A brief talk about similarities between iOS and Android. Highlighting the cross transferrable skills Android developers possess to begin diving into iOS development.
The document discusses RecyclerView, Cards, and Material Design themes and transitions in Android. It provides code examples for implementing a RecyclerView, creating card views, setting elevations, using material themes, and adding material transitions and animations. It also summarizes ripple drawables, circular reveal animations, and using Toolbar as the app bar.
iOS Developers need a wide variety of skills and knowledge to perform their jobs well. These skills and knowledge have wide applications beyond iOS, especially when sticking within the realms of Mobile Application Development.
This deck of slides shows some common cases where an iOS Developer can with minimal effort use their existing skills to build Android apps.
Presented at iOSDevUK 2015.
The document discusses adaptive user interfaces (UIs) that adjust layout based on device characteristics like size, orientation, and multitasking state. It covers size classes in iOS, which define combinations of device traits, and how to design UIs that respond appropriately when size classes change. Examples are given of how to detect size class changes and update layouts accordingly in an app.
This document provides strategies for optimizing UICollectionView scrolling performance. It recommends:
1. Asynchronously fetching and caching user data and images to avoid blocking the main thread.
2. Implementing cell reuse and prefetching to efficiently render cells.
3. Calculating optimal cell sizes and handling orientation changes to maintain smooth scrolling.
4. Using opaque layers and avoiding gradients to improve cell rendering speed.
Building Modern Apps using Android Architecture ComponentsHassan Abid
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Android architecture components are part of Android Jetpack. They are a collection of libraries that help you design robust, testable, and maintainable apps. In this talk, We will cover LiveData, ViewModel, Room and lifecycle components. We will go through practical code example to understand modern android app architecture especially MVVM architecture.
The document provides an overview of how to get started developing Android applications. It discusses creating an Android project structure with Java code, XML layouts and resources. It also covers basic Android app components like activities, intents, views and lifecycle methods. The document then demonstrates how to work with lists, menus, context menus and storing data using SQLite and a database.
This document provides an overview of developing Android applications. It discusses starting a new Android project in Eclipse, creating an "Hello World" app with an activity and layout, running the app on an emulator, understanding the app lifecycle with logging, adding behavior like button clicks and toasts, and creating a list view with click handling. The document covers basic Android app development concepts and steps in Portuguese.
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This document discusses strategies for achieving smooth scrolling in UITableView and UICollectionView. It recommends asynchronously fetching and caching cell data and images to improve rendering performance. It also suggests using self-sizing cells, pre-calculating heights, and dynamically adjusting layouts to optimize scrolling. Key aspects include asynchronously retrieving models, caching view models, loading images on a background thread, reusing cells, and invalidating layouts on orientation changes.
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Android UI and User Experience has changed dramatically in the recent version(s) and while users generally enjoy the new features, there are still several areas that are left to application-level-DIY-patterns. For developers, this is double challenge, they want to provide users with the bleeding edge UI patterns and at the same time, they have to deal with evolving API, that sometimes changes dramatically.
Presentation covers the gotchas developer might face dealing with ever-moving Android API, and how to utilize Java language and the tools it have to make the experience for developer more pleasant. Typical trends in the API will get analyzed and divided into several areas or "patterns", discussing typical scenarios how these components are designed and implemented.
This talk will propose several such UI patterns, that will compete to become "de facto" standards and details on the implementation, including possible impact on existing API as we have both end users and developers in mind.
The list of patterns/areas discussed in the talk include following :
ActionBar
ListView
TimePicker
KineticGestureComponent
The document discusses opportunities to improve the Android user experience through more flexible and responsive layouts, improved action bar designs, and innovative input methods like gesture and sensor-based interactions. It presents examples of custom view groups and adapters that provide flexible resizing and binding of data to views. The talk argues the action bar could be improved through more consistent behavior and use of available screen space. Ideas for new date/time pickers and gesture-based interactions are also proposed to enhance the Android experience.
This document provides a quick introduction to Android development. It discusses Android Studio as the primary IDE for Android development and its features. It also covers templates, running apps, building UIs with code and XML, using resources and the R class, basic event handling, Logcat for viewing logs, and best practices for logging.
The document provides an overview of the Android infrastructure and key concepts:
(1) It describes the layers of an Android application including the presentation layer, application logic layer, and domain layer.
(2) It explains important Android concepts such as the Android runtime environment, Dalvik virtual machine, application lifecycle and activities, and use of contexts.
(3) It discusses alternatives for common tasks like dependency injection with RoboGuice and Dagger, handling resources and views with ButterKnife and AndroidAnnotations, and accessing data with SQLite and ORMLite.
