This document provides an overview of the sport of table tennis, including:
- A brief history noting its origins in 1881 England and growth into an international sport through organizations like the ITTF.
- Equipment used including the table, net, paddles, and balls along with their specifications.
- Fundamental skills and techniques such as grips, stances, footwork, serves, strokes, and returns.
- The rules of play including scoring, serving, lets, and order of play. The objective is to hit the ball over the net to the opponent's side of the table before it bounces twice.
Table Tennis- individual and dual sportskennethnoche
油
Table tennis (also known as ping-pong or whiff-whaff) is a racket sport derived from tennis but distinguished by its playing surface being atop a stationary table, rather than the court on which players stand. Either individually or in teams of two, players take alternating turns returning a light, hollow ball over the table's net onto the opposing half of the court using small rackets until they fail to do so, which results in a point for the opponent. Play is fast, requiring quick reaction and constant attention, and is characterized by an emphasis on spin relative to other ball sports, which can heavily affect the ball's trajectory.
Owed to its small minimum playing area, its ability to be played indoors in all climates, and relative accessibility of equipment, table tennis is enjoyed worldwide not just as a competitive sport, but as a common recreational pastime among players of all levels and ages.
Table tennis, also known as ping pong, originated in England in the 1860s as an indoor parlor game. While it was initially called "indoor tennis", the game gained popularity and was later given names like "Gossima" and "ping pong" before settling on the name "table tennis" in the 1930s. The International Table Tennis Federation was established in 1926 to oversee the sport. Table tennis is played by hitting a ball back and forth using paddles, with points awarded when an opponent fails to return the ball or commits a foul. A game is won by reaching 21 points or more with a two point lead, and a match consists of one or multiple games.
This document provides an overview of the sport of table tennis, including its history, equipment, basic rules, skills, and gameplay. It describes how table tennis originated as a parlor game in England in the late 1800s and grew in popularity worldwide in the 1920s, leading to the formation of the International Table Tennis Federation. It outlines the standard equipment used in table tennis - the 9x5 foot table with a net down the center, rackets, and balls. It explains the basic forehand and backhand grips, serves, strokes including push, drive, and block, and provides an overview of the standard rules and scoring for singles and doubles matches.
Volleyball originated in 1895 in Massachusetts as an indoor game created by William G. Morgan. It later spread worldwide through the US military and beach volleyball emerged in the 1920s. Indoor volleyball became an Olympic sport in 1964 and beach volleyball was added in 1996. A regulation indoor volleyball court is 18m x 9m and divided by a net. Teams consist of 6 players and rotations occur when scoring a point. Key techniques include spiking, bumping, blocking, tipping, and serving.
This document defines various tennis terminology and fundamentals of tennis. It explains key terms like ace, advantage, deuce, and foot fault. It also describes different grips for forehands, backhands, and serves. These include eastern, western, semi-western, continental, and two-handed backhand grips. Finally, it outlines basic strokes like forehand and backhand drives, volleys, lobs, and smashes. It provides details on flat, slice, and topspin serves.
Sepak takraw originated in Malaysia in the 1930s and developed popularity in Southeast Asian countries under different names. In the 1960s, representatives from Malaysia, Singapore, Indonesia, Laos and Thailand standardized the rules and formed the Asian Sepak Takraw Federation. The sport was included in the Asian Games in 1990 and women's competitions began in 1997. Today over 20 countries have national sepak takraw associations under the global governing body, the International Sepak Takraw Federation.
Badminton originated in India over 2000 years ago and was brought to England in the 19th century by British officers who witnessed a similar game being played in India. The first badminton tournaments were held at the Duke of Beaufort's estate called Badminton House, which is how the game got its name. While originally played as a leisure activity among the aristocracy, badminton grew in popularity worldwide after World War 2 and became an Olympic sport in 1992. The main differences between traditional and modern badminton are that traditionally players aimed to hit the shuttlecock back and forth as many times as possible, whereas now players score points by making it difficult for the opponent to return the shuttlecock.
Badminton is a racquet sport played with a shuttlecock between two opposing players or pairs on a rectangular court divided by a net. Players score points by hitting the shuttlecock with their racquet so that it passes over the net and lands in the other side of the court without bouncing. It originated in ancient Greece and colonial India and was popularized in England in the 1860s. It became an Olympic sport in 1992 and is played both indoors and outdoors.
