Computer technology has progressed through five generations. First generation computers used vacuum tubes, punched cards, and were bulky, unreliable, and costly. The second generation saw the introduction of transistors, magnetic storage, and programming languages. Third generation computers integrated circuits, larger memory, and operating systems. The fourth generation began in 1971 with microprocessors on a single chip, GUIs, networks, and personal computers. Current and future fifth generation computers are based on artificial intelligence and natural language capabilities.
A computer is an electronic device that processes data according to instructions stored in its memory. It accepts raw data as input, processes the data, stores the results if needed, and provides output. Computers can solve problems quickly and accurately, store and retrieve large amounts of data, and display information through documents and images. The basic components of a computer system are hardware and software. Hardware refers to the physical parts like the processor and memory, while software provides instructions for the hardware to function. Together, hardware and software allow computers to perform a wide range of tasks.
Basics Of Computers | The Computer SystemNehaRohtagi1
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Created By: neharohtagi1
This PowerPoint will help the not only the students but also others to learn about the basic organization of the Computer System.
It will also help to know how the system interprets, process and saves the data and instructions safely and accurately.
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Computers can perform a variety of tasks and are present in many fields. A computer is a programmable electronic device that takes in data as input, processes it, and provides output. It has various hardware components like a central processing unit (CPU) and memory. The CPU contains an arithmetic logic unit and control unit and works with various input/output devices. Computers are fast, accurate, reliable, versatile and can store vast amounts of data. They are classified by size into supercomputers, mainframes, microcomputers, minicomputers, and workstations.
Fundamentals of computer and information system(unit 1)Dr. SURBHI SAROHA
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This document provides an overview of fundamentals of computer and information systems. It defines a computer as an electronic device that can store, process, and arrange information to produce outputs. The document then discusses characteristics of computers like speed, accuracy, versatility, and reliability. It outlines advantages such as multitasking, speed, data storage capacity, and accuracy. Limitations including viruses, cybercrimes, environmental impacts, and health issues are also summarized. The document categorizes types of computers as supercomputers, mainframes, minicomputers, workstations, and personal computers. It concludes by listing applications of computers in fields like banking, education, industries, entertainment, hospitals, and data processing.
This document outlines classroom policies for a computer lab class:
1. Students are responsible for their assigned workstations and must arrive on time, stay on task, and not eat, drink, or chew gum in the lab.
2. Students will be marked tardy if not seated when the tardy bell rings and must address personal needs before or after class.
3. Students must respect peers and teachers and refrain from profanity, offensive comments or behavior, and non-authorized cell phone or electronic device use during class. Talking, singing, or walking around without permission is also prohibited.
Computer Meaning and characteristics english.pptxSiddarajuSiddu4
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Computer is an electronic device that processes data based on a set of instructions. It has four main functions: input, processing, output, and storage. Computers are very fast, accurate, reliable, versatile, automatic, have powerful memory and storage capabilities, and are cost effective. They can perform millions of calculations per second without tiring. Modern computers have become smaller in size while increasing in capabilities. However, computers are limited in that they only perform tasks based on their programming and have no feelings or judgment.
This document provides an introduction to computers including definitions, the basic tasks of computers, and the information processing cycle. It defines a computer as an electronic device that can receive input, process data according to instructions, produce output, and store information. The four main steps of the information processing cycle are input, processing, output, and storage. It also lists 10 key application areas of computers in education, military, medicine, research, entertainment, business, industry, transportation, office, and marketing. Students are assigned the tasks of researching the importance of computers in different fields and writing about the history of computers.
This document outlines different data storage devices, how they work, and their advantages. It discusses magnetic storage devices like hard drives, optical storage devices like CDs and DVDs, flash memory devices like USB drives, online cloud storage, and older paper storage methods. Hard drives are described as using spinning disks and magnetic coating to store data, with interfaces like SATA, IDE, and SCSI. RAID configurations like RAID 0 and 1 are outlined which stripe or mirror data across multiple disks. External hard drives and solid state drives are also summarized.
