Network routing algorithms aim to optimize two key performance measures: throughput (quantity of service) and average packet delay (quality of service). Adaptive routing algorithms dynamically change routes based on current network conditions, while nonadaptive algorithms use static routes. Common routing algorithms include shortest path routing, distance vector routing, link state routing, and flooding. Challenges include balancing optimality, fairness, and preventing problems like congestion.
The network layer is responsible for routing packets from the source to destination. The routing algorithm is the piece of software that decides where a packet goes next (e.g., which output line, or which node on a broadcast channel).For connectionless networks, the routing decision is made for each datagram. For connection-oriented networks, the decision is made once, at circuit setup time.
Routing Issues
The routing algorithm must deal with the following issues:
Correctness and simplicity: networks are never taken down; individual parts (e.g., links, routers) may fail, but the whole network should not.
Stability: if a link or router fails, how much time elapses before the remaining routers recognize the topology change? (Some never do..)
Fairness and optimality: an inherently intractable problem. Definition of optimality usually doesn't consider fairness. Do we want to maximize channel usage? Minimize average delay?
When we look at routing in detail, we'll consider both adaptive--those that take current traffic and topology into consideration--and nonadaptive algorithms.
Module 3 Part B - computer networks module 2 pptanushaj46
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The document discusses several key issues in network layer design including store-and-forward packet switching, services provided to the transport layer, implementation of connectionless and connection-oriented services, and comparison of virtual-circuit and datagram networks. It also covers routing algorithms such as shortest path, flooding, distance vector, link state, and hierarchical routing.
The document discusses network layer concepts including routing, forwarding, routing algorithms, and routing protocols.
It begins by explaining the duties of the network layer including interconnecting networks, assigning unique addresses, and encapsulating data from the transport layer. It then discusses routing concepts such as delivery, forwarding using techniques like next-hop routing, and routing tables.
Common routing algorithms are also summarized like distance vector routing using RIP, link state routing using OSPF, and path vector routing. Popular unicast routing protocols and multicast protocols are also briefly mentioned including MOSPF, DVMRP, CBT, and PIM.
The document provides information about network layer concepts including routing, forwarding, routing tables, routing algorithms, and routing protocols.
It discusses key network layer duties like interconnecting networks, assigning unique addresses, and encapsulating data for transfer between networks. Forwarding techniques like next-hop routing and network-specific routing are covered. Popular routing algorithms like distance vector routing, link state routing, and path vector routing are summarized.
Common routing protocols for both unicast (RIP) and multicast (MOSPF, DVMRP, CBT, PIM) are introduced along with their basic operations and differences between source-based and group-shared routing trees. IPv4 addressing and IPv6 improvements like larger addresses
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The network layer is responsible for end-to-end packet transmission across multiple hops between source and destination machines. It uses routing algorithms to decide the optimal path for packet forwarding. Common routing algorithms include distance vector routing where each router shares its routing table with neighbors, and link state routing where each router floods information about connected links to other routers which then compute the shortest paths. Hierarchical routing reduces routing table sizes by grouping routers into regions. Broadcast and multicast routing are used to transmit packets from one source to multiple destinations.
The network layer is responsible for packet routing between different networks. It determines the best path for packet transmission and places the source and destination IP addresses in packet headers. Common routing algorithms include shortest path routing, flooding, distance vector routing, and link state routing. Shortest path routing finds the lowest cost path using algorithms like Dijkstra's. Flooding transmits packets to all neighbors, creating duplicates. Distance vector and link state routing adapt to network changes by exchanging routing information between routers.
The document discusses network layer design issues and protocols. It covers store-and-forward packet switching, the functions of the network layer including routing and congestion control. It then describes the implementation of connectionless and connection-oriented services, comparing virtual circuits and datagrams. Various routing algorithms are also summarized, such as shortest path, flooding, distance vector, and link state routing.
