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UNESCO
how to market the world heritage sites to the
new age traveler.
THE OBJECTIVE
Educate the consumers of the world heritage sites.
Make the destinations relevant.
engage the user
make them participate
reward them
THE TARGET SEGMENT
LEISURE TRAVELERS
Why the new age travelers?
Because they are the social animals that create social
media content. They share their pictures, they tag themselves
How do we engage the audience?
integrated marketing communications.
a social media campaign
a technology driven experience
challenges that use the power of images.
Future lions   idea - kodak
Play a game
a JIGSAW that needs two or
more players to keep the pieces
in place.
Jigsaw pieces of world heritage sites in the destination country will be
displayed. The pieces will automatically ?float? after a short time. Kinect
technology will be used to embed your picture in the image.
Once complete, you can print the image out or share in the online
picture sharing network of your choosing.
LEARN, PLAY, PLAN
Channels?
Airport, Malls, Cinema
You receive
challenges
When you complete the
game.
¡°take a picture and upload
to your flickr account to earn credits¡±
You then spend the credits on
flight discounts and on¡­
UNESCO
branded
merchandise.
This provides a revenue stream for UNESCO for
development activities.

More Related Content

Future lions idea - kodak

  • 1. UNESCO how to market the world heritage sites to the new age traveler.
  • 2. THE OBJECTIVE Educate the consumers of the world heritage sites. Make the destinations relevant. engage the user make them participate reward them
  • 3. THE TARGET SEGMENT LEISURE TRAVELERS Why the new age travelers? Because they are the social animals that create social media content. They share their pictures, they tag themselves
  • 4. How do we engage the audience? integrated marketing communications. a social media campaign a technology driven experience challenges that use the power of images.
  • 6. Play a game a JIGSAW that needs two or more players to keep the pieces in place. Jigsaw pieces of world heritage sites in the destination country will be displayed. The pieces will automatically ?float? after a short time. Kinect technology will be used to embed your picture in the image. Once complete, you can print the image out or share in the online picture sharing network of your choosing.
  • 8. You receive challenges When you complete the game. ¡°take a picture and upload to your flickr account to earn credits¡± You then spend the credits on flight discounts and on¡­
  • 9. UNESCO branded merchandise. This provides a revenue stream for UNESCO for development activities.