This document provides an introduction to computers, including their components, uses, and categories. It discusses how computers are used everywhere in daily life for tasks like searching information, editing photos, and sending messages. The key components of a computer are described as the input devices, output devices, system unit, storage devices, and communication devices. Examples of each type of component are also provided. The document outlines the advantages of computers as speed, reliability, storage, and communication capabilities. Potential disadvantages are also summarized as health risks, privacy violations, safety issues, and impacts on the workforce and environment. Finally, different categories of computers are defined, such as personal computers, mobile devices, servers, and supercomputers.
Computer is an electronic device that takes in raw data as input, processes it according to programmed instructions, and outputs results. It can perform calculations much faster and more accurately than humans. Computers are now used in nearly every field due to their speed, storage capacity, versatility, and ability to perform repetitive tasks without tiring. The document outlines the history of computers through their generations from vacuum tubes to integrated circuits to modern microprocessors, and describes their various applications in business, education, healthcare, engineering and more.
This document provides an overview of computer fundamentals, including:
- Computers process raw input data according to programmed instructions to produce output and save results.
- The document covers computer hardware, software, operating systems, and how to get value from technology.
- Computers are described as fast, accurate, versatile devices that can perform millions of calculations in seconds compared to humans. They have large storage capacity and can store different data types.
This document provides an overview of computers, including what they are, their basic components, and different types. It defines a computer as an electronic device that can store, process, and retrieve data. Computers have both hardware, the physical parts, and software, sets of instructions. There are many types of computers including desktops, laptops, tablets, servers, smartphones, wearables, and game consoles. The document also discusses the information processing cycle of input, processing, storage, and output, as well as common uses of computers like calculations, word processing, data storage, and communications.
Lect01 Computers Impact on Our lives IOT and Big Data Era.pptxNourhanTarek23
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This document provides information about a computer science course, including the course outline, textbook, evaluation criteria, and lecture topics. It also provides an introduction to the world of computers by discussing how computers are used in daily life and the basic functions of computers, including input, processing, output, storage, and communication. It defines the key components of computer hardware and software. It describes different types of computer users and professionals. It outlines the six main categories of computers: embedded systems, mobile devices, personal computers, servers, mainframes, and supercomputers.
System, sub-system, computer system, advantages, disadvantages, types of computers, classes by size and functions, server, workstations, information appliances, embedded computers etc.
1. A computer is an electronic device that can accept data as input, process that data, produce output, and store information for future use. It consists of both hardware and software.
2. Computers are now essential tools used in many aspects of modern life including business, education, entertainment, healthcare, and more. They are used to store and process information, perform calculations, and automate tasks.
3. Key components of a computer include a motherboard, central processing unit (CPU), graphics processing unit (GPU), random access memory (RAM), and storage devices. The CPU retrieves and executes instructions, the motherboard facilitates connectivity, and memory and storage hold data and programs.
The Concept of ICT and its Related TerminilogiesAdjeiKwadjo
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This write up teaches the reader to understand the general concept of Information Communication Technology (ICT), highlighting its categories and some relevant applications
This document summarizes an algorithm for efficiently clustering short messages like tweets into general domains or topics. The algorithm breaks the clustering task into two stages: (1) batch clustering of user-annotated data using hashtags to create dense virtual documents, and (2) online clustering of new tweets using the centroids from stage 1. Experimental results show the algorithm outperforms other clustering methods and can accurately cluster large streams of sparse, short messages efficiently.
This document outlines different data storage devices, how they work, and their advantages. It discusses magnetic storage devices like hard drives, optical storage devices like CDs and DVDs, flash memory devices like USB drives, online cloud storage, and older paper storage methods. Hard drives are described as using spinning disks and magnetic coating to store data, with interfaces like SATA, IDE, and SCSI. RAID configurations like RAID 0 and 1 are outlined which stripe or mirror data across multiple disks. External hard drives and solid state drives are also summarized.
This document provides an introduction to computers, including their components, uses, and categories. It discusses how computers are used everywhere in daily life for tasks like searching information, editing photos, and sending messages. The key components of a computer are described as the input devices, output devices, system unit, storage devices, and communication devices. Examples of each type of component are also provided. The document outlines the advantages of computers as speed, reliability, storage, and communication capabilities. Potential disadvantages are also summarized as health risks, privacy violations, safety issues, and impacts on the workforce and environment. Finally, different categories of computers are defined, such as personal computers, mobile devices, servers, and supercomputers.