This document discusses routing in IP networks. It begins by introducing routing and routing protocols. Routers use routing protocols to decide the best path between networks based on metrics like link costs and current congestion. It then provides an example of router and network configurations with link costs. The document discusses routing tables, which contain the next hop for each destination network. It also covers different types of routing like fixed, adaptive, flooding and random routing. Adaptive routing aims to dynamically change paths in response to failures or congestion but faces challenges. The document classifies adaptive routing strategies and algorithms like distance-vector, link-state, and path-vector routing. It concludes by explaining the Dijkstra's and Bellman-Ford least cost
This document provides an overview of key concepts in network layer delivery, forwarding, and routing. It discusses delivery and forwarding of packets, including direct vs indirect delivery and next-hop vs route forwarding methods. It also summarizes several unicast routing protocols, including distance vector protocols like RIP and link state protocols like OSPF. Finally, it discusses path vector routing and Border Gateway Protocol (BGP) for interdomain routing.
Routing algorithms in computer networks determine the best path for data transfer between nodes. There are two main types - non-adaptive algorithms which use static routes regardless of network conditions, and adaptive algorithms which can change routes dynamically based on conditions. Examples of routing algorithms include flooding, which broadcasts to all nodes, and link state routing which uses Dijkstra's algorithm to calculate the most efficient paths based on information shared between nodes.
Routing and IP in Advance Computer Network,Vikram SnehiMR. VIKRAM SNEHI
?
This document provides an overview of routing in IP networks. It discusses different routing protocols and algorithms used by routers to determine the best path between networks. Distance-vector protocols like RIP use hop count as the routing metric and exchange full routing tables periodically. Link-state protocols like OSPF use link costs and flood link state information to all routers to build a topology map and calculate shortest paths using Dijkstra's algorithm. BGP is used as the exterior routing protocol between autonomous systems. Areas are used in large OSPF networks to reduce routing overhead.
The document discusses different routing methods used in computer networks, including:
- Network-specific routing which treats all hosts on the same network as a single entity in the routing table.
- Host-specific routing which explicitly defines routes to individual host addresses in the routing table.
- Default routing which uses a single default route for all unknown destinations.
It also covers routing protocols like RIP and OSPF, explaining how they establish and maintain routing tables dynamically as the network changes. Distance vector protocols like RIP propagate full routing tables between routers, while link-state protocols like OSPF flood link state information to build independent views of the network topology.
The document provides information about ad-hoc networks, including their characteristics, applications, design issues, and routing protocols. Some key points:
- Ad-hoc networks are infrastructure-less and use multi-hop wireless links between mobile nodes, requiring distributed routing protocols. They are suitable for situations requiring quick deployment like emergencies or military operations.
- Challenges for routing in ad-hoc networks include the dynamic topology, limited bandwidth and energy of nodes, and lack of a centralized entity. Traditional link-state and distance-vector routing protocols are examined.
- Popular link-state protocols like OSPF work by flooding link-state information to build a shared topology database and calculate the shortest path tree
The document discusses routing algorithms used in computer networks. It describes how routing algorithms determine the path that packets take from source to destination. Dynamic routing algorithms adapt to changing network conditions by updating routing tables. Common dynamic algorithms include distance vector routing and link state routing. The document also covers challenges like routing in hierarchical networks, broadcast routing, multicast routing, and routing for mobile and ad-hoc networks.
This document provides a summary of key concepts related to routing and routing protocols. It discusses routing and how routers forward packets from source to destination using routing tables. Common routing algorithms and protocols like RIP, OSPF, BGP, DVMRP and PIM are explained at a high level. Network concepts like metrics, areas, autonomous systems, and multicast addressing are also covered briefly. The document is intended to provide an overview of routing fundamentals and protocols for a computer networks course.
Lecture number 5 Theory.pdf(machine learning)ZainabShahzad9
?