Volleyball is a team sport played by two teams of 6 players divided by a net. The objective is to ground the ball on the opponent's side before they can return it. It was invented in 1895 by William G. Morgan to provide a less strenuous alternative to basketball. Key skills include serving to start the rally, passing to teammates, setting up spikes over the net, blocking attacks, and digging saves. The game progresses through player rotations and sideouts until one team scores 25 points and leads by 2 points.
Tennis is a racquet sport played on a rectangular court divided by a net. It can be played singles or doubles. The goal is to hit the ball with the racquet to go over the net and land in the opponent's side of the court. Tennis originated in Europe in the late 18th century and has since become popular worldwide. It requires players to master techniques such as strokes, grips, effects on the ball, body positions, and physical stamina. Common strokes include the serve, forehand, backhand, volley, lob, and smash. Players can impact the ball in different ways such as topspin to influence its trajectory.
This document provides information about volleyball, including its history, rules, terminology, equipment, skills, drills, and warm-up exercises. It begins with a brief history of volleyball's origins in the late 1800s and key developments over time. The main sections cover the game rules, terminology, equipment specifications, referee signals, skills, drills, and warm-up routines. Diagrams and descriptions are provided for serving, passing, setting, hitting, blocking, and basic court positions.
Here are the answers to the true/false questions:
Is completely necessary a racket to play tennis? True
In tennis; is necessary hit ball behind the baseline? False
Are white balls obligatory for official tournaments? True
In basketball, is there only one way to score? False
Is holding an illegal foul? True
Is dribbling a movement in basketball? True
The order of serving needs to be decided before the first game? True
Volleyball is a dynamic and fast-paced sport played between two teams, each consisting of six players, separated by a net. The primary objective is to score points by grounding the ball on the opponent's side of the court while preventing the opposing team from doing the same. Players use a combination of strategic positioning, precise passing, powerful hitting, and tactical serving to outmaneuver their opponents.
The game begins with a serve, where a player hits the ball over the net to initiate play. Once the ball is in play, each team has three touches to return the ball over the net, typically consisting of a bump (or pass), set, and spike (or attack). Volleyball is renowned for its quick rallies, requiring teamwork, coordination, and agility from all players.
Volleyball is played on a rectangular court, with boundaries marked by lines. The net divides the court into two equal halves, and each team defends one side while trying to score points on the other. Points are scored when the ball touches the ground within the opponent's court, when the opponent commits a fault (such as a double hit or a ball landing out of bounds), or when the opponent fails to return the ball legally.
Matches are usually played in a best-of-five sets format, with each set won by the team first to reach 25 points (with a minimum two-point advantage), except for the deciding fifth set, which is played to 15 points. Volleyball is not only a highly competitive sport but also a popular recreational activity enjoyed by people of all ages and skill levels around the world.
Volleyball was invented in 1895 by William Morgan as an indoor winter sport. It has since spread globally and become an Olympic sport. The object is for two teams to volley a ball over a high net, attempting to ground it in the opponent's court without it touching the ground three times on their side. Teams consist of six players who can use any part of their body other than arms or hands to return the ball. Points are scored when the opposing team fails to return the ball or commits a violation of the rules. Key skills include passing, setting, spiking, and serving.
Here are some ways to make "2_Language.pptx" longer, depending on the context:
1. Adding Specificity:
"2_Language_Presentation.pptx" (Clearly indicates the file type)
"2_Language_Bilingualism.pptx" (Specifies the topic)
"2_Language_Spanish_English.pptx" (Specifies the languages involved)
"2_Language_Project_Group3.pptx" (Specifies the project and group)
"2_Language_Workshop_Materials.pptx" (Specifies the purpose)
Volleyball was invented in 1895 by William Morgan as an indoor winter sport. It is played by two teams on a rectangular court divided by a net, with the objective being to ground the ball on the opponent's side. A team is composed of 6 players and scoring occurs when the opposing team fails to return the ball or it touches the floor on their side. Some key skills include serving, passing, setting, spiking and blocking. The rules have evolved over time, with changes such as allowing let serves and unlimited libero substitutions.