Computer is an electronic device that takes in raw data as input, processes it according to programmed instructions, and outputs results. It can perform calculations much faster and more accurately than humans. Computers are now used in nearly every field due to their speed, storage capacity, versatility, and ability to perform repetitive tasks without tiring. The document outlines the history of computers through their generations from vacuum tubes to integrated circuits to modern microprocessors, and describes their various applications in business, education, healthcare, engineering and more.
This document provides an overview of computer fundamentals, including:
- Computers process raw input data according to programmed instructions to produce output and save results.
- The document covers computer hardware, software, operating systems, and how to get value from technology.
- Computers are described as fast, accurate, versatile devices that can perform millions of calculations in seconds compared to humans. They have large storage capacity and can store different data types.
This document provides an overview of computers, including what they are, their basic components, and different types. It defines a computer as an electronic device that can store, process, and retrieve data. Computers have both hardware, the physical parts, and software, sets of instructions. There are many types of computers including desktops, laptops, tablets, servers, smartphones, wearables, and game consoles. The document also discusses the information processing cycle of input, processing, storage, and output, as well as common uses of computers like calculations, word processing, data storage, and communications.
Lect01 Computers Impact on Our lives IOT and Big Data Era.pptxNourhanTarek23
油
This document provides information about a computer science course, including the course outline, textbook, evaluation criteria, and lecture topics. It also provides an introduction to the world of computers by discussing how computers are used in daily life and the basic functions of computers, including input, processing, output, storage, and communication. It defines the key components of computer hardware and software. It describes different types of computer users and professionals. It outlines the six main categories of computers: embedded systems, mobile devices, personal computers, servers, mainframes, and supercomputers.
System, sub-system, computer system, advantages, disadvantages, types of computers, classes by size and functions, server, workstations, information appliances, embedded computers etc.
1. A computer is an electronic device that can accept data as input, process that data, produce output, and store information for future use. It consists of both hardware and software.
2. Computers are now essential tools used in many aspects of modern life including business, education, entertainment, healthcare, and more. They are used to store and process information, perform calculations, and automate tasks.
3. Key components of a computer include a motherboard, central processing unit (CPU), graphics processing unit (GPU), random access memory (RAM), and storage devices. The CPU retrieves and executes instructions, the motherboard facilitates connectivity, and memory and storage hold data and programs.
The Concept of ICT and its Related TerminilogiesAdjeiKwadjo
油
This write up teaches the reader to understand the general concept of Information Communication Technology (ICT), highlighting its categories and some relevant applications
This document summarizes an algorithm for efficiently clustering short messages like tweets into general domains or topics. The algorithm breaks the clustering task into two stages: (1) batch clustering of user-annotated data using hashtags to create dense virtual documents, and (2) online clustering of new tweets using the centroids from stage 1. Experimental results show the algorithm outperforms other clustering methods and can accurately cluster large streams of sparse, short messages efficiently.
This document describes a project that aims to predict heart disease using machine learning algorithms. It analyzes a heart disease dataset using various algorithms like decision trees, naive bayes, logistic regression, SVM, random forest, AdaBoost and XGBoost. The project aims to find the best performing algorithm for heart disease prediction by comparing their accuracies. It collects a heart disease dataset, preprocesses it, balances the data, runs various algorithms on it and evaluates their performance using metrics like confusion matrix.
- Wajid Shah submitted a thesis titled "Cardiovascular and Chronic Respiratory Diseases Prediction System" in partial fulfillment of a Master of Science degree in computer science at Capital University of Science and Technology, Islamabad.
- The thesis proposed a system to predict symptoms of cardiovascular diseases and chronic respiratory diseases using patient vital sign data, which could help diagnose diseases earlier and start treatment.
- Vital sign data from the University of Queensland dataset was used, containing monitoring data from 32 surgical situations. Regression and classification models were developed and evaluated to predict medical situations based on vital signs.
Input devices capture information from the external environment and translate it into a form that can be processed by computers. Common input devices include keyboards, pointing devices like mice and trackballs, game controllers, scanners, styluses, microphones, digital cameras, and webcams. Trackballs are upside-down mice that rotate in place to move the cursor, requiring less workspace but more cleaning than mice. Touchpads and pointing sticks are found on laptops to control the cursor. Light pens, touch screens, styluses, graphic tablets, and pen-based devices allow entering information via touch. Voice recognition and handwriting recognition translate spoken words and handwriting into text.
