JavaFX Desktop gadget programming, Japan Java User Group Cross Community Conference 2017 Spring.
Programming a desktop gadget like program with JavaFX.
Transparent window, with moving by dragging, resizing by wheeling, and closing by pop up menu.
Saving status on closing window, load status on start using Java Preferences API.
Reduce using of CPU and memory resources, by JVM options.
1-File deploy of executable JAR file with start script (batch) file, by concatinate script file with jar file.
JavaFX Desktop gadget programming, Japan Java User Group Cross Community Conference 2017 Spring.
Programming a desktop gadget like program with JavaFX.
Transparent window, with moving by dragging, resizing by wheeling, and closing by pop up menu.
Saving status on closing window, load status on start using Java Preferences API.
Reduce using of CPU and memory resources, by JVM options.
1-File deploy of executable JAR file with start script (batch) file, by concatinate script file with jar file.
The document contains information about platforms and target users for an organization. It focuses on desktop and mobile browsers for PC, Android, and iOS devices. The target users are between 25-40 years old, with a total of around 500 users. The document repeatedly contains copyright notices for eureka, Inc.
I am going to share a case study of how we as coaches kick start a large scale agile transition and supported the product teams in the one year journey in the transition in FDA (Food & Drugs Administration) regulated organisation in healthcare industry. The product teams include members with software, electrical and mechanical background. I will share how the transition get started, what are the phases during the journey, what are the main problems we try to address and what we did to achieve significant success.
**Outlines**
- Why did the management seek external support after a successful product death march version release
- Phase 0 - Kick start
- How did we kick off the journey and facilitate the organisation structure change
- Phase 1 - Building real teams and Make very basics
- How to build self-managing team to enable cross-learning and close collaboration
- Phase 2 - Scaling Scrum and Real Teams
- What scaling ceremonies, practices, artifacts were adopted and what were the difference from single team implementation
- Involving stake holders
- Phase 3 - Get up to speed
- What infrastructure, tool and process change were adopt to support iterative and increment development
- What individual level agile practices adopted to enable frequent and stable release
- Phase 4 - Test Efficiency and Effectiveness
- What we did to address quality issue of life-critical product release
3. #ccc_r11
Copyright 2016 Hiroyuki Onaka
By National Photo Company [Public domain], via Wikimedia Commons
https://en.wikipedia.org/wiki/Bulletproof_vest
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4. #ccc_r11
Copyright 2016 Hiroyuki Onaka
By NASA [Public domain], via Wikimedia Commons
https://en.wikipedia.org/wiki/Self-replicating_machine
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6. #ccc_r11
Copyright 2016 Hiroyuki Onaka
By Improve It (Flickr: Kent Beck no Workshop Mapping XP.) [CC BY-SA 2.0 (http://creativecommons.org/licenses/by-sa/2.0)], via
Wikimedia Commons
https://en.wikipedia.org/wiki/Kent_Beck
Kent Beck