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How to Manage Putaway Rule in Odoo 17 InventoryCeline George
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Inventory management is a critical aspect of any business involved in manufacturing or selling products.
Odoo 17 offers a robust inventory management system that can handle complex operations and optimize warehouse efficiency.
This document defines various tennis terminology and fundamentals of tennis. It explains key terms like ace, advantage, deuce, and foot fault. It also describes different grips for forehands, backhands, and serves. These include eastern, western, semi-western, continental, and two-handed backhand grips. Finally, it outlines basic strokes like forehand and backhand drives, volleys, lobs, and smashes. It provides details on flat, slice, and topspin serves.
Sepak takraw originated in Malaysia in the 1930s and developed popularity in Southeast Asian countries under different names. In the 1960s, representatives from Malaysia, Singapore, Indonesia, Laos and Thailand standardized the rules and formed the Asian Sepak Takraw Federation. The sport was included in the Asian Games in 1990 and women's competitions began in 1997. Today over 20 countries have national sepak takraw associations under the global governing body, the International Sepak Takraw Federation.
Badminton originated in India over 2000 years ago and was brought to England in the 19th century by British officers who witnessed a similar game being played in India. The first badminton tournaments were held at the Duke of Beaufort's estate called Badminton House, which is how the game got its name. While originally played as a leisure activity among the aristocracy, badminton grew in popularity worldwide after World War 2 and became an Olympic sport in 1992. The main differences between traditional and modern badminton are that traditionally players aimed to hit the shuttlecock back and forth as many times as possible, whereas now players score points by making it difficult for the opponent to return the shuttlecock.
Badminton is a racquet sport played with a shuttlecock between two opposing players or pairs on a rectangular court divided by a net. Players score points by hitting the shuttlecock with their racquet so that it passes over the net and lands in the other side of the court without bouncing. It originated in ancient Greece and colonial India and was popularized in England in the 1860s. It became an Olympic sport in 1992 and is played both indoors and outdoors.
Volleyball is a team sport played by two teams of 6 players divided by a net. The objective is to ground the ball on the opponent's side before they can return it. It was invented in 1895 by William G. Morgan to provide a less strenuous alternative to basketball. Key skills include serving to start the rally, passing to teammates, setting up spikes over the net, blocking attacks, and digging saves. The game progresses through player rotations and sideouts until one team scores 25 points and leads by 2 points.
Tennis is a racquet sport played on a rectangular court divided by a net. It can be played singles or doubles. The goal is to hit the ball with the racquet to go over the net and land in the opponent's side of the court. Tennis originated in Europe in the late 18th century and has since become popular worldwide. It requires players to master techniques such as strokes, grips, effects on the ball, body positions, and physical stamina. Common strokes include the serve, forehand, backhand, volley, lob, and smash. Players can impact the ball in different ways such as topspin to influence its trajectory.
This document provides information about volleyball, including its history, rules, terminology, equipment, skills, drills, and warm-up exercises. It begins with a brief history of volleyball's origins in the late 1800s and key developments over time. The main sections cover the game rules, terminology, equipment specifications, referee signals, skills, drills, and warm-up routines. Diagrams and descriptions are provided for serving, passing, setting, hitting, blocking, and basic court positions.
Here are the answers to the true/false questions:
Is completely necessary a racket to play tennis? True
In tennis; is necessary hit ball behind the baseline? False
Are white balls obligatory for official tournaments? True
In basketball, is there only one way to score? False
Is holding an illegal foul? True
Is dribbling a movement in basketball? True
The order of serving needs to be decided before the first game? True
Volleyball is a dynamic and fast-paced sport played between two teams, each consisting of six players, separated by a net. The primary objective is to score points by grounding the ball on the opponent's side of the court while preventing the opposing team from doing the same. Players use a combination of strategic positioning, precise passing, powerful hitting, and tactical serving to outmaneuver their opponents.
The game begins with a serve, where a player hits the ball over the net to initiate play. Once the ball is in play, each team has three touches to return the ball over the net, typically consisting of a bump (or pass), set, and spike (or attack). Volleyball is renowned for its quick rallies, requiring teamwork, coordination, and agility from all players.