A secondary storage device refers to any non-volatile storage device, either internal or external to the computer, that allows for permanent data storage beyond the computer's primary storage. Common types of secondary storage devices include magnetic disks like hard disks, which provide high storage capacities and fast access, and optical discs like CDs and DVDs, which can store large volumes of data safely but provide slower access. Proper care and handling of storage media is important to prevent damage or loss of stored data.
The document discusses different types of computer memory. It defines memory as the component that stores instructions and data. There are two main types of memory: primary memory (RAM) that is directly accessed by the CPU, and secondary memory like hard disks. RAM is volatile and temporarily stores data during use, while ROM is non-volatile and stores permanent instructions. The document outlines different RAM technologies like DRAM, SRAM, and MRAM and compares their characteristics. It also discusses cache memory, ROM, flash memory, and CMOS memory.
The document discusses different types of computer hardware, software, and the relationship between them. It defines hardware as the physical computing equipment, and software as the set of instructions that tell the computer what to do. It then summarizes different categories of software including system software, application software, open source software, closed source software, free software, and shareware.
The CPU is the central processing unit of the computer that acts as its brain. It contains two main components - the control unit and the arithmetic logic unit. The control unit fetches instructions from memory and directs the overall flow of data by orchestrating the operation of all other parts of the CPU. It decodes and executes instructions by determining the sequence of operations. The arithmetic logic unit performs arithmetic and logical operations and contains registers for temporary data storage. It executes the instructions by performing calculations on data stored in registers. The CPU follows an instruction cycle of fetching, decoding, executing and storing instructions to process data according to programs.
The document discusses the basic organization and functioning of a computer system. It describes the five basic operations of a computer as inputting, storing, processing, outputting, and controlling. It then provides details about each operation, the components involved, and how they work together in a coordinated manner to process information. The control unit ensures proper coordination and synchronization of the four main operations to efficiently carry out tasks.
This document provides 50 examples of C# programs that demonstrate basic coding concepts like printing text, taking user input, performing calculations, and using conditional logic. The examples progress from simple concepts like "Hello World" to more complex topics such as calculating factorials, Fibonacci sequences, and determining if a number is prime. Each example includes the full source code and output for that program.
How Discord Indexes Trillions of Messages: Scaling Search Infrastructure by V...ScyllaDB
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This talk shares how Discord scaled their message search infrastructure using Rust, Kubernetes, and a multi-cluster Elasticsearch architecture to achieve better performance, operability, and reliability, while also enabling new search features for Discord users.
FinTech - US Annual Funding Report - 2024.pptxTracxn
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US FinTech 2024, offering a comprehensive analysis of key trends, funding activities, and top-performing sectors that shaped the FinTech ecosystem in the US 2024. The report delivers detailed data and insights into the region's funding landscape and other developments. We believe this report will provide you with valuable insights to understand the evolving market dynamics.
UiPath Automation Developer Associate Training Series 2025 - Session 2DianaGray10
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In session 2, we will introduce you to Data manipulation in UiPath Studio.
Topics covered:
Data Manipulation
What is Data Manipulation
Strings
Lists
Dictionaries
RegEx Builder
Date and Time
Required Self-Paced Learning for this session:
Data Manipulation with Strings in UiPath Studio (v2022.10) 2 modules - 1h 30m - https://academy.uipath.com/courses/data-manipulation-with-strings-in-studio
Data Manipulation with Lists and Dictionaries in UiPath Studio (v2022.10) 2 modules - 1h - https:/academy.uipath.com/courses/data-manipulation-with-lists-and-dictionaries-in-studio
Data Manipulation with Data Tables in UiPath Studio (v2022.10) 2 modules - 1h 30m - https:/academy.uipath.com/courses/data-manipulation-with-data-tables-in-studio
鏝 For any questions you may have, please use the dedicated Forum thread. You can tag the hosts and mentors directly and they will reply as soon as possible.
