This document discusses advancements in tiled-based compute rendering. It describes current proven tiled rendering techniques used in games. It then discusses opportunities for improvement like using parallel reduction to calculate depth bounds more efficiently than atomics, improved light culling techniques like modified Half-Z, and clustered rendering which divides the screen into tiles and slices to reduce lighting workloads. The document concludes clustered shading has potential savings on culling and offers benefits over traditional 2D tiling.
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- User Story
- Estimation
- XP(eXtreme Programming)
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- XP Practice #2 C Refactoring, CI
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The document describes the process of generating voxelized shadows using a voxel DAG representation. It involves capturing shadow maps from the GPU and transmitting them to system memory. Min/max mip levels are also captured and transmitted. The shadow data is then used to build a voxel DAG from SVO or DAG representations, with nodes marked as lit or shadowed.
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this was announced at my presentation class and it's based on study result during a semester.
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201713058 ???
Chungkang College of Cultural Industries, Game School
201713058 Kwon Pil Seong AKA. ODESSA
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- ???(Scrum)
- User Story
- Estimation
- XP(eXtreme Programming)
- XP Practice #1 C TDD? ??? ???
- XP Practice #2 C Refactoring, CI
- ??? ?? ??
The document describes the process of generating voxelized shadows using a voxel DAG representation. It involves capturing shadow maps from the GPU and transmitting them to system memory. Min/max mip levels are also captured and transmitted. The shadow data is then used to build a voxel DAG from SVO or DAG representations, with nodes marked as lit or shadowed.
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this was announced at my presentation class and it's based on study result during a semester.
----------------------------------------------
????????? ????
201713058 ???
Chungkang College of Cultural Industries, Game School
201713058 Kwon Pil Seong AKA. ODESSA
The document discusses using IoT devices to improve agriculture by connecting existing smart technologies on farms to the internet. It notes six major problems facing agriculture: an aging rural population, labor shortages, small land and market sizes, income gaps between cities and farms, and low food self-sufficiency. Sensors could monitor temperature and humidity and automatically enroll crops in online markets. Farmers could easily monitor the farming process and consumers could see the process to believe crops were organically farmed. Connecting devices could help farmers grow uncommon crops more easily and sell directly to consumers for higher income, and help consumers see the full farming and processing process to ensure food quality and safety.
The document provides instructions for making a caricopter model with various plastic parts. It lists 26 steps to assemble the front and back wheels, propeller, body, and connector parts. Some key parts include gears, sticks, wheels, blocks, clips and a connector. The instructions describe how to connect the different parts by inserting sticks and gears into holes to build up the caricopter piece by piece.
Security problems - Ddos Slowloris HTTP DosGichan Lee
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This document discusses the Slowloris HTTP denial of service (DoS) attack. Slowloris works by opening many connections to a target web server and holding them open as long as possible to overload the server's resources. It differs from a traditional DDoS attack by gradually increasing open sessions with minimal bandwidth until the server runs out of resources and denies service to other clients. The document explains how Slowloris works at a technical level by sending incomplete acknowledgement signals to servers to keep connections open indefinitely.