Volleyball is played on a rectangular court, with boundaries marked by lines. The net divides the court into two equal halves, and each team defends one side while trying to score points on the other. Points are scored when the ball touches the ground within the opponent's court, when the opponent commits a fault (such as a double hit or a ball landing out of bounds), or when the opponent fails to return the ball legally.
Matches are usually played in a best-of-five sets format, with each set won by the team first to reach 25 points (with a minimum two-point advantage), except for the deciding fifth set, which is played to 15 points. Volleyball is not only a highly competitive sport but also a popular recreational activity enjoyed by people of all ages and skill levels around the world.
Volleyball was invented in 1895 by William Morgan as an indoor winter sport. It has since spread globally and become an Olympic sport. The object is for two teams to volley a ball over a high net, attempting to ground it in the opponent's court without it touching the ground three times on their side. Teams consist of six players who can use any part of their body other than arms or hands to return the ball. Points are scored when the opposing team fails to return the ball or commits a violation of the rules. Key skills include passing, setting, spiking, and serving.
Here are some ways to make "2_Language.pptx" longer, depending on the context:
1. Adding Specificity:
"2_Language_Presentation.pptx" (Clearly indicates the file type)
"2_Language_Bilingualism.pptx" (Specifies the topic)
"2_Language_Spanish_English.pptx" (Specifies the languages involved)
"2_Language_Project_Group3.pptx" (Specifies the project and group)
"2_Language_Workshop_Materials.pptx" (Specifies the purpose)
Volleyball was invented in 1895 by William Morgan as an indoor winter sport. It is played by two teams on a rectangular court divided by a net, with the objective being to ground the ball on the opponent's side. A team is composed of 6 players and scoring occurs when the opposing team fails to return the ball or it touches the floor on their side. Some key skills include serving, passing, setting, spiking and blocking. The rules have evolved over time, with changes such as allowing let serves and unlimited libero substitutions.
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油
This document provides information about running and basic running techniques as an individual sport. It discusses proper body position, arm action, using a mid-foot strike technique, and knee lift when running. It also outlines some basic running skills like upper body movement, lower body movement, and wall drills. Finally, it provides descriptions of running as a form of exercise and locomotion for humans.
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Inventory management is a critical aspect of any business involved in manufacturing or selling products.
Odoo 17 offers a robust inventory management system that can handle complex operations and optimize warehouse efficiency.
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In Odoo 17, the Inventory module allows us to set up reordering rules to ensure that our stock levels are maintained, preventing stockouts. Let's explore how this feature works.
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This presentation delves into the systemic blind spots within pharmaceutical science and regulatory systems, emphasizing the significance of "inactive ingredients" and their influence on therapeutic equivalence. These blind spots, indicative of normalized systemic failures, go beyond mere chance occurrences and are ingrained deeply enough to compromise decision-making processes and erode trust.
Historical instances like the 1938 FD&C Act and the Generic Drug Scandals underscore how crisis-triggered reforms often fail to address the fundamental issues, perpetuating inefficiencies and hazards.
The narrative advocates a shift from reactive crisis management to proactive, adaptable systems prioritizing continuous enhancement. Key hurdles involve challenging outdated assumptions regarding bioavailability, inadequately funded research ventures, and the impact of vague language in regulatory frameworks.
The rise of large language models (LLMs) presents promising solutions, albeit with accompanying risks necessitating thorough validation and seamless integration.
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APM event hosted by the South Wales and West of England Network (SWWE Network)
Speaker: Aalok Sonawala
The SWWE Regional Network were very pleased to welcome Aalok Sonawala, Head of PMO, National Programmes, Rider Levett Bucknall on 26 February, to BAWA for our first face to face event of 2025. Aalok is a member of APMs Thames Valley Regional Network and also speaks to members of APMs PMO Interest Network, which aims to facilitate collaboration and learning, offer unbiased advice and guidance.
Tonight, Aalok planned to discuss the importance of a PMO within project-based organisations, the different types of PMO and their key elements, PMO governance and centres of excellence.
PMOs within an organisation can be centralised, hub and spoke with a central PMO with satellite PMOs globally, or embedded within projects. The appropriate structure will be determined by the specific business needs of the organisation. The PMO sits above PM delivery and the supply chain delivery teams.
