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mobile experiments at the powerhouse museum
             sebastian chan, head of digital, social & emerging technologies, powerhouse museum
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
some key audiences:
                        children & familes

                        under 30s

                        culturally active adults
                        education - primary, secondary, tertiary
                        makers, tinkerers, creators, designers




Tuesday, 22 June 2010
5 rules of museum content
                        ?ndable - it is where i am and where i look

                        meaningful - i can understand it

                        responsive - to my interests, moods, location

                        usable/shareable - i can pass it on and share

                        available online, onsite and o site




Tuesday, 22 June 2010
mobile ?gures:
                        2% of Sydney tra      c is on a mobile device

                        85% from iPhone OS

                        37.4% Optus, 19.2% Vodafone, 12.3% Telstra
                        half the time on site compared to others
                        30% less likely to arrive via search




                            slightly more detail at http://from.ph/6f
Tuesday, 22 June 2010
the visitor cycle
                              revisitation




                        pre     during            post




                        www   in gallery     out in the world
                              handheld         AR/mobile
                                                   www

            highly social      didactic       highly social
             visitor-led      controlled       visitor-led
                                 10%                1%

Tuesday, 22 June 2010
inside the museum




Tuesday, 22 June 2010
Tuesday, 22 June 2010
distracts from interaction with the museum
                        itself

                        gets in the way of social interactions

                        outdated and costly for both museums and
                        visitors

                        tend to be extremely linear




                    source: http://www.?ickr.com/photos/gingerblokey/3088411957/
Tuesday, 22 June 2010
visual/aesthetic issues when deployed in
                        quantity

                        requires user to ?nd and use an app to scan

                        di cult to scan reliably in mixed light gallery
                        conditions

                        few positive social associations with QR codes




                                more detail at http://from.ph/qr2009

Tuesday, 22 June 2010
too subtle to trigger visitor action

                        requires familiarity with using URLs on mobiles

                        scales well with existing site




Tuesday, 22 June 2010
more social than smaller device

                        can integrate with existing content


                        existing content and assets will work


                        custom app or html5?




Tuesday, 22 June 2010
outside the museum




Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
Tuesday, 22 June 2010
early days of augmented reality

                    no real compelling use cases


                   currently quite clunky and gimmicky


                    have released dataset - http://from.ph/download




Tuesday, 22 June 2010
thank you.
      sebastian chan
      head of digital, social and emerging technologies
      powerhouse museum
      sydney, australia

      sebc@phm.gov.au | @sebchan

      Fresh + New: museum technologies blog
      www.powerhousemuseum.com/dmsblog

Tuesday, 22 June 2010

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Mobile experiments at Powerhouse Museum, June 2010

  • 1. mobile experiments at the powerhouse museum sebastian chan, head of digital, social & emerging technologies, powerhouse museum Tuesday, 22 June 2010
  • 4. some key audiences: children & familes under 30s culturally active adults education - primary, secondary, tertiary makers, tinkerers, creators, designers Tuesday, 22 June 2010
  • 5. 5 rules of museum content ?ndable - it is where i am and where i look meaningful - i can understand it responsive - to my interests, moods, location usable/shareable - i can pass it on and share available online, onsite and o site Tuesday, 22 June 2010
  • 6. mobile ?gures: 2% of Sydney tra c is on a mobile device 85% from iPhone OS 37.4% Optus, 19.2% Vodafone, 12.3% Telstra half the time on site compared to others 30% less likely to arrive via search slightly more detail at http://from.ph/6f Tuesday, 22 June 2010
  • 7. the visitor cycle revisitation pre during post www in gallery out in the world handheld AR/mobile www highly social didactic highly social visitor-led controlled visitor-led 10% 1% Tuesday, 22 June 2010
  • 10. distracts from interaction with the museum itself gets in the way of social interactions outdated and costly for both museums and visitors tend to be extremely linear source: http://www.?ickr.com/photos/gingerblokey/3088411957/ Tuesday, 22 June 2010
  • 11. visual/aesthetic issues when deployed in quantity requires user to ?nd and use an app to scan di cult to scan reliably in mixed light gallery conditions few positive social associations with QR codes more detail at http://from.ph/qr2009 Tuesday, 22 June 2010
  • 12. too subtle to trigger visitor action requires familiarity with using URLs on mobiles scales well with existing site Tuesday, 22 June 2010
  • 13. more social than smaller device can integrate with existing content existing content and assets will work custom app or html5? Tuesday, 22 June 2010
  • 22. early days of augmented reality no real compelling use cases currently quite clunky and gimmicky have released dataset - http://from.ph/download Tuesday, 22 June 2010
  • 23. thank you. sebastian chan head of digital, social and emerging technologies powerhouse museum sydney, australia sebc@phm.gov.au | @sebchan Fresh + New: museum technologies blog www.powerhousemuseum.com/dmsblog Tuesday, 22 June 2010