designing technology-integrated lessons. The ASSURE model involves analyzing learners, stating objectives, selecting methods and materials, utilizing them, requiring learner participation, and evaluating and revising.
As future education leader how would your leadNazzir Hussain
油
The document discusses instructional design models, focusing on the ADDIE model. The ADDIE model is a systematic instructional design process consisting of 5 phases: Analysis, Design, Development, Implementation, and Evaluation. This non-linear model is intended to be dynamic and flexible. It involves analyzing learner and instructional needs, designing instruction, developing materials, implementing the instruction, and providing ongoing formative and summative evaluations. The model aims to catch and address problems early in the process to save time and money.
The document discusses the process of designing training programs. It outlines 8 key steps: [1] Define the purpose and audience; [2] Determine participants' needs; [3] Define goals and objectives; [4] Outline content; [5] Develop activities; [6] Prepare a written design; [7] Create evaluation forms; [8] Plan follow-up. The design process involves analyzing needs, designing content and structure, developing materials, implementing the program, and evaluating effectiveness. The overall goal is to create effective training that meets learners' needs and achieves the objectives.
In this presentation, you will know the different topics that are useful in implementing a curriculum that will serve as your guide to create a better and effective curriculum that will benefit the students, teachers, and the community.
Credits to this websites for the content:
http://www.fao.org/3/ah650e/ah650e03.htm
http://beonnjuil.blogspot.com/2016/03/reflection-2-roles-of-curriculum-workers.html#:~:text=What%20understand%20about%20Curriculum%20workers,to%20emphasize%20appropriate%20learning%20experience
https://dmiffleton.wordpress.com/2015/03/30/stages-of-curriculum-implementation/#:~:text=The%20curriculum%20implementation%20process%20can,broken%20down%20into%2012%20steps.
The ADDIE model is a 5-phase instructional design model used for developing training programs: (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. The Analysis phase identifies learning needs and goals. The Design phase develops learning objectives and assessments. The Development phase creates instructional materials. The Implementation phase delivers the training. The Evaluation phase provides formative feedback and summative assessment of the training program. The ADDIE model provides a systematic process for designing effective training to meet identified learning needs.
This document provides guidance on developing distance learning courses at NTU. It discusses different types of distance learning including correspondence, blended, and online-only models. Key considerations for course design are learning outcomes, content, assessment, support structures, accessibility, and evaluation. Staffing, resources, copyright, and quality assurance are also important factors to consider when designing and delivering distance learning courses.
The document outlines the steps to systematically develop a training program, including selecting or modifying existing courses, defining objectives, identifying content, structuring the material, writing materials for trainers and students, preparing visual aids, getting peer feedback, and conducting pilot courses to refine the program. It also provides an example of developing a one-day overview course on Total Quality Management for contract employees.
The document discusses curriculum evaluation models and processes. It defines curriculum evaluation as assessing the strengths and weaknesses of a curriculum to improve its effectiveness. Several models are described, including Tyler's objectives-centered model which evaluates curriculum elements like objectives and student outcomes. Stufflebeam's CIPP model assesses curriculum context, inputs, processes, and products. The stakeholder-responsive model focuses on curriculum implementation from stakeholders' perspectives. Scriven's consumer-oriented model uses criteria and checklists to conduct formative or summative evaluations. Overall, the document outlines different approaches to curriculum evaluation to enhance learning outcomes.
The SLO design process has three components: goal statement development, identification of targeted content standards, and creation of an SLO blueprint. During the design phase, teachers work collaboratively to plan their SLO by developing a goal statement, choosing applicable standards, and outlining the types of performance measures that will be used. This planning establishes the foundation for the SLO by focusing on what will be measured, why specific standards are important, and how performance will be assessed.
This document outlines the development of an online training course for university instructors on using communication tools in Blackboard. It follows the ADDIE instructional design model, which includes the phases of analysis, design, development, implementation and evaluation. The document focuses on the development phase, providing details on the objectives, standards, strategies and assessment for a sample lesson on creating announcements and voice emails in Blackboard. The goal is to generate and validate learning resources to teach instructors effective online communication skills to enhance student engagement.
2. Topics
Implementation phase tasks
Identify the e-content gabs.
Pilot Test and Revise
Producing the student guide
How to use the output of this phase to improve the
developed content?
3. What do we mean by Implementation
The ADDIE model provides a systematic methodology to plan, develop, and
test the course before it launches. If you follow the ADDIE model, you'll have
a high degree of confidence about the course when it's ready to launch.
