In this fast-paced, technology-driven time, we are bombarded with various information here and there, in the convenience of a click, right in the comforts of our very own homes.
A means of communication is a technical system used to carry out any type of communication . This term normally refers to those media that are massive in nature, that is, those that provide information or content to the masses, such as television or radio.
However, there are media that are not mass but interpersonal. Interpersonal media are those that facilitate communication between people , for example: the telephone.
Mass media is ubiquitous and influences people's lives daily through economic, social, and cultural means. Most mass media is now wireless, allowing people to stay connected anywhere. Technological developments have changed how mass media is delivered, moving from wired to wireless transmission of electronic signals. Mass media both reflects and shapes politics, society, and culture.
The document discusses various topics related to journalism and mass communication including different types of media, the communication process, and the roles and functions of mass media. It defines journalism, describes different categories of media such as presentational, representational, and mechanical/electronic media, and examines concepts like mass communication, channels of communication, and the communication process involving a source, message, channel, receiver and feedback. It also outlines the social roles and functions of mass media in areas like surveillance, coordination and transmission of social norms.
Mass media means technology that is intended to reach a mass audience. It is the primary means of communication used to reach the vast majority of the general public. The most common platforms for mass media are newspapers, magazines, radio, television, and the Internet.
The document discusses media influence and its effects. It covers:
I. The development of different forms of mass media including broadcast, film, internet, mobile, print media.
II. How media influences young people through advertising and shaping beliefs and values. Excessive violence and unhealthy body images in media can negatively impact youth.
III. The connection between media and public opinion, as media is now the most powerful tool for shaping public opinion and perceptions.
Communication is the process of sending and receiving messages through various channels. The linear model introduced by Shannon and Weaver in 1949 involves a sender, channel, and receiver. Media disseminate news, information, and messages, while information refers to facts learned about something. Communication can be verbal using words or non-verbal without words, and types are also classified as formal or informal based on purpose and style. The communication process involves encoding and decoding messages as individuals take turns sending and receiving. Media, information, and technology literacy allow individuals to access, analyze, evaluate, and communicate various forms of information to improve their lives. Producers contribute content and users consume it through various media platforms.
FINAL_Unit 2 - The Evolution of Traditional to New Media, 3 Topics.pdfMaryConcepcion10
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This document provides an overview of unit 2 on the evolution of traditional to new media. It contains 3 lessons that discuss:
1) The stages through which media has transformed from traditional (pre-historic cave paintings, clay tablets, printing press) to digital forms (internet, smartphones, social media).
2) The role and functions of media in a democratic society and how it influences society.
3) The latest theories on information and media, including the internet of things.
Each lesson includes learning objectives, introductory activities, learning content, comprehension questions, and creative activities to apply the concepts learned. The document aims to help readers understand the development of communication methods over time and how new digital media
The document discusses the key components and process of mass communication. It defines mass as a large, heterogeneous, and anonymous audience. Mass communication involves senders transmitting messages through mass media channels like newspapers, TV, and radio to a large audience of receivers. The linear model of mass communication includes senders, messages, channels, receivers, and potential for feedback. Mass media plays an important role in society by influencing public opinion and individuals.
This document summarizes a seminar on the characteristics of electronic media. It defines mass media and electronic media, noting that electronic media uses electricity or digital encoding to convey information through devices like television and radio. The document outlines the major types of electronic media, including radio, TV, and modern media like the internet and CD-ROMs. It describes several key features of electronic media such as its accessibility, low cost, and ability to reach a mass audience. The document concludes that electronic media can report news quickly and provide audiovisual content, making it more accessible and eco-friendly than print media.
This document discusses the evolution of traditional media to new digital media. It describes the four ages of media: pre-industrial (before 1700), industrial (1700-1930s), electronic (1930s-1980s), and new digital age (1900s-2000s). Examples of media forms from each age are provided. The document also explains how media has shaped societal norms and values over time, from disseminating basic information to becoming more personalized. Five key functions of media and communication are outlined: to inform, educate, provide public discourse, act as watchdogs, and advocate for political viewpoints.