This document discusses computer networks and routing protocols. It provides an overview of key topics including:
- The difference between routed protocols like IPv4 and IPv6 that transfer user data, and routing protocols like RIP and OSPF that send route update packets.
- Common routing and routed protocols including IGPs, EGPs, RIP, OSPF, EIGRP and BGP.
- Desirable properties of routing algorithms such as correctness, robustness, stability, fairness and efficiency.
- Types of routing including fixed, flooding, dynamic and default routing. Characteristics of distance vector and link state routing protocols are also outlined.
The lecture discusses routing in mobile wireless networks. It covers issues like limited transmission range, mobility-induced route changes, and security hazards in wireless transmissions. Various routing protocols are introduced, including proactive protocols that maintain routing information independently, on-demand protocols that discover routes only when needed, and hybrid approaches that combine the two. Specific protocols discussed include DSR, AODV, ZRP, LAR, and protocols for mesh and cellular networks. The tradeoffs between different routing approaches are also summarized.
The network layer provides logical communication between hosts. It has a data plane that forwards datagrams between router interfaces and a control plane that determines the routing paths between sources and destinations using routing algorithms. The key functions of the network layer are forwarding datagrams at routers according to forwarding tables, and routing to determine the paths using routing algorithms in the control plane. IPv4 and IPv6 are the main network layer protocols, with IPv6 addressing limitations of IPv4 and introducing features like anycast addressing.
What are the only force you have become too much of work and all I can be done by my name Vishnu namaste I have to do you have to do you have to do you have to do you have to.
The document discusses various layers and concepts in computer networks and internetworking. It covers the network layer and its responsibilities in delivering packets from source to destination. It then discusses services provided by the network layer to the transport layer, including connection-oriented and connectionless services. Various routing algorithms and concepts are covered such as distance vector routing, link state routing, hierarchical routing, flooding, shortest path algorithms, broadcast routing, and multicast routing.
The document discusses routing algorithms in computer networks. It describes the functions of the network layer, including internetworking, addressing, routing, and packetizing. It then focuses on routing algorithms, classifying them as either adaptive or non-adaptive. Adaptive algorithms make routing decisions dynamically based on network conditions, while non-adaptive algorithms use static routing tables. Specific adaptive algorithms discussed include distance vector routing and link state routing, along with explanations of how each works.
This document discusses circuit switching and packet switching in communication networks. It provides details on:
1. Circuit switching establishes a dedicated communication path between two stations but the capacity is wasted if no data is being sent. Packet switching divides messages into packets that are transmitted individually and resources are allocated on demand.
2. Circuit switching is used for applications like voice calls where continuous transmission is required. Packet switching provides better line efficiency since the bandwidth is shared between packets.
3. Switches can be implemented using space division or time division techniques. Common switches include crossbar switches, multistage switches, and time-space-time switches.
The document discusses several topics related to computer networks including:
1. The network layer, including design issues like store-and-forward and connection-oriented services. Routing algorithms like shortest path routing and flooding are also discussed.
2. Congestion control principles and policies for preventing congestion in virtual circuits and datagram subnets.
3. Transport layer protocols like TCP and UDP, and how they provide services and manage connections and transmissions.
4. Application layer protocols like DNS for managing domain names and resource records.
HITRUST Overview and AI Assessments Webinar.pptxAmyPoblete3
?
This webinar provides an overview of HITRUST, a widely recognized cybersecurity framework, and its application in AI assessments for risk management and compliance. It explores different HITRUST assessment options, including AI-specific frameworks, and highlights how organizations can streamline certification processes to enhance security and regulatory adherence.
The document discusses network layer design issues and protocols. It covers store-and-forward packet switching, the functions of the network layer including routing and congestion control. It then describes the implementation of connectionless and connection-oriented services, comparing virtual circuits and datagrams. Various routing algorithms are also summarized, such as shortest path, flooding, distance vector, and link state routing.