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Free Download Wondershare Filmora 14.3.2.11147 Full Version - All-in-one home video editor to make a great video.Free Download Wondershare Filmora for Windows PC is an all-in-one home video editor with powerful functionality and a fully stacked feature set. Filmora has a simple drag-and-drop top interface, allowing you to be artistic with the story you want to create.Video Editing Simplified - Ignite Your Story. A powerful and intuitive video editing experience. Filmora 10 hash two new ways to edit: Action Cam Tool (Correct lens distortion, Clean up your audio, New speed controls) and Instant Cutter (Trim or merge clips quickly, Instant export).Filmora allows you to create projects in 4:3 or 16:9, so you can crop the videos or resize them to fit the size you want. This way, quickly converting a widescreen material to SD format is possible.
DevNexus - Building 10x Development Organizations.pdfJustin Reock
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Developer Experience is Dead! Long Live Developer Experience!
In this keynote-style session, well take a detailed, granular look at the barriers to productivity developers face today and modern approaches for removing them. 10x developers may be a myth, but 10x organizations are very real, as proven by the influential study performed in the 1980s, The Coding War Games.
Right now, here in early 2025, we seem to be experiencing YAPP (Yet Another Productivity Philosophy), and that philosophy is converging on developer experience. It seems that with every new method, we invent to deliver products, whether physical or virtual, we reinvent productivity philosophies to go alongside them.
But which of these approaches works? DORA? SPACE? DevEx? What should we invest in and create urgency behind today so we dont have the same discussion again in a decade?
Future-Proof Your Career with AI OptionsDianaGray10
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Learn about the difference between automation, AI and agentic and ways you can harness these to further your career. In this session you will learn:
Introduction to automation, AI, agentic
Trends in the marketplace
Take advantage of UiPath training and certification
In demand skills needed to strategically position yourself to stay ahead
If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
Computational Photography: How Technology is Changing Way We Capture the WorldHusseinMalikMammadli
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Computational Photography (Computer Vision/Image): How Technology is Changing the Way We Capture the World
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Formal Methods: Whence and Whither? [Martin Fr辰nzle Festkolloquium, 2025]Jonathan Bowen
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Alan Turing arguably wrote the first paper on formal methods 75 years ago. Since then, there have been claims and counterclaims about formal methods. Tool development has been slow but aided by Moores Law with the increasing power of computers. Although formal methods are not widespread in practical usage at a heavyweight level, their influence as crept into software engineering practice to the extent that they are no longer necessarily called formal methods in their use. In addition, in areas where safety and security are important, with the increasing use of computers in such applications, formal methods are a viable way to improve the reliability of such software-based systems. Their use in hardware where a mistake can be very costly is also important. This talk explores the journey of formal methods to the present day and speculates on future directions.
UiPath Automation Developer Associate Training Series 2025 - Session 1DianaGray10
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Welcome to UiPath Automation Developer Associate Training Series 2025 - Session 1.
In this session, we will cover the following topics:
Introduction to RPA & UiPath Studio
Overview of RPA and its applications
Introduction to UiPath Studio
Variables & Data Types
Control Flows
You are requested to finish the following self-paced training for this session:
Variables, Constants and Arguments in Studio 2 modules - 1h 30m - https://academy.uipath.com/courses/variables-constants-and-arguments-in-studio
Control Flow in Studio 2 modules - 2h 15m - https:/academy.uipath.com/courses/control-flow-in-studio
鏝 For any questions you may have, please use the dedicated Forum thread. You can tag the hosts and mentors directly and they will reply as soon as possible.
Many MSPs overlook endpoint backup, missing out on additional profit and leaving a gap that puts client data at risk.
Join our webinar as we break down the top challenges of endpoint backupand how to overcome them.
[Webinar] Scaling Made Simple: Getting Started with No-Code Web AppsSafe Software
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Ready to simplify workflow sharing across your organization without diving into complex coding? With FME Flow Apps, you can build no-code web apps that make your data work harder for you fast.
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Create a centralized portal with Gallery Apps to share a collection of no-code web apps across your organization.
Through real-world examples and practical demos, youll learn how to transform your workflows into intuitive, self-serve solutions that empower your team and save you time. We cant wait to show you whats possible!
