This document discusses the SOLID principles of object-oriented design:
1. Single responsibility principle - each class should have a single responsibility and only one reason to change.
2. Open-closed principle - code should be open for extension but closed for modification. New features can be added without changing existing code.
3. Liskov substitution principle - subclasses should be substitutable for their parent classes without errors occurring.
4. Interface segregation principle - large classes should define interfaces for groups of methods to decrease dependency.
5. Dependency inversion principle - classes should not create dependencies directly but use dependency injection through setters or constructors for flexibility.