This document discusses routing in IP networks. It begins by introducing routing and routing protocols. Routers use routing protocols to decide the best path between networks based on metrics like link costs and current congestion. It then provides an example of router and network configurations with link costs. The document discusses routing tables, which contain the next hop for each destination network. It also covers different types of routing like fixed, adaptive, flooding and random routing. Adaptive routing aims to dynamically change paths in response to failures or congestion but faces challenges. The document classifies adaptive routing strategies and algorithms like distance-vector, link-state, and path-vector routing. It concludes by explaining the Dijkstra's and Bellman-Ford least cost
This document provides an overview of key concepts in network layer delivery, forwarding, and routing. It discusses delivery and forwarding of packets, including direct vs indirect delivery and next-hop vs route forwarding methods. It also summarizes several unicast routing protocols, including distance vector protocols like RIP and link state protocols like OSPF. Finally, it discusses path vector routing and Border Gateway Protocol (BGP) for interdomain routing.
Routing algorithms in computer networks determine the best path for data transfer between nodes. There are two main types - non-adaptive algorithms which use static routes regardless of network conditions, and adaptive algorithms which can change routes dynamically based on conditions. Examples of routing algorithms include flooding, which broadcasts to all nodes, and link state routing which uses Dijkstra's algorithm to calculate the most efficient paths based on information shared between nodes.
Routing and IP in Advance Computer Network,Vikram SnehiMR. VIKRAM SNEHI
?
This document provides an overview of routing in IP networks. It discusses different routing protocols and algorithms used by routers to determine the best path between networks. Distance-vector protocols like RIP use hop count as the routing metric and exchange full routing tables periodically. Link-state protocols like OSPF use link costs and flood link state information to all routers to build a topology map and calculate shortest paths using Dijkstra's algorithm. BGP is used as the exterior routing protocol between autonomous systems. Areas are used in large OSPF networks to reduce routing overhead.
The document discusses different routing methods used in computer networks, including:
- Network-specific routing which treats all hosts on the same network as a single entity in the routing table.
- Host-specific routing which explicitly defines routes to individual host addresses in the routing table.
- Default routing which uses a single default route for all unknown destinations.
It also covers routing protocols like RIP and OSPF, explaining how they establish and maintain routing tables dynamically as the network changes. Distance vector protocols like RIP propagate full routing tables between routers, while link-state protocols like OSPF flood link state information to build independent views of the network topology.
The document provides information about ad-hoc networks, including their characteristics, applications, design issues, and routing protocols. Some key points:
- Ad-hoc networks are infrastructure-less and use multi-hop wireless links between mobile nodes, requiring distributed routing protocols. They are suitable for situations requiring quick deployment like emergencies or military operations.
- Challenges for routing in ad-hoc networks include the dynamic topology, limited bandwidth and energy of nodes, and lack of a centralized entity. Traditional link-state and distance-vector routing protocols are examined.
- Popular link-state protocols like OSPF work by flooding link-state information to build a shared topology database and calculate the shortest path tree
The document discusses routing algorithms used in computer networks. It describes how routing algorithms determine the path that packets take from source to destination. Dynamic routing algorithms adapt to changing network conditions by updating routing tables. Common dynamic algorithms include distance vector routing and link state routing. The document also covers challenges like routing in hierarchical networks, broadcast routing, multicast routing, and routing for mobile and ad-hoc networks.
This document provides a summary of key concepts related to routing and routing protocols. It discusses routing and how routers forward packets from source to destination using routing tables. Common routing algorithms and protocols like RIP, OSPF, BGP, DVMRP and PIM are explained at a high level. Network concepts like metrics, areas, autonomous systems, and multicast addressing are also covered briefly. The document is intended to provide an overview of routing fundamentals and protocols for a computer networks course.
Lecture number 5 Theory.pdf(machine learning)ZainabShahzad9
?
This document discusses computer networks and routing protocols. It provides an overview of key topics including:
- The difference between routed protocols like IPv4 and IPv6 that transfer user data, and routing protocols like RIP and OSPF that send route update packets.