For further information about the event please click here.
Database population in Odoo 18 - Odoo slidesCeline George
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Finals of Kaun TALHA : a Travel, Architecture, Lifestyle, Heritage and Activism quiz, organized by Conquiztadors, the Quiz society of Sri Venkateswara College under their annual quizzing fest El Dorado 2025.
Digital Tools with AI for e-Content Development.pptxDr. Sarita Anand
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APM People Interest Network Conference 2025
- Autonomy, Teams and Tension
- Oliver Randall & David Bovis
- Own Your Autonomy
Oliver Randall
Consultant, Tribe365
Oliver is a career project professional since 2011 and started volunteering with APM in 2016 and has since chaired the People Interest Network and the North East Regional Network. Oliver has been consulting in culture, leadership and behaviours since 2019 and co-developed HPTM速an off the shelf high performance framework for teams and organisations and is currently working with SAS (Stellenbosch Academy for Sport) developing the culture, leadership and behaviours framework for future elite sportspeople whilst also holding down work as a project manager in the NHS at North Tees and Hartlepool Foundation Trust.
David Bovis
Consultant, Duxinaroe
A Leadership and Culture Change expert, David is the originator of BTFA and The Dux Model.
With a Masters in Applied Neuroscience from the Institute of Organisational Neuroscience, he is widely regarded as the Go-To expert in the field, recognised as an inspiring keynote speaker and change strategist.
He has an industrial engineering background, majoring in TPS / Lean. David worked his way up from his apprenticeship to earn his seat at the C-suite table. His career spans several industries, including Automotive, Aerospace, Defence, Space, Heavy Industries and Elec-Mech / polymer contract manufacture.
Published in Londons Evening Standard quarterly business supplement, James Caans Your business Magazine, Quality World, the Lean Management Journal and Cambridge Universities PMA, he works as comfortably with leaders from FTSE and Fortune 100 companies as he does owner-managers in SMEs. He is passionate about helping leaders understand the neurological root cause of a high-performance culture and sustainable change, in business.
Session | Own Your Autonomy The Importance of Autonomy in Project Management
#OwnYourAutonomy is aiming to be a global APM initiative to position everyone to take a more conscious role in their decision making process leading to increased outcomes for everyone and contribute to a world in which all projects succeed.
We want everyone to join the journey.
#OwnYourAutonomy is the culmination of 3 years of collaborative exploration within the Leadership Focus Group which is part of the APM People Interest Network. The work has been pulled together using the 5 HPTM速 Systems and the BTFA neuroscience leadership programme.
https://www.linkedin.com/showcase/apm-people-network/about/
Finals of Rass MELAI : a Music, Entertainment, Literature, Arts and Internet Culture Quiz organized by Conquiztadors, the Quiz society of Sri Venkateswara College under their annual quizzing fest El Dorado 2025.
Computer Application in Business (commerce)Sudar Sudar
油
The main objectives
1. To introduce the concept of computer and its various parts. 2. To explain the concept of data base management system and Management information system.
3. To provide insight about networking and basics of internet
Recall various terms of computer and its part
Understand the meaning of software, operating system, programming language and its features
Comparing Data Vs Information and its management system Understanding about various concepts of management information system
Explain about networking and elements based on internet
1. Recall the various concepts relating to computer and its various parts
2 Understand the meaning of softwares, operating system etc
3 Understanding the meaning and utility of database management system
4 Evaluate the various aspects of management information system
5 Generating more ideas regarding the use of internet for business purpose
3. Introduction
Table Tennis is a common sport that could be
played inside the gymnasium, esp. when it is windy
outside. But this can also be played outside if there is
no gymnasium or a room available. This game can be
played in singles wherein there are two players
competing. This can also be played in doubles wherein
there are two teams competing.
4. Introduction
The objective of the game is to hit the ball by a
racket and return it to the opponent over the net. Each
player is given five consecutive times to start the
game. The common name of this game is pingpong.