Media and information literacy first lectureNor-ain Ali
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The document discusses the evolution of traditional media to new media. It describes four ages: the pre-industrial age where communication was through cave paintings, clay tablets, and printing presses using wood blocks; the industrial age where the printing press allowed mass production of newspapers and books; the electronic age which brought transistor radios, televisions, and computers; and the information age characterized by the internet, social media, smartphones, and digital technologies. Key developments that defined each age are provided as examples.
1. The document discusses different types of media including print media (books, newspapers, magazines), broadcast media (television and radio), movies, the internet, and video games.
2. It provides details on each type of media such as how print media refers to physically distributed written materials, how broadcast media allows watching events through television and listening to audio through radio, and how movies and the internet have evolved to be accessible in various formats.
3. The document also discusses media convergence as the ability to access different types of media across various platforms through digital code, and how this has expanded audiences' media choices and made certain technologies easier to use.
This document provides an introduction to media and information literacy. It discusses key concepts such as media, literacy, media literacy, information literacy and technology literacy. The document contains several activities to help students identify different types of media they use daily, and understand how media can be used as a source of information or medium of communication. It also defines important terms such as literacy, media, information and discusses their interrelationships. The overall goal is to help students understand the importance of being media and information literate in today's digital world where we are constantly exposed to various information.
This document discusses the evolution of media from prehistoric times to the modern digital age. It describes four ages: 1) Pre-Industrial Age where communication methods included cave paintings, clay tablets, and papyrus. 2) Industrial Age brought printing presses and the telegraph. 3) Electronic Age saw the development of radio, TV, and early computers. 4) Information Age is driven by the Internet and digital technologies, including smartphones, social media, and wireless connectivity between devices (the Internet of Things). The document also outlines the roles of media in a democratic society such as being a channel of communication, watchdog, resource center, and advocate.
This document discusses the development of new media and the information society. It defines an information society as one where the predominant economic activity is the exchange of information, and where society is driven by rapid changes in information and technology. It notes that we are becoming a service-based society rather than one focused on manufacturing. The document also discusses how various communication technologies like newspapers, television, and computers are converging due to digitization and the internet. It provides examples of how technologies and industries are merging through this process of media convergence.
Introduction: Media and Information.pptxanncampana82
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In this lesson, the content is about the introduction to Media and Information. It is one of the most essential things to be taught in today's generation of learners. As they are called digital natives, they should have the foundational knowledge of what is media and how to use it in a proper and most efficient way possible.
The document discusses the interrelationship between information technology and media. It describes how (1) information technology has evolved from early writing systems to today's digital age, enabling new forms of mass media. It explains (2) Marshall McLuhan's concepts of "hot" and "cold" media and how media technologies influence society. Finally, it outlines (3) how information technology has impacted mass media by allowing information to be more easily distributed worldwide through various channels and the rise of social media.
Week 5 Part 2 - Introduction to Media and Information Literacy.pptxJohn Guigue
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The document provides definitions for key terms under the Media and Information Literacy (MIL) framework, including literacy, media, information, media literacy, information literacy, technology literacy, and media and information literacy. It defines literacy as the ability to identify, understand, interpret, create, communicate and compute using printed and written materials. Media is defined as physical objects used to communicate, and information is processed data or knowledge. The document also outlines the evolution of media from traditional to new media, describing various eras from pre-industrial to electronic to new age/information age. It provides examples of communication methods from each era.
This document provides guidance on creating effective multimodal materials to communicate messages. It discusses guidelines for designing effective advocacy posters and producing short videos. For posters, it recommends including an eye-catching headline, essential details, a clear call to action, and using visual hierarchy and relevant photos. For videos, it suggests solidifying objectives, researching the audience, deciding on a core message, writing a script and storyboard, planning a shoot, and editing with graphics, sound, and voiceover. It also lists apps that can help create multimodal projects on mobile devices. Finally, it presents a rubric to evaluate a sample poster on cultural diversity advocacy.
Unlock AI Creativity: Image Generation with DALL¡¤EExpeed Software
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Discover the power of AI image generation with DALL¡¤E, an advanced AI model that transforms text prompts into stunning, high-quality visuals. This presentation explores how artificial intelligence is revolutionizing digital creativity, from graphic design to content creation and marketing. Learn about the technology behind DALL¡¤E, its real-world applications, and how businesses can leverage AI-generated art for innovation. Whether you're a designer, developer, or marketer, this guide will help you unlock new creative possibilities with AI-driven image synthesis.
