The document describes a board game called "Game of Spare Parts Management" that is used to teach reliability centered spares and just in time inventory principles. The game targets students at technical schools and uses problem-based and cooperative learning. Players manage inventory for 12 simulated months, making purchasing decisions and responding to inventory event cards, with the goal of learning best practices for maintenance strategies and inventory cost and risk reduction. Facilitators with expertise in reliability centered spares and just in time principles lead the game and help players achieve the learning objectives.