The Future of Repair: Transparent and Incremental by Botond DenesScyllaDB
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Regularly run repairs are essential to keep clusters healthy, yet having a good repair schedule is more challenging than it should be. Repairs often take a long time, preventing running them often. This has an impact on data consistency and also limits the usefulness of the new repair based tombstone garbage collection. We want to address these challenges by making repairs incremental and allowing for automatic repair scheduling, without relying on external tools.
Unlock AI Creativity: Image Generation with DALL揃EExpeed Software
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Discover the power of AI image generation with DALL揃E, an advanced AI model that transforms text prompts into stunning, high-quality visuals. This presentation explores how artificial intelligence is revolutionizing digital creativity, from graphic design to content creation and marketing. Learn about the technology behind DALL揃E, its real-world applications, and how businesses can leverage AI-generated art for innovation. Whether you're a designer, developer, or marketer, this guide will help you unlock new creative possibilities with AI-driven image synthesis.
What Makes "Deep Research"? A Dive into AI AgentsZilliz
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About this webinar:
Unless you live under a rock, you will have heard about OpenAIs release of Deep Research on Feb 2, 2025. This new product promises to revolutionize how we answer questions requiring the synthesis of large amounts of diverse information. But how does this technology work, and why is Deep Research a noticeable improvement over previous attempts? In this webinar, we will examine the concepts underpinning modern agents using our basic clone, Deep Searcher, as an example.
Topics covered:
Tool use
Structured output
Reflection
Reasoning models
Planning
Types of agentic memory
Understanding Traditional AI with Custom Vision & MuleSoft.pptxshyamraj55
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This presentation features Atul, a Senior Solution Architect at NTT DATA, sharing his journey into traditional AI using Azure's Custom Vision tool. He discusses how AI mimics human thinking and reasoning, differentiates between predictive and generative AI, and demonstrates a real-world use case. The session covers the step-by-step process of creating and training an AI model for image classification and object detectionspecifically, an ad display that adapts based on the viewer's gender. Atulavan highlights the ease of implementation without deep software or programming expertise. The presentation concludes with a Q&A session addressing technical and privacy concerns.
EaseUS Partition Master Crack 2025 + Serial Keykherorpacca127
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3. Recommended Book
Introduction to computers by
Peter Norton 7th edition
Computer Fundamentals by
Pradeep K.Sinha, Priti Sinha
4th edition
4. COURSE OBJECTIVES
The main objectives of this course are:
Discuss Fundamental Concepts of Information Technology (IT)
Show how Computers are used as Practical Tools for Solving
Personal, Business, and Academic Problems
Learn Basic Computer Skills that Enables the Students Explore
IT World
Enabling students to work with various office / Productivity
software's
Learning use of internet and email
5. Course Description:
Introducing Computer Systems, History and generation of
Computers. The Parts of a Computer System, The
Information Processing Cycle, Essential Computer
Hardware Types of software: System and Application
software, Introduction and features of different Operating
systems Input devices: Keyboard , Mouse, optical mouse
Others: trackball, touchpad, pointing stick, light pen,
touch screen, stylus, Microphone, Scanners Types of
storage : Primary and secondary-RAM vs ROM Output
Devices: Display device-CRT monitor, Liquid Crystal
Display
6. Printers: Impact printers-Dot-matrix printer, Line
printer Audio output- Speakers, headsets Non-impact
printers-Ink-jet, Laser, Thermal Working with
Windows:- The Desktop, Taskbar, and Start MenuParts
of a Window. Customizing desktop. Files and Folders,
Control panel Introduction word processing: MS word
Creating presentation: MS PowerPoint Creating
spreadsheets: Ms excel Networking : types of networks-
LAN, MAN and WAN, peer-to-peer & client/server
networks Internet Services: email, World-Wide Web,
E-Commerce Security and Privacy- Protection:
antivirus program Terms: hacker, cracker, Methods of
security: Passwords, Backup Assignment submission
and presentation
8. What is Computer?
Computer is an electronic machine used to solve different
problems according to the set of instructions given to it.
A computer can accept data, process data into useful information
and store it for later use.
The word computer is derived from word compute that means to
calculate.
Computer can be used as calculating machine to produce results
at very high speed.
9. What is Computer?
However, calculation is not the only use of computer. It can also be used for
different purposes.