- Common routing and routed protocols including IGPs, EGPs, RIP, OSPF, EIGRP and BGP.
- Desirable properties of routing algorithms such as correctness, robustness, stability, fairness and efficiency.
- Types of routing including fixed, flooding, dynamic and default routing. Characteristics of distance vector and link state routing protocols are also outlined.
The lecture discusses routing in mobile wireless networks. It covers issues like limited transmission range, mobility-induced route changes, and security hazards in wireless transmissions. Various routing protocols are introduced, including proactive protocols that maintain routing information independently, on-demand protocols that discover routes only when needed, and hybrid approaches that combine the two. Specific protocols discussed include DSR, AODV, ZRP, LAR, and protocols for mesh and cellular networks. The tradeoffs between different routing approaches are also summarized.
The network layer provides logical communication between hosts. It has a data plane that forwards datagrams between router interfaces and a control plane that determines the routing paths between sources and destinations using routing algorithms. The key functions of the network layer are forwarding datagrams at routers according to forwarding tables, and routing to determine the paths using routing algorithms in the control plane. IPv4 and IPv6 are the main network layer protocols, with IPv6 addressing limitations of IPv4 and introducing features like anycast addressing.
What are the only force you have become too much of work and all I can be done by my name Vishnu namaste I have to do you have to do you have to do you have to do you have to.
The document discusses various layers and concepts in computer networks and internetworking. It covers the network layer and its responsibilities in delivering packets from source to destination. It then discusses services provided by the network layer to the transport layer, including connection-oriented and connectionless services. Various routing algorithms and concepts are covered such as distance vector routing, link state routing, hierarchical routing, flooding, shortest path algorithms, broadcast routing, and multicast routing.
The document discusses routing algorithms in computer networks. It describes the functions of the network layer, including internetworking, addressing, routing, and packetizing. It then focuses on routing algorithms, classifying them as either adaptive or non-adaptive. Adaptive algorithms make routing decisions dynamically based on network conditions, while non-adaptive algorithms use static routing tables. Specific adaptive algorithms discussed include distance vector routing and link state routing, along with explanations of how each works.
This document discusses circuit switching and packet switching in communication networks. It provides details on:
1. Circuit switching establishes a dedicated communication path between two stations but the capacity is wasted if no data is being sent. Packet switching divides messages into packets that are transmitted individually and resources are allocated on demand.
2. Circuit switching is used for applications like voice calls where continuous transmission is required. Packet switching provides better line efficiency since the bandwidth is shared between packets.
3. Switches can be implemented using space division or time division techniques. Common switches include crossbar switches, multistage switches, and time-space-time switches.
The document discusses several topics related to computer networks including:
1. The network layer, including design issues like store-and-forward and connection-oriented services. Routing algorithms like shortest path routing and flooding are also discussed.
2. Congestion control principles and policies for preventing congestion in virtual circuits and datagram subnets.
3. Transport layer protocols like TCP and UDP, and how they provide services and manage connections and transmissions.
4. Application layer protocols like DNS for managing domain names and resource records.
HITRUST Overview and AI Assessments Webinar.pptxAmyPoblete3
?
This webinar provides an overview of HITRUST, a widely recognized cybersecurity framework, and its application in AI assessments for risk management and compliance. It explores different HITRUST assessment options, including AI-specific frameworks, and highlights how organizations can streamline certification processes to enhance security and regulatory adherence.
complete On-Page SEO Best Practices guideRana Hassan
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Mastering On-Page SEO—from keyword optimization and content structuring to technical improvements, UX enhancements, and schema markup. This comprehensive guide ensures that your website is fully optimized for search engines and user experience.
