The document describes the texturing process for various 3D models created in Lightwave including a rocket, chair, bed, computer, shuttle door, toilet, sink, and drawers. Key textures included hazard stripes for the rocket engine, a steel texture for the rocket body, and technological textures for computer screens and panels. Realistic textures like silver, red, and typical bedding were used for other objects. The goal was to make the textures suit each model and have a realistic appearance.