5. History of Table Tennis
Table Tennis is a relatively new sport. It was first conceived by a British officer in 1881. He used a dining
table and filed a set of books at the middle of the table. He knitted web into a cork ball from wine bottle and used
used cigar boxes cover as a racket. In 1901, the game was also known as whiff-whaff, flim-fam and gossima
which were the trade names of balls given by the Jacques and son, Parker brothers who are the manufacturers of
sporting goods. Later, the game was named ping-pong, derived from the sound made by the ball when it hits
the racket and table. In 1903, Arnold Parker, a champion table tennis player formulated the first law in table
tennis.
The game lost its popularity in 1904 because the cost of the racket and the ball went high. When it
regained its popularity in 1922, different national associations were formed in 1926, one of which was the
International Table Tennis Federation (ITTF) which was established in Berlin. Its main objective was to formulate
laws in table tennis, and sees to it that the game is played as a contest for human skills,, and the constant change
in the equipment are being disseminated and strictly followed by all.
Table Tennis became the number one racket game in China, Japan And United States. Early years of
international competitions were dominated by European countries and is the major sport in England, Hungary
and Czechoslovakia.
In the Philippines, it also fast becoming a popular sport. It is now included as one of the events in
athletic sports meets.
6. Equipment
Table
contructed of 他 -inch (1.9cm) thick fine
plywood; 9 ft. (2.74 m.) in length and 5 feet
(1.52 m)in width.
Playing surface: should be dark (usually green
and non-reflecting) and should lie in
horizontal plane 2 ft. 6 in. (76cm.) above the
floor. Sidelines and endlines are white and
should be 遜 to 他 in. (2 cm.) wide. The
centerline is also white, but only 1/8 to 1.4
inch (3mm) wide.
7. The net
light in texture and stretched across
center of table and attached to the
outside by vertical standards.
Net should be from 6 to 6 他 inches
above the table.
8. Racket or Paddle
a wooden rubber faced racket (as
mandated by the rules)
The striking surface of the racket must
be covered with a pimpled rubber
facing inward and outward.
A single layer of cellular (sponge)
rubber may be located underneath the
the rubber surface.
The two surface of the blade shall be
black on one side and bright red on
the other side.
9. Ping-pong Balls
is small, celluloid, spherical, white or
yellow in color, 40 mm in diameter, and
2.5 g. in weight.
is fragile but quite hard to break unless
stepped on.
The ITTF approved standard ball has a
uniformed bounce.
If it is dropped from a height of 12
inches (30.5 cm) on a plywood, it
should bounce up to 8 他 to 9 他
inches (22 to 25 cm)
10. Fundamental skills and techniques
A. Grip and Racket Control
Holding the racket determine how you
play the game. Two basic grip is
recommended.
1. Orthodox or Shake-hand Grip
> This is popularly used worldwide.
Grasps the racket as if to shake hands
with it. It gives you the best forehand
and backhand.
11. 2. Penhold Grip
> This is similar to holding a pen
between the thumb and forefinger. The
forefinger and thumb reach over the
shoulders of the blade, with the other
fingers spread over the back. Only one
side of the racket is used for both
forehand and backhand shots.
12. B. Stance and Footwork
Proper stance and footwork in serving or receiving are just as important in
learning table tennis as they are in tennis, badminton, or any sport skill that requires a
constantly alert player.
Beginners Stance in Serving Face slightly to the right
side with feet well apart and the left foot forward. Be in
position about 1 遜 to 2 ft. directly behind the center line
of own court.
Stance in Receiving Position is about 2 to 2 遜 feet
directly in the back of the center line of own court. Feet are
well apart, knees slightly bent and body inclined forward in
ready position.
For Forehand Strokes The left foot and left shoulder
point approx. toward the table.
For Backhand Strokes - The right foot and shoulder should
point approx. toward the table.
13. C. Serving
1. Topspin serves
With either a forehand or backhand
stroke, the ball is put into play by
projecting it upward from the flat
free hand. As the ball hit the racket,
which is swung forward and upward
meets descending it, and the racket
face is closed (facing upward from
the tabletop and net).
14. 2. Backspin serves
> The ball is struck with a downward,
forward motion of the racket. The racket
face is open (facing upward from the
tabletop and net).
15. D. Strokes
1. Push shot
Is the basic defensive shot.
2. Forehand/Backhand Drive
3. Forehand/Backhand Chop
This is primarily a defensive stroke.