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Cyber fraud is a blanket term to describe crimes committed by cyberattacks via the internet. These crimes are committed with the intent to illegally acquire and leverage an individual's or business’s sensitive information for monetary gain
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AstuteAP is an AI-powered tool that automates supplier invoice processing, enhancing efficiency, accuracy, and cost savings by streamlining accounts payable workflows with intelligent automation and seamless integration.
Mastering FortiWeb: An Extensive Admin Guide for Secure DeploymentsAtakan ATAK
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The document was created with reference to the official FortiWeb Admin Guide published by Fortinet. To maintain subject integrity and leverage the manufacturer's expertise, the section headings were closely followed, and the content was developed accordingly.
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Advantages of Outsourcing IT Security SolutionsDalin Owen
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Cyber threats advance daily. Organizations must invest to counter them.
Outsourcing IT security provides access to expertise without the full cost of an in-house team.
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This project provides a cracked version of IDM, enabling users to use the premium features without purchasing a license. This project is for educational purposes only. Using cracked software is illegal and unethical. We strongly recommend purchasing a legitimate license from the official IDM website to support the developers and respect copyright laws.
Introduction on how unique identifier systems are managed and coordinated - R...APNIC
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Sunny Chendi, Senior Regional Advisor, Membership and Policy at APNIC, presented an 'Introduction on how unique identifier systems are managed and coordinated - RIRs (APNIC for APAC), ICANN, IETF and policy development' at MyAPIGA 2025 held in Putrajaya from 16 to 18 February 2025.
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2. Network Performance Measures
? Two Performance Measures
– Quantity of Service (Throughput)
? How much data travels across the net?
? How long does it take to transfer long files?
– Quality of Service (Average packet delay)
? How long does it take for a packet to arrive at its
destination?
? How responsive is the system to user commands?
? Can the network support real-time delivery such as
audio and video?
3. Fairness versus Optimality
? Quantity of service versus
quality of service.
? To optimize throughput,
saturate paths between A
and A’, B and B’, and C
and C’, but what happens
to the response time from
X to X’?
4. Types of Routing Algorithms
? Nonadaptive (static)
– Do not use measurements of current conditions
– Static routes are downloaded at boot time
? Adaptive Algorithms
– Change routes dynamically
? Gather information at runtime
– locally
– from adjacent routers
– from all other routers
? Change routes
– Every delta T seconds
– When load changes
– When topology changes
5. Optimality principle
? If router j is on the optimal path from i to k,
then the optimal path from j to k also falls
along the same route.
i
k
(j)
(j)
(j)
6. Sink Trees
? The set of optimal
routes to a particular
node forms a sink tree.
? Sink trees are not
necessarily unique
? Goal of all routing
algorithms
– Discover sink trees for
all destinations
7. ? Given a network topology and a set of
weights describing the cost to send data
across each link in the network
? Find the shortest path from a specified
source to all other destinations in the
network.
? Shortest path algorithm first developed by
E. W. Dijkstra
Shortest Path Routing
(a nonadaptive routing algorithm)
8. Shortest Path Routing
(a nonadaptive routing algorithm)
Mark the source node as permanent.
Designate the source node as the working node.
Set the tentative distance to all other nodes to infinity.
While some nodes are not marked permanent
Compute the tentative distance from the source to all nodes
adjacent to the working node. If this is shorter than the
current tentative distance replace the tentative distance of the
destination and record the label of the working node there.
Examine ALL tentatively labeled nodes in the graph. Select
the node with the smallest value and make it the new working
node. Designate the node permanent.
