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Anju rs (45) social science, cone of experience
Born April17,1900 Benson,
Minnesota, USA
Cited as the Father of Modern
Audiovisual Education
An American Educationalist who
developed the Cone of Experience
Professor of Education at Ohio
State University
 First introduced in 1946 in Dales book,
Audio-Visual Methods in teaching
 Designed to show the progression of
learning experiences from the concrete to
the abstract
 It is a pictorial device use to explain the
interrelationships of various types of audio-
visual media, as well as their individual
positions in learning process.
Anju rs (45) social science, cone of experience
 Enactive direct experiences
Direct purposeful
Contrived
Dramatized
 Iconic  pictorial experiences
Demonstrations
Exhibits
Educational Television
motion pictures
Recordings, radio, still pictures
 Symbolic  highly abstract experiences
Visual symbols
Verbal symbols
 Direct first hand experiences
 Have direct participation in the outcome
 Use of all senses
Example:
Tutoring younger children.
 An editing of reality.
 Models and mock-ups
 Necessary when real experience cannot be
used or are too complicated.
 Reconstructed experiences
 Can be used to simplify an event or idea to its
most important parts
 Divided into two categories
1.Acting-actual participation
(more concrete)
2.observing-watching a dramatization
take place (more abstract)
 Visualized explanation of an important fact,
idea or process
 Show how certain things are done
 Examples :
how to make a peanut
how to play a piano
 Watch people do things in real situations
 Observe an event that is unavailable in the
classroom
 Something seen by a spectator
Two types
1. Ready made
eg: museum, career fair etc.
2. Home  made
eg: classroom project, national history
day, competition etc.
Television Motion pictures
* Bring immediate Interaction * can omit unnecessary or
with events From around the unimportant material
world
* Edit an event to create clearer * used to slow down a fast
understanding than if process
experienced actual event * Viewing, seeing and
first hand experience.
* can re-create events with
Simplistic drama that even
slower students can grasp.
 Can often be understood by those cannot
read
 Helpful to students who cannot deal with the
motion or pace of a real event or television.
 Example:
 Listening to old radio broadcasts
 listening to music in a separate period
 No longer involves reproducing real situations
 Chalkboard and overhead projector the most
widely used media
 Help students see an idea, event, or process.
 Example:
 Chalkboard
 Flat maps
 Diagrams
 Charts
 Two types
1. Written words  more abstract
2. Spoken words  less abstract
 Dale taught teachers should help their
students learn how the media effects us, and
to critically evaluate it
 Teachers must evaluate the benefit of the
learning vs. the amount of time required in
the lesson
 How to effectively use instructional media to
helping students move from concrete to
abstract thought
Anju rs (45) social science, cone of experience

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Anju rs (45) social science, cone of experience

  • 2. Born April17,1900 Benson, Minnesota, USA Cited as the Father of Modern Audiovisual Education An American Educationalist who developed the Cone of Experience Professor of Education at Ohio State University
  • 3. First introduced in 1946 in Dales book, Audio-Visual Methods in teaching Designed to show the progression of learning experiences from the concrete to the abstract It is a pictorial device use to explain the interrelationships of various types of audio- visual media, as well as their individual positions in learning process.
  • 5. Enactive direct experiences Direct purposeful Contrived Dramatized Iconic pictorial experiences Demonstrations Exhibits Educational Television motion pictures Recordings, radio, still pictures Symbolic highly abstract experiences Visual symbols Verbal symbols
  • 6. Direct first hand experiences Have direct participation in the outcome Use of all senses Example: Tutoring younger children.
  • 7. An editing of reality. Models and mock-ups Necessary when real experience cannot be used or are too complicated.
  • 8. Reconstructed experiences Can be used to simplify an event or idea to its most important parts Divided into two categories 1.Acting-actual participation (more concrete) 2.observing-watching a dramatization take place (more abstract)
  • 9. Visualized explanation of an important fact, idea or process Show how certain things are done Examples : how to make a peanut how to play a piano
  • 10. Watch people do things in real situations Observe an event that is unavailable in the classroom
  • 11. Something seen by a spectator Two types 1. Ready made eg: museum, career fair etc. 2. Home made eg: classroom project, national history day, competition etc.
  • 12. Television Motion pictures * Bring immediate Interaction * can omit unnecessary or with events From around the unimportant material world * Edit an event to create clearer * used to slow down a fast understanding than if process experienced actual event * Viewing, seeing and first hand experience. * can re-create events with Simplistic drama that even slower students can grasp.
  • 13. Can often be understood by those cannot read Helpful to students who cannot deal with the motion or pace of a real event or television. Example: Listening to old radio broadcasts listening to music in a separate period
  • 14. No longer involves reproducing real situations Chalkboard and overhead projector the most widely used media Help students see an idea, event, or process. Example: Chalkboard Flat maps Diagrams Charts
  • 15. Two types 1. Written words more abstract 2. Spoken words less abstract
  • 16. Dale taught teachers should help their students learn how the media effects us, and to critically evaluate it Teachers must evaluate the benefit of the learning vs. the amount of time required in the lesson How to effectively use instructional media to helping students move from concrete to abstract thought