(4) It also briefly covers testing approaches on the DVM and JVM using AndroidTestCase, Robotium, and Robolectric
The document provides an overview of the Android infrastructure and development environment. It discusses:
- The layers of an Android application including presentation, application logic, and domain layers.
- Key aspects of the Android runtime including the Dalvik VM, app lifecycle, resources and context handling.
- Libraries that help with common tasks like compatibility, fragments, networking and dependency injection including the Android Support Library, ActionBarSherlock, Retrofit, Dagger and RoboGuice.
- Alternatives for data storage like SQLite and ORM libraries like ORMLite and GreenDAO.
- Options for testing Android apps using the DVM, JVM, Robotium and Robolectric.
A collection of libraries that help you design robust, testable, and maintainable apps. Start with classes for managing your UI component lifecycle and handling data persistence.
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Long ago, in the late days of the first Internet boom, before jQuery, before Underscore, before Angular, there was a web application built by a large corporation. This application was written as a server-side application using server-side technology like Java or PHP. A tiny seed of JavaScript was added to some of the pages of this application to give it a little sizzle.
Over the ages, this tiny bit of JavaScript grew like kudzu. Most of it was embedded in the HTML in
Design Patterns for Tablets and SmartphonesMichael Galpin
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This is a talk I gave at AnDevCon. It talks about ways to take advantage of features introduced in Android 3.0 to create more modular and better looking apps.
- The document discusses user interface development in Android, focusing on fragments.
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- The example shows a login fragment and account fragment used in both portrait and landscape orientations by inflating different layout files depending on device rotation.
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This document provides tips for improving iOS performance. It recommends avoiding blocking the main thread and putting computationally expensive tasks on background threads to keep the UI responsive. It also suggests reusing objects like date formatters to avoid repeated recreation, using appropriate data structures like arrays and dictionaries, avoiding unnecessary shadows and images, caching network responses, and using the Xcode profiler to measure performance improvements.
The document discusses ViewModels and testing in Android development. It explains that ViewModels allow data to survive configuration changes and provide data for UI components. ViewModels can help avoid memory leaks, solve lifecycle challenges, and share data between fragments. The document also discusses how to write unit tests for Presenters and ViewModels using tools like Mockito to verify behavior and data values. It emphasizes that testing is important for documentation and allowing safe refactoring of code.
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Javascript on web pages is ubiquitous and its problems are legendary. Javascript, seen as a second-class code citizen, is usually hacked together even by seasoned developers. New libraries (jQuery, prototype, backbone, knockout, underscore) and runtime tools (firebug, jasmine) look like they solve many problems - and they do. But they still leave poorly written code as just that. One key problem is that all javascript code lives globally and this results in poorly managed, tested and delivered code.
In this session, I will illustrate that we can treat javascript as a first-class citizen using with require.js and node.js: it can be modular, encapsulated and easily unit tested and added to continuous integration cycle. The dependencies between javascript modules can also be managed and packaged just like in C# and Java. In the end, we can resolve many javascript difficulties at compile time rather than waiting until runtime.
Android: the Single Activity, Multiple Fragments pattern | One Activity to ru...olrandir
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Description: We will discuss the Single Activity, Multiple Fragments architectural pattern, its uses and misuses. We will see what benefits it provides and what kinds of apps can benefit from its provisions. Finally, we will outline an implementation and highlight some features and pitfalls in practice.
The document provides an overview of basic Android application development concepts including getting set up with the Android SDK, creating a "Hello World" app, and exploring core application components like Activities, Services, Intents, and the AndroidManifest file. It describes setting up the development environment, building a simple app, and diving deeper into how Activities, Services, Intents, and the manifest are used to build the user interface and functionality of an Android application.
This document provides an overview of the Swing Application Framework and Beans Binding frameworks being developed as part of JSR 296 and JSR 295. It discusses the motivations for creating standard frameworks to simplify Swing development, outlines the key goals and components of the Swing Application Framework, and briefly introduces Beans Binding for keeping object properties in sync. The frameworks are aimed at addressing common issues for typical Swing applications and are intended for the Java SE 7 platform.
Optimize contract management with AI! In this guide, we explore the 6 best AI tools to automate processes, reduce risks, and boost business efficiency. Discover how modern technology can simplify contract handling!
Adobe Marketo Engage Champion Deep Dive: Discover the New Email Designer - Ma...BradBedford3
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Discover the power and ease of Marketo Engages new email designer. In this session, Adobe experts will explore the features of the new Marketo Engage email designer, best practices, and tips and tricks. Learn how to leverage this new tool to easily create and customize beautiful emails.