10. Why the Shortest Path Algorithm Works
? Perhaps A*ZE is a better path to E than ABE
? nodes are made permanent when paths to them are the shortest paths in the
graph
? All subsequent paths found to permanent nodes will be at least as long as
previously found paths
? Two cases
1.) If Z is permanent, then we have already checked A*ZE
2.) If Z is tentatively labeled, paths to Z must be longer than paths to E,
otherwise Z would have been made permanent
A
B
E
Z
11. ? Brute force routing
– Every incoming packet is sent on every outgoing line
– Always finds the shortest path quickly
– Also finds many long paths
– Time to live is set to size of subnet
? Selective Flooding
– Flood only in the direction of the destination
? Practical in a few settings
– Military Applications
– Distributed Databases
– Metric for comparison
Flooding
(a nonadaptive routing algorithm)
12. ? Bellman-Ford Routing
? Ford Fulkerson Algorithm
? Original ARPANET routing algorithm
? Previously used on Internet (RIP)
? Early version of DecNet and Novell’s IPX
? AppleTalk and Cisco routers use improved
versions of this algorithm
Distance Vector Routing
(an adaptive routing algorithm)
13. ? Neighboring routers periodically exchange
information from their routing tables.
? Routers replace routes in their own routing
tables anytime that neighbors have found
better routes.
? Information provided from neighbors
– Outgoing line used for destination
– Estimate of time or distance
? can be number of hops, time delay, packet queue
length, etc.
Distance Vector Routing
(an adaptive routing algorithm)
16. The Split Horizon Hack
? Actual distance to a
destination is not
reported on the line on
which packets to that
destination are sent.
? Instead these distances
are reported as
“infinity.”
B
D
A
C C tells D the truth
about its distance to
A, but lies to B and
says the distance is
infinity.
17. A topology where split horizon
fails
Suppose that D becomes
unreachable from C.
A and B are reporting
infinite distances to C, but
they are reporting distances
of length 2 to each other.
A and B will count to infinity.
18. ? Five Steps
1.) Discover your neighbors and learn their
addresses.
2.) Measure the cost (delay) to each neighbor.
3.) Construct a packet containing all this
information
4.) Send this packet to all other routers.
5.) Compute the shortest path to every other
router.
Link State Routing
(an adaptive routing algorithm)
19. 1.) Discovering Your Neighbors
? Send “Hello” packet on each point-to-point
line. Destination node replies with its
address.
20. 2.) Measuring Line Cost
? Send an “ECHO” packet over the line.
? Destination is required to respond to
“ECHO” packet immediately.
? Measure the time required for this
operation.
? Question: Should we measure just the time
it takes to transmit the packet, or should we
include the time that the packet waits in the
queue?
21. Argument 2:
? We should include the time that the packet
spends in the queue, as this provides a more
accurate picture of the real delays.
? We should only include the transmission
times, otherwise the network is likely to
oscillate between preferred paths.
22. Oscillating Paths
F
H
L
E
A
B
C
D
G
I
J
K
Consider the situation
where all nodes are
sending to destination
A.
Each node must
determine to either
route clockwise
or counter clockwise.
The cost of routing
clockwise is the
number of other
nodes routing
clockwise.
24. Distributing the Link State
Packets
? Use selective flooding
? Sequence numbers prevent duplicate
packets from being propagated
? Lower sequence numbers are rejected as
obsolete
25. Computing the New Routes
? Dijkstra’s Shortest Path algorithm is used to
determine the shortest path to each
destination.
26. Hierarchical Routing
? Addresses the growth of routing tables
? Routers are divided into regions
? Routers know the routes for their own
regions only
? Works like telephone routing
? Possible hierarchy
– city, state, country, continent
? Optimal number of levels for an N router
subnet is lnN
27. Routing Mobile Hosts
? Networking portable computers
? Tanenbaum’s proposed solution
– All mobile agents are assumed to have a
permanent home location
– When a portable computer is attached to a
remote network it contacts a process that acts as
the local foreign agent.
– Each home location has a process that acts as
the home agent
29. Registering a Mobile Agent
? Periodically the foreign agent broadcasts its
address
? The mobile agent registers with the foreign
agent and supplies its home address
? The foreign agent contacts the mobile
agent’s home agent reporting the mobile
agent’s location.
– Security must be used to verify the identity of
the mobile agent.