The document discusses media influence and its effects. It covers:
I. The development of different forms of mass media including broadcast, film, internet, mobile, print media.
II. How media influences young people through advertising and shaping beliefs and values. Excessive violence and unhealthy body images in media can negatively impact youth.
III. The connection between media and public opinion, as media is now the most powerful tool for shaping public opinion and perceptions.
Communication is the process of sending and receiving messages through various channels. The linear model introduced by Shannon and Weaver in 1949 involves a sender, channel, and receiver. Media disseminate news, information, and messages, while information refers to facts learned about something. Communication can be verbal using words or non-verbal without words, and types are also classified as formal or informal based on purpose and style. The communication process involves encoding and decoding messages as individuals take turns sending and receiving. Media, information, and technology literacy allow individuals to access, analyze, evaluate, and communicate various forms of information to improve their lives. Producers contribute content and users consume it through various media platforms.
FINAL_Unit 2 - The Evolution of Traditional to New Media, 3 Topics.pdfMaryConcepcion10
?
This document provides an overview of unit 2 on the evolution of traditional to new media. It contains 3 lessons that discuss:
1) The stages through which media has transformed from traditional (pre-historic cave paintings, clay tablets, printing press) to digital forms (internet, smartphones, social media).
2) The role and functions of media in a democratic society and how it influences society.
3) The latest theories on information and media, including the internet of things.
Each lesson includes learning objectives, introductory activities, learning content, comprehension questions, and creative activities to apply the concepts learned. The document aims to help readers understand the development of communication methods over time and how new digital media
The document discusses the key components and process of mass communication. It defines mass as a large, heterogeneous, and anonymous audience. Mass communication involves senders transmitting messages through mass media channels like newspapers, TV, and radio to a large audience of receivers. The linear model of mass communication includes senders, messages, channels, receivers, and potential for feedback. Mass media plays an important role in society by influencing public opinion and individuals.
This document summarizes a seminar on the characteristics of electronic media. It defines mass media and electronic media, noting that electronic media uses electricity or digital encoding to convey information through devices like television and radio. The document outlines the major types of electronic media, including radio, TV, and modern media like the internet and CD-ROMs. It describes several key features of electronic media such as its accessibility, low cost, and ability to reach a mass audience. The document concludes that electronic media can report news quickly and provide audiovisual content, making it more accessible and eco-friendly than print media.
This document discusses the evolution of traditional media to new digital media. It describes the four ages of media: pre-industrial (before 1700), industrial (1700-1930s), electronic (1930s-1980s), and new digital age (1900s-2000s). Examples of media forms from each age are provided. The document also explains how media has shaped societal norms and values over time, from disseminating basic information to becoming more personalized. Five key functions of media and communication are outlined: to inform, educate, provide public discourse, act as watchdogs, and advocate for political viewpoints.
Media and information literacy first lectureNor-ain Ali
?
The document discusses the evolution of traditional media to new media. It describes four ages: the pre-industrial age where communication was through cave paintings, clay tablets, and printing presses using wood blocks; the industrial age where the printing press allowed mass production of newspapers and books; the electronic age which brought transistor radios, televisions, and computers; and the information age characterized by the internet, social media, smartphones, and digital technologies. Key developments that defined each age are provided as examples.
1. The document discusses different types of media including print media (books, newspapers, magazines), broadcast media (television and radio), movies, the internet, and video games.
2. It provides details on each type of media such as how print media refers to physically distributed written materials, how broadcast media allows watching events through television and listening to audio through radio, and how movies and the internet have evolved to be accessible in various formats.
3. The document also discusses media convergence as the ability to access different types of media across various platforms through digital code, and how this has expanded audiences' media choices and made certain technologies easier to use.
This document provides an introduction to media and information literacy. It discusses key concepts such as media, literacy, media literacy, information literacy and technology literacy. The document contains several activities to help students identify different types of media they use daily, and understand how media can be used as a source of information or medium of communication. It also defines important terms such as literacy, media, information and discusses their interrelationships. The overall goal is to help students understand the importance of being media and information literate in today's digital world where we are constantly exposed to various information.