Agenda
Introduction - What to expect from the new email designer, where to access it, and why its beneficial to use it. Pros and cons around what is great and what upcoming features are coming to close gaps. Well also cover what roles can use the new email builder.
How Does it Work - Well cover what you need to know so you can start using the new email builder like a pro, including how to leverage the AI assistant.
Migration Strategies - Insights to let you know when and how to migrate to the new email designer, as well as considerations to keep in mind for a smooth transition.
Best Practices - Best practices to keep in mind when using the new email designer.
Tips and Tricks - Know the tips and tricks learned from others experiences.
Resources - Helpful tools, guides, and templates to help you learn and master the new email designer.
Q&A - Live Q&A at the end and along the way to answer your questions.
Target Audience
Marketo Engage Users: Professionals already using Marketo Engage who want to expand their marketing capabilities.
Marketing Teams: Teams looking to enhance their email look and feel.
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This document discusses strategies for achieving smooth scrolling in UITableView and UICollectionView. It recommends asynchronously fetching and caching cell data and images to improve rendering performance. It also suggests using self-sizing cells, pre-calculating heights, and dynamically adjusting layouts to optimize scrolling. Key aspects include asynchronously retrieving models, caching view models, loading images on a background thread, reusing cells, and invalidating layouts on orientation changes.
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Android UI and User Experience has changed dramatically in the recent version(s) and while users generally enjoy the new features, there are still several areas that are left to application-level-DIY-patterns. For developers, this is double challenge, they want to provide users with the bleeding edge UI patterns and at the same time, they have to deal with evolving API, that sometimes changes dramatically.
Presentation covers the gotchas developer might face dealing with ever-moving Android API, and how to utilize Java language and the tools it have to make the experience for developer more pleasant. Typical trends in the API will get analyzed and divided into several areas or "patterns", discussing typical scenarios how these components are designed and implemented.
This talk will propose several such UI patterns, that will compete to become "de facto" standards and details on the implementation, including possible impact on existing API as we have both end users and developers in mind.
The list of patterns/areas discussed in the talk include following :
ActionBar
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The document discusses opportunities to improve the Android user experience through more flexible and responsive layouts, improved action bar designs, and innovative input methods like gesture and sensor-based interactions. It presents examples of custom view groups and adapters that provide flexible resizing and binding of data to views. The talk argues the action bar could be improved through more consistent behavior and use of available screen space. Ideas for new date/time pickers and gesture-based interactions are also proposed to enhance the Android experience.
This document provides a quick introduction to Android development. It discusses Android Studio as the primary IDE for Android development and its features. It also covers templates, running apps, building UIs with code and XML, using resources and the R class, basic event handling, Logcat for viewing logs, and best practices for logging.
The document provides an overview of the Android infrastructure and key concepts:
(1) It describes the layers of an Android application including the presentation layer, application logic layer, and domain layer.
(2) It explains important Android concepts such as the Android runtime environment, Dalvik virtual machine, application lifecycle and activities, and use of contexts.
(3) It discusses alternatives for common tasks like dependency injection with RoboGuice and Dagger, handling resources and views with ButterKnife and AndroidAnnotations, and accessing data with SQLite and ORMLite.
(4) It also briefly covers testing approaches on the DVM and JVM using AndroidTestCase, Robotium, and Robolectric
The document provides an overview of the Android infrastructure and development environment. It discusses:
- The layers of an Android application including presentation, application logic, and domain layers.
- Key aspects of the Android runtime including the Dalvik VM, app lifecycle, resources and context handling.
- Libraries that help with common tasks like compatibility, fragments, networking and dependency injection including the Android Support Library, ActionBarSherlock, Retrofit, Dagger and RoboGuice.
- Alternatives for data storage like SQLite and ORM libraries like ORMLite and GreenDAO.
- Options for testing Android apps using the DVM, JVM, Robotium and Robolectric.
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jQuery & 10,000 Global Functions: Working with Legacy JavaScriptGuy Royse
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Long ago, in the late days of the first Internet boom, before jQuery, before Underscore, before Angular, there was a web application built by a large corporation. This application was written as a server-side application using server-side technology like Java or PHP. A tiny seed of JavaScript was added to some of the pages of this application to give it a little sizzle.
Over the ages, this tiny bit of JavaScript grew like kudzu. Most of it was embedded in the HTML in
Design Patterns for Tablets and SmartphonesMichael Galpin
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This is a talk I gave at AnDevCon. It talks about ways to take advantage of features introduced in Android 3.0 to create more modular and better looking apps.
- The document discusses user interface development in Android, focusing on fragments.
- Fragments allow dividing the user interface into modular sections that can be reused across activities and handle their own lifecycles. This improves separation of concerns and allows dynamic configuration of UI components.