? The foreign agent registers the mobile agent
30. Routing Packets to a Mobile Agent
? Packets sent to the mobile agent are routed
to the users home network
? The home agent routes the packets to the
foreign agent
? The home agent provides the source of
incoming packets with the remote address
of the mobile agent
31. Broadcast Routing
? Send a separate packet to each destination
? Use flooding
? Use multidestination routing
– Each packet contains a list of destinations
– Routers duplicate packet for all matching
outgoing lines
? Use spanning tree routing
– a subset of the subnet that includes all routers
but contains no loops.
32. Spanning Tree Broadcasting
? Uses the minimum
number of packets
necessary
? Routers must be able
to compute spanning
tree
– Available with link
state routing
– Not available with
distance vector routing
33. Broadcast Routing (continued)
? Reverse Path Forwarding
– Use When knowledge of a spanning tree is not
available
– Provides an approximation of spanning tree
routing
– Routers check to see if incoming packet arrives
from the same line that the router uses to route
outgoing packets to the broadcast source
? If so, the router duplicates the packet on all other
outgoing lines
? Otherwise, the router discards the packet
34. Reverse Path Forwarding Example
This router routes
packets bound for
128.173.41.41 to
via line A. A B
C
D
E
Any broadcast from
128.173.41.41 that
arrives from line A
is broadcast on lines
B, C, D, and E
Any broadcast from
128.173.41.41 that
arrives from line B,
C, D, or E is discarded
35. Multicast Routing
? A method to broadcast packets to well-
defined groups
? Hosts can join multicast groups.
– They inform their routers
– Routers send group information throughout the
subnet
? Each router computes a spanning tree for
each group. The spanning tree includes all
the routers needed to broadcast data to the
group
37. Multicast Routing (continued)
? With Link State Routing the routers are
aware of network topology and the
spanning tree can be computed
? With Distance Vector Routing reverse path
forwarding is used.
– When a router receives a packet for a multicast
group for which it has no subscribers (hosts or
other routers), the router sends a PRUNE
message to the source router.
39. Causes of Congestion
? Congestion occurs when a router receives
data faster than it can send it
– Insufficient bandwidth
– Slow hosts
– Data simultaneously arriving from multiple
lines destined for the same outgoing line.
? The system is not balanced
– Correcting the problem at one router will
probably just move the bottleneck to another
router.
40. Congestion Causes More Congestion
– Incoming messages must be placed in queues
? The queues have a finite size
– Overflowing queues will cause packets to be dropped
– Long queue delays will cause packets to be resent
– Dropped packets will cause packets to be resent
? Senders that are trying to transmit to a congested
destination also become congested
– They must continually resend packets that have been
dropped or that have timed-out
– They must continue to hold outgoing/unacknowledged
messages in memory.
41. Congestion Control versus Flow Control
? Flow control
– controls point-to-point traffic between sender
and receiver
– e.g., a fast host sending to a slow host
? Congestion Control
– controls the traffic throughout the network
42. Two Categories of Congestion Control
? Open loop solutions
– Attempt to prevent problems rather than correct
them
– Does not utilize runtime feedback from the
system
? Closed loop solutions
– Uses feedback (measurements of system
performance) to make corrections at runtime.
43. General Principles of Closed Loop
Congestion Control
? Monitor the system to detect when and
where congestion occurs.
? Pass this information to places where action
can be taken.
? Adjust the system operation to correct the
problem.
44. Metrics Used in Closed Loop Congestion
Control
? Percentage of packets discarded due to
buffer overflow
? Average queue length
? Percentage of packets that time-out
? Average packet delay
? Standard deviation of packet delay
45. Reducing Congestion
? Two Methods
– Increase resources
? Get additional bandwidth
– Use faster lines
– Obtain additional lines
– Utilize alternate pathways
– Utilize “spare” routers
– Decrease Traffic
? Send messages to senders telling them to slow down
? Deny service to some users
? Degrade service to some or all users
? Schedule usage to achieve better load balance