This document discusses the evolution of media from prehistoric times to the modern digital age. It describes four ages: 1) Pre-Industrial Age where communication methods included cave paintings, clay tablets, and papyrus. 2) Industrial Age brought printing presses and the telegraph. 3) Electronic Age saw the development of radio, TV, and early computers. 4) Information Age is driven by the Internet and digital technologies, including smartphones, social media, and wireless connectivity between devices (the Internet of Things). The document also outlines the roles of media in a democratic society such as being a channel of communication, watchdog, resource center, and advocate.
This document discusses the development of new media and the information society. It defines an information society as one where the predominant economic activity is the exchange of information, and where society is driven by rapid changes in information and technology. It notes that we are becoming a service-based society rather than one focused on manufacturing. The document also discusses how various communication technologies like newspapers, television, and computers are converging due to digitization and the internet. It provides examples of how technologies and industries are merging through this process of media convergence.
Introduction: Media and Information.pptxanncampana82
?
In this lesson, the content is about the introduction to Media and Information. It is one of the most essential things to be taught in today's generation of learners. As they are called digital natives, they should have the foundational knowledge of what is media and how to use it in a proper and most efficient way possible.
The document discusses the interrelationship between information technology and media. It describes how (1) information technology has evolved from early writing systems to today's digital age, enabling new forms of mass media. It explains (2) Marshall McLuhan's concepts of "hot" and "cold" media and how media technologies influence society. Finally, it outlines (3) how information technology has impacted mass media by allowing information to be more easily distributed worldwide through various channels and the rise of social media.
Week 5 Part 2 - Introduction to Media and Information Literacy.pptxJohn Guigue
?
The document provides definitions for key terms under the Media and Information Literacy (MIL) framework, including literacy, media, information, media literacy, information literacy, technology literacy, and media and information literacy. It defines literacy as the ability to identify, understand, interpret, create, communicate and compute using printed and written materials. Media is defined as physical objects used to communicate, and information is processed data or knowledge. The document also outlines the evolution of media from traditional to new media, describing various eras from pre-industrial to electronic to new age/information age. It provides examples of communication methods from each era.
This document provides guidance on creating effective multimodal materials to communicate messages. It discusses guidelines for designing effective advocacy posters and producing short videos. For posters, it recommends including an eye-catching headline, essential details, a clear call to action, and using visual hierarchy and relevant photos. For videos, it suggests solidifying objectives, researching the audience, deciding on a core message, writing a script and storyboard, planning a shoot, and editing with graphics, sound, and voiceover. It also lists apps that can help create multimodal projects on mobile devices. Finally, it presents a rubric to evaluate a sample poster on cultural diversity advocacy.
Unlock AI Creativity: Image Generation with DALL¡¤EExpeed Software
?
Discover the power of AI image generation with DALL¡¤E, an advanced AI model that transforms text prompts into stunning, high-quality visuals. This presentation explores how artificial intelligence is revolutionizing digital creativity, from graphic design to content creation and marketing. Learn about the technology behind DALL¡¤E, its real-world applications, and how businesses can leverage AI-generated art for innovation. Whether you're a designer, developer, or marketer, this guide will help you unlock new creative possibilities with AI-driven image synthesis.
Replacing RocksDB with ScyllaDB in Kafka Streams by Almog GavraScyllaDB
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Learn how Responsive replaced embedded RocksDB with ScyllaDB in Kafka Streams, simplifying the architecture and unlocking massive availability and scale. The talk covers unbundling stream processors, key ScyllaDB features tested, and lessons learned from the transition.
UiPath Document Understanding - Generative AI and Active learning capabilitiesDianaGray10
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This session focus on Generative AI features and Active learning modern experience with Document understanding.
Topics Covered:
Overview of Document Understanding
How Generative Annotation works?
What is Generative Classification?
How to use Generative Extraction activities?
What is Generative Validation?
How Active learning modern experience accelerate model training?
Q/A
? If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
UiPath Agentic Automation Capabilities and OpportunitiesDianaGray10
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Learn what UiPath Agentic Automation capabilities are and how you can empower your agents with dynamic decision making. In this session we will cover these topics:
What do we mean by Agents
Components of Agents
Agentic Automation capabilities
What Agentic automation delivers and AI Tools
Identifying Agent opportunities
? If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
UiPath Automation Developer Associate Training Series 2025 - Session 1DianaGray10
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Welcome to UiPath Automation Developer Associate Training Series 2025 - Session 1.