- The example shows a login fragment and account fragment used in both portrait and landscape orientations by inflating different layout files depending on device rotation.
iOS performance: tips and tricks to do it betterJulian Krl
?
This document provides tips for improving iOS performance. It recommends avoiding blocking the main thread and putting computationally expensive tasks on background threads to keep the UI responsive. It also suggests reusing objects like date formatters to avoid repeated recreation, using appropriate data structures like arrays and dictionaries, avoiding unnecessary shadows and images, caching network responses, and using the Xcode profiler to measure performance improvements.
The document discusses ViewModels and testing in Android development. It explains that ViewModels allow data to survive configuration changes and provide data for UI components. ViewModels can help avoid memory leaks, solve lifecycle challenges, and share data between fragments. The document also discusses how to write unit tests for Presenters and ViewModels using tools like Mockito to verify behavior and data values. It emphasizes that testing is important for documentation and allowing safe refactoring of code.
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Javascript on web pages is ubiquitous and its problems are legendary. Javascript, seen as a second-class code citizen, is usually hacked together even by seasoned developers. New libraries (jQuery, prototype, backbone, knockout, underscore) and runtime tools (firebug, jasmine) look like they solve many problems - and they do. But they still leave poorly written code as just that. One key problem is that all javascript code lives globally and this results in poorly managed, tested and delivered code.
In this session, I will illustrate that we can treat javascript as a first-class citizen using with require.js and node.js: it can be modular, encapsulated and easily unit tested and added to continuous integration cycle. The dependencies between javascript modules can also be managed and packaged just like in C# and Java. In the end, we can resolve many javascript difficulties at compile time rather than waiting until runtime.
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Description: We will discuss the Single Activity, Multiple Fragments architectural pattern, its uses and misuses. We will see what benefits it provides and what kinds of apps can benefit from its provisions. Finally, we will outline an implementation and highlight some features and pitfalls in practice.
The document provides an overview of basic Android application development concepts including getting set up with the Android SDK, creating a "Hello World" app, and exploring core application components like Activities, Services, Intents, and the AndroidManifest file. It describes setting up the development environment, building a simple app, and diving deeper into how Activities, Services, Intents, and the manifest are used to build the user interface and functionality of an Android application.
This document provides an overview of the Swing Application Framework and Beans Binding frameworks being developed as part of JSR 296 and JSR 295. It discusses the motivations for creating standard frameworks to simplify Swing development, outlines the key goals and components of the Swing Application Framework, and briefly introduces Beans Binding for keeping object properties in sync. The frameworks are aimed at addressing common issues for typical Swing applications and are intended for the Java SE 7 platform.
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Agenda
Introduction - What to expect from the new email designer, where to access it, and why its beneficial to use it. Pros and cons around what is great and what upcoming features are coming to close gaps. Well also cover what roles can use the new email builder.
How Does it Work - Well cover what you need to know so you can start using the new email builder like a pro, including how to leverage the AI assistant.
Migration Strategies - Insights to let you know when and how to migrate to the new email designer, as well as considerations to keep in mind for a smooth transition.
Best Practices - Best practices to keep in mind when using the new email designer.
Tips and Tricks - Know the tips and tricks learned from others experiences.
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? Gain exclusive insights from Adobe Summit 2025the latest product announcements, key takeaways, and industry shifts.
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? Learn about current trends in Marketo in the Month, a quickfire look at whats shaping marketing automation right now.
? Connect with expert hosts and fellow Marketo users, exchanging ideas, challenges, and strategies to level up your automation game.
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? Networking opportunities with industry experts and fellow Marketo users.
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Facebook snippet in odoo Facebook post in odoo, Website Facebook Feed in odoo module allows you to Display Facebook posts in odoo website. Completely customized, responsive and search engine crawlable. Display multiple Facebook feeds from any Facebook page and completely match the look and feel of the site with Facebook integration in odoo module. This facebook post snippet in odoo, Allows you to display text and links from Facebook posts. To display photos, videos, comments, and more.
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?View in Facebook
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Odoo 17 : https://bit.ly/40Id970
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Odoo 13 : https://bit.ly/3S0hgVH
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Distributed systems: design, principles and experienciesAndrs Prez Gil
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Talk and tutorial as part of Distributed App Developments subject from an official University of Alicante Master degree in development applications and web services.
In this session I've shared some historic background how to build cloud native applications and its scalability to create distributed systems, based on industry trends and also with some tips and tricks based on my personal experience.
It is recommended to take a look on tutorial attached at the end of the presentation to have an example with a detailed explanation about a distributed app: https://github.com/khnumdev/dist-app-tutorial