People can use computer to perform different problems quickly and easily.
It has changed the way of life. (How?)
10. Computer is a electronic machine
(device). Which takes input (data)
from user and process it according
to given instructions (program), then gives
specific output or result (information) for user.
INPUT
DEVICE
OUTPUT
DEVICE
PROCES
S
KEYBOARD
MOUSE
CPU
PROCES
MONITOR
(SOFTCOPY)
PRINTER
(HARDCOPY)
75+25
DATA INFO
100
What is Computer?
12. What is Computer?
Computer is an electronic device which is
capable of doing arithmetic calculations,
taking logical decisions and giving very
accurate results. It can also store a large
volume of data for a long time.
Father of Computer Charles Babbage
13. What is Computer?
It can process both numerical and non-numerical (arithmetic and
logical) calculations.
A computer has four functions:
a. accepts data (Input)
b. processes data (Processing)
c. produces output (Output)
d. stores results (Storage)
14. Input (Data): Input is the raw information entered into a computer from the
input devices. It is the collection of letters, numbers, images etc.
Process: Process is the operation of data as per given instruction. It is
totally internal process of the computer system.
Output: Output is the processed data given by computer after data
processing. Output is also called as Result. We can save these results in
the storage devices for the future use.
Computer System: All of the components of a computer system can be
summarized with the simple equations.
COMPUTER SYSTEM = HARDWARE + SOFTWARE+ USER
Hardware = Internal Devices + Peripheral Devices All physical parts of
the computer (or everything that we can touch) are known as Hardware.
Software = Programs Software gives "intelligence" to the computer.
USER = Person, who operates computer.
15. Computers in the Home
Computers used for a variety of tasks:
Looking up information and news
Exchanging e-mail
Shopping and paying bills
Watching TV and videos
Downloading music and movies
Organizing digital photographs
Playing games
16. Characteristics/Advantages of Computer
The important characteristics of a computer are as follows:
1. Speed
2. Reliability
3. Storage
4. Processing
5. Accuracy
6. Recalling
7. Control Sequence
8. Consistency
9. Versatile
10. Communication
11. Cost Reduction
17. Speed
Computer processes data at a very high speed. It is much faster than human
beings.
A computer can perform billions of calculations in a second.
Computer speed is measured in Mega Hertz (MHz) or Giga Hertz (GHz)
For example
The process of multiplying 750 and 927
can take one or two minutes if its is
performed by human beings. However, a
computer can perform millions of such
calculations within a second.
18. Reliability
Computer is very reliable. The electronic components in modern
computer rarely break or fail.
19. Storage
Computer can store a large amount of data permanently.
People can use this data at any time.
The user can store any type of data in the computer.
The storage capacity of computer is increasing rapidly.
A computer can store thousands of books easily.
20. Processing
A computer can process the given instructions.
It can perform different type of processing like addition, subtraction, multiplication
and division.
It can also perform logical operations like comparing two numbers to decide
which is the bigger etc.
21. Accuracy
Accuracy means that computer provides results without any error.
Computer process large amount of data and produce results accurately. The
results can be wrong only if the data given to the computer is not correct.
Example:
Suppose the average marks of a class are
required. There can be a chance of mistake
in a result if it is performed by human
being. However, computer can produce
this result very accurately and quickly.
22. Recalling
A computer can recall the stored data and information as and when required.
The stored in the computer can be used at a later time.
The computer can recall the data in few seconds.
23. Control Sequence
A computer works strictly according to the given instructions. It follows the same
sequence of execution that is given in a program.
24. Consistency
Computer works in a consistent way. It does not lose concentration due to heavy
work. It does not become tired or bored. Computer performs all jobs with equal
attention.
25. Versatile
Computer is a versatile machine. It can perform different types of tasks. That is
why it is being used in every field of life.
Computers are used in hospitals, banks, offices and at home.
A user can paly games, listen to music, watch movies and use the internet using
computer.
26. Communication
Most of the computer have the capability of communicating with other computers.
We can connect two or more computers by a communication device such as
MODEM.
Connected computer can share data, instructions and information. These
connected computers makes a network.
We can communicate with other people in the world using network like Internet.