In this session, we will cover the following topics:
Introduction to RPA & UiPath Studio
Overview of RPA and its applications
Introduction to UiPath Studio
Variables & Data Types
Control Flows
You are requested to finish the following self-paced training for this session:
Variables, Constants and Arguments in Studio 2 modules - 1h 30m - https://academy.uipath.com/courses/variables-constants-and-arguments-in-studio
Control Flow in Studio 2 modules - 2h 15m - https:/academy.uipath.com/courses/control-flow-in-studio
?? For any questions you may have, please use the dedicated Forum thread. You can tag the hosts and mentors directly and they will reply as soon as possible.
FinTech - US Annual Funding Report - 2024.pptxTracxn
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US FinTech 2024, offering a comprehensive analysis of key trends, funding activities, and top-performing sectors that shaped the FinTech ecosystem in the US 2024. The report delivers detailed data and insights into the region's funding landscape and other developments. We believe this report will provide you with valuable insights to understand the evolving market dynamics.
[Webinar] Scaling Made Simple: Getting Started with No-Code Web AppsSafe Software
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Ready to simplify workflow sharing across your organization without diving into complex coding? With FME Flow Apps, you can build no-code web apps that make your data work harder for you ¡ª fast.
In this webinar, we¡¯ll show you how to:
Build and deploy Workspace Apps to create an intuitive user interface for self-serve data processing and validation.
Automate processes using Automation Apps. Learn to create a no-code web app to kick off workflows tailored to your needs, trigger multiple workspaces and external actions, and use conditional filtering within automations to control your workflows.
Create a centralized portal with Gallery Apps to share a collection of no-code web apps across your organization.
Through real-world examples and practical demos, you¡¯ll learn how to transform your workflows into intuitive, self-serve solutions that empower your team and save you time. We can¡¯t wait to show you what¡¯s possible!
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Learn about the difference between automation, AI and agentic and ways you can harness these to further your career. In this session you will learn:
Introduction to automation, AI, agentic
Trends in the marketplace
Take advantage of UiPath training and certification
In demand skills needed to strategically position yourself to stay ahead
? If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
This is session #4 of the 5-session online study series with Google Cloud, where we take you onto the journey learning generative AI. You¡¯ll explore the dynamic landscape of Generative AI, gaining both theoretical insights and practical know-how of Google Cloud GenAI tools such as Gemini, Vertex AI, AI agents and Imagen 3.
EaseUS Partition Master Crack 2025 + Serial Keykherorpacca127
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Computational Photography: How Technology is Changing Way We Capture the WorldHusseinMalikMammadli
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? Computational Photography (Computer Vision/Image): How Technology is Changing the Way We Capture the World
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World Information Architecture Day 2025 - UX at a CrossroadsJoshua Randall
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User Experience stands at a crossroads: will we live up to our potential to design a better world? or will we be co-opted by ¡°product management¡± or another business buzzword?
Looking backwards, this talk will show how UX has repeatedly failed to create a better world, drawing on industry data from Nielsen Norman Group, Baymard, MeasuringU, WebAIM, and others.
Looking forwards, this talk will argue that UX must resist hype, say no more often and collaborate less often (you read that right), and become a true profession ¡ª in order to be able to design a better world.
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In this presentation, I will discuss how technology has changed consumer behaviour and its impact on consumers and businesses. I will focus on internet access, digital devices, how customers search for information and what they buy online, video consumption, and lastly consumer trends.
Formal Methods: Whence and Whither? [Martin Fr?nzle Festkolloquium, 2025]Jonathan Bowen
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Alan Turing arguably wrote the first paper on formal methods 75 years ago. Since then, there have been claims and counterclaims about formal methods. Tool development has been slow but aided by Moore¡¯s Law with the increasing power of computers. Although formal methods are not widespread in practical usage at a heavyweight level, their influence as crept into software engineering practice to the extent that they are no longer necessarily called formal methods in their use. In addition, in areas where safety and security are important, with the increasing use of computers in such applications, formal methods are a viable way to improve the reliability of such software-based systems. Their use in hardware where a mistake can be very costly is also important. This talk explores the journey of formal methods to the present day and speculates on future directions.
Understanding Traditional AI with Custom Vision & MuleSoft.pptxshyamraj55
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Understanding Traditional AI with Custom Vision & MuleSoft.pptx | ### ºÝºÝߣ Deck Description:
This presentation features Atul, a Senior Solution Architect at NTT DATA, sharing his journey into traditional AI using Azure's Custom Vision tool. He discusses how AI mimics human thinking and reasoning, differentiates between predictive and generative AI, and demonstrates a real-world use case. The session covers the step-by-step process of creating and training an AI model for image classification and object detection¡ªspecifically, an ad display that adapts based on the viewer's gender. Atulavan highlights the ease of implementation without deep software or programming expertise. The presentation concludes with a Q&A session addressing technical and privacy concerns.
17. The physical objects used to
communicate with, or the mass
communication through physical
objects such as radio, television,
computers, film, etc. It also refers to
any physical object used to
communicate messages.
What is Media?
23. - is a form of advertising that uses
physically printed media, such as
magazines and newspapers, to
reach consumers, business
customers and prospects.
1. Print Media
25. - is used to telecast almost
everything around the world. It is
a very important device of the
telecommunication.
2. Television
26. - was invented in 1895. Till now it
is a very important media of
communication. We can listen to
it in cars or even in separate
radio sets.
3. Radio
31. - is probably the largest method
of communication right now and
it saves and also wastes a lot of
our time according to how we
use it.
4. Internet
33. -any form of mass
communication available before
the advent of digital media. This
include all kinds of written or print
media.
1. Traditional Media
34. - pertains to electronic media that
uses electricity and technology to
deliver the message or
information.
- the messages are broken down
into waves which are then
transmitted on a board range via
sound waves or waves.
a. Broadcast Media
35. - pertains to the movies that
carry audiovisual messages and
are usually projected onto a
huge screen in theaters or
movies house.
b. Film / Cinema
36. L'Arroseur Arros¨¦ - 1895
(The Waterer Watered and The Sprinkler Sprinkled)
by Louis Lumi¨¨re
40. - the new media developed
when the use of computer
technology became ordinary
and common in most parts of
the world.
2. New Media
41. - refers to Internet ¨C maintained
computer programs that could be
installed in personal computers or
portable devices, the sole purpose
of which is to connect with other
people using the same platform.
3. Social Media
44. - is a process that involves
transmission of messages,
performance of rituals, competing
over attention and reception of
messages as dictated by context
and culture.
Communication
45. 1. Verbal Communication
- refers to the form of
communication in which message is
transmitted verbally; communication
is done by word of mouth and a
piece of writing.
Types of communication based on the
communication channels used are:
46. - the ability to talk with others to
give and exchange information
and ideas such as ask questions,
give directions, coordinate work
tasks, explain and persuade.
a. Oral Communication
47. - refers to the process of
conveying a message through
the written symbols.
b. Written Communication
48. - is the sending or receiving of
wordless messages
2. Non ¨C Verbal Communication
50. S M C R
Communication Skills
Attitudes
Knowledge
Social System
Culture
Content
Element
Treatment
Structure
Code
Seeing
Hearing
Touching
Smelling
Tasting
Communication Skills
Attitudes
Knowledge
Social System
Culture
The Shannon and Weaver Linear
Communication Model, 1949
The Shannon and Weaver Linear
Communication Model, 1949
51. Osgood ¨C Schramm Model of
Communication, 1954
Osgood ¨C Schramm Model of
Communication, 1954
52. -the ability to identify,
understand, interpret, create,
communicate and compute,
using printed and written
materials associated with varying
contexts.
Literacy
55. -the ability to access, analyze,
evaluate, and create media in a
variety of forms. It aims to empower
citizens by providing them with the
competencies (knowledge and
skills) necessary to engage with
traditional media and new
technologies.
Media Literacy
56. - the ability to recognize when
information is needed, and to
locate, evaluate, and effectively
communicate information in its
various formats.
Information Literacy
57. -
- the ability to use digital
technology, communication
tools or networks to locate,
evaluate, use and create
information.
Technology Literacy
58. - The essential skills and
competencies that allow individuals
to engage with media and other
information providers effectively, as
well as develop critical thinking and
life-long learning skills to socialize
and become active citizens.
Media and Information Literacy