4. Smash Shot
Is used on a higher-than-the-net bounce --- the
higher the better. It is high straight forward and
downward without spin on the opponents
court. This is an offensive stroke.
16. Rules of the Game
The objective of the game is to hit the ball with the racket or paddle held in the hand over the
net. The ball must strike on the servers side of the court before striking the top of the table on
the opponents court.
Striking the ball before it bounces is not allowed.
Whoever commits a mistake looses a point and your opponent gains a point.
A player or pair first scoring eleven (11) points is the winner of the game, unless both players or
pairs score 10 points, the game shall be won by the first player or pair subsequently gaining a
lead of two points.
A match is won in a three out of five games.
17. The Service
A good service is delivered by projecting the ball from the free hand and the
projection starts from above the playing surface. The ball must be resting on the palm of free
hand, which is flat, and the thumb free of the fingers. As it starts to descend, the ball is struck
so that it touches the servers court first and then, passing directly over or around the net,
touches the receivers court.
A good return of a served ball must be struck by the receiver on the first bounce so
that it passes directly over or around the net and touches directly on top of the opponents
court.
18. A Point
A point is awarded to the opponent in the following circumstances:
1. Failure to make a good service, unless a let is declared.
2. Failure to make a good return of a good service or a good return made by the
opponent, unless a let is declared.
3. If the player, the racket, or anything that the player wears or carries touches the net or
its support while the ball is in play.
4. If the players free hand touches the playing surface while the ball is in play.
5. If, before the ball in play has passed over the endlines or sidelines, not yet having
touched the playing surface on the players side of the table after being struck by the
opponent, it comes in contact with the player or anything the player wears or carries.
6. If a player strikes the ball twice in succession.
7. If the server (or partner) stamps a foot during the service.
19. A Let
A let ball, which is then replayed, is called in the following cases:
1. If the served ball, in passing over the net, touches it or its support, provided that the
service would otherwise have been good or volleyed by the receiver.
2. If a service is delivered when the receiver is not ready , provided always that the
receiver may not be deemed unready if an attempt to strike at the ball is made.
3. If either player is prevented by an accident not under his or her control from serving a
good service or making a good return.
20. Scoring
A point is scored by the side that makes the last successful return prior to the
end of a rally. In an unsuccessful return the ball is missed, struck with the side of a
racket blade having an illegal surface, hit off the table, sent into the net, or hit onto the
players own half of the court on the return. Failure to make a good serve also scores a
point for the opponent unless it is a let.
21. In Play
The ball is in play from the moment it is projected from the hand in service until one of the
following has occurred:
1. it has touched one court twice consecutively.
2. It has, except in service, touched each court alternately without having been struck by the
racket immediately.
3. It has been struck by either player more than once consecutively
4. It has touched either player or anything that the player wears or carries, except the racket
or racket hand below the waist.
5. On the volley it comes in contact with the racket or the racket hand below the wrist.
6. It has touched any object other than the net and supports.
22. The Order of Serving, Receiving, and Ends
1. The right to choose the initial order of serving, receiving, and ends shall be decided by lot
and the winner may choose to serve or to receive first or to start at a particular end
2. When one player or pair has chosen to serve or to receive first or to start at a particular end,
the other player or pair shall have the other choice.
3. After each two points have been scored, the receiving player or pair shall become the
serving player or pair and so on until the end of the game, unless both players or pairs
score 10 points or the expedite system is in operation, when the sequences of serving and
receiving shall be the same but each player shall serve for only one point in turn.
4. In each game of doubles match, the pair having the right to serve first shall choose which of
them will do so and in the first game of a match, the receiving pair shall decide which of
them will receive first; in subsequent games of the match, the first server having been
chosen, the first receiver shall be the player who served to him in the preceding game.
23. 5. In doubles, at each change of service the previous receiver shall become the server and the
partner of the previous server shall become the receiver.
6. The player or pair serving first in a game shall receive first in the next game of the match and
in the last possible game of a doubles match the pair due to the receive next shall change their
order of receiving when first one pair scores five points.
7. The player or pair starting at one end in a game shall start at the other end in the next game
of the match and in the last possible game of a match the players or pairs shall change ends
when first one player or pair scores five points.