This phase is known as When Rubber Hits The
Road
4. Implementation Phase Tasks
1- Revision
you'll have reviewed the course's content for :
Accuracy and completeness, you walk through the course materials as
experts looking for errors rather than as learners interacting with the
course.
Is the material communicated effectively? Or how can you
communicate this idea better? It's important to gather ideas that will
strengthen the course materials.
The course meets its goals and objectives.
The course covers content that learners need to know.
The course reflects the learners existing capabilities.
5. Implementation Phase Tasks
2- Pilot Course Test
The pilot test of the course takes place before the official
launch.
You'll have conducted a pilot test to ensure that:
The course is free of gabs.
Learners will actually master the skills they need to achieve the
course's learning objectives.
6. Implementation Phase Tasks
3- Prepare stakeholders
Prepare the instructors and facilitators.
Prepare the students who will use the
e-course.
Prepare customer support.
7. Implementation Phase Tasks
4- Launching the Course
Publish the course with different format.
Launch the course on Blackboard as Learning Management
System (LMS).
5- Course Delivery Issues
It's important to make sure that the course gets delivered
smoothly and effectively to the learners.
Taking into account that these delivery issues substantially
depend on the course's delivery format.
8. Prepare students
It's time to put the course in front of the learners and measure how
they interact with the materials.
Enroll students (if needed)
Students should be prepared to use e-learning course tools
Advise students in the best ways and strategies to learn
Provide support to students
9. Issues Identified in Pilot Testing
You build a checklist of issues. Some of these issues are standard review items, but
others will be specific to the course's content and its delivery format. Here's a list of
some issues that you might measure during the course pilot:
Measure the amount of time learners need for each module and activity.
Check learners' engagement with the material.
Detect points where material may be too easy/too difficult.
Confirm that learners understand the instructions for activities and exercises.
Evaluate the flow and balance of the course.
Test how well learners achieve the course's stated learning objectives by the end of the
course.
Validate the course assessment tools.
Collect feedback from learners about the course.
Locate points where the course should be revised.
10. What do we mean by Implementation
In the implementation phase of the ADDIE model an plan is
developed. This plan establishes the implementation timeline and
procedures for training the facilitators and the learner, and
delivering the final product. The final product is developed based on
needs and errors discovered while utilizing a prototype product with
members of the target audience. With the project ready for delivery,
the learning environment is prepared by training the facilitators and
learners, and placing all tools for full implementation (instruction).
The training of facilitators covers -- the curriculum, learning
outcomes, method of delivery, and testing procedures.
11. What do we mean by Implementation
Preparation of the learners includes -- preparing students for use of
new tools (software or hardware), student registration (when
necessary), advising students on good software use strategies, and
other preparations (as determined in the Analyze Phase).
Placing all tools includes -- making sure the learning space is
adequate for the curriculum tools, putting all books, manipulative
kits, CD-ROMs, and software in place, and making sure any external
links (e.g., Internet) are live. In colloquial language, the
implementation phase of the ADDIE model is where the "rubber hits
the road." It is conceivable that a well-designed multimedia product
could fail if instructors and learners are not prepared and/or the
learning tools are not put into place. It is important that a solid
groundwork is laid for the smooth and satisfactory implementation
of any instructional materials.
12. Activity
Conduct a checklist of review
issues. Taking into account to
includes standard
review, course content and
delivery format.
Editor's Notes
#4: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.
#7: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.
#8: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.
#11: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.
#12: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.
#13: In the implementation phase of the ADDIE model an plan is developed. This plan establishes the implementation timeline and procedures for training the facilitators and the learner, and delivering the final product. The final product is developed based on needs and errors discovered while utilizing a prototype product with members of the target audience. With the project ready for delivery, the learning environment is prepared by training the facilitators and learners, and placing all tools for full implementation (instruction).The training of facilitators covers -- the curriculum, learning outcomes, method of delivery, and testing procedures.Preparation of the learners includes -- preparing students for use of new tools (software or hardware), student registration (when necessary), advising students on good software use strategies, and other preparations (as determined in the Analyze Phase).Placing all tools includes -- making sure the learning space is adequate for the curriculum tools, putting all books, manipulative kits, CD-ROMs, and software in place, and making sure any external links (e.g., Internet) are live. In colloquial language, the implementation phase of the ADDIE model is where the "rubber hits the road." It is conceivable that a well-designed multimedia product could fail if instructors and learners are not prepared and/or the learning tools are not put into place. It is important that a solid groundwork is laid for the smooth and satisfactory implementation of any instructional materials.