27. Cost Reduction
We can perform a difficult task in less time and less cost.
For example, we may have to hire many people to handle an office. The same
work can be performed by single person with the help of the computer. It reduces
the cost.
28. What is Technology?
Technology is a body of knowledge used to create
tools, develop skills, and extract or collect materials.
It is also the application of science (the combination
of the scientific method and material) to meet an
objective or solve a problem.
Technology is the process by which humans modify
nature to meet their needs and wants.
Technology" term can also be used to refer to a
collection of techniques.
30. What is Data?
Data means Collection of raw material.
A collection of facts from which conclusions may be
drawn.
Data refers to graphs or images, particularly as
measurements or observations of a set of variables.
Data can exist in a variety of forms as numbers or
text on pieces of paper, as bits and bytes stored in
electronic memory, or as facts stored in a person's
mind.
31. What is Information?
Knowledge acquired through study or
experience or instruction.
When information is entered into and stored in a
computer, it is generally referred to as data.
After processing (such as formatting and
printing), output data can again be perceived as
information.
33. What is an Information Technology?
The branch of engineering that deals with the use of
computers and telecommunications to retrieve and
store and transmit information-
34. What is Communication?
The term communication' covers just about any
interaction with another person.
It includes sharing information, ideas and feelings
between people.
Communication is a two way' process.
35. When you communicate you perceive the other
persons responses and react with your own
thoughts and feelings.
It is only by paying attention to the other person that
you have any idea about what to say or do next.
Communication is a process of transferring
information from one entity to another.
37. First generation computers
(1940-1956)
The first computers used vacuum tubes
Punched cards secondary storage
Bulky in size
Highly unreliable
Limited commercial use, commercial production difficult
and costly
Difficult to use
First generation computers relied on machine language.
38. First generation computers
(1940-1956)
They were very expensive to operate and in addition to
using a great deal of electricity, generated a lot of heat,
which was often the cause of malfunctions.
The UNIVAC I, IBM 701, EDVAC,
and ENIAC computers are examples of first-generation
computing devices.
40. Second generation computers
(1956-1963)
Transistors replaced vacuum tubes in the
second generation of computers.
Magnetic tape and disks secondary storage
High-level programming languages were also
being developed at this time, such as early
versions of COBOL and FORTRAN.
These were also the first computers that stored
their instructions in their memory.
41. Second generation computers
(1956-1963)
Faster
Smaller
More reliable and easier to program
Commercial production was still difficult and
costly
IBM 7030, UNIVAC LARC
43. Third generation computers
(1964-1971)
The development of the integrated circuit was the
hallmark(symbol) of the third generation of computers.
Larger magnetic core memory
Larger capacity magnetic disks secondary storage
Instead of punched cards and printouts, users interacted
with third generation computers through keyboards
and monitors and interfaced with an operating system.
Allowed the device to run many different applications at
one time.
46. Fourth generation computers (1971-
present)
The microprocessor brought the fourth generation of
computers.
The Intel 4004 chip, developed in 1971, located all the
components of the computer.
From the central processing unit and memory to
input/output controls on a single chip.
Fourth generation computers also saw the development
of GUIs, the mouse and handheld devices.
47. Fourth generation computers (1971-
present)
Larger capacity hard disks as in-built
Personal computers
Spread of high-speed computer network
Operating systems for PCs
GUI multiple windows
UNIX operating system
C programming language
48. Fourth generation computers (1971-
present)
Small
Affordable
Reliable and easy to use
More powerful and reliable mainframe systems
Easier to produce commercially
IBM PC, Apple II
50. Fifth generation computers (present and beyond)
Fifth generation computing devices, based on artificial
intelligence.
Are still in development, though there are some
applications, such as voice recognition.
The goal of fifth-generation computing is to develop
devices that respond to natural language input and are
capable of learning and self-organization.
Larger capacity main memory and hard disks
Notebook computers, Powerful desktop PCs and
workstations
Very powerful mainframes
51. Fifth generation computers (present and
beyond)
The Internet, World Wide Web(WWW)
Multimedia applications, Internet-based
applications
More powerful, cheaper, reliable and easier to
use
Very powerful mainframes
Easier to produce commercially
IBM notebooks, Pentium PCs, IBM SP/2