This document provides an overview of Andrew Dunne's mid-point presentation for his BSc in Technology Management. It includes an introduction outlining his project to develop a mobile identity management application for the online gaming industry. The document then covers his background research, stakeholder list, target audiences, progress and planning, and the requirement elicitation techniques used including brainstorming, surveys, interviews and prototyping. It also includes sections on a flow diagram, competitors and problems, and next